Its_Ronin_ Players 1 post 1,365 battles Report post #1 Posted April 10, 2017 Will there be a "Submarine" class added to the game since we had the "April fools" update with a Submarine, was that a test to see if people would like them as a future update?? Share this post Link to post Share on other sites
[TOXIC] eliastion Players 4,795 posts 12,260 battles Report post #2 Posted April 10, 2017 (edited) No, there won't. The devs were VERY clear about this. Edited April 10, 2017 by eliastion 1 Share this post Link to post Share on other sites
[KOKOS] MaxxyNL [KOKOS] Beta Tester, Players 3,418 posts 11,878 battles Report post #3 Posted April 10, 2017 2 Share this post Link to post Share on other sites
XbodzioXplX Players 6,008 posts 7,043 battles Report post #4 Posted April 10, 2017 The devs were VERY clear about this. The words doesn't matter. The marketing does. There are so many people ask for subs and I think they will appear in the game. In some way - as a bots or controlled or in convoys. But they will. Share this post Link to post Share on other sites
[CHATS] Webley_Mark WoWs Wiki Team 12,258 posts 9,801 battles Report post #5 Posted April 10, 2017 No. No. No. AND NO! 1 Share this post Link to post Share on other sites
FluffyRedFox Players 119 posts 1,952 battles Report post #6 Posted April 10, 2017 No. 1 Share this post Link to post Share on other sites
The_SDM Players 72 posts 1,863 battles Report post #7 Posted April 10, 2017 Wanna make the BBabies cry even more? Share this post Link to post Share on other sites
[CRM] MolochZ Beta Tester, Players, In AlfaTesters 30 posts 4,714 battles Report post #8 Posted April 10, 2017 Redacted Share this post Link to post Share on other sites
[SLOTH] txtspeak Players 3,041 posts 5,653 battles Report post #9 Posted April 10, 2017 Wanna make the BBabies cry even more? yes Share this post Link to post Share on other sites
[SCRUB] Migulaitor Players 748 posts Report post #10 Posted April 10, 2017 There might be some PvE event or game mode added in the future but they will never make it in to Randoms. Pretty much this, also they are slow, slow enough to make Colorado look fast. So no point on playing them. Share this post Link to post Share on other sites
_DeathWing_ Alpha Tester, Players, In AlfaTesters 2,625 posts 9,867 battles Report post #11 Posted April 10, 2017 Why? Share this post Link to post Share on other sites
Culiacan_Mexico Players 2,844 posts 14,993 battles Report post #12 Posted April 10, 2017 Will there be a "Submarine" class added to the game since we had the "April fools" update with a Submarine, was that a test to see if people would like them as a future update?? No idea, but PvE could be interesting. Share this post Link to post Share on other sites
xXx_Blogis_xXx Alpha Tester, Players 5,335 posts 35,510 battles Report post #13 Posted April 10, 2017 hope they add for scenario mode Share this post Link to post Share on other sites
[WGB] iJoby Community Contributor 2,171 posts 30,925 battles Report post #14 Posted April 10, 2017 Please no subs, you gave us 1 for a laugh, and it crashed a lot of players games, be smart OP, just ask for things like fixing keybinding first. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #15 Posted April 10, 2017 Dynamic ( objective driven ) pve scenario's could very well have enemy submarines in them, but god no not player controlled subs in normal gamemodes unless WG wants to go full World of Warplanes... you never want to go full World of Warplanes! 3 Share this post Link to post Share on other sites
Skurfa Beta Tester 809 posts Report post #16 Posted April 10, 2017 Instead of going: No, no, no!! Ask the question: Why not? And: How do we implement them properly? See the opportunities, instead of the restrictions. I'd love to see them, they'd make a nice addition to the game. There are a lot of considerations to make first, one is a certain group of people crying every time they get hit by something they cannot see Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #17 Posted April 10, 2017 Instead of going: No, no, no!! Ask the question: Why not? And: How do we implement them properly? See the opportunities, instead of the restrictions. I'd love to see them, they'd make a nice addition to the game. There are a lot of considerations to make first, one is a certain group of people crying every time they get hit by something they cannot see Because they would be either crap or totally unrealistic 2 Share this post Link to post Share on other sites
[KOKOS] MaxxyNL [KOKOS] Beta Tester, Players 3,418 posts 11,878 battles Report post #18 Posted April 10, 2017 Share this post Link to post Share on other sites
BaronMannerheim Players 73 posts 3,265 battles Report post #19 Posted April 10, 2017 No because game engine doesn't allow it currently. It takes a major change to implement submarines gameplay. Other reason is.. submarines in immersion go veeery slowly, this would change completely the game dynamics (think of a ship that goes, in immersion, 10knots or less). Furthemore submarine war is naturally sneaky, more suited to attack convoys or parked ships than fight in open battles (however that could be questionable so take it only as a minor consideration). Share this post Link to post Share on other sites
FluffyRedFox Players 119 posts 1,952 battles Report post #20 Posted April 10, 2017 Interestingly, you could see the April Fools sub stats when it was in the port. It had something like 10 knots speed, 2km detection range with 6km torps and something like 2K hp. Sounds like a horrible mix of min-max values that would ultimately, imo, be unfun to play with or against and be a massive pain to balance. Share this post Link to post Share on other sites
The_Tyke Players 456 posts 10,463 battles Report post #21 Posted April 10, 2017 As one who really appreciates the detailed models of the ships, especially the later additions, I doubt I could play a game where all I had to look at was a slow moving stick poking out the water. Share this post Link to post Share on other sites
anonym_XGuN6pHmfiJ9 Players 460 posts Report post #22 Posted April 10, 2017 The last that the devs said about subs wasn't a clear NO. It was more of a maybe. Share this post Link to post Share on other sites
Skurfa Beta Tester 809 posts Report post #23 Posted April 10, 2017 Because they would be either crap or totally unrealistic None of the ships in WoWs are really realistic anyway Ofcourse, a 9 knot submerged Gato-class, 10 knot U-class, 8 knot Type VII, 9 knot S-class.... would be really hard to implement in a game where everyone is doing 3x the speed. Though they tend to do 2x speed when on the surface. I was pointing out the possibilities, not the restrictions Oh, and I'd pay for premium subs Share this post Link to post Share on other sites
anonym_EFwxJOPWzlER Players 1,473 posts Report post #24 Posted April 10, 2017 Well WG obviously already have submarines, yes i think subs will be introduced to the game possibly in the next year or so, hopefully not but i reckon they will Share this post Link to post Share on other sites
anonym_XGuN6pHmfiJ9 Players 460 posts Report post #25 Posted April 10, 2017 (edited) If it was up to me I would suggest that a submarine captain would have controle 4 to 6 subs in 1 game. It would be a game style between a CV and a battleship. Controlling only 1 slow moving sub would be as boring as hell. But trying keeping your eye on more than 3 sub would be very challenging. Moving and planning on the map. But attacking like a sub through a periscope. Ofcourse there would be only 2 sub captains max in 1 team in pvp like CV's. Edited April 10, 2017 by anonym_XGuN6pHmfiJ9 Share this post Link to post Share on other sites