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You_Know_Who77

DD's has god mode!

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I cant stand this anymore. I have played this game for some time now and cant understand it. Everytime when i play with my izumo i get nearly insta destroyed by a DD and not with its torpedos but with its guns! 

When i hit the enemy DD with my guns which is 410 mm! and using HE shells, and then hitting the DD from close range (5km) from the side with 6 hits, right on the middel of the enemy DD. The outcome was a max dmg on 6000!! WTF? 6000 with 6 HE shells with 410 mm guns! what can i use that for when the enemy DD has 25.000 HP!!! 

It is happening everytime when i play against DD's. Also from long range when i hit them, i hit the enemy DD with HE shell, making nearly 0 DMG and sometimes 800 dmg max and get a incapacitated on the enemy ship. no matter how many times i hit or how many shells i hit, it is happening everytime

 

I dont know what is going on but this is some big [edited]and unfair, i dont know if it is my ship or the game with its updates or what? can somebody pls explain what is going on with this thing.  

Edited by You_Know_Who77
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[HU-SD]
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You know what has faster loading guns and can handle dds better? Cruisers. Take one out and have fun.

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I knew somebody will make a stupid comment like that, pls stop youself. I love to play BB and want to play it, you cant just say play Cruisers and thats it. I play with Cruisers also and there is no problem with the DD thing, only seems with BB  

Edited by You_Know_Who77
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Quality Poster
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DDs are not your target.

When a DD is near a BB, something is wrong.

Just had a match where there was an epic lemmingtrain towards A.

Me in my HMS Warspite, so too slow to be in on the fun.

An enemy DD snatched B and headed for me.

Despite repeated requests for help, the lemming train stayed too focused on A, despite already having capped A.

I kept the DD at bay myself with my 15 inch guns and whittled him down to about 2k HP.

Didn't take too long either.

Meanwhile, a friendly Scharnhorst was steaming right beside me, blissfully ignoring the DD, instead of sending a nice salvo to at least finish him off.

Again, despite repeated requests.

The DD fled, survived a bit longer, then when spotted again was, fortunately, instantly sunk.

Another DD didn't even try, but got too near me and I did enough damage to him with a full broadside, again with AP, to set him up to be sunk easily when he tried to mess with some of the remaining friendlies.

 

There have been many times when I played BBs and my team was failing to deal with a DD and I was forced to take matters into my own hands, or I had nothing else to shoot at and didn't want a low-HP DD to escape.

USS Arkansas is especially good at this, as she has so. many. guns. You can just aim a little ahead, a little to the side, everywhere around, until one shell hits the right spot.

All in all, sank plenty of them in my BBs, almost always with AP, as switching ammo often takes too long.

So that you can't do sufficient damage against a DD with a BB is just plain wrong.

Have you even seen Bismarck's secondaries go off?

Have you even tried DDs?

 

So no, OP, I don't think BBs are at a terrible disadvantage against DDs, especially now that many BBs have hydro, or radar, or a cruiser ready with that consumable.

Torpedo attacks matter nothing if you keep changing course and speed all throughout the game, not just when you know a DD is spotted.

A DD is most lethal when NOT spotted.

Torpedoes are easily detected, often far out enough to allow even a BB to turn in time, plus with radio location (grrr) you know exactly where the nearest enemy is and if there is a DD missing, then always assume it is that.

Play your role right, stick with your team, give them fire support.

if your team is half decent, DDs and CAs will deal with DDs for you and you can focus on covering them.

I know, I know, often it doesn't work that way, but as I've illustrated above, a BB is by no means dead meat when faced with a lone DD.

If need be, you can always run away.

The difference in speed is not that high, it will make you a much harder target.

Edited by TheCinC
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[TORAZ]
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can somebody pls explain what is going on with this thing.  

 

One of these things:

- you hit a turret/AA gun/torp mount -> no damage

- you damage saturated a section -> no further damage beyond what you initially got

 

Moral of the story? Shoot AP instead and aim for the waterline for juicy penetration damage. Heck, for some DDs you don't even need to do that.

 

Here's an example of what damage saturation can do in extreme cases:

 

cRdsNHO.gif

Edited by El2aZeR
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[PACOS]
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Do you know the amount of time a DD need to chew all your HP with its guns? Good fire management + heals + use of cover and concealment will help you a lot.

 

I recommend you to not switch to HE when firing at DD. Just fire AP. An AP overpenetration will still do 1100 damage or 4000+ damage if you do full pen (not hard against high tier DD)

 

Also, I recommend you to focus on your secondaries. A good secondaries build will help you inmensely in the Izumo and the Yamato after that.

 

Finally, no, DD is currently in a bad situation against BB. At equal skill level, the BB has advantage in any fight.

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DDs are not your target.

When a DD is near a BB, something is wrong.

Just had a match where there was an epic lemmingtrain towards A.

Me in my HMS Warspite, so too slow to be in on the fun.

An enemy DD snatched B and headed for me.

Despite repeated requests for help, the lemming train stayed too focused on A, despite already having capped A.

I kept the DD at bay myself with my 15 inch guns and whittled him down to about 2k HP.

