[10TH] JAnCOz Players 43 posts 11,466 battles Report post #1 Posted March 19, 2017 First, sorry for my bad english. Second, what about a concede vote or a button. Not only one time i was in a game when my team is losing baddly like 5 enemies vs 2 of my team mates who are runing and we have 100 points diference and i,m waiting for the game to end because i want to play another game with the same ship,,, Can you implement some kind of this stuff? If we are sure we gonna lose let us to concede becouse is pointles to wait 10 more minutes for the enemy team to kill the runners. Share this post Link to post Share on other sites
Cosseria Players 1,064 posts 4,944 battles Report post #2 Posted March 19, 2017 I guess you mean a "surrender" option, because you know that you can quit the battle without penalties once you've been killed, right? If so, it may be useful if: - You don't care to farm all the XP and credits you could get by fighting till the end. - Yo've got Nostradamus' Crystal Ball telling you with 0% mistake margin that the battle is lost. Share this post Link to post Share on other sites
[NIKE] Xevious_Red Beta Tester 3,412 posts 7,888 battles Report post #3 Posted March 19, 2017 2 vs 5 with a 100pt difference is perfectly winnable. I think your system would annoy me greatly as matches would go; -Get team of idiots -Idiots then get killed -Idiots make the game end by voting conceed 10 Share this post Link to post Share on other sites
[H_FAN] Gnirf Players 3,293 posts 67,362 battles Report post #4 Posted March 19, 2017 (edited) To OP 100 p diff is only a BB sinking. I have won with 2 vs 8 so no way. Some games (losses) have give fantastic damagescores when you fight against the odds. Solo warrior and 6 kills in Kawachi the big dispersion monster - cant really understand how I managed to win that. That would have been impossible with your suggestion. I realize that many games are lost halfway in it but damage and capping are still the basis for credits and XP. Many lost games you get decent credits by performing good and it is very fun to turn hopeless scenarios. In the 2 vs 5 you do not say anything about the situation it could be stealthy DDs vs slow BBs on the other side. Several on the 5 side could be low on Health etc some devastaing strikes can turn it. You might have two really great players reamining vs 5 poor players so 2 vs 5 is tough but in a lot of cases winnable for the 2 ship side. But if the game looks hopeless and I have been sunk I go to port and start a new game in another ship. If the game is in the balance or winning I often stay longer and switches between friendly ships and watch. All in all Never Surrender! Edited March 19, 2017 by Gnirf Share this post Link to post Share on other sites
Egoleter ∞ Players 4,046 posts Report post #5 Posted March 19, 2017 I have won a 3 vs 9 battle, so my reply is ... 1 Share this post Link to post Share on other sites
Culiacan_Mexico Players 2,844 posts 14,993 battles Report post #6 Posted March 19, 2017 ....concede... Never Share this post Link to post Share on other sites
[SICK] Exocet6951 Weekend Tester 5,151 posts 11,809 battles Report post #7 Posted March 19, 2017 You have fixed maintenance costs... Even if it's a 1v12, you might as well point towards the nearest enemy and go down guns blazing. It won't make a lick of difference. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #8 Posted March 19, 2017 He just wants his ship back quicker guys. ps. answer is NO ofc. Share this post Link to post Share on other sites
[P0RT] Admiral_H_Nelson Players 3,938 posts 23,206 battles Report post #9 Posted March 19, 2017 No concede button... but make the ship immediately available for a new battle after it is sunk. That way everyone is satisfied. 1 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #10 Posted March 19, 2017 Nah I like it that people have to wait, makes people not throw away their ships as easilly just because they don't like the current matchup for instance. 1 Share this post Link to post Share on other sites
VC381 Players 2,928 posts 6,549 battles Report post #11 Posted March 19, 2017 The game can quickly turn toxic when a team is doing badly, we don't need people screaming for surrender and raging more when it's denied on top of the usual rage and salt. Besides, if you're sunk you can just quit and play another ship, if you're not you can farm more credits and XP. Share this post Link to post Share on other sites
[BEACH] Unknown_Lifeform Beta Tester 272 posts 8,450 battles Report post #12 Posted March 19, 2017 2 vs 5 with a 100pt difference is perfectly winnable. I think your system would annoy me greatly as matches would go; -Get team of idiots -Idiots then get killed -Idiots make the game end by voting conceed So much this. And I don't want my chance to have a great game (be it an epic carry or an honourable defeat) denied by potatoes who suicided at the start of the game and just want their ships back so they can do it all over again. 1 Share this post Link to post Share on other sites
[UNICS] Nechrom Beta Tester 4,870 posts 10,112 battles Report post #13 Posted March 19, 2017 Concede vote on 20 min rounds? Uhm... no? Share this post Link to post Share on other sites
[H_FAN] Gnirf Players 3,293 posts 67,362 battles Report post #14 Posted March 19, 2017 (edited) No concede button... but make the ship immediately available for a new battle after it is sunk. That way everyone is satisfied. suppose that is difficult to program as you have game consumables etc and various Campaigns to take care of Besides the punishment that you can not take her out discourages rushes and suicide play which is good Edited March 19, 2017 by Gnirf Share this post Link to post Share on other sites
