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tijmen10

world of warships changes

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[AS_AS]
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Hello everybody,

 

I have not been playing wow in like 2 years, gone back in beginning 2016 but not for long. But I have seen allot has been going on, and my question is basically what has changed the past 2 years (positive and negative). Something with rock paper scissors going wrong, allot of op battleships and maybe other stuff?

 

greetz, Tijmen

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Alpha Tester
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I'll state the most noticeable changes:

 

No more stealth fire

Some battleships now have sonar and one even has radar

British and some premium cruisers have smoke screen

CVs are almost extinct

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[HU-SD]
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Well, rock protested against being countered by something as feeble as paper, and got its wish.

 

Cruisers are extremely hard to play with too many bbs (especially higher tiers) so people who don't want to play bb, play dd, which gives for those lovely 5bbs versus 5dds in tier 10 matches, with a mogami and a hipper mixed in as well, because they ought to have fun as well...

 

(and, of course, leads to bbs complaining about too many dds :sceptic:)

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[KLUNJ]
[KLUNJ]
Beta Tester
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battleships have better aa than ever better turning circles and more chance to citadel more cruisers due to fact british and French cruisers added

cvs are near dead and useless against most top tier bbs due to op aa on em

2 new cruiser lines added and bristish 1 is very good after tier6 while French line has yet to be played a lot at high tiers

dds have had massive nerfs either by the invisi fire removal or the ability for more ships to spot your torpedo

crates, clans, ingame voice chat and other stuff added to game but your gonna find that out for yourself


 

just try the game and see if its better for how you play or not

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Beta Tester
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I think the most obvious change is that new premiums are performing much better than silver ships. Wargaming dont longer try to hide the Pay To Win. The last ranked was more or less dominated by premiums, except for Shiriatsu, whitch is getting nerfed.

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[AS_AS]
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wow, sounds like the game went downhill. I remember it was close to perfect when I started. How is that possible? And are there really good new premiums now like for example a patriot in wot?

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[-IAN-]
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The T7 BB Scharnorst is probably the "best" overall premium right now in the BB-heavy meta - Best tier for MM, great guns vs Cruisers/DD and torps against BB's, good AA, fast, manoeuvrable and a BB so it's got good HP + Heals. It's not the "best" in any single category but overall I'd say it's No1

 

The very close 2nd is the T7 Belfast. The ship is "ok" but the consumables are amazing - smoke, hydro, radar all combined.

 

For the rest well the T8 ships Atago/Kutuzov/Tirpitz are all really good but are pretty much equalled by ships you can/could grind now due to power-creep etc and get uptiered to T10  a lot now (MM shifted from T5-6 being the best Tiers to T7 now), the free-XP earned T9 Missouri is an Iowa that poops Money and anything T5-6 gets wrecked by MM unless it's a DD with T4 and lower being "fun" but not worth it for most (Nikolai I still un-buyable) so really it's only the T7 premiums which are still very good value/performance/ability.

 

Well for me any way :D

 

PS From your OP, the biggest change for me is the AA buff back in June '16 (I think) which nerfed CV's. Now teams don't need to stick together and support each other to protect them from a CV so now ships (mainly BB's) can all YOLO off alone and very rarely get punished. Along with the release of the virtually un-citadel-able German BB line, this led to more BB's per game, which lead to less cruisers, which lead to more DD's, which led to IJN DD's being hugely nerfed (BB's didn't like all the IJN torps) by torps nerf/radar/sonar etc, which led to too many BB's staying alive too long per game (as said by WG themselves) making for boring gameplay, which led to more gunboat DD's all burning down all the BB's, which led to "stealth firing" being removed to nerf gunboats and the cycle just keeps going of nerf after nerf. Oh and at some point RN Cruisers got introduced which are garbage until T6+ :D

 

Basically the balance we used to enjoy has all been wrecked and 75% of teamwork is now gone/unnecessary making for a very selfish/individual game now i.e. AA Cruisers don't need to ask "who needs AA defence", DD smoke "used" to be available for the team until recently with the stealth fire nerf meaning gunboats now keep them for themselves leaving IJN DD's almost solely smoking team-mates etc.

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[KLUNJ]
[KLUNJ]
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wow, sounds like the game went downhill. I remember it was close to perfect when I started. How is that possible? And are there really good new premiums now like for example a patriot in wot?

 

it has gone downhill in some things and better in others

I remember the good old days of closed beta and everything seemed a lot more equalized between classes but now its full on bb is the main class and all others are there just to add a bit of content for when you get fed up of bbs

some cruisers are still fun to play from the lowly phoenix all the way upto the Neptune and other cruisers who fill a role well

 

 

the game is progressing exactly as wg want and that's for a big battleship based game with a few other classes tacked on to it and we must remember that wg sees what sells in premium shop the most and what classes people who are buying stuff with hard earned cash so we have to presume bbs are the money bringer into the game

 

 

come back pal and just start playing bbs as you can make multiple mistakes and get away with it but don't be surprised when you swap classes and find you get insta killed by bbs

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[AS_AS]
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thanks very much everyone, I start to understand now. I will play it yeah definitely. But it seems wargaming is very good at following money and creating problems that are not problems. Did something change in the game economy though? And did they add weather? And what nerfs did they give to the Japanese destroyers? And what was stealth firing again?

 

and considering the premiums, what do you mean with tier 7 best match up? Did something change in matchmaking? And are those French battleships any good?