Didn't take too long either.

Meanwhile, a friendly Scharnhorst was steaming right beside me, blissfully ignoring the DD, instead of sending a nice salvo to at least finish him off.

Again, despite repeated requests.

The DD fled, survived a bit longer, then when spotted again was, fortunately, instantly sunk.

Another DD didn't even try, but got too near me and I did enough damage to him with a full broadside, again with AP, to set him up to be sunk easily when he tried to mess with some of the remaining friendlies.

 

There have been many times when I played BBs and my team was failing to deal with a DD and I was forced to take matters into my own hands, or I had nothing else to shoot at and didn't want a low-HP DD to escape.

USS Arkansas is especially good at this, as she has so. many. guns. You can just aim a little ahead, a little to the side, everywhere around, until one shell hits the right spot.

All in all, sank plenty of them in my BBs, almost always with AP, as switching ammo often takes too long.

So that you can't do sufficient damage against a DD with a BB is just plain wrong.

Have you even seen Bismarck's secondaries go off?

Have you even tried DDs?

 

So no, OP, I don't think BBs are at a terrible disadvantage against DDs, especially now that many BBs have hydro, or radar, or a cruiser ready with that consumable.

Torpedo attacks matter nothing if you keep changing course and speed all throughout the game, not just when you know a DD is spotted.

A DD is most lethal when NOT spotted.

Torpedoes are easily detected, often far out enough to allow even a BB to turn in time, plus with radio location (grrr) you know exactly where the nearest enemy is and if there is a DD missing, then always assume it is that.

Play your role right, stick with your team, give them fire support.

if your team is half decent, DDs and CAs will deal with DDs for you and you can focus on covering them.

I know, I know, often it doesn't work that way, but as I've illustrated above, a BB is by no means dead meat when faced with a lone DD.

If need be, you can always run away.

The difference in speed is not that high, it will make you a much harder target.

 

Thanks for the tip, maybe i have missed to look on the updates? because befor month ago you always should use HE shells to shoot DD because of AP would overpenetrate and do low dmg. But one thing i am sure about is that you cant run away from DD, and my main problem is that they keep setting me on fire and by that killing me fast, i know how to use mu repair and heal. but anyway thanks for helping out :)
Edited by You_Know_Who77
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Do you know the amount of time a DD need to chew all your HP with its guns? Good fire management + heals + use of cover and concealment will help you a lot.

 

I recommend you to not switch to HE when firing at DD. Just fire AP. An AP overpenetration will still do 1100 damage or 4000+ damage if you do full pen (not hard against high tier DD)

 

Also, I recommend you to focus on your secondaries. A good secondaries build will help you inmensely in the Izumo and the Yamato after that.

 

Finally, no, DD is currently in a bad situation against BB. At equal skill level, the BB has advantage in any fight.

 

ty for advise, i just know that you use HE shells at DD but that maybe be old now? but i try with AP for now. But is HE shells useless then or what do i then use them for? with BB ships 

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[MIMI]
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Welp, if DDs are so OP I would suggest you go and play them. Because up to now this just looks like an other whine thread from someone who is mostly playing BBs. And that makes you look pretty biased, you know.

 

Obviously you don't know too much about penetration and overpen mechanics. I would advice you have a look at this. And then work your way up through these pretty good vids from iChase. There are also vids about when to use HE or AP.

 

 

Arm yourself with knowledge my little friend.

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It rarely matter which type of ammo you use as a BB player, you can always do a lot of damage against a dd. AP shots can do penetrating hits against non-broadsiding dd's, gutting them in 1 salvo, IF RNG behaves of course.

 

Regardless, you are in a BB with some very powerfull secondaries. Upon spotting a dd in range, you should turn about and work to  increase the distance. Even if a dd continues a rush, you now have increase the time it takes for a dd to close a great deal.

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[SLOTH]
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I tried googling BBaby complaint board but to no avail.

not been uploaded yet.

so whoever owns one better fork it over...

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I play with Cruisers also and there is no problem with the DD thing, only seems with BB  

 

That's because that is how it is supposed to be. Sorry BBs are not yet 100% untouchable.

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Welp, if DDs are so OP I would suggest you go and play them. Because up to now this just looks like an other whine thread from someone who is mostly playing BBs. And that makes you look pretty biased, you know.

 

Obviously you don't know too much about penetration and overpen mechanics. I would advice you have a look at this. And then work your way up through these pretty good vids from iChase. There are also vids about when to use HE or AP.

 

 

Arm yourself with knowledge my little friend.

 

Well it is hard to keep up with all does updates and now the new information everytime they come out. they update it everytime and when you make a pause to playing the game for a while, then it is hard to now
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[-SBG-]
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How can I turn on this godmode?

 

The last time I burned a high Tier BB to a crisp, it took the help of a cruiser and around 6 minutes to sink the already damaged ship.

 

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Thanks for the tip, maybe i have missed to look on the updates? because befor month ago you always should use HE shells to shoot DD because of AP would overpenetrate and do low dmg. But one thing i am sure about is that you cant run away from DD, and my main problem is that they keep setting me on fire and by that killing me fast, i know how to use mu repair and heal. but anyway thanks for helping out :)

 

Thanks and take a look at the third link in my signature for a topic filled with tips and tricks on how to be a better player.

