puxflacet Players 1,694 posts 3,784 battles Report post #1 Posted April 25, 2017 does anybody understand what this means? [quote name=Graf Spee added 150mm gun to Secondary Armament increasing from 1x 150mm to 2x 150mm. Share this post Link to post Share on other sites
HyoukaYukikaze Beta Tester 165 posts 5,324 battles Report post #2 Posted April 25, 2017 (edited) does anybody understand what this means? That means that dps from this part of secondary armament will double? Edited April 25, 2017 by Simikazee Share this post Link to post Share on other sites
Zogash85 Beta Tester 516 posts 4,160 battles Report post #3 Posted April 25, 2017 (edited) I guess it means that the 8 single 150mm turrets will be replaced by 8 twin turrets. We'll see how much of an influence on DPS this will have... EDIT: Why they would do this, I don't know... historical Graf Spee had the single turrets. Edited April 25, 2017 by Zogash85 1 Share this post Link to post Share on other sites
puxflacet Players 1,694 posts 3,784 battles Report post #4 Posted April 25, 2017 twin 150 mm? wtf...she never carried them. she does not need them...that would be stupidly crazy. hope thats some kind of typo or what...however gamemodels3d is showing that graf spee's model was changed in 0.6.5...this is super weird Share this post Link to post Share on other sites
rvfharrier Weekend Tester 805 posts 4,630 battles Report post #5 Posted April 25, 2017 Start preparing your secondary-build Graf Spee captains guys! Share this post Link to post Share on other sites
Pivke Beta Tester 542 posts 3,394 battles Report post #6 Posted April 25, 2017 it gets more secondary guns. big deal lol! too bad they dont have any range. useless improvement. Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #7 Posted April 25, 2017 Start preparing your secondary-build Graf Spee captains guys! Truth be told, I've already done that a couple times by putting my KM BB captain in it. More guns won't make it any less unservicable since the big manual secondary skill drop-off is at tier VI so your secondary gunners will be just insignificantly less drunk that before. You'll wreck anything close enough for secondaries with your torpedoes anyway. Share this post Link to post Share on other sites
[FK] Combat_Hamster Players 438 posts 33,870 battles Report post #8 Posted April 25, 2017 Twin 5.9"..hmmm no...paid for an AGS not an SMS Floobyfibblemadeuponabadtripaftereatingdodgycheese Share this post Link to post Share on other sites
[UNICS] Nechrom Beta Tester 4,870 posts 10,112 battles Report post #9 Posted April 25, 2017 Judging by the 0.6.5 data on the Graf Spee, it will get 2 x single 150mm guns extra somewhere, but I don't know where that would be on the ship. Looks to be a very unfinished change, so I'm guessing it will change in future versions of 0.6.5. Share this post Link to post Share on other sites
puxflacet Players 1,694 posts 3,784 battles Report post #10 Posted April 25, 2017 this just smells really bad. hope wg is not so stupid to put some fictional stuff on her for no reason. this would really p*ss me off 1 Share this post Link to post Share on other sites
[POMF] Pekoe_Darjeeling Weekend Tester 2,385 posts 10,008 battles Report post #11 Posted April 25, 2017 How this is going to help that ship? Like what do people have 19points captains with secondary builds for Graf Spee? If it's because of historical reasons to give 2x 150 then yeah but surely it's not a buff. Share this post Link to post Share on other sites
[FK] Combat_Hamster Players 438 posts 33,870 battles Report post #12 Posted April 25, 2017 Historically her secondaries were underwhelming...scored a big fat 0 at River Plate Share this post Link to post Share on other sites
[P0RT] Admiral_H_Nelson Players 3,938 posts 23,206 battles Report post #13 Posted April 25, 2017 How this is going to help that ship? Like what do people have 19points captains with secondary builds for Graf Spee? If it's because of historical reasons to give 2x 150 then yeah but surely it's not a buff. Having a captain with specialism in secondarys is perfectly viable for German BBs. And AGS is a premium ship - so they can just drop then in whenever they like. Share this post Link to post Share on other sites
Masterrix Alpha Tester 356 posts 2,656 battles Report post #14 Posted April 25, 2017 wtf, I dont want this this would be one of the most silly changes they have ever done there is no need for this buff, no one demanded for and it is historical nonsense, I love the historical Spee, NO FANTASY CRAP NEEDED for a 54.69% winrate ship Share this post Link to post Share on other sites
EdiJo Players 1,419 posts 11,712 battles Report post #15 Posted April 25, 2017 I guess it means that the 8 single 150mm turrets will be replaced by 8 twin turrets. We'll see how much of an influence on DPS this will have... EDIT: Why they would do this, I don't know... historical Graf Spee had the single turrets. There was a plan for modernization and replacing 150mm/105mm with universal 127mm (most probably in double turrets)... but the war stopped that. Start preparing your secondary-build Graf Spee captains guys! Historically her secondaries were underwhelming...scored a big fat 0 at River Plate Secondaries on those ships were meant to sunk merchant ships at close range. There wasn't even separate fire control for those guns and they didn't have enough ammo stored for typical warship-warship fights. WG could do something funny and include a hull version with fake smokestack and this "third turret" prop. Share this post Link to post Share on other sites
[PMI] Juanx Players 2,564 posts 9,352 battles Report post #16 Posted April 25, 2017 Lets hope they dont, I did not buy a fantasy ship... 1 Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #17 Posted April 25, 2017 does anybody understand what this means? Looks like some borked translation to me. Oh, but hey, people are already panicking. 2 Share this post Link to post Share on other sites
