Capra76 Players 5,001 posts 7,787 battles Report post #126 Posted March 12, 2017 So the playstyle of French cruisers is what? Activate engine boost while screaming the Sonic theme music and wait to be hit by some heatseaking AP from a German battleship? Sounds fun. I really hope that this isn't another wargaming attempt at a 'high skill' line, because it's going to push even more players towards BBs. The muzzle velocity of 845 m/s on the T10 is almost identical to the T9 Ibuki, so is it an Ibuki with more range (but cancelled out by need to take reload module), lower base DPM worse maneuverability, much worse detection, worse torpedoes, more HP and an engine boost gimmick. So what is it? A max range HE spammer without the guns to hit anything at that range? An ambush ship with lousy detection, ROF and torpedoes? Sadly the guns weren't anything special IRL so it's unlikely that WG will buff them to KM/RU speeds, sounds like it's going to be another dog. The speed boost is a nice idea but it seems the base speed is pretty terrible (for Algerie at least). So even with the boost on it will not be the fastest cruiser around assuming the % is the same as DDs currently have. Wasn't this one of the ideas they tried and rejected on the RN line whilst they were scrabbling about trying to balance that? Share this post Link to post Share on other sites
fnord_disc Beta Tester 2,119 posts 5,245 battles Report post #127 Posted March 12, 2017 Algerie looks like a better all rounder Myoko. It sacrifices salvo power for pretty much everything else. That almost 18km range though. Worse torpedoes and fewer torpedoes. Also worse concealment than Myoko. It's a strong ship but it's not just a Myoko in better. It looks pretty balanced to me. Share this post Link to post Share on other sites
[SICK] Exocet6951 Weekend Tester 5,151 posts 11,809 battles Report post #128 Posted March 12, 2017 Really looking forward to the coming months. The French cruisers will go from being speed boosted mixed bags to ships with only HE, to having smoke, back to speed boost, and finally WG will just give up an-... wait a second... Share this post Link to post Share on other sites
[ST-EU] Trainspite Supertester, Players, Sailing Hamster 1,920 posts 4,621 battles Report post #129 Posted March 13, 2017 Worse torpedoes and fewer torpedoes. Also worse concealment than Myoko. It's a strong ship but it's not just a Myoko in better. It looks pretty balanced to me. I still can't consider Myoko balanced. 4.3RPM on 10 excellent guns at the tier, with decent speed. Being fairly fragile and slow to turn doesn't really balance it out. You can work around the poor turret traverse and angles. I really wish she would get hit with the nerf bat. Far too easy to get good results. Share this post Link to post Share on other sites
fnord_disc Beta Tester 2,119 posts 5,245 battles Report post #130 Posted March 13, 2017 I still can't consider Myoko balanced. 4.3RPM on 10 excellent guns at the tier, with decent speed. Being fairly fragile and slow to turn doesn't really balance it out. You can work around the poor turret traverse and angles. I really wish she would get hit with the nerf bat. Far too easy to get good results. Myoko is a strong ship compared to Yorck and Pepsi, but not a strong ship compared to, say, a Nagato. Myoko is what all cruisers should be like in terms of power. Sure, she's one of the best T7 cruisers; that's because almost all cruisers need to be buffed. 5 Share this post Link to post Share on other sites
[PRAVD] Takeda92 Weekend Tester 3,802 posts 8,478 battles Report post #131 Posted March 13, 2017 Worse torpedoes and fewer torpedoes. Also worse concealment than Myoko. It's a strong ship but it's not just a Myoko in better. It looks pretty balanced to me. You're right, It's a better Yorck! Share this post Link to post Share on other sites
