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Darth_Glorious

Algérie, Henri IV and Duca d'Aosta preliminary stats

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[TAK3N]
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well, the 12km is not the nerf... the nerf is the speed... even if the detection range is lowered, you can't really hit at long ranges anyways... so at the same range as before the torps are worse. the torpedo acceleration will be a must have skill, and i don't like the idea of must have skills...

 

and about the national flavour of the french and the speed boost: if a flavour stinks, most people don't like it

 

still... i can't wait to play them... but just because i am half french... you must be a mother to love those childs...

mfg

 

Ciao

Seisset

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Beta Tester
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well, the 12km is not the nerf... the nerf is the speed... even if the detection range is lowered, you can't really hit at long ranges anyways... so at the same range as before the torps are worse. the torpedo acceleration will be a must have skill, and i don't like the idea of must have skills...

 

and about the national flavour of the french and the speed boost: if a flavour stinks, most people don't like it

 

still... i can't wait to play them... but just because i am half french... you must be a mother to love those childs...

mfg

 

Ciao

Seisset

 

With TA, 6,8s reaction time is very good
Edited by Darth_Glorious

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[3X]
Community Contributor
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Charles Martel looks good with 10s reload:yes_cap:

 

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Meh... I think I liked the shorter ranged, fast torps better...

 

But now you've got the option to stealth-torpedo (with CE), or, you can still play aggressively, but taking TA is advisable for the 9.6 km range and 56 knot speed...

 

As far the French cruisers.... I don't even know what to say. I guess we can count RoF as an arbitrary stat now?

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[2DQT]
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Omg...

 

12km torps is not a buff, it's a nerf. It will make people shoot useless torps from range which will only endanger their allies in front of them :popcorn:

 

Seriously.. this isn't a buff at all. 

 

Lel... I saw a Kirov TK with torps last night so this doesn't concern me :trollface:

 

Potatoes will TK with any torps you give them.

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[UTW]
Weekend Tester, In AlfaTesters
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I tried a bit of theorycrafting and honestly both Martel and Saint Louis doesn't look bad with that reload. They have both great concealment, good guns, good handling and nice torps. And Saint Louis can add insane AA and reload module without struggling because of gun range or turret rotation (hell it's far better than Baltimore) to this.

 

 But the Galissoniere nerf... why... 

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What the changes essentially amount to, in terms of RoF, from old to new;

 

I:  7.5 - 10.0 rpm

II:  6.0 - 6.6 rpm

III:  8.6 - 5.0 rpm

IV:  6.0 - 5.0 rpm

V:  8.0 - 5.0 rpm

VI:  8.0 - 6.0 rpm

VII:  5.0 - 5.0 rpm

VIII: 5.0 - 6.0 rpm

IX:  5.0 - 6.0 rpm

X:  3.5 - 3.5 rpm

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[MUMMY]
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well, the 12km is not the nerf... the nerf is the speed... even if the detection range is lowered, you can't really hit at long ranges anyways... so at the same range as before the torps are worse. the torpedo acceleration will be a must have skill, and i don't like the idea of must have skills...

 

and about the national flavour of the french and the speed boost: if a flavour stinks, most people don't like it

 

still... i can't wait to play them... but just because i am half french... you must be a mother to love those childs...

mfg

 

Ciao

Seisset

 

Is it just me or does anyone else interpret  'mfg' to read as 'my f**king god'? 

 

It actually makes sense. Exasperation at WG on the end of every post xD

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[POMF]
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 But the Galissoniere nerf... why... 

 

This. Probably the most decently balanced ship in the entire tree and they nerfbat it way too hard for no real reason.

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[TAK3N]
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Is it just me or does anyone else interpret  'mfg' to read as 'my f**king god'? 

 

It actually makes sense. Exasperation at WG on the end of every post xD

 

no, it means "mit freundlichen Grüßen"... as strange as it sounds, but this is my way to end every post since i started writing in forums... that comes automatically

 

 

but your interpretations may partially be right too ;)

mfg

 

Ciao

Seisset

Edited by Seisset

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Beta Tester
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Honestly, my experience counts for very little (very casual player, tactically not very bright, etc. etc.), but I don't like the change for the Aosta.

