Jump to content
Forum Shutdown 28/7/2023 Read more... ×
Cmdr_Kouta

About some , more or less, drastic changes in overall ballance (its a Poll btw. lets see if WG looks at it this time)

Simple Yes or No about those suggestions and reballancement in this topic.  

73 members have voted

  1. 1. Do you want some, if not all, of the suggested changes?


34 comments in this topic

Recommended Posts

Alpha Tester
236 posts
7,379 battles

Hello Comunity, WG moderators, bots who are programed to spam forum's with hate and ofc. all those intolerant people that hate my "GL and have Poi all! Nepu!" greeting,

 

this time, and yes i said my last one (the one for the arp event) would be my last ever forum topic, i come bevor you for something more drastic than a simple event. Something that should have ben done as early as the CAT test. Actualy i tried back then yet NO ONE of you Dev's or Moderators LISTENED. You actualy droped quiet some stuff that this game NEEDS and should have even if it means WORK for you!

 

Lets get started , i suggest a rather DRASTIC reballancement and reprograming of nearly all major aspects of this game. It can keep the Arcadiness it has atm. yet some parts should be reballanced ASAP.

 

I will only state ship classes here that are currently ingame and not future ones (like the BC's, they will get into this in the future no mather the outcome of this topic and its poll)

 

First my Favorite (Obviously) because some of the most drastic changes should happen here: BB.

-BB should be like in reality, almost indestructable through gunfire. Armor of Warships in History could repell extreme punishment even while being not that thick compared ot the penetrationpower. The reason for this is quiet simple (and everyone with some knowledge about google can simply google the facts, i will (it would be to big of a topic then) not post anything in here, i can ofc. give links to the sorces of it later (if people cant realy search for the armor's of warships of WW2 themselfes), the reason is because the armor is EFFECTIVLY twice to three times as thick. Like modern Tanks the effective thickness far outperformes the actual one (for example (even thou i guess they exagurate a little with that) the armor of the T80 is like 200 to 500 mm , yet effectivly it is as powerfull as 2 meter steel (thus most guns would have NO IMPACT from the front even on close ranges, even missles wich are build for AT duty can only penetrate like 1000 mm of steel wich is not enogh (thus the world still uses tanks because they still are nearly inpenetrable at least frontal). For ships its the same : the armor (even the one from WW1) was twice if not three times as thick effectivly. Thus making the claim that yamato can repell her own gunfire from ranges of 5km onvard no rumor but actual prove. Shure the armor would still be heavily damaged, yet it would not go through it with 1 hit. Against 16 inch she would be almost imune (like Bismarck was BTW. we all know that more than 2 RN BB's fired on her in her crippled state. she survived long enogh (ship, not the superstructure on top of it as well as the guns) for the RN to actualy bring in torpedo's against her because they got more and more desperate. I suggest that Citadells should be erased from the game, yet the ammo depo hit should remain and not get any kind of buff against it rather it should be in specific area's of the ship (mainly benath the guns) and extremly hard to actualy hit. A reballancement like that would mean that BB would actualy get active again as they have no fear to be shreaded by AP in like the instant they hit 10km range for most ships. Plus Broadsiding would be put into the game that way, wich means the proper way BB should fight. This will aslo be their weakness as their still, even the fastest turning ones, to big and clumsy to evade torps from either cruisers or destroyers.

-BB's sub guns should be boosted like those of mutsu actualy are. Without the better sub gun aim skill she still hits nearly as good as my T7 Nagato, and she has a brand new lvl 4 (atm.) captain on her. I admit that it will be a nightmare for DD , yet to ballance this off i suggest a fix range for ALL subguns on any tier level. Wich would be like 4km on T3 , 4.5 on T4 and so on, alway's with 0.5 km increases (not counting skills or modifications into this atm.) , so most DD that are new would know in wich range a BB could potentialy be deadly for them. (my nagato has a max of 7.2 km with them, enogh to repell most DD that come to close yet not destroy them untill they launched their torps, and nagato has the second most sub guns of all BB atm. most being the Yamato and they work quiet well yet still not against most T9 and 10 DD). The second suggestion aside from a fixed range for all ships on one tier level would be the dmg output. Obviously there are differences in HE and AP shells for each nation. IJN ofc with the Sanshiki shells (Beehive or Type 3) should have the edge in HE dmg as well as penetration power(those shells where carried by any gun of them) , yet their AP should be somewhat lower in pen power and dmg output. This was only an example of why the dmg should be different from nation to nation on sub guns.

- BB and angeling. Ofc its a little nice mechanic that shells of that magnitude could actualy riccochet off of armor, yet its actualy IMPOSIBLE given the mass is just to big. AP shells should alway's hit and deal dmg. One can , like they did in WOT, say it could not penetrate the armor, thus rendering any dmg useless (exept you hit something like the superstructure (actualy not only the cunning tower is heavily armored WG, the entire structure is) then you should do some dmg regardless of penetrating as there is alway's crew or other systems behind the wall). More shells that hit frontal that actualy do dmg would mean people would try to cross the T of the enemy and broadside them as they would not be near invunerable that way. In fact the front and back of ships are alway's the least protected area's even on Yamato (obviously earlier ships (for IJN up to Nagato, for KM up to Bayern, for USN sadly not so much , they alway's had the all or nothing armor on those ships we have currently ingame, and for RN for anything even the HOOD , only Vanguard and Lion 1/2 would have the all or nothing style, should be exeptions as they have ALL AROUND armor and not just an armored central area(thats actualy the reason nagato is A: slower than other Fast Battleships(more on that later btw.) and B: as heavy as bismarck wile being smaller in size by a good amount)

- BB should regain the extra torpedo HP bar from the CAT. This was simply the BEST feature that was in the CAT test, it was a shame after you took it out for , back then, reballancement. Yet you did never reinsert it in a more refined form. Ofc. the reason for this would be that BB should be less likely to be sunk by fire and bombs, but rather torpedo's. Torps do an ungodly amount of dmg, and having only 1 HP bar for both would mean that a BB that repelled some torps would be crippled by gunfire even from a DD(and HE only ofc. as no AP shell smaller than 12 inch could even hope to get past the painting of a BB). It is drastic and hard to reinvent this bar, yet its something that would greatly add to the gameplay for BB. They have less fear of torps when they know they where only bombarded by shells for the last couple of minutes and thus would actualy do their job, wich is CAPPING POINTS, rather than camping.