 

So many questions, sorry folks haha

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[KLUNJ]
[KLUNJ]
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the weather has been added and it can be good

invisi fire was when a ship could out fire its spotted range ie spotted range 11.1 firing range 13.1 made a 2km blanket where you could shoot at ships without being spotted

japansese dds always have relied on torps and because the torps where very good damage torps and range wg dropped range of them and then made them very easy to spot compared to other nations


 

as for match making it changed slightly so now from tier 1-4 its +-1 but tier 5 upwards its +-2 and because of this the tier 5 ships see lots and I mean lots of tier 7 games whereas the tier 7 get maximum of tier 9 ships to fight but seem to always get mixed up in same tier or tier 8

tier 8 is bad as they get thrown into tier 10 games where the ships are just way way too powerful for them most of the time and its the same feeling at tier 6 who seem to get tier 8 a lot

all I can say wg seem to have a crazy mm that seems to pick certain tiers and make em top more than others but wg would deny this


 

if you played cvs before that's changed at low tier and now no manual drop can be done till tier 6 onwards to try and stop the seal clubbing


 

lots changed and lots to take in but its worth it if you enjoy the game


 

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[-IAN-]
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I wrote a whole bit but beercrazy beat me too it :(

 

:D

 

In fact I'll add a few bits -

 

Economy - Did change. There is no longer a "repair" cost dependant on damage but a set cost ""entry into battle" fee instead so 100% health or sunk makes no difference to earnings.

 

Weather - "Cyclone" added to reduce visibility to 8km, not well liked by most.

 

Overall the game is still "good quality" but it's vastly different than just 1 year ago. As a returning player 2 big things that will stand out straight away is the Captain skill change, with 4 bigger rows now instead of 5 smaller ones, so you will have to re-spec any captains you have, and "Situational Awareness" now being a permanent skill rather than a captain skill as before. Take note of that skill, there's now so many things that can spot you it's unreal!

Edited by IanH755

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[KLUNJ]
[KLUNJ]
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I wrote a whole bit but beercrazy beat me too it :(

 

:D

 

sorry pal :)

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all I can say wg seem to have a crazy mm that seems to pick certain tiers and make em top more than others but wg would deny this

 

I think that's just a consequence of T7 and T8 in particular being the most played tiers, which has the effect of dragging everything from surrounding tiers into their game, T7 drags up all the T5/6 ships, T8 drags in the T9/10 ships.

 

Very rough and ready numbers off WT, the top 5 T7 ships have about 130 k games p/w, compared to 64 k at T5 and 100 k at T6.  At T8 it's about 170 k for the top 5 compared to about 90 k at T9 and 105 at T10, so all in T7/8 have more games combined than the 4 tiers surrounding them.

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Beta Tester
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the most visible change is the class balance.

 

carriers are almost extinct from this game.

cruisers are following them, its an obsolete class that serves no purpose. its played less and less.

that leaves you with two classes of choice:

destroyers, played by those who dont enjoy battleships.

battleships. (cant beat them? join them!) on the merry way to 60% of all ships played in the game.

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[AS_AS]
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wow, I am actually shocked how much this game got worse. It really is not as good as it used to be. I played a cruiser (Murmansk), but my max firing range was almost the same as my spotting range and as soon as I got spotted 5 battleships deleted me from the game. Wtf. This crapis crazy. It is still enjoyable kinda, but it has lost it touch.

 

But thanks for the reactions, everything does not really sound good as well. To bad, hope they will fix it. And that mm part is just crazy, really weird. And stealth firing was actually a good balance for the bb's. Why would you remove that.

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[SCRUB]
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This is just a rubbish thread with OP just wanting to hear that things are terrible so he can agree and feign being shocked.

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[IRN]
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Try again in 2 months. In last patch WG gave some love to cruisers armor and to IJN DDs torps. 

 

May they will follow this road and make something against 40%+ BB population.

 

I hope it but to me biggest change in one year was my faith in WG. It was pretty high one year ago now it's allmost zero.

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[WGP2W]
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CV is not as powerful as they were, but still the most powerful class - except at tiers 4 and 5 (because of the loss of manual drops). They are played quite a bit, but mostly at the lower tiers - tiers 4 and 5 in particular. No, that doesn't make sense to me either, but it's how it is.

 

MM has changed quite a bit. Carriers now have a strict mirror MM: one tier n for one side means a tier n for the other side. Other classes are mirrored, but only on the top tier. MM doesn't allow more than one ship of any type in difference between teams.

 

It is the first change (fall of 2015) that caused the CV exodus; half left because they couldn't seal club anymore (not as easily anyway) and the other half gave up finding a match. For a while their numbers were low, but they have been picking up again somewhat lately.

 

Also, I wasn't in CBT, but everything was apparently much more rosy back then.

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[AS_AS]
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probably allot of players there cause people try to play cv's. I am playing this game again, quit liking it so far but definetly it got worse. But let's hope they stay on the good path indeed. What did they do to the Japanese torps/destroyers?

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[CAIN]
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probably allot of players there cause people try to play cv's. I am playing this game again, quit liking it so far but definetly it got worse. But let's hope they stay on the good path indeed. What did they do to the Japanese torps/destroyers?

 

They adjusted them so tomatos don't spam torp walls at max range.

And they buffed them in the last patch, which is nice.

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Battleships are now tinderboxes, wrapped in rice paper and bamboo, and laced with kerosene....

 

When did this change happen, which patch?

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[CAIN]
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When did this change happen, which patch?

 

0.2.0

 

 

^^

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