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bouncer8409

Too many DD

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My opinion

 

5x DD on each team is too many

 

I play mainly DD and CA and i am getting bored of this now

 

Thoughts

 

 

 

 

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Alpha Tester
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I agree.

 

DDs should be capped to 3 per team.

 

That would solve all the problems of the game. :hiding:

 

 

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[H_FAN]
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That one was new, usually it is the BBs whining. I may agree that balanced match ups are the most fun games, but it gives variation. You are improving yourself by playing a DD against both 0-1-2-3-4-5 or whatever number of DDs as you will have to adapt to different types of situations. It is not more fun to play a T8 Edinburgh in a T10 match with 5 BBs each side of T9 and T10. 

 

You do not write what DD you are playing or at which tier, but of course when you play a IJN stealth DD you want lots of unwieldy slow battleships to spread your torpedoes to without pesky gunboat DDs ruining your day.

 

I think that the variation is quite OK many games there are 0 DDs now in the lower tiers when the Frenchies arrived. If there are one thing at higher tiers if we take the weeks before the Frenchies arrived I felt that there were to few cruisers.

 

But what people play will always affect MM. Have you done any statistical evaluation, otherwise it might be seen as confirmation bias. 

 

 

Edited by Gnirf

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[UNICS]
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I like variation. Sometimes a lot of bbs, sometimes dds, sometimes, but less often - cruisers. Not a big issue imo.

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I disagree with OP. DD knife fights can be pretty fun. 3-5 DDs per game is a good amount. If you have less, there can be problems with scouting.

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Alpha Tester
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DD knife fights can be pretty fun for non-IJN DDs.

 

Fixed that one statement for you.

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[BONI]
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Some USSR DDs have just as bad turret traverse as IJN. Actually, I take it back, it's worse now that IJN got buffed. I hate seeing a lot of DDs in the list, and I play DD almost exclusively. They get between me and the targets.

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[HABIT]
Beta Tester
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but 5 BB per team is too many .

 

BB should be capped to 3 per team

 

And don't get me started about CAs. They should be capped to 3 per team as well. :P
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Beta Tester
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My opinion

 

5x DD on each team is too many

 

I play mainly DD and CA and i am getting bored of this now

 

Thoughts

 

 

 

 

Too many idiots on weekends. Thats my pet peeve...

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[BLOBS]
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I disagree with OP. DD knife fights can be pretty fun. 3-5 DDs per game is a good amount. If you have less, there can be problems with scouting.

 

​5dds per side means you dont knife fight anyway but DDs have to fight DDs to hit anything else 5+ BBs per side are much worse becasue tehy can fire across nearly the whol,e map.

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[-SBG-]
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My opinion

 

5x DD on each team is too many

 

I play mainly DD and CA and i am getting bored of this now

 

Thoughts

 

My opinion

 

Too many players who cannot play the game.

 

5+ players who do not understand the basics is too many.

 

I play mainly DD, CA and BB and I am getting bored of this now.

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WG don't want to hear anything about it because of their precious queue times and whatever, but this game needs more caps depending of ship class, including changes to that we have already.

 

Only 2 CV is fine, but the 1 CV cap on high tiers needs to be gone. Sure, we'll always get one good player of CV one in a thousand battles that make one whole team cry but 2 CVs in high tier battles were what make things actually move from spawn.

 

BBs need to be capped to 3, max. 4 per battle, no matter the flood in BB population. No matter the longer queue times. Having longer queue times is no excuse when CV dealed with that for months. People who really want to play BB will wait, and not so long as CVs, don't worry about that WG. BBs will not go anywere.

 

DDs. I don't know that much about them. I'm pretty bad with them. But 4 or more are annoying. Not because I don't know how to turn my ship or dodge torps but they seem to sometimes make battles slower in their own way. Specially when your team decides that the enemy DD is so scary to push, thing that aparently has a direct connection with the number of them left in the enemy team. When there's 4 o 5 of them no one moves forward. Yeah, BBs specially, but no one else does either. A cap of three would be nice IMO.

 

And the rest should be cruisers. For the ones counting, yes, I'm saying that half or pretty near half of the teams should be cruisers. It always should have been like that. I'm no beta tester but I've seen videos about that. I started playing soon after the game wasn't beta anymore and I've seen and played lots of battles with teams like that back then and I still think that the game was far more enjoyable and balanced back then with tons of cruisers. It also encouraged a lot more to play cruisers since there weren't that many BB blowing you out of the map so you just joined them too. Like it happened to me and ended in this massive BB flood we have today.

