[JR-IT] Szenzi44 Players 72 posts 11,492 battles Report post #1 Posted April 10, 2017 Hello all, I've recently been playing a lot of T8-10 matches; And I'm quite concerned. Reasons for this are due to the fact that no-one likes to cap the points anymore. It's more become a dance, then a strategical game. Let me explain. It comes across that people are too afraid of being tagged by enemy players. At first I thought that this was because BB's guns got bigger/more powerful, and everything in general is better. However, I don't think that's necessarily it. I'll even go as far as to say that BB's are almost afraid to engage, as much as cruisers are. The only exception to this I see (aside from CV's) are the DD's. Quite often I end up finding that the end result is either you're on the team that steam rolls. Or vice versa. So my question is; Is this normal typical gameplay at this tier? Because I have to admit, I'm finding lower teir games more fun, and challenging the more and more I play at this level. 4 Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #2 Posted April 10, 2017 Loads of topics on this nowadays. You'll get deniers or "git gud" apologists but top tier is utter trash right now. Very common for triple caps and no efforts towards capping... Stay T7 or under like you've said. 6 Share this post Link to post Share on other sites
[TEPES] VeteranGamer84 Players 1,314 posts 52,321 battles Report post #3 Posted April 10, 2017 (edited) Tier 7 matches is the place to have fun. Edited April 10, 2017 by ABED1984 Share this post Link to post Share on other sites
[8BALL] Catz_Are_Awesom_Siema_PL Players 31 posts 355 battles Report post #4 Posted April 10, 2017 Tier 8-10 gameplay is utterly crap compared to tiers 5-7. I'd play more 5-6 but the MM is so horrible so I'm sticking with 7 as tier 7 ships are strong enough to be fun even when being a low tier, which is quite rare thought. People put no effort in winning at higher tiers, I've seen people being satisfied even in the complete steamroll defeats, saying GG and all. They're not even trying. It's funny how big the gap is between complete tier 10 potatoes and good players. At lower tiers people tend to be newbies which is understandable, but not necessarily bad, but at tier 10 there are no newbies, just super bad players with low IQ 2 Share this post Link to post Share on other sites
_DeathWing_ Alpha Tester, Players, In AlfaTesters 2,625 posts 9,867 battles Report post #5 Posted April 10, 2017 For now I don't have problems with my tier VIII as long as it is above 50% WR. However most of the games were tier VIII, for now. As soon as I hit tier X oh boy, oh boy the fun really starts (mostly by BB players). Yamato sniping above 20 km not even daring to get closer and use the great advantage of that ship's armour, GF hugging the age of the map, showing full broadside to any ship, etc. Since I'm an aggressive BB player it is really hard to adept with this "unique" playstile. I have mostly fun with premium, reward ships at lower-mid tiers (IV-VIII). Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #6 Posted April 10, 2017 T8 is awesome when you're top but when you're bottom it's usually misery. However I did get an amazing 150k Kraken (and I lived) on Tears of the Desert in a Bismarck vs T10s but that's likely due to potatoes and not my ability. The meta and unlocking the Khaba means I touch nothing else at T9&T10 especially not BBs anymore. Simply no point. Share this post Link to post Share on other sites
[SCRUB] ClappingLollies Players 1,953 posts Report post #7 Posted April 10, 2017 The problem is that almost every game from T8-10 there is 5 BB's on each team, so if you play a cruiser, you can't do anything risky. You push in, you get deleted. It's very hard to position yourself when there is atleast one BB on every angle. And BB's LOVE to shoot at cruisers. BB's don't push because they are afraid of torps, but don't understand that if they don't push, the cruisers get deleted and can't hunt the DD's down. So cruisers play defensive. I think (this is my opinion) that WG needs to limit the number of capital ships and fix the CV's. Or just take out every other class and rename the game to World of Battleships. Share this post Link to post Share on other sites
