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22cm

An easy way to predict the result of a game

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[RONIN]
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A very simple and easy method, and reliable enough from my observations (probably not as accurate as XVM and such), is to count the number of premium ships in each team. If one team has more premium ships, that team will win.

The reasoning is very simple, the premium ships are usually better than their fully researched counterpart (while the regular ships may be stock or not fully researched), and usually have a captain with more points in training.

 

Note: This method does not work in case the extra premium ship/s is/are Tirpitz (also from my observations). :teethhappy:

 

Edited by 22cm
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[PANEU]
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Well not necessarily, for example i was retaraining my Hakuryuu captain and was happily sailing my Air Superiority Atago with Torpedo Acceleration :D

Also, premium ship captains tend to play more yolo and throw their ships away (myself included).

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Well not necessarily, for example i was retaraining my Hakuryuu captain and was happily sailing my Air Superiority Atago with Torpedo Acceleration :D

Also, premium ship captains tend to play more yolo and throw their ships away (myself included).

 

Definitely, and the secondaries up on the derptiz didn't help me play any safer :D

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[RONIN]
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Well not necessarily, for example i was retaraining my Hakuryuu captain and was happily sailing my Air Superiority Atago with Torpedo Acceleration :D

Also, premium ship captains tend to play more yolo and throw their ships away (myself included).

 

Well, there is a premium trainer for US, and looks like there will be one for JP, too.

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Alpha Tester
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As a veteran of WoT beta and KV-1 counting i must say: the game is not even remotely close to the point you meant.

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Whoever has more skilled DDs will normally win. You can usually predict the winning side after the first DD slap fight.

 

or the broken mm matching an hakuryu with 1650 rating against a scrub in midway with 850 rating. What a nice cancerous game....

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[2DQT]
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or the broken mm matching an hakuryu with 1650 rating against a scrub in midway with 850 rating. What a nice cancerous game....

 

Yes, sadly I stats check CVs and face palm when I see a clear disparity...

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[NWP]
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Whoever has more skilled DDs will normally win. You can usually predict the winning side after the first DD slap fight.

 

Not entirely true, but looking at DDs usually is a good starting point to determine match outcome as WG has not yet succeded in balancing DD matchmaking.

 

1. Domination mode?

2. Enemy has more DD than you?

3. Enemy has better (more suited / stealthy) DDs than you?

 

=> you probably lose.

 

Nothing like funny match-ups like Shimakaze and Udaloi vs Gearing, Z-46 and Yugumo. Not impossible to win but heavily stacked against the former.

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[2DQT]
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Not entirely true, but looking at DDs usually is a good starting point to determine match outcome as WG has not yet succeded in balancing DD matchmaking.

 

1. Domination mode?

2. Enemy has more DD than you?

3. Enemy has better (more suited / stealthy) DDs than you?

 

=> you probably lose.

 

Nothing like funny match-ups like Shimakaze and Udaloi vs Gearing, Z-46 and Yugumo. Not impossible to win but heavily stacked against the former.

 

 At this point I'm going to mention Khaba is God of all DDs. As long as a better concealed DD can spot for you and the other team has no Khaba then the chances of victory dramatically increase.

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[NWP]
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 At this point I'm going to mention Khaba is God of all DDs. As long as a better concealed DD can spot for you and the other team has no Khaba then the chances of victory dramatically increase.

 

Actually I would prefer if WG would rate certain gunboat DDs as cruisers and not use them for DD matchmaking, as usually the guys getting the gunboats (with the noteworthy exeption of the Khaba) end up at a severe spotting and capping disadvantage.

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[2DQT]
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Actually I would prefer if WG would rate certain gunboat DDs as cruisers and not use them for DD matchmaking, as usually the guys getting the gunboats (with the noteworthy exeption of the Khaba) end up at a severe spotting and capping disadvantage.

 

Yeah, DDs could be two sub classes as you've got the stealth ones and the DPM machines.