 

And there's my two cents about this.

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My opinion

 

5x DD on each team is too many

 

I play mainly DD and CA and i am getting bored of this now

 

Thoughts

 

 

 

 

 

You have a point. The more DDs there are, the more they will have to coordinate and to communicate to be successful and that's essentially Jedi mind tricks, which are out of grasp for mere mortals. 

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[LEWD]
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How about limiting the number of Edited:P

 

This post has been edited by the moderation team due to inappropriate remarks. 

Edited by VMX

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[SCRUB]
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It is far more common to see 5 BB a side than 5 DD. 

In fact I see 4-5 DD a side almost never at all tiers, but 4-5 BB 95% of games. 

Trust me, DD numbers are not the issue. (it also is kind of historical to have more of them too.)

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Beta Tester
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In my opinion, don't cap anything :B

 

If the game is set up correctly, it will correct itself over time....

 

Too many cruisers, people will start sailing more BB's. Too many BB's, people will start sailing DD's or CV's. Too many DD's, people will start sailing more cruisers or CV's. Too many CV's, people will start sailing more cruisers and stay together to enhance AA.

 

No capping, adjust the classes instead.

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In my opinion, don't cap anything :B

 

If the game is set up correctly, it will correct itself over time....

 

Oh... is that why the game balance regarding ships is so out of whack since... well over half a year now. Guess it is that "new BB line" effect  that is still going on (remember that excuse?).

 

This game is just not fun anymore to play. Basically the only viable thing is tier 7 or 10 and either BB and some DDs. Rest is just cannonfodder.

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Fixed that one statement for you.

 

I enjoy them with IJN DDs as well. IJN DDs have good concealment, so you often get to pick whether to brawl or not. I've had fairly good success in brawling with Yuugumo and Shinonome in particular. You just need to know what to brawl against and what not to brawl against and when.
Edited by Agantas

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Beta Tester
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Oh... is that why the game balance regarding ships is so out of whack since... well over half a year now. Guess it is that "new BB line" effect  that is still going on (remember that excuse?).

 

This game is just not fun anymore to play. Basically the only viable thing is tier 7 or 10 and either BB and some DDs. Rest is just cannonfodder.

 

 "if the game is set up correctly....." :coin:

 

I'd prefer adjusting, instead of capping classes :B That was what I wrote at least.

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 "if the game is set up correctly....." :coin:

 

I'd prefer adjusting, instead of capping classes :B That was what I wrote at least.

 

Well, i sort of agree with you, but we are way past that. Also, we cannot touch CV and BBs, because the BB players will start such a huge pitchfork mob that WG will be forced to back down. Let us be honest here. I see it on social media of WoWs every day (jingles youtube, facebook group etc.) the general consensus seems to be that BBs are the weakest ships and are in dire need of love and everything else is OP as hell.

I think  I will start screencapping some of those statements that I've read so I actually can show them here. For example I remember the facebook group stating that BBs were the single most nerfed class in the game. Yup.

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How about limiting the number of fu*ktrads who are utterly brainless? :P

 

When you have more DDs, then having one of these guys playing a DD in your team is less disastrous. You know, these guys sit in their own smoke blind, sit behind islands as IJN DD, pick bad fights and go through the middle channel in Two Brothers (this is particularly nasty when there's nobody spotting a side as a result).

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When you have more DDs, then having one of these guys playing a DD in your team is less disastrous. You know, these guys sit in their own smoke blind, sit behind islands as IJN DD, pick bad fights and go through the middle channel in Two Brothers (this is particularly nasty when there's nobody spotting a side as a result).

Today I went middle Two Brothers at start, in Des Moines, popped radar and 2dds were killed in enemy team straight away. We won comfortably. Great tactic at start.

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Today I went middle Two Brothers at start, in Des Moines, popped radar and 2dds were killed in enemy team straight away. We won comfortably. Great tactic at start.

 

Des Moines is not a DD. It is much less of a great tactic to you drive your Kagero or Shimakaze to the middle channel in a 2 DD per side game.

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In T6-7 I've had a lot of games with only 1 or 2 DD in the whole game and at the same time like 10 BB.... It's not good when no one is capping anything... It seems like Destroyers have almost completely vanished from Tiers 5-7

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