[POMF] Pekoe_Darjeeling Weekend Tester 2,385 posts 10,008 battles Report post #8 Posted April 10, 2017 Gameplay at tier 8-10 is just miserable. The main factor is no fun due to various reasons. If wg would want more players to play T10 then It's not by making events or specials that require you to play that tiers to complete them but to redesign everything at those tiers so people would start playing them more on their own. Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #9 Posted April 10, 2017 The problem is that almost every game from T8-10 there is 5 BB's on each team, so if you play a cruiser, you can't do anything risky. You push in, you get deleted. It's very hard to position yourself when there is atleast one BB on every angle. And BB's LOVE to shoot at cruisers. BB's don't push because they are afraid of torps, but don't understand that if they don't push, the cruisers get deleted and can't hunt the DD's down. So cruisers play defensive. I think (this is my opinion) that WG needs to limit the number of capital ships and fix the CV's. Or just take out every other class and rename the game to World of Battleships. Yes, even if you play a cruiser perfectly and dodge like a demon you'll often take a random cit. Tried to Atago earlier and took a 95% one salvo shot when dodging.... I still came top with 40k damage too (lost via triple cap) which is top tier in a nutshell 1 Share this post Link to post Share on other sites
[IRQ] AnotherDuck [IRQ] Players 2,930 posts 7,510 battles Report post #10 Posted April 10, 2017 T8 is awesome when you're top but when you're bottom it's usually misery. However I did get an amazing 150k Kraken (and I lived) on Tears of the Desert in a Bismarck vs T10s but that's likely due to potatoes and not my ability. Bismarck handles T10 reasonably well for a T8 ship, especially for a BB (although CAs have it much worse, but DDs have it easier). I don't usually have that much of a problem in T10 matches, although that could be from all the practice I get. Probably around 40%-50% of all Bisko matches are T10 for me, and about 5%-10% are T9 matches. And for cruiser, while I don't actually have any others, Takao doesn't do that badly, mainly thanks to excellent concealment. Generally, I like matches where T6-T8 are top the most. Less static than T10, and less random than low tier. Share this post Link to post Share on other sites
[JR-IT] Szenzi44 Players 72 posts 11,492 battles Report post #11 Posted April 10, 2017 Okay, thank you all for the feedback thus far. I'm glad I'm not the only one coming across with this issue I think the thing that bothers me the most, isn't at how normal this style of game play is at this level. It's more to do with the players themselves. For example, if I had a team playing at T2-T5, I could completely understand. They could be new, or quite simply it's what you would expect from a low end F2P game. However, playing with T8/T9/T10; Unless you have purchased a 'Premium T8' or grinding your way to the Missouri. I don't see how the level of quality player skill has degraded so badly. Because you literally live and learn through the grinding process like I have. Or one who think that you would On top of that, playing with my T9 German BB. IS EXPENSIVE! So I really don't get the appeal to just deliberately have a crapgame. Perhaps a new limit of how many types of ships does need implementing, or perhaps it's more balanced maps? Who knows. It's certainly making me re-think my desire to buy the Missouri with my free XP. Perhaps the solution is just to rock up with players in a division. Work together, and steam roll? Now just to find friends to do that with Share this post Link to post Share on other sites
Skyllon Players 2,588 posts Report post #12 Posted April 10, 2017 I still came top with 40k damage too (lost via triple cap) which is top tier in a nutshell Lol, got detonated in my Zao yesterday with mere 30k and ended up being 3rd top player in score on my team... I find it more fun being T6 in T8 then T8 in T10, which is for me common occurence lately... 1 Share this post Link to post Share on other sites
Tekacko Players 309 posts 6,030 battles Report post #13 Posted April 10, 2017 (edited) I decided to start grinding through the Mogami and I am pretty sure 90 percent of my matches were TIX or TX battles. According to warships.today I am averaging at 88.6k damage which isn´t terrible but the gameplay is just depressingly boring. My range feels extremely short and most BBs just stay at 20km from everything. Nobody really brawls, you just have boring sniper duels. I spend the whole time dodging Yamato shells. I´ll play TVI and VII any day over this. Why do they even plan to lower Iowa/Montana citadels? I know those two are left somewhat behind but come on, cruisers are supposed to have craparmour AND huge citadels, while BBs whould have strong armour and tiny citadels? I´d rather raise all BB citadels, so that proper angling actually matters more. But no, we´d rather release a line that can not be citadelled and has RNG guns, so that a potato can almost stand a chance against a competent player. Edited April 10, 2017 by Tekacko 1 Share this post Link to post Share on other sites
