eliastion

Clash of the Elements Event rigged by WG - magical points to make the losing team seem losing less

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Sounds like tinfoil theory, doesn't it?

Thing is, however, that WG apparently failed so hard with making balanced teams, that te only way they found to make it look less disastrous was... to cheat. The cheating became apparent due to maintenance downtime - the servers went down for update but the COTE counters... didn't.

And - behold the miracle - team Water apparently has their own backup server because while team fire's, say, aggregated damage remained the same steady 37 626 620 784 for the whole time I've been writing this post - the same can't be said about team water. Despite servers being down these guys somehow managed to score quite a few thousand damage in the meantime!

Wanted to give a comparison of the exact values but, unfortunately, right as I was done writing the rest and started writing down the number, they both ticked for the first time in a while, meaning (probably) that matches resumed and the artificial points once again drowned in the flood of real ones.

However, I've heard that some people did manage to take screenshots of the counters - would much appreciate if they link them here to show this miracle of point creation. I'm pretty sure WG owes us an explanation of WHAT THE HELL WAS THAT SUPPOSED TO  BE.

 

I could understand many questionable ways to balance the event like, say, denial of ability to join winning team if it's also more numerous. This would, in essence, be a way to create as even teams as possible. What they did, however, wasn't an attempt at having Water team be less disadvantaged - it was outright rigging where the points accumulated no longer represent the reality because WG added some points of their own. Frankly, I probably wouldn't have believed if I haven't seen it with my on two eyes how only one counter was updating...

It was cheating, plain and simple. Not even WG-sanctioned cheating. Not WG-allowed cheating. It's an event where supposedly the players accumulate points... only they don't because WG can add their own points, or - why not - subtract the points from one team or even just set whatever point values they want. We wouldn't even notice if all numbers were just updating according to some slightly randomized algorithm without player contribution counting at all!

 

Fortunately for us, the update happened and WGs approach to cheating was so primitive that it became apparent as the servers went down. So, I have a question, what WG has to say about this.

And, since I'm no expert on the matter, I have a further question, namely: is such a thing even legal? I don't think it is, seeing how WG created an event, described the rules and then broke them.

Edited by eliastion

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Courtesy to p3rh4n4 who posted here :

 117dbnc.jpg

5xv0k.jpg

 

Do take a look at the clock in bottom right corner of each screenshot.


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And, since I'm no expert on the matter, I have a further question, namely: is such a thing even legal? I don't think it is, seeing how WG created an event, described the rules and then broke them.

 

Well, they never excluded any intervention from their side, did they? They just said that players add points to the counters of their teams.


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As comrade Stalin once said: It doesn't matter who votes. What matters is who counts the votes.


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Do not forget that the guys who rigged the event numbers are the same that ban people for cheating in-game...


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Wasn't that the same in GNB? The numbers are not updated permanently - they just count from time to time, compute a direction and update according to these between the actual counting.


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Well, they never excluded any intervention from their side, did they? They just said that players add points to the counters of their teams.

 

Well, the Event announcement post includes the line:

Team progress is a sum of the progress of all players in the team.

So I'd say that yes, that implicitly excludes any source of points other than progress of players playing for the team...


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Wasn't that the same in GNB? The numbers are not updated permanently - they just count from time to time, compute a direction and update according to these between the actual counting.

 

And for a whole hour - with no matches going on - one team gets a constant stream of points while the other... just doesn't?

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Well, the Event announcement post includes the line:

Team progress is a sum of the progress of all players in the team.

So I'd say that yes, that implicitly excludes any source of points other than progress of players playing for the team...

 

That might be true but it doesn't say so in the "About Contest" section as far as I can see. WG's game, WG's rules. And "illegal" in a juristic way is wrong anyway.

Well, not here to defend this ... mechanic, so I'll leave it at that. Not that I look like an apologist. :hiding:


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[edited] Edited by RogDodgeUK
This post has been edited by a member of the Moderation Team, due to inappropriate content (image size far too big). RogDodgeUK

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Unfortunately, these type of events have been a constant failure in many games, not only here. It seems some people never learn...

 

The only way of guaranteeing a fair chance of balance is for the gaming company to assign a new player participating in the event to the side with smaller numbers until both sides are even.


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there is some skilled hacker in blue team I guess, just few more hours and water will win :popcorn:

 

Edited by Quetak

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I am totally not surprised this happened. :facepalm:

 

fishy.png


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The only problem was having the servers down for the update, so the FIRE side couldn't add any points due to servers unavailability while WATER was being pumped up...

 

Measures will be taken to avoid event rigging with servers down.


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Well, they did say they were going to monitor the situation and act accordingly, did they every say they wouldn't meddle?
Seriously, we'll never know if this is true because they'd never acknowledge it.

*sigh*

If only they'd acted once people pointed out the flaws in this contest, instead of just..

Never mind, I don't even care..

Just another drop in a bucket.

I didn't even bother to register for the contest, don't want to get drawn into yet another grindfest for a prize I already have.