ajb13 Beta Tester 663 posts 12,465 battles Report post #15 Posted March 19, 2017 I would never concede a game or needlessly suicide charge the enemy to end it. Players who want to sink me and win the game are going to have to work for it. Share this post Link to post Share on other sites
ScratxNeko Players 453 posts Report post #16 Posted March 19, 2017 Conceding screws everybody who's still alive and fighting. NO. HELL NO. A match isn't truly over until either side has fulfilled victory conditions or timer runs out. Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #17 Posted March 19, 2017 No. Even a defeat can yield epic results for yourself. I will always prolong the game if I can get more xp from capping or damaging the enemies. For reasons already stated the ability to get your ship back immediately is a bad idea. Share this post Link to post Share on other sites
Kaptain_Tripps Beta Tester 239 posts 5,517 battles Report post #18 Posted March 19, 2017 Also what about the dude on the winning team who's on 4 kills? I'd pretty pissed to lose a Kraken like that. The only way to make this fair would be to get a 24//24 vote to accept a surrender, which would pretty much never happen. 1 Share this post Link to post Share on other sites
ajb13 Beta Tester 663 posts 12,465 battles Report post #19 Posted March 19, 2017 (edited) Nah I like it that people have to wait, makes people not throw away their ships as easilly just because they don't like the current matchup for instance. Given the number of threads by players who think that being the bottom tier in a +/-2 MM system means they are useless, you are exactly right. These player would just get themselves killed as quickly as possible so they could take the ship off to a 'proper' game where they are top tier in the +/-2 MM system! The selfishness of the few (at least I hope it's the few) will put an end to any ideas of using ships in new games before the old ones have finished from the very start. Edited March 19, 2017 by ajb13 Share this post Link to post Share on other sites
waxx25 Players 1,296 posts 11,488 battles Report post #20 Posted March 19, 2017 First, sorry for my bad english. Second, what about a concede vote or a button. Not only one time i was in a game when my team is losing baddly like 5 enemies vs 2 of my team mates who are runing and we have 100 points diference and i,m waiting for the game to end because i want to play another game with the same ship,,, Can you implement some kind of this stuff? If we are sure we gonna lose let us to concede becouse is pointles to wait 10 more minutes for the enemy team to kill the runners. you could try not dying so fast. Share this post Link to post Share on other sites
[WGB] iJoby Community Contributor 2,171 posts 30,925 battles Report post #21 Posted March 20, 2017 my team is losing baddly like 5 enemies vs 2 of my team mates who are runing and we have 100 points diference and i,m waiting for the game to end because i want to play another game I had the same problem when playing the V-170, little old me, not great with a DD against 5 ships and 1 of those on my base, I never for 1-second thought I would kill the last 5 remaining ships and get myself, Solo Warrior, one of my proudest games ever, even though I did make tons of mistakes playing in that game. LINK It is always worth fighting until the very end, you never know the outcome. Share this post Link to post Share on other sites
RenamedUser_92906789 Players 5,828 posts Report post #22 Posted March 20, 2017 Current system is there for a reason - BOTS. Plus it makes you play other ships too ... so its even a good thing imo. Share this post Link to post Share on other sites
shockinhockin Beta Tester 449 posts 3,291 battles Report post #23 Posted March 21, 2017 I'd simply expect the current type of Internet gamer nowadays to simply abuse this feature. For example a division of let's say less able captains, gets wiped mid game due to there own incompetence. They then all vote leave and before you know it the other 2 chaps that have a real chance of turning the game around are back in port wondering what happened. I see enough people in ranked going. " go a" then 2 secs later " ffs idiots I go a 10 " Giving them more ammo to do this is a bad idea. And sadly that's the players fault and not the idea itself Share this post Link to post Share on other sites
Raziel_Walker Players 463 posts 8,787 battles Report post #24 Posted March 21, 2017 As the great captain Jason Nesmith once told us: 'Never give up. Never surrender' Share this post Link to post Share on other sites
Skurfa Beta Tester 809 posts Report post #25 Posted March 21, 2017 Current system is there for a reason - BOTS. Plus it makes you play other ships too ... so its even a good thing imo. Bots don't care... They have all the time in the world to wait I don't know to be honest, there's no real idea in the system we have now, people will just get into another battle with another boat.... why not let them in the boat that was just sunk.... The reasoning that they'll play poorly to gather XP fast, is a bit loose, when they can, as I wrote above, jump into another boat, and do it on multiple lines instead... Share this post Link to post Share on other sites