_DeathWing_ Alpha Tester, Players, In AlfaTesters 2,625 posts 9,867 battles Report post #14 Posted April 10, 2017 Perhaps the solution is just to rock up with players in a division. Work together, and steam roll? Now just to find friends to do that with This is how I mostly do it with my clan m8s. Highly recommended! Share this post Link to post Share on other sites
[SLOTH] txtspeak Players 3,041 posts 5,653 battles Report post #15 Posted April 10, 2017 Lol, got detonated in my Zao yesterday with mere 30k and ended up being 3rd top player in score on my team... I find it more fun being T6 in T8 then T8 in T10, which is for me common occurence lately... Hah, try this. charged in as Bismarck, got 1 citadel, 1 overpen and then died after yamato+yamato+F.DG+several cruisers kicked my [edited]while the rest of my team camped 11K damage. 4th in my team 1 Share this post Link to post Share on other sites
_DeathWing_ Alpha Tester, Players, In AlfaTesters 2,625 posts 9,867 battles Report post #16 Posted April 10, 2017 (edited) charged in as Bismarck, got 1 citadel, 1 overpen and then died after yamato+yamato+F.DG+several cruisers kicked my [edited]while the rest of my team camped It's funny how you suddenly realize "Oh crap I'm the only one who's actually pushing on this side" and being obliterated by 2 tier higher ships while your top tier is using their full potential of firing range and hoping the RNGesus will work for them. Man you can be even reported for pushing 2km from spawn point! Edited April 10, 2017 by _DeathWing_ 2 Share this post Link to post Share on other sites
[SLOTH] txtspeak Players 3,041 posts 5,653 battles Report post #17 Posted April 10, 2017 It's funny how you suddenly realize "Oh crap I'm the only one who's actually pushing on this side" and being obliterated by 2 tier higher ships while your top tier is using their full potential of firing range and hoping the RNGesus will work for them. Man you can be even reported for pushing 2km from spawn point! nah, the funny thing is charging in like an idiot, getting less than 1/6th of my health in damage and STILL getting fourth. the highest person on our team got 670 base XP the worst person on the enemy team had 690 base XP Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #18 Posted April 10, 2017 The Ultimate Fail was in my Saipan. Got 20 k damage and we got capped in a Domination game in literally 4 mins, plus I came top too. I'm not even sure how that happened but I kept the screenshots. Share this post Link to post Share on other sites
Skyllon Players 2,588 posts Report post #19 Posted April 10, 2017 Hah, try this. charged in as Bismarck, got 1 citadel, 1 overpen and then died after yamato+yamato+F.DG+several cruisers kicked my [edited]while the rest of my team camped 11K damage. 4th in my team Sounds like a competition. Best of worst. #1 place in battle summary required with lowest possible score. 1 Share this post Link to post Share on other sites
[SLOTH] txtspeak Players 3,041 posts 5,653 battles Report post #20 Posted April 10, 2017 Sounds like a competition. Best of worst. #1 place in battle summary required with lowest possible score. that's gotta be a legit competition Share this post Link to post Share on other sites
Corvi Beta Tester, In AlfaTesters 1,147 posts 16,279 battles Report post #21 Posted April 10, 2017 Got the feeling that T10 is mostly populated by players who botted their accounts up to tier 10 to play hurr durr Yamato or Kurfürst and basically have no idea how to play the game. Skill level is rapidly dropping on Tier 10 2 Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #22 Posted April 10, 2017 The problem isn't even losing. It's games being simply un competitive to the point of being worthless to play whichever side you're on. I'd much rather the campers yolo rushed instead... Share this post Link to post Share on other sites