[POMF] Verdius Beta Tester 1,989 posts 4,247 battles Report post #132 Posted March 13, 2017 I still can't consider Myoko balanced. 4.3RPM on 10 excellent guns at the tier, with decent speed. Being fairly fragile and slow to turn doesn't really balance it out. You can work around the poor turret traverse and angles. I really wish she would get hit with the nerf bat. Far too easy to get good results. I don't think Myoko is OP. What you just said could just as easily be applied to Shchors which is quite competitive in randoms. Fiji as well is quite strong and still boasts a WR of 53% with 10k more average damage per battle. Not to mention the Belfast and Flint. Sure Pensa might get a bad rep but peoples gripe with the Pensa is not with its gun performance or that it is too slow. York is a bit of a weird ship in general. I'd rather have these two buffed than nerfing any tier 7 cruisers (except for Belfast and Flint). Honestly I'd also have them buff T8 cruisers like Mogami and NO to a similar extent in combat effectiveness as around tier 7 and up the power of BBs increases quite a bit. Share this post Link to post Share on other sites
Historynerd Beta Tester 4,249 posts 848 battles Report post #133 Posted March 13, 2017 ...Guys, I don't want to sound polemic or bitter, but I think maybe it's better to open a separate topic to discuss the stats of the Aosta there. It's apparent that here the hype is all about the French cruisers' stats. Share this post Link to post Share on other sites
Deamon93 Sailing Hamster 3,124 posts 1,275 battles Report post #134 Posted March 13, 2017 ...Guys, I don't want to sound polemic or bitter, but I think maybe it's better to open a separate topic to discuss the stats of the Aosta there. It's apparent that here the hype is all about the French cruisers' stats. Copied/pasted a thread created in the NA regarding her(link here) Share this post Link to post Share on other sites
Historynerd Beta Tester 4,249 posts 848 battles Report post #135 Posted March 13, 2017 Copied/pasted a thread created in the NA regarding her(link here) Good. Share this post Link to post Share on other sites
Darth_Glorious Beta Tester 2,464 posts Report post #136 Posted March 13, 2017 The current state of Duca Aosta don't have much to discuss Share this post Link to post Share on other sites
Historynerd Beta Tester 4,249 posts 848 battles Report post #137 Posted March 13, 2017 The current state of Duca Aosta don't have much to discuss I beg to differ. Share this post Link to post Share on other sites
creamgravy Players 2,780 posts 17,292 battles Report post #138 Posted March 13, 2017 The current state of Duca Aosta don't have much to discuss Is there more info in the AP, like Krupp or Detonator threshold? Share this post Link to post Share on other sites
Historynerd Beta Tester 4,249 posts 848 battles Report post #139 Posted March 13, 2017 Is there more info in the AP, like Krupp or Detonator threshold? I think there's only speculation. One guy on Reddit said that, as far as he knows, the AP should be a 50 kg shell with a "near on 9chr". Share this post Link to post Share on other sites
Darth_Glorious Beta Tester 2,464 posts Report post #140 Posted March 13, 2017 (edited) Well, you will want CE fast for that Italian ship. The most problematic thing is the gun range. Edited March 13, 2017 by Darth_Glorious Share this post Link to post Share on other sites
fnord_disc Beta Tester 2,119 posts 5,245 battles Report post #141 Posted March 13, 2017 I think there's only speculation. One guy on Reddit said that, as far as he knows, the AP should be a 50 kg shell with a "near on 9chr". It's 8crh according to my documents. So coupled with the very high MV I would expect good ballistics. At least as good as the German and Russian 15cm. Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #142 Posted March 13, 2017 Really looking forward to the coming months. The French cruisers will go from being speed boosted mixed bags to ships with only HE, to having smoke, back to speed boost, and finally WG will just give up an-... wait a second... I almost want that to happen. That engine boost is not only mostly useless on cruisers, but it's most uninspired bit of flavor ever done. I mean, it's not bad to have some uninspired thing (like better agility, speed, AA, shell arcs or something straight up told in numbers) but come on, at least let it have any impact on gameplay. Share this post Link to post Share on other sites
