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SaxonHoliday

Gearing feels underwhelming.

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[FJAKA]
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With all due respect, no it won't. We've done these tests in my clan ages ago with both ships stationary at 3km. And this was before the Khaba got its 20% HE dmg buff. A Khaba will wipe the floor with a Gearing, in a straight DPS race, in a real world scenario, despite the Gearing's higher theoretical DPS.

If they both use AP then the Gearing dies in like 3 salvos. If they both use HE, the Gearing lands a lot of shells on the 50mm side plates on the Khaba and does no damage while taking 2-3k HE salvos in return (up to like 4-5k salvos before dmg saturation).

 

And of course the Khaba will kite away. It goes almost 50kn (with speed boost and flag) while the Gearing goes 36. The Gearing cannot kill a Khaba before it runs away, even in perfect circumstances.

 

It's not a contest, a Khaba will beat a Gearing each and every time in a gun fight. It's a myth that the Gearing has any chance whatsoever. 

 

Gearing has 50% MORE DPM than KHABA....if you got Khaba cornered you will kill it....no meter armor
Edited by 15JG52Adler
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Guys, I think that we can all agree that the Khaba has the advantage at almost any situation.

 

But you seem to forget that the Khaba is currently the best cruiser in the game, it is not a destroyer, even if they classified it as such just to release it without a citadel.

 

Any idea if the Gearing will do well against the Grozovoi?

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[TORAZ]
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Any idea if the Gearing will do well against the Grozovoi?

 

In my experience she does pretty well against a Grozo. Imo to the point of making Grozo obsolete as I see no reason to pick a Grozovoi over a Gearing.

The only advantage a Grozo has is good shell arcs and that doesn't mean much in a knife fight. Her speed isn't nearly as high as Khaba's and she doesn't have stalinium armor protecting her. Gearing should wipe the floor with her any day of the week unless you're stupid enough to engage it from range.

Edited by El2aZeR

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In my experience she does pretty well against a Grozo. Imo to the point of making Grozo obsolete as I see no reason to pick a Grozovoi over a Gearing.

The only advantage a Grozo has is good shell arcs and that doesn't mean much in a knife fight. Her speed isn't nearly as high as Khaba's and she doesn't have stalinium armor protecting her. Gearing should wipe the floor with her any day of the week unless you're stupid enough to engage it from range.

 

Can't remember every seeing a Groz against me (or with me) in a match. Khaba's, Z-52 and Shima's, yes... but the Groz, no.

Are they really so rare? Or do I just have 'bad luck'?

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Nah, they're incredibly rare. I only remember facing one about three times since the new line has been released.

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Can't remember every seeing a Groz against me (or with me) in a match. Khaba's, Z-52 and Shima's, yes... but the Groz, no.

Are they really so rare? Or do I just have 'bad luck'?

 

Its new and terrible. So not many people have it or want to grind for it.

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Its new and terrible. So not many people have it or want to grind for it.

Those 3 Grozovoi battles I played were the worst experience I ever had in this game

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Well, after a small adjusting time, I am finally comfortable with the Gearing. Now that I have both BFT and DE, the gun damage has skyrocketed, being well above 50% of the total damage in the last games. I don't even fear brawling other gearings, as I have a DPM edge on them from the start and usually most of them just turn tail when they see my guns firing faster than theirs.

 

I use torps as an area denial tool, firing at the usual cluster fuk of ships that camp behind the caps and islands and just hitting them randomly. So far I'm doing fine.

 

I still miss an AA improvement over the Flecther, but with DFAA I'm not scared of CV anyway.

 

Fun times.

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Personally I run this build along with reload upgrade to maximize knife fighting ability and utility. The amount of shells you can pump out once AR kicks in is a sight to behold.

 

worldofwarships_2017_05_24_18_02_04_041.

 

(Not sure what I'll spend the last point on. Probably Priority Target, but I'm considering Expert Loader just for [edited]'s and giggles. :D)

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Personally I run this build along with reload upgrade to maximize knife fighting ability and utility. The amount of shells you can pump out once AR kicks in is a sight to behold.

 

worldofwarships_2017_05_24_18_02_04_041.

 

(Not sure what I'll spend the last point on. Probably Priority Target, but I'm considering Expert Loader just for [edited]'s and giggles. :D)

 

That is my build, except I traded AR for DE (and I don't have that spare point to worry about)

 

I found DE very handy to BBQ BB and specially cruisers. I also got one or two kills on retreating DD due to multiple fires.

 

I'm not very fond of AR, because I don't like a trait that needs you to be hurt in order to work.

 

PS: good to see I'm not the only one that thinks RL is a waste in the Gearing. Flamu usually gives nice advice but the RL obsesion is a bit over the top imho.

Edited by Eviscerador

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I'm not very fond of AR, because I don't like a trait that needs you to be hurt in order to work.

 

Well, my thought was that if I'm going to be knife fighting I'm gonna get hurt anyway, so I may as well benefit from it. Otherwise I would've probably picked DE or (god forbid) RPF.

 

As for RPF, I can see why Flamu picks it, but I regard AR as more valuable.

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[BK]
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(Not sure what I'll spend the last point on. Probably Priority Target, but I'm considering Expert Loader just for [edited]'s and giggles. :D)

Priority Target is a great skill. It is always useful to know if you are only spotted and not targeted, targeted by 1 enemy (e.g. knife fighting DD) or targeted by more than one enemy which is usually a sign to run for cover. I'm running it on all DDs and spend 1 point on it as soon as possible. It heavily influences my decisions while I'm spotted.

You should try it.

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Just an update on Gearing vs Grozo

 

worldofwarships_2017_05_25_20_14_00_537.

worldofwarships_2017_05_25_20_18_07_825.