[PMI] Juanx Players 2,564 posts 9,352 battles Report post #18 Posted April 25, 2017 Looks like some borked translation to me. Oh, but hey, people are already panicking. Your statement implies WG is above such mockery, are you new around? Share this post Link to post Share on other sites
[BLOBS] StuntMan0369 Beta Tester 923 posts 4,848 battles Report post #19 Posted April 25, 2017 Here's the thing, they quoted gamemodels as their source for this article. Since I religiously use gamemodels, I double checked and... I don't understand what Daily Bounce are on about. The Graf Spee still has 8x1 150mm and 3x2 105mm. However, 2 of those 150mm's got re-designated into "C/28"'s instead of the normal "C/35"'s. C/28's are a double mounted secondary gun (Same one's found on Bismarck). C/35 is just the single mount name for the same gun. So, it sounds like Graf could be getting a double turreted secondary, but none of the other stats have changed, neither has the model for the ship. So right now, it looks like just a naming bug. The main turrets have the exact same issue where the name is different, but nothing else is. Share this post Link to post Share on other sites
[FK] Combat_Hamster Players 438 posts 33,870 battles Report post #20 Posted April 25, 2017 There was a plan for modernization and replacing 150mm/105mm with universal 127mm (most probably in double turrets)... but the war stopped that. Secondaries on those ships were meant to sunk merchant ships at close range. There wasn't even separate fire control for those guns and they didn't have enough ammo stored for typical warship-warship fights. WG could do something funny and include a hull version with fake smokestack and this "third turret" prop. errrm no...AGF did have secondary fire control.... https://chuckhillscgblog.net/2016/12/16/the-mk38-gun-mount-and-ballistics-and-weapons-effectiveness-lessons-from-pursuit-of-the-graf-spee-part-1/ My primary source indicates that Graf Spee’s relatively powerful secondary armament fired 377 x 5.9″ and 80 4.1″ projectiles, but made not hits. They should have performed similarly to the British 6″. “It was not known until later that splinter damage to the director directing the 15 cm fire caused bearing track inaccuracy for the 15 cm fire…a small shell splinter entered the starboard director (of assume the forward conning tower FC station). But as luck would have it, the optic was left intact and the director function but little impaired, so the damage remained unknown until late in the evening. The casualty was not noticed by the operator during the battle at all. However, the director did not provide the proper fine bearing angle alignment to the battery, resulting in very poor on target performance.” A similar thing happened with Tiger's Y turret at Jutland How Deep Is Your Magazine?: The number of rounds carried by each ship would become important as the engagement progressed and as options were weighed. Total weight of rounds available was also an important variable determining how much damage could be inflicted: Graf Spee: 322.6 tons 11.1″: 720 rounds, 661 lbs each: 475,920 lbs or 238 tons. 5.9″: probably 800 rounds, 100 lbs each, 80,000 lbs or 40 tons 4.1″, probably 2550 rounds, 35 lbs each, 89,250 lbs or 44.6 tons British: 296.25 tons: Exeter: (86.05 tons) 8″: 600 rounds, 256 lbs each: 153,600 lbs or 76.8 tons 4″ 600 rounds, 31 lbs each, 18,500 lbs or 9.25 tons Ajax & Achilles (210.2 tons) 6″: 3200 rounds, 112 lbs each: 358,400 lbs or 179.2 tons 4″, 2000 rounds, 31 lbs each, 62,000 lbs or 31 tons Share this post Link to post Share on other sites
[UNICS] Nechrom Beta Tester 4,870 posts 10,112 battles Report post #21 Posted April 25, 2017 Instead of some write-up on a blog, here's the data: Share this post Link to post Share on other sites
[POMF] Pekoe_Darjeeling Weekend Tester 2,385 posts 10,008 battles Report post #22 Posted April 25, 2017 Having a captain with specialism in secondarys is perfectly viable for German BBs. And AGS is a premium ship - so they can just drop then in whenever they like. Yes ofc I run Bismarck with full secondaries build. Still if I have to play Graf Spee I would take some cruiser capt. with concealment skill and maybe AA. Secondaries on Graf may be good in co-op but in randoms they would be useless most of the time. 1 Share this post Link to post Share on other sites
Masterrix Alpha Tester 356 posts 2,656 battles Report post #23 Posted April 25, 2017 Instead of some write-up on a blog, here's the data: this makes little sense Spee had 8 1x150mm here there are 6 1x150mm and 1 2x150mm (C28) C28 are the double turrets of Scharnhorst, Bismarck I also cant imagine how a fantasy double turret should be placed onboard doesnt make any sense Share this post Link to post Share on other sites
Vaderan Alpha Tester 1,103 posts 2,741 battles Report post #24 Posted April 25, 2017 (edited) this makes little sense Spee had 8 1x150mm here there are 6 1x150mm and 1 2x150mm (C28) C28 are the double turrets of Scharnhorst, Bismarck I also cant imagine how a fantasy double turret should be placed onboard doesnt make any sense all i take from that data sheet are 6 x 1 150mm C/35 and 2 x 1 C/28. So she will (hopefully) stick with her 8 single turrets, 6 with C/35, 2 with C/28. No fictional double turret or anything. Something else which confuses me, is the difference made between the two turrets of her main armament...? Edited April 25, 2017 by Vaderan Share this post Link to post Share on other sites
[TOXIC] eliastion Players 4,795 posts 12,260 battles Report post #25 Posted April 26, 2017 (edited) here there are 6 1x150mm and 1 2x150mm (C28) No, according to the data above it's 6 1x150 and 2 1x150 with a different name (that apparently tends to refer to double turrets - but here doesn't, as the stat remains 2 1x150, not the other way around). Edited April 26, 2017 by eliastion Share this post Link to post Share on other sites