 

Although Khaba stands alone. It should be re classed and put into MM as a Cruiser :playing:

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[TOXIC]
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Yeah, DDs could be two sub classes as you've got the stealth ones and the DPM machines.

(...)

And Akizuki :P 

She's a stealthy DPM machine. With cruiser speed and a turning circle of same-tier US BB (about halfway between North Carolina and Alabama, to be precise) :D 

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[-SBG-]
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A very simple and easy method, and reliable enough from my observations (probably not as accurate as XVM and such), is to count the number of premium ships in each team. If one team has more premium ships, that team will win.

The reasoning is very simple, the premium ships are usually better than their fully researched counterpart (while the regular ships may be stock or not fully researched), and usually have a captain with more points in training.

 

Note: This method does not work in case the extra premium ship/s is/are Tirpitz (also from my observations). :teethhappy:

 

As you have seen yourself, that does not work around 50% of the time (depending on your WR).

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Well not necessarily, for example i was (...) happily sailing my Air Superiority Atago with Torpedo Acceleration :D

 

I laughed as I imagined the face of your opponents seeing the flock of your Seaplanes of Impending Doom filling the sky, dropping torpedoes that fly on the water surface like jetskis. :D

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Beta Tester
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BB dying early...

 

I don't know why, but that always seem to have a more devastating effect than loosing a few cruisers in the beginning.

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[BONI]
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In all seriousness, I would look at the amount of rare premiums. You don't generally bring an Arkansas, Albert or Yuubari without knowing what you're doing. Wallet warriors are all over the place so a Tirp might actually be a bad sign, but even if someone bought an Albert in the short time it was available, you can be sure it's not some kid playing the biggest, baddest ship he could get his hands on. More likely to be a dreadnought enthusiast or seal clubber.

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[POP]
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Another good indicator is the amount of players with numbers at the end of their name. If a player is unable to come up with a free nick, they are also highly likely unable to learn even the basics of the game. Therefore team with more number suffixed players will lose. :sceptic:

 

Yours,

Nelson0412 (Disclaimer: Not a real player nick)

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[D_R_M]
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Yeah, DDs could be two sub classes as you've got the stealth ones and the DPM machines.

 

Although Khaba stands alone. It should be re classed and put into MM as a Cruiser :playing:

 

And the french actually had that distinction in real life. The Khaba seems to be based on the french "large destroyer" concept. Just like the russian cruiser line is to a large degree largely an italian one. 
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A very simple and easy method, and reliable enough from my observations (probably not as accurate as XVM and such), is to count the number of premium ships in each team. If one team has more premium ships, that team will win.

The reasoning is very simple, the premium ships are usually better than their fully researched counterpart (while the regular ships may be stock or not fully researched), and usually have a captain with more points in training.

 

Note: This method does not work in case the extra premium ship/s is/are Tirpitz (also from my observations). :teethhappy:

 

 

alabamas are the worse.

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Alpha Tester, Players, In AlfaTesters
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really OP, i think the team with more terpitz's vs bismarck's and NC's usually losses...

 

Well, I don't know what to think about that - Enemy with 3 Tirpitz in a division, me in Alabama, clan mate in NC and one Bismarck; they obliterated everything. Now I'm not saying that this will be the result of every single battle but it can be a really strong division if played correctly.

 

View Postghostbuster_, on 24 April 2017 - 08:07 AM, said:

alabamas are the worse.

 

Worse than NC but it's still a good ship. 

Edited by _DeathWing_

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[SYTHE]
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I tend to think that Premiums fall into three categories

 

1) Wallet Warriors who cba and will act irrationally

2) captain Trainers so the Captain skills might be a bit odd.  (even so, the player could be skilled)

3) Experienced Players who spec for the ship and will be very good in it.

 

I don't think you can really assume anything from someone playing a Premium ship.

 

I used to assume that players in Tier 10 would have worked their way through the tech tree to get there and therefore would know how their ship worked but now being one of them, I find I still make the same stupid mistakes I always made.  And I see plenty of people also making mistakes.

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