Let me just refer back to all my previous posts asking for better communication and improvement in dealing with WoWs players, especially on EU server.

Once they do that, they can have my money again, until then, thanks for the free game, you can have some money for HMS Hood, but that is it.

If you're gonna run this game into the ground, I am definitely not going to pay you for it if I can avoid it.

 

*goes back to playing the French cruiser line*


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How sad is it, when a joke about botched and obvious rigging becomes reality in such a obvious and in-your-face way, that it makes the entire thing look...bizarre.

If i'd put up a poll, how many would accidently vote: "i did not expect this at all":trollface:

 

 

 

But since i am a nice guy, i will wait until they found the bug that caused the blue team to gain so many points during the down time of the server, where nobody could actually play. It may be possible after all, that this is just a IT related fuckup. ^^

 


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Honestly, that someone was rigging the numbers is pretty much 98% guaranteed. There is also the possibility that a counter got fucked up, but that should be unlikely.

 

Still, I don't really care. The prize for winning is just a flag and a handful of camos anyway. The real prize is the Kamikaze R, which no one with a life is ever going to get thanks to the insane amount of grinding required.


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The prize or the value of the prize is not relevant.


 

What matters is that Wargaming is very obviously providing numbers and information that

clearly do not have anything to do with facts.


 

So they are right now losing every credibility that might have been left.


 

Even more sad that it is because of such an unimportant event.


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I played almost all night, getting 260 coins, and the results were like this from yesterday night before patch, not from today during patch...


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Wow I was expecting "out of nowhere" new rule to make thing more balanced between teams but blatantly meddling the results ? I feel a bit of panic with a catastrophically designed event:

  • First and above all: Why design a prize that require basically huge play time ? In fact people interested in the Kamikaze will play so much that they will be sick of the game (my case) which is obviously the opposite of what we want. They should had given objective that mix performance and quantity (see below).
  • There is no interest in making a challenge between 2 huge teams like that because individual performance are just way too much diluted. They should have given your rank instead in each category.
  • They should have made the kamikaze an more obtainable objective for people who were really motivated for her.

 

Example of objective mixing quantity and quality:

  • Cap points average * (total Cap points + total Defense points) (aimed for DDs)
  • Average potential damage * total damage dealt (for BBs)
  • Average number of ships detected * (total damage dealt thanks to your detection (DD, CVs)
  • Average % of damage dealt to enemy ships * (total % of damage dealt to enemy ships) (for CA and DD destroyers)
  • Bonus if you played at least 5 different ships of 3 different tiers for at least 10% of your games each (to avoid seal clubbing);
  • etc.

 

And you would get coins from your top 5 categories (to make sure people who don't play every type of ships or nations are not hindered).

 

That way you also avoid bots that will have dreadful averages.

 


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The prize or the value of the prize is not relevant.

 

 

What matters is that Wargaming is very obviously providing numbers and information that

clearly do not have anything to do with facts.

 

 

So they are right now losing every credibility that might have been left.

 

 

Even more sad that it is because of such an unimportant event.

 

^ this

 

After the April first non-event and this awful event, I'm losing faith in this as a game to invest time in...  :(

 

(and just to add the bath tub game last year was great fun (BRING IT BACK FOREVER!) and previous Events have been OK too...)


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That way you also avoid bots that will have dreadful averages.

 

 

These are clever bots. They can play while the server is down. Mind you maybe not that clever, they all play on the blue team.

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There is one non-fishy way I could think of as to how this happened: joining a team reteroactively adds your scores for all the week to the total + registration for fire was closed.

Yeah, doesn't sound that likely.

 

Other than that, I'd say it makes perfect sense that they would do this - all they had to do was state it clearly in the contest rules.

 

Since they don't enforce perfect balance (I'm fairly certain they said 5:4 was the largest acceptable gap at some point, but now it simply says "Both Clash of the Elements teams will be equally matched. To ensure this, registration in one team can be suspended until the balance is regained."), the law of large numbers will inevitably come up. People don't collude to join teams though, so is it a 50/50 chance for every player to join either side? No. Psychology kicks in. I think "fire" pops into the head of a majority of players.

 

If one side is 10000 players and the other is 8000 players, even the concerted effort of a major clan (like OMNI) would be fairly negligible. Somebody pointed out early on that one side seemed to be automatically losing, just based on numbers. It therefore makes sense that they would want to make up the numbers by "ghost" players who will add exactly what an average player, who is active at least once a week, would have added to the team score. It's what I do (well, given that all the other stuff was set in stone anyway).

 

In fact, I don't even consider it unfair - all they had to do was be transparent about it.

 

On a different note: The ratios are surprisingly different. When the totals are so large, why would fire require to do almost 5% more damage and almost 7% more ribbons per victory than water?

 

 

 

  F W F/W
V 431011 435879 0.988832
S 668989 647544 1.033117
D 37626620784 35953089745 1.046548
R 49508834 46368202 1.067732
XP 781642306 777107803

1.005835


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