 

I killed this guy while being on around 10k HP and had ~2k HP leftover after the engagement, which took place at very close range (3-5km).

So yeah, as I expected you can kill Grozo pretty easily one on one. Just don't take any mid-long range engagements and use your concealment to your advantage.

Edited by El2aZeR
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[GOUF]
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Here we go again... after the "Great Dark Times" that mauled my Gearing performance in December, a loosing spree hit me again some weeks ago... Fletcher keeps shining, but Gearing is suffering badly... :panic_fish: Maybe I got overconfident with it, but damn... 

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For some reason it seems very hard to carry in a gearing, 

I have far too many games where I take a cap or two, sink an enemy DD or two, do 100k+ damage to enemy capital ships, keep half the enemy team spotted, yet still watch my side roll over and fall to a crushing defeat, 

 

then again I also have lots of games in her where early on  I go into a cap and either catch a stray speculative torpedo or am pinpointed by a radar cruiser and then torn apart by a bunch of cruisers and destroyers before i can respond, where my team goes on to win quite happily without me

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The main reason why it's hard to carry in a Gearing is its speed. You simply cannot be where you would need to be at all times. 

If you "read" the battle at the start and went the right way you're gonna have a good time. If you misjudged or battleships decide to run the other way, you are screwed. 

 

On a related note, I always struggle to understand how DDs manage to die to Gearings. I mean sure, in very specific situations, I can see that but when I play the Shima, I simply run away from them (you need RPF for this as if you are both bow in, a Gearing will obliterate anything that doesn't smoke in a hurry).

And I have killed a fair few of them when they didn't stop firing at 7km+ when the Shima guns are orders of magnitude better. 

 

But yeah, overall the Gearing simply isn't maneuverable enough to be anything other than an ambush predator. You do not hunt things, you wait for things to come to you. 

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The main reason why it's hard to carry in a Gearing is its speed. You simply cannot be where you would need to be at all times. 

If you "read" the battle at the start and went the right way you're gonna have a good time. If you misjudged or battleships decide to run the other way, you are screwed. 

 

On a related note, I always struggle to understand how DDs manage to die to Gearings. I mean sure, in very specific situations, I can see that but when I play the Shima, I simply run away from them (you need RPF for this as if you are both bow in, a Gearing will obliterate anything that doesn't smoke in a hurry).

And I have killed a fair few of them when they didn't stop firing at 7km+ when the Shima guns are orders of magnitude better. 

 

But yeah, overall the Gearing simply isn't maneuverable enough to be anything other than an ambush predator. You do not hunt things, you wait for things to come to you. 

 

There is where your phenomenal DPM and camo comes in. Sure, you can turn away from a Gearing and try to break distance, but he will pursue you bow on with 66% of its DPM (which is still much more than the full DPM of any other DD except Khaba) and by the time you are outside of the optimal range, you will be dead.

 

So in a Shima, all you can do is just use smoke and hope you have allies nearby. And even by the time you turn tail and drop smoke, you will lose half your health easy.

 

Gearing is really maneuverable. What Gearing is not, is fast. But with a speed flag you can reach 38 knots, which is fast enough to pursue anything fast enough to obliterate them before they outrun you. Except Khaba, of course.

 

If you are worried enough about it, you can just fit the speed boost with the speed boost module instead of DFAA. With the current increase in CV numbers I won't recommend it, but it is an option.

 

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There is where your phenomenal DPM and camo comes in. Sure, you can turn away from a Gearing and try to break distance, but he will pursue you bow on with 66% of its DPM (which is still much more than the full DPM of any other DD except Khaba) and by the time you are outside of the optimal range, you will be dead.

 

So in a Shima, all you can do is just use smoke and hope you have allies nearby. And even by the time you turn tail and drop smoke, you will lose half your health easy.

 

Gearing is really maneuverable. What Gearing is not, is fast. But with a speed flag you can reach 38 knots, which is fast enough to pursue anything fast enough to obliterate them before they outrun you. Except Khaba, of course.

 

If you are worried enough about it, you can just fit the speed boost with the speed boost module instead of DFAA. With the current increase in CV numbers I won't recommend it, but it is an option.

 

 

I hear you, and in theory I would agree with you. However in practice, I genuinely don't have issues against Gearings when I play the Shima. Or any other DD for that matter. The arcs combined with the horrible speed mean that I can usually get away just fine.

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[FJAKA]
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I hear you, and in theory I would agree with you. However in practice, I genuinely don't have issues against Gearings when I play the Shima. Or any other DD for that matter. The arcs combined with the horrible speed mean that I can usually get away just fine.

In dd fights many time fight starts when 2 dd have no room to kite or run away (icelands, cruiser on other path, head on encounters)....and than everything dies to Gearing. 

 

On other heand if you can kite him best opion to Gearing is to disengage and enter stealth because it is slowest dd with worst guns for longer range figts. Than he eaven lose to ijn dds. Not to mention RU or KM

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Hello, just got Gearing yesterday and I sort of like her.  What captain skills would you recommend? I'm currently with PT, TA, LA, TAE & CE

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1 hour ago, tsounts said:

Hello, just got Gearing yesterday and I sort of like her.  What captain skills would you recommend? I'm currently with PT, TA, LA, TAE & CE

You need to get LS(Last stand) asap, maybe you just wrote LA by mistake? :cap_yes: 

DD's lose rudder and engine all the time, and without LS you are just a sitting duck.

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7 hours ago, Quallo_Musto said:

You need to get LS(Last stand) asap, maybe you just wrote LA by mistake? :cap_yes: 

DD's lose rudder and engine all the time, and without LS you are just a sitting duck.

Yep, just picked LS.  Can't decide for next ones with 7 points left...

1) SE, BFT and PM

2) RPF & BFT

3) RPF, SE and PM

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