[CAIN] G01ngToxicCommand0 Beta Tester 2,177 posts 23,318 battles Report post #23 Posted April 10, 2017 T8 is awesome when you're top but when you're bottom it's usually misery. However I did get an amazing 150k Kraken (and I lived) on Tears of the Desert in a Bismarck vs T10s but that's likely due to potatoes and not my ability. The meta and unlocking the Khaba means I touch nothing else at T9&T10 especially not BBs anymore. Simply no point. Don't underestimate your self; a potato would not have gotten that 150k and a kraken and WP on that POS map - I really hate that map with a vengeance when on epicancer mode 1 Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #24 Posted April 10, 2017 Don't underestimate your self; a potato would not have gotten that 150k and a kraken and WP on that POS map - I really hate that map with a vengeance when on epicancer mode Well I stayed alive and got a lot of citadels on brain dead Iowas but that's probably all I did really... And yes, that map is utter trash. Might as well be Ocean as it's SO big it encourages all the potatoes to snipe at 20km 1 Share this post Link to post Share on other sites
tajj7 Beta Tester 1,210 posts 1,486 battles Report post #25 Posted April 11, 2017 It's certainly making me re-think my desire to buy the Missouri with my free XP. Missouri is good because it's a BB with reliable guns and radar so you can push with it. Plus it's going to get better when they lower it's citadel. Quite a fun ship to play aggressively, though I will admit ships like Missouri are part of the problem with regards to BB spam because it's fast, has very good AA and radar so it's able to do something against pretty much every threat which means it's not as reliant on team mates (you still won't deal with DDs that easily unless they are complete potato, but lighting them up with radar usually encourages your team to shoot them). But at least it means you can push and sometimes, just sometimes you can drag the team along with you. Plus it prints credits like no other ship. I decided to start grinding through the Mogami and I am pretty sure 90 percent of my matches were TIX or TX battles. According to warships.today I am averaging at 88.6k damage which isn´t terrible but the gameplay is just depressingly boring. My range feels extremely short and most BBs just stay at 20km from everything. Nobody really brawls, you just have boring sniper duels. I spend the whole time dodging Yamato shells. I´ll play TVI and VII any day over this. Why do they even plan to lower Iowa/Montana citadels? I know those two are left somewhat behind but come on, cruisers are supposed to have craparmour AND huge citadels, while BBs whould have strong armour and tiny citadels? I´d rather raise all BB citadels, so that proper angling actually matters more. But no, we´d rather release a line that can not be citadelled and has RNG guns, so that a potato can almost stand a chance against a competent player. Yeh I stopped the Mogami grind for that reason, too many tier 10 games. You have 15km ish range, when everyone is sitting at 20km and as soon as you fire you get 5 guns all aiming at you. The Iowa, Monty, Missouri citadels are more about BB v BB balance than anything else. The Montana in particular is just worse at dealing with it's fellow tier 10 BBs because of this reason. You can still citadel BBs, well apart from German ones of course. German BBs IMO are the main problem, they are too good from basically tier 6 up and too competent at everything, good speed, decent agility, decent AA, very forgiving armour that generally means they can't be citadelled, excellent secondaries, hydro to help protect against torps. Really only their slightly potato guns are an issue but the other features means they can get close enough to make that not an issue. The problem is that almost every game from T8-10 there is 5 BB's on each team, so if you play a cruiser, you can't do anything risky. You push in, you get deleted. It's very hard to position yourself when there is atleast one BB on every angle. And BB's LOVE to shoot at cruisers. BB's don't push because they are afraid of torps, but don't understand that if they don't push, the cruisers get deleted and can't hunt the DD's down. So cruisers play defensive. I think (this is my opinion) that WG needs to limit the number of capital ships and fix the CV's. Or just take out every other class and rename the game to World of Battleships. Pretty much the same experience, hence why I struggle with Cruisers at higher tiers. 1 Share this post Link to post Share on other sites