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woppy101

Possible Zao HP buff

11 comments in this topic

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[GAZ]
Beta Tester
475 posts
6,789 battles

Please don't flame me but I now think with removal of invisfire the Zao possibly needs a slight HP buff, the Zao is still the most dangerous fire starter in the game and because of that every time you fire your guns your the immediate target for everything in range and with such a low HP pool you can be deleted real quick 

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[PRAVD]
Weekend Tester
3,802 posts
5,468 battles

Devs said they don't mind if Zaou got a small nerf because of the SF removal, so it's not happening.

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[GAZ]
Beta Tester
475 posts
6,789 battles

Devs said they don't mind if Zaou got a small nerf because of the SF removal, so it's not happening.

 

because of the low HP pool I don't think it is a small nerf 

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[AAO]
Players
398 posts
7,137 battles

 

because of the low HP pool I don't think it is a small nerf 

 

1: It needed nerf to begin with

2: It has troll armor that makes even TX BB's cry.

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Beta Tester
1,339 posts
5,178 battles

It has the 4th highest average damage among all tier 10, and the highest damage out pf the tier 10 cruisers. The only reason I can think of to why it does not have higher winrate is because of stealthfire.

 

Zao will do just fine even without any buffs or significant nerfs.

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Players
2,743 posts
15,557 battles

Devs said they don't mind if Zaou got a small nerf because of the SF removal, so it's not happening.

 

you could discuss that "small"

the problem i have in my crusiers is the new spotting reall [edited]up firing often cause somewhere on the map someone  is spoting you for the whole duration even if los to your target is blocked.

 

that SF removal is the worst thing tha happned to DD'S and CA'S in a long time i hop the y take it back

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[HOME]
Beta Tester
1,816 posts
6,827 battles

Zao is fine with SF nerf, I play it all the time and my performance in it didn't drop at all

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Players
419 posts
7,354 battles

Zao 41K HP

Minotaur 43K HP

Des Moines 51K HP

Hindenburg 52K HP

Henry IV 53K HP

Moskva 65K HP

 

I think a Zao could use an additional 4K health but I am afraid the Zao is just fine as a max range HE spammer. Just keep that range upgrade. I tried without but with 16 km range you will die very fast.

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