Jump to content
Forum Shutdown 28/7/2023 Read more... ×
Niibler

0.6.3.1 Changes

37 comments in this topic

Recommended Posts

[NAVOC]
Players
723 posts

From The Daily Bounce:

 

 

Release Notes 0.6.3.1

  • Submarine removed, Commander sent to reserves trained for Orlan, Skill points saved
  • The sub’s Port slot stays as a gift for you!
  • Fixed free cursor sticking when opening a “modal” window with “F1,” “Esc” and “Tab”
  • Removed duplicate Container receiving animation
  • Corrected display of visual armor scheme for Admiral Graf Spee
  • Fixed voice chat
  • Iwaki Alpha: Basic visibility changed from 10,800m to 10,100m
  • Novik: Basic visibility changed from 9,720m to 9,030m
  • Fixed game freezing when switching to “Settings” on the login window

Emanuele Filiberto Duca d’Aosta:

  • Rudder shift time changed from 8.4 to 6.7 seconds
  • Defensive fire and sonar search equipment can be installed in different slots now
  • Better steering gear protection
  • Torpedo settings changed:
    • Torpedo detection range reduced from 1400m to 1000m
    • Speed reduced from 66 knots to 51 knots
    • Range increased  from 4500m to 12000m

 

French cruisers:

  • Speed boost effect changed from + 10% to + 15%
  • Speed boost reload time for French cruisers changed
  • from 120 to 90 seconds in a premium option
  • from 180 to 120 seconds is a free option.
  • Bougainville: loading time reduced from 8 seconds to 6 seconds (translation: Y’all sucked in her!)
  • Jurien de la Graviere: loading time reduced from 10 seconds to 9 seconds (Same)
  • Friant: loading time increased from 7 seconds to 12 seconds (Y’all were too good!)
  • Duguay-Trouin: loading time increased from 10 seconds to 12 seconds (Why would you do this?)
  • Emile Bertin: loading time increased from 7.5 seconds to 12 seconds (Just sail and kill anything in sight?)
  • La Galissonniere: loading time increased from 7.5 seconds to 10 seconds (Now look what you’ve done!)
  • Algerie: speed of rotation of major caliber guns increased from 6 degrees per second to 7 degrees per second
  • Charles Martel: loading time reduced from 12 seconds to 10 seconds for top guns
  • Saint Louis: loading time reduced from 12 seconds to 10 seconds
  • Henri IV:
  • velocity loss of AP shells reduced, consequently, armor penetration increased at medium and long distances.
  • Fixed a typo in the Krupp coefficient.
  • Afterburner and Repair team equipment switched.

 

  • Cool 1

Share this post


Link to post
Share on other sites
[SMIRL]
Players
46 posts
11,464 battles

Good the free slot :)

 

Regarding the Duca D'Aosta ( that i'm waiting like a child )

 

  • Rudder shift time changed from 8.4 to 6.7 seconds
  • Defensive fire and sonar search equipment can be installed in different slots now
  • Better steering gear protection
  • Torpedo settings changed:
    • Torpedo detection range reduced from 1400m to 1000m
    • Speed reduced from 66 knots to 51 knots
    • Range increased  from 4500m to 12000m

 

All nice and good but isn't the torp change quite radical?

People was asking only for a little more range , like to 5 , 5,5 Km ; 51 knots for 12 km seems good but in reality now they will be easy to dodge even at close range  ( only 3 torps for side ... ), hope they will go back on that.

 

Ty for info btw.

 

Cheers

Edited by SpiritedAway

Share this post


Link to post
Share on other sites
[SCRUB]
Players
748 posts

Iwaki Alpha: Basic visibility changed from 10,800m to 10,100m

 

Our detections mechanics makes no sense, lets hot fix it.

Defensive fire and sonar search equipment can be installed in different slots now

 

Its a premium ship, no problem its fair.

Afterburner

 

Yeah WoWp is here

Share this post


Link to post
Share on other sites
Weekend Tester, In AlfaTesters
1,449 posts
7,711 battles

Release Notes 0.6.3.1

  • Submarine removed, Commander sent to reserves trained for Orlan, Skill points saved

Sub removed? Havend had the chance to play a single game in it. Hellyeah. :facepalm:

Share this post


Link to post
Share on other sites
[OYO]
Players
837 posts

If you looked at YouTube  you didn't get the message that the French needed a nerf. Even with 5% extra for speedboost it still seems a big plus for the cruisers. Still gonna play them. But why?