It may also help understand the other classes better.

People often get angry at people playing other classes because they don't understand the limits of the type of ship they are less familiar with.

When you do know the limits, you are able to support each other better.

As long as you at least try to understand the other's point of view, willing to work to get better, you're on the right track.

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There you go. 

 

 QLC8wEC.jpg

 

i am only saying why i cant make high dmg to a DD with 410 mm guns, thats all. I dont say anything else that have to buff up the BB. If you see what i said in the first time that i just want some explanation, thats all. read next time 

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Well it is hard to keep up with all does updates and now the new information everytime they come out. they update it everytime and when you make a pause to playing the game for a while, then it is hard to now

 

The penetration and ammo mechanics haven't changed. So once you know how it works you are good....unless WG decides to change it ofc. :rolleyes: But these are basics if you want to be more competitive.

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i am only saying why i cant make high dmg to a DD with 410 mm guns, thats all. I dont say anything else that have to buff up the BB. If you see what i said in the first time that i just want some explanation, thats all. read next time 

 

I have played this game for some time now and have concluded that DD ships are way too OP against BB.  

 

So yeah, I see the BBaby Complaint Bingo perfectly ontopic.

 

:popcorn:

Edited by Robber_Baron

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So yeah, I see the BBaby Complaint Bingo perfectly ontopic.

 

:popcorn:

well i may overreacted with the concluded but beside that i just want to know what happens, and thanks to other guys in this forum giving me some explanations while you just try to upset people. 

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[SLAPP]
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lolol  bbs are too strong against dds  more like it these days :X.

 

In most of my bbs i just reck dds who get too close.

The thing is u need to pay attention to them.

Sure if u have your guns the wrong way and a dd pops up infront of u u are fucked.

Just put the ships  last known  position on your map. this will help u against known positions of dds so u can try to  avoid them.

Or plan ahead on them.

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i am only saying why i cant make high dmg to a DD with 410 mm guns, thats all. I dont say anything else that have to buff up the BB. If you see what i said in the first time that i just want some explanation, thats all. read next time 

 

So BB's should also counter DD's? Don't think that is a good idea man. 

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Op against BB's?

It's taking all my willpower not to tell you to go play DD's until tier 8, especially IJN DD's, then come back and tell me they're OP. 

Taking even more willpower not to scream at you to get it the f**k together and stop whining your Battleship can't roflstomp anything it touches. 

Cause you know what? I'm sick of it. This was once a game where classes were quite well balanced, mistakes were duly punished and you learnt from that. But the BB mafia of incompetent, greedy and lazy players has changed all that, nerf after nerf has been applied to cruisers, destroyers and carriers, BB's have not been nerfed at all except against each other. Once upon a time I could citadel a potato BB with Hipper, Roon, Hindenberg and others at close range where I was meant to have the edge, no longer, BB's had their armour buffed to prevent that. So I'm sick of it, sick of people who complain that BB's were clearly the best in real life therefore should just swat aside anything that isn't them, sick of people who just want their entire success handed to them on a silver platter just cause they're touting the biggest guns. 

 

I got some news for those people, especially those who decide that using realism as an argument is effective. 

Every last BB besides Hood, Hiei and Kirishima were sunk as a direct or indirect result of aircraft, submarines or destoyers (and in some cases scuttled by their own crews to prevent capture). The aforementioned 3 names were sunk through naval gunfire, and of those none were sunk 1v1 against other battleships, but rather against multiple enemy ships and classes. That's right, BB's did not solo sink a single battleship during the war, not one. Yet we're expected to believe that simply because they're the biggest they can roflstomp any other ship? Simply put, they did not do it without support, even the mighty Bismarck did not sink the Hood without the assistance of Prinz Eugen, specifically, her FCS and rangefinding equipment, as her own was knocked out. If you want realism, there are two things you ought to understand about battleships. One, your hit rate will be at or below 5%. Two, BB's were incredibly rare due to their value in combat post WW1, the majority of engagements didn't involve them at all, think of it like this; know how often you see a CV in game right now? That's how often you saw BB's irl. So please, do not use realism as an argument. 

 

With regards to doing no damage to DD's. 6k salvo? That's a third of his health, that's damn significant. Think that's bad still? Ever used BB AP to penetrate a DD? No? It kills them in one shot or two. BB's are quite capable of one shotting their counter. If this doesn't start ringing alarm bells I don't know what will. 

 

Myself and thousands of others are sick to the back of our teeth of the BB players constantly complaining when they have it easier than every other class, when their constant whining has led to everyone else being made weaker so they can be stronger, disregarding that teamplay was once needed to win games, which in team based games, is you know, a thing. An effect that has led to catastrophic consequences as people are now leaving the game in droves. So quit it, you're not convincing anyone. Want a game mode where BB's can slug it out like at Jutland? Be constructive and ask WG for it instead of incessantly complaining. 

Edited by Reaper_JackGBR
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