Having short-range, situational torps could have warranted some tweaks in another direction (the range doesn't seem awful, but I wouldn't have said no to 1 km more); now that those have more range, we'll be expected to rely more on them.

And since I suck with torps, my chances of doing good with the Aosta took a dive.

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[OM-S]
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I (and i think anyone else with some sense in her/his mind) can understand why they do cry. :(

 

Anything else then 25dps at 5,0km wouldn't mirrior ther historical values...

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Another buff to d'Aosta; although this wasn't listed in the buff notes, apparently d'Aosta's turret traverse rate is now 7°/sec, for a 25.7 second traverse time (EM gives it 7.7°/sec, for a 23.4 second traverse time).

 

This is according to LWM

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Beta Tester
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Damn.

Well, I have to admit that this one does not meet my hostility. I love for my turrets to be able to follow the target when I turn.

And I guess it's not that a bad move either, since she can only get eight barrels on the enemy, even though her arcs are good.

 

However, on Reddit people are already crying "power creep" and calling her OP.

I'm not sure I like that. And I don't get why WG decided to turn her into a goddamn stealth long-range torpedo boat.

 

I just hope that good AP, bad HE and long-range torps won't be the staples of the Italian cruiser line. I sure do.

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[TAK3N]
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oh well... if i had to guess i think they will make the italian cruiser line with a very special national flavour... HE only, and Duca will be the only one with AP... would be wargaming-like i think

mfg

 

Ciao

Seisset

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Beta Tester
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I don't think she is OP as she seems to reward a rush-kill, yolo playstyle. Few players are good at that, even if she can shine in the right hands.

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I don't know about the torps, but good AP and bad HE are likely to be true for most Italian cruisers. The bursting charges for the HE tended to be smaller, so that leads to less HE damage and fire chance.

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Sailing Hamster
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I can't comment on the changes specifically but I have to wonder why on earth WG decided to have her at tier VI and buff her to make her somewhat fit(ie the 1000 m/s muzzle velocity etc).The only reason I can see is the higher margin(since the higher the tier the more expensive it gets).

 

From the formulas most Italian guns have good AP and bad HE, then again WG is known to deviate like arbitrarily adding damage to the German AP

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Beta Tester
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I don't know about the torps, but good AP and bad HE are likely to be true for most Italian cruisers. The bursting charges for the HE tended to be smaller, so that leads to less HE damage and fire chance.

 

True.

Besides, while the AP shells tended to perform well, at least comparably to foreign ones, the HE shells had a number of issues, ranging from the too sensible "O.bo" fuse, to mere inadequate designs (such as the ones used on the later 152 mm guns).

So I guess that bad HE wouldn't be ahistorical...

 

Still, that doesn't explain the torps.

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[COMFY]
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Looking from different angle I'm pleased about one thing.

 

So far it looks like that high muzzle velocity and exelent maneuverability is going to be the so called national flavour of Italians.

 

Just please Wargaming don't screw this up in future. So far you are going in the right direction.

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Alpha Tester
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Looking from different angle I'm pleased about one thing.

 

So far it looks like that high muzzle velocity and exelent maneuverability is going to be the so called national flavour of Italians.

 

Just please Wargaming don't screw this up in future. So far you are going in the right direction.

 

Don't worry, all the crap things are for the french cruisers.

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Players
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Damn.

Well, I have to admit that this one does not meet my hostility. I love for my turrets to be able to follow the target when I turn.

And I guess it's not that a bad move either, since she can only get eight barrels on the enemy, even though her arcs are good.

 

However, on Reddit people are already crying "power creep" and calling her OP.

I'm not sure I like that. And I don't get why WG decided to turn her into a goddamn stealth long-range torpedo boat.

 

I just hope that good AP, bad HE and long-range torps won't be the staples of the Italian cruiser line. I sure do.

 

Unless someone finds info on the redesigned HE shells for the 152/55 or post war shells it will probably remain as is. Same with the Littorio/Roma the only option for a historical HE shell seems a 774kg shell otherwise it is whatever WG decides to do such as Frankenstein the GP round.

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