Share this post


Link to post
Share on other sites
[OYO]
Players
837 posts

Sub removed? Havend had the chance to play a single game in it. Hellyeah. :facepalm:

 

You could play with that sub? I thought that was the joke. Getting a sub that did nothing. You know : a troll.

Share this post


Link to post
Share on other sites
Weekend Tester, In AlfaTesters
1,449 posts
7,711 battles

 

You could play with that sub? I thought that was the joke. Getting a sub that did nothing. You know : a troll.

 

That was what I was pointing at. Such a great and innovative use of ressources. Should have saved the time modeling this sub for removing bugs.

Share this post


Link to post
Share on other sites
[SCRUB]
Quality Poster
5,358 posts
25,531 battles

Good the free slot :)

 

Regarding the Duca D'Aosta ( that i'm waiting like a child )

 

  • Rudder shift time changed from 8.4 to 6.7 seconds
  • Defensive fire and sonar search equipment can be installed in different slots now
  • Better steering gear protection
  • Torpedo settings changed:
    • Torpedo detection range reduced from 1400m to 1000m
    • Speed reduced from 66 knots to 51 knots
    • Range increased  from 4500m to 12000m

 

All nice and good but isn't the torp change quite radical?

People was asking only for a little more range , like to 5 , 5,5 Km ; 51 knots for 12 km seems good but in reality now they will be easy to dodge even at close range  ( only 3 torps for side ... ), hope they will go back on that.

 

Ty for info btw.

 

Cheers

Wont this make her the first CA/CL that can stealth fire Torps?

 

Camo and Concealment Expert reduce detect ability by 15%

 

Duca d'Aosta Surface detectability 12.06 -15% = 10.25 Surface detectability with 12km Torpedoes.

Share this post


Link to post
Share on other sites
Players
6,008 posts
7,043 battles

Wont this make her the first CA/CL that can stealth fire Torps?

 

Torpedo dispersion and thier speed won't make her a Kamikaze R. 

 

No, Mogami and sisters already can.

 

Yes - Atago can also. torp but the buffer is some 400-600 m (?).

Share this post


Link to post
Share on other sites
[POI--]
Quality Poster
2,376 posts
19,148 battles

Yes - Atago can also.

 

As can the Edinburgh and Minotaur.

Share this post


Link to post
Share on other sites
Players
105 posts
7,261 battles

Yes - Atago can also. torp but the buffer is some 400-600 m (?).

Mogami has a 700m buffer as long you don't forget to turn in time to bring her butt out for that sweet 16 torp spread

Atago has a 900m buffer.

Edited by snakecake

Share this post


Link to post
Share on other sites
Weekend Tester, In AlfaTesters
1,449 posts
7,711 battles

View PostSpiritedAway, on 05 April 2017 - 11:28 AM, said:

Good the free slot :)

 

Regarding the Duca D'Aosta ( that i'm waiting like a child )

 

  • Rudder shift time changed from 8.4 to 6.7 seconds
  • Defensive fire and sonar search equipment can be installed in different slots now
  • Better steering gear protection
  • Torpedo settings changed:
    • Torpedo detection range reduced from 1400m to 1000m
    • Speed reduced from 66 knots to 51 knots
    • Range increased  from 4500m to 12000m

 

All nice and good but isn't the torp change quite radical?

People was asking only for a little more range , like to 5 , 5,5 Km ; 51 knots for 12 km seems good but in reality now they will be easy to dodge even at close range  ( only 3 torps for side ... ), hope they will go back on that.

 

Ty for info btw.

 

Cheers

Wont this make her the first CA/CL that can stealth fire Torps?

 

Camo and Concealment Expert reduce detect ability by 15%

 

Duca d'Aosta Surface detectability 12.06 -15% = 10.25 Surface detectability with 12km Torpedoes.

Atago, Mogami and Ibuki can stealth torp, too with camo skill and camo on ship.

Share this post


Link to post
Share on other sites
[SCRUB]
Quality Poster
5,358 posts
25,531 battles

 

Torpedo dispersion and thier speed won't make her a Kamikaze R.  Nothing on the planet comes close to that Blue and whit Devil....

 

 

Yes - Atago can also. torp but the buffer is some 400-600 m (?).

