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JAnCOz

What about a concede vote?

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[10TH]
Players
43 posts
11,466 battles

First, sorry for my bad english.

Second, what about a concede vote or a button. Not only one time i was in a game when my team is losing baddly like 5  enemies vs 2 of my team mates who are runing and we have 100 points diference   and i,m waiting for the game to end because i want to play another game with the same ship,,, Can you implement some kind of this stuff? If we are sure we gonna lose let us to concede becouse is pointles to wait 10 more minutes for the enemy team to kill the runners. 

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Players
1,064 posts
4,944 battles

I guess you mean a "surrender" option, because you know that you can quit the battle without penalties once you've been killed, right?

If so, it may be useful if:

- You don't care to farm all the XP and credits you could get by fighting till the end.

- Yo've got Nostradamus' Crystal Ball telling you with 0% mistake margin that the battle is lost.

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[NIKE]
Beta Tester
3,412 posts
7,888 battles

2 vs 5 with a 100pt difference is perfectly winnable.

 

I think your system would annoy me greatly as matches would go;

-Get team of idiots

-Idiots then get killed

-Idiots make the game end by voting conceed

  • Cool 10

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[H_FAN]
Players
3,293 posts
67,362 battles

To OP


 

100 p diff is only a BB sinking.


 

I have won with 2 vs 8 so no way.


 

Some games (losses) have give fantastic damagescores when you fight against the odds.

Solo warrior and 6 kills in Kawachi the big dispersion monster - cant really understand how I managed to win that. That would have been impossible with your suggestion.

I realize that many games are lost halfway in it but damage and capping are still the basis for credits and XP.

Many lost games you get decent credits by performing good and it is very fun to turn hopeless scenarios.


 

In the 2 vs 5 you do not say anything about the situation it could be stealthy DDs vs slow BBs on the other side.

Several on the 5 side could be low on Health etc some devastaing strikes can turn it. You might have two really great players reamining vs 5 poor players so 2 vs 5 is tough but in a lot of cases winnable for the 2 ship side.

But if the game looks hopeless and I have been sunk I go to port and start a new game in another ship. If the game is in the balance or winning I often stay longer and switches between friendly ships and watch.

 

 

All in all Never Surrender!
 

Edited by Gnirf

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[SICK]
Weekend Tester
5,151 posts
11,809 battles

You have fixed maintenance costs...

 

Even if it's a 1v12, you might as well point towards the nearest enemy and go down guns blazing.

It won't make a lick of difference.

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Alpha Tester
19,378 posts
6,105 battles

He just wants his ship back quicker guys. 

 

ps. answer is NO ofc. 

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Alpha Tester
19,378 posts
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Nah I like it that people have to wait, makes people not throw away their ships as easilly just because they don't like the current matchup for instance. 

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Players
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The game can quickly turn toxic when a team is doing badly, we don't need people screaming for surrender and raging more when it's denied on top of the usual rage and salt. Besides, if you're sunk you can just quit and play another ship, if you're not you can farm more credits and XP.

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Beta Tester
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2 vs 5 with a 100pt difference is perfectly winnable.

 

I think your system would annoy me greatly as matches would go;

-Get team of idiots

-Idiots then get killed

-Idiots make the game end by voting conceed

 

So much this. And I don't want my chance to have a great game (be it an epic carry or an honourable defeat) denied by potatoes who suicided at the start of the game and just want their ships back so they can do it all over again.
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[H_FAN]
Players
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No concede button...

but make the ship immediately available for a new battle after it is sunk.

That way everyone is satisfied.

 

suppose that is difficult to program as you have game consumables etc and various Campaigns to take care of

 

Besides the punishment that you can not take her out discourages rushes and suicide play which is good

Edited by Gnirf

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Beta Tester
663 posts
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I would never concede a game or needlessly suicide charge the enemy to end it. Players who want to sink me and win the game are going to have to work for it.

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Players
453 posts

Conceding screws everybody who's still alive and fighting. NO. HELL NO.

 

A match isn't truly over until either side has fulfilled victory conditions or timer runs out.

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Supertest Coordinator
6,337 posts
4,395 battles

No. Even a defeat can yield epic results for yourself. I will always prolong the game if I can get more xp from capping or damaging the enemies.

 

For reasons already stated the ability to get your ship back immediately is a bad idea.

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Beta Tester
239 posts
5,517 battles

Also what about the dude on the winning team who's on 4 kills? I'd pretty pissed to lose a Kraken like that. The only way to make this fair would be to get a 24//24 vote to accept a surrender, which would pretty much never happen.

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Beta Tester
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Nah I like it that people have to wait, makes people not throw away their ships as easilly just because they don't like the current matchup for instance. 

 

​Given the number of threads by players who think that being the bottom tier in a +/-2 MM system means they are useless, you are exactly right. These player would just get themselves killed as quickly as possible so they could take the ship off to a 'proper' game where they are top tier in the +/-2 MM system! The selfishness of the few (at least I hope it's the few) will put an end to any ideas of using ships in new games before the old ones have finished from the very start.
Edited by ajb13

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Players
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First, sorry for my bad english.

Second, what about a concede vote or a button. Not only one time i was in a game when my team is losing baddly like 5  enemies vs 2 of my team mates who are runing and we have 100 points diference   and i,m waiting for the game to end because i want to play another game with the same ship,,, Can you implement some kind of this stuff? If we are sure we gonna lose let us to concede becouse is pointles to wait 10 more minutes for the enemy team to kill the runners. 

 

you could try not dying so fast.

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[WGB]
Community Contributor
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my team is losing baddly like 5  enemies vs 2 of my team mates who are runing and we have 100 points diference   and i,m waiting for the game to end because i want to play another game

 

I had the same problem when playing the V-170, little old me, not great with a DD against 5 ships and 1 of those on my base, I never for 1-second thought I would kill the last 5 remaining ships and get myself, Solo Warrior, one of my proudest games ever, even though I did make tons of mistakes playing in that game. LINK

It is always worth fighting until the very end, you never know the outcome.

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Beta Tester
449 posts
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I'd simply expect the current type of Internet gamer nowadays to simply abuse this feature.

 

For example a division of let's say less able captains, gets wiped mid game due to there own incompetence. They then all vote leave and before you know it the other 2 chaps that have a real chance of turning the game around are back in port wondering what happened.

 

I see enough people in ranked going. " go a" then 2 secs later " ffs idiots I go a 10 "

 

Giving them more ammo to do this is a bad idea. And sadly that's the players fault and not the idea itself

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Beta Tester
809 posts

Current system is there for a reason - BOTS.

Plus it makes you play other ships too ... so its even a good thing imo.

 

Bots don't care... They have all the time in the world to wait :P

 

I don't know to be honest, there's no real idea in the system we have now, people will just get into another battle with another boat.... why not let them in the boat that was just sunk....

 

The reasoning that they'll play poorly to gather XP fast, is a bit loose, when they can, as I wrote above, jump into another boat, and do it on multiple lines instead...

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