LDPDC Players 130 posts 6,654 battles Report post #143 Posted March 13, 2017 If they improve speed boost to give french cruisers their trials speed it will be fun: Emile Bertin was measured at almost 40kn, Galissoniere 37kn. Algerie would still be slow at 33kn it seems. Anyways not the sexiest flavor but hey, Pensa, Myoko, Yorck ahd Shohrs (can't spell it) don't have one at all... Share this post Link to post Share on other sites
SparvieroVV Players 684 posts 73 battles Report post #144 Posted March 13, 2017 creamgravy, on 13 March 2017 - 11:35 AM, said: Is there more info in the AP, like Krupp or Detonator threshold? I think there's only speculation. One guy on Reddit said that, as far as he knows, the AP should be a 50 kg shell with a "near on 9chr". That guy must be totally awesome and see he was nearly right. 8chr, 9chr it's all in the same ballpark. *walks away whistling innocently* Share this post Link to post Share on other sites
Darth_Glorious Beta Tester 2,464 posts Report post #145 Posted March 13, 2017 (edited) Duca d'Aosta Its citadel is above the waterline, comparable to Molotov/Budyonny/Algérie citadel..Yes, it is huge. It is protected by 70 mm belt and 35-40 mm citadel armour (a combined armour of 105-110 mm). It has 50 mm citadel athwartship. Bow armour = 16 mm Detectability range by sea with all camo upgrades and captain skill : X Henri IV 12,7 km IX Saint Louis 11,5 km VIII Charles Martel 10,5 km VII Algérie 11,8 km VI La Galissonnìere 11,3 km V Emile Bertin 12,6 km IV Duguay Trouin 11,7 km III Friant 9,7 km Max speed X Henri IV 35 kt IX Saint Louis 33 kt VIII Charles Martel 32,5 kt VII Algérie 31 kt VI La Galissonnière 31 kt V Emile Bertin 35 kt IV Duguay Trouin 33 kt III Friant 30 kt Engine booster is available from tier 5. Edited March 13, 2017 by Darth_Glorious 1 Share this post Link to post Share on other sites
Historynerd Beta Tester 4,249 posts 848 battles Report post #146 Posted March 13, 2017 Duca d'Aosta Its citadel is above the waterline, comparable to Molotov/Budyonny/Algérie citadel..Yes, it is huge. It is protected by 70 mm belt and 35-40 mm citadel armour (a combined armour of 105-110 mm). It has 50 mm citadel athwartship. Bow armour = 16 mm It's difficult to say how much it will be above the waterline... seems like WG might have leeway to play around a bit with her... Here's a picture with the citadel areas shown: Share this post Link to post Share on other sites
VC381 Players 2,928 posts 6,549 battles Report post #147 Posted March 13, 2017 That shows a waterline well below where the green boot topping ends, looks like she's riding at light draught, bit like Molotov. Share this post Link to post Share on other sites
fnord_disc Beta Tester 2,119 posts 5,245 battles Report post #148 Posted March 13, 2017 Roma will have a tall citadel too... No offense, but Italian machinery wasn't very space-efficient. I have line drawings of Littorio and even the core citadel goes well above the waterline. Share this post Link to post Share on other sites
Historynerd Beta Tester 4,249 posts 848 battles Report post #149 Posted March 13, 2017 That shows a waterline well below where the green boot topping ends, looks like she's riding at light draught, bit like Molotov. Does that mean that WG is giving her the draught she might have had during the trials, with an artificially light load? ...I always knew those tricks were going to come back with a vengeance! Roma will have a tall citadel too... No offense, but Italian machinery wasn't very space-efficient. I have line drawings of Littorio and even the core citadel goes well above the waterline. In terms of machinery, the Regia Marina wasn't the best, it's true. They could squeeze huge power outputs, but at several costs. I don't remember if what killed the efficiency in terms of fuel usage were the condensers or the evaporators... perhaps the latter. As for Roma, well, IRL it wouldn't have been that much of an issue, had the vertical protection scheme worked as it did on trials; in-game... ...well, we can't all sail German BBs, can we? Share this post Link to post Share on other sites
SparvieroVV Players 684 posts 73 battles Report post #150 Posted March 13, 2017 Well if we are going to get light hull, and this is only artist drawing no, then we might as well get the full 37,33. Vroom, vroom. The in game pictures don't look that bad. Share this post Link to post Share on other sites