View PostRandschwimmer, on 05 April 2017 - 01:53 PM, said:

No, Mogami and sisters already can.

Of cause forgot Magami can take Concealment module as well

View PostParEx, on 05 April 2017 - 12:11 PM, said:

Atago, Mogami and Ibuki can stealth torp, too with camo skill and camo on ship.

 

They need Concealment Module as well Without it Mogami Detection 10.25 and Ibuki 10.7 with 10KM torps

 

The limited launch arks of the Mogami and Ibuki will struggle to stealth launch with just under a 1km window. 

The Duca d'Aosta however with 1.8km window and quit frankly great launch arks will find it much easer

duca.png

 

Almost said i ment first as in lowest tier... But i guessed non of you would fall for that lie.....:hiding:

Edited by T0byJug

Share this post


Link to post
Share on other sites
[SCRUB]
Players
748 posts

The limited launch arks of the Mogami and Ibuki will struggle to stealth launch with just under a 1km window. 

 

You torp at enemy ships coming at you, the torps are 62 knots so if the enemy is coming at 30 knots you will have around 3 extra km.

Share this post


Link to post
Share on other sites
[PRAVD]
Weekend Tester
3,802 posts
8,478 battles

 

You torp at enemy ships coming at you, the torps are 62 knots so if the enemy is coming at 30 knots you will have around 3 extra km.

 

I actually launched torps at 2 cruisers 14km away coming towards me. they both ended up getting hit :)

Share this post


Link to post
Share on other sites
Beta Tester
1,210 posts
1,486 battles

It gives he the biggest window to stealth torp, more than like the Fujin etc. have to stealth torp. Minotaur is next best I think with 1.1km window IIRC. 

 

But only has 3 per side IIRC.

Share this post


Link to post
Share on other sites
Players
105 posts
7,261 battles

 

I actually launched torps at 2 cruisers 14km away coming towards me. they both ended up getting hit :)

 

I don't know whats more amazing, the fact that you managed to hit them or the fact that they managed to catch em.

Share this post


Link to post
Share on other sites
[SCRUB]
Quality Poster
5,358 posts
25,531 battles

 

You torp at enemy ships coming at you, the torps are 62 knots so if the enemy is coming at 30 knots you will have around 3 extra km.

 

Trust me i know all about Launching Torps when ship is out of range with regard to the Ship being in range before the torps finish there run.  you cant play 3000 games in DD and not learn that. Lower tier Russian DD completely rely on this

However when we talk about stealth launch we are on about the window where ships are in range and you are not spotted. not the skill of judging where in the Water the Torps and ship may meet.

Share this post


Link to post
Share on other sites
[POMF]
Beta Tester
1,989 posts
4,247 battles

From The Daily Bounce:

 

La Galissonniere: loading time increased from 7.5 seconds to 10 seconds

 

Ouch. The ship didn't really look OP to be honest. She seemed pretty decently balanced for her tier.

Share this post


Link to post
Share on other sites
Alpha Tester
19,378 posts
6,105 battles

They're nerfing Khaba? Finally... :sceptic:

 

Two days before I got Shima -> IJN torps nerved

 

Now sitting on Trashkent and getting closer to Khaba -> Khaba nerved

 

At least they aren't nerving my other new tier X Moskva :hiding: 

Share this post


Link to post
Share on other sites
[UNICS]
Players
4,506 posts
15,942 battles

 

Two days before I got Shima -> IJN torps nerved

 

Now sitting on Trashkent and getting closer to Khaba -> Khaba nerved

 

At least they aren't nerving my other new tier X Moskva :hiding: 

It's almost as if you're trying to get your hands on the most OP ships... :hiding:

 

Slightly off topic.. Given how poor the Shima is, it's kind of interesting how the Gearing sits on a worse WR lately.

Share this post


Link to post
Share on other sites
[NAVOC]
Players
723 posts

 

Ouch. The ship didn't really look OP to be honest. She seemed pretty decently balanced for her tier.

 

It's because they are launching the premium tier VI cruiser, they need to make the premium stand out (even more).

 

 

Two days before I got Shima -> IJN torps nerved

 

Now sitting on Trashkent and getting closer to Khaba -> Khaba nerved

 

At least they aren't nerving my other new tier X Moskva :hiding: 

 

Get the Grozovoi ;)

Share this post


Link to post
Share on other sites

×