 

Now on to the second category of ships wich are CV. Will not be that long as a current Supertest is already running (thx US forum for that info, they put that info on their main forum by accident, and quickly removed it i guess, yet that info came from one of the moderators and i do not belive it was a lie) but 2 points are actualy the big headache points atm.

- CV should have unified squad sizes. IJN and USN used 3 plane squads for fighters, even thou their quanity per CV was different. 3 was the perfect number for manouvers and attacks. In terms of bombers one could stick with 4 DB and 4 TB. Obviously the skill would push both fighters and DB to 4 fighter and 5 DB per squad yet would not OP any CV at all. In fact IJN had the better fighters (and thats proven by historicans and even the USN archives where they even store some of the old zero's that where captured after the first one crashlanded and proved its superiority to ANYTHING the USN had up to 1944/45) than the USN yet i do agree that both should be equal in that term so CV gameplay is not all about : you have USN and i have IJN so i as IJN dont launch anything because you outpower me easily.

- CV should also be customizable. Even thou WG did answer me in their Question and answer round for christmas i still belive that switching the slots should be added ASAP. Even if you dont care about unified squad sizes you should reconsider this at least so USN could use their full DB power to their advantage as well as IJN could use their more accurate and stronger (reballance them too pls, IJN had the best aerial torps of WW2 wich is another proven fact (ask the crew of the Arizona if ya have to WG! and yes i am actualy quiet angry about this sry for that) torps.

 

On to the Cruisers, something wich should be support and not main attack ships.

- Cruiser should have a little nerfed HE alpha dmg. I , for example, can sink BB with the HE alpha dmg alone of my IJN cruisers with no need for fires and torps. This is just plain wrong, even in WOT only a handfull of guns are strong enogh to be usefull for HE, and thats all the SPG guns and ofc. the oversiced tank guns of the KV2 and the ISU 152. Those 2 tanks where designed with that gun in mind to be used as fortress breakers(they even had special shells for concrete fortification breaking). Or even better : make armor stronger against this alpha dmg. I admit that fire should pose a threat (especiel against those large ammo transports for AA guns on ALL BB, and yes even 20 mm gun ammo can detonate quiet well when it gets to hot) but the alpha dmg should be not high enogh to pose a thread. BB shells on the other hand should have a lethal impact against everything save other BB but even they should get some degree of dmg from them. AP should obviously the primary shell type to take on BB . Especiel CA with their 8 inch guns (203 to 210(ijn) mm guns) they can be a threat to some of the lower armored parts of BB such as the front or back, or some parts of the structure (like AA guns and rangefinder, or radar systems(actualy i want cruisers to be as lethal as Takao and Atago where against South Dakota, doing heavy dmg to the structures and killing her means of targeting by knocking out the radar yet having no chanze of penetrating the ship itselfe to cause serious harm).

- Cruisers should lose the AA barage item, as well as the AA barage should be taken out of the game. Most cruisers, despite NO ONE atm. play's CV, still use that instead of hydro. Hydro is one of the best items to counter those smoke DD. I dont want(compared to many i talked to) an nerf for smoke screens, i actualy want cruisers to be the perfect counter against it with the hydro especiel when the DD launches torps from the smoke(radar cant deteckt torps, hydro can). Back to the barage: its just to damn powerfull , thus rendering airplane attacks useless the moment they start. AA in history was effective yes, but no fighter or bomber pilot lost their target and aim despite heavy AA fire. The reasons they missed where that hitting a moving target from above with a bomb is harder than it looks and sounds. Torping too is damn hard if you have to consider waves that could let the torp run a different direction than aimed as well as the targets manovuers and speed.

 

On to DD, the last stuff i would love to get more attention to especiel after the new patch:

- First: DD should lose the AA barage skill again! CV atm. are not only at a disadvantage against DD , but with this skill and the smokescreen ballance, they can render eintire air assaults useless and dead in seconds. There where DD with exeptional well AA armament (Akitzuki, Gering and so on) yet none of them would pose a serious thread to planes that target the ship their escorting. Its more of rendering them useless for further assaults even thou the Type 3 shells could kill a plane instantly with some degree of luck (the spread of the shrapnells is random in that cone it creates , potentialy it could miss entirely (like early headghhog launcher did.. creating an area that would not be hit by them at all)

- DD should also be reballanced historicaly. And there is NO PROVE that you , the russians, did even come close to Shimakaze's speed in WW2. There where plans , i admit that , yet they where not put into action for a reason. And thats not because building tanks. It was just imposible. The only DD ever to exceed Shimakaze in sheer speed was a French one with 45 knots but like Shimakaze, she was unique. Neither her nor SHimakaze could be rebuild duo to the nature of the engine used. It was like the try to hybrid the engine for the Tiger (P) (it had a diesel/electro hybrid motor wich was prone to overheating, thus rendering the tank useless bevor it even saw combat even thou they fixed the problem somewhat for the Ferdinant/elephant TD) it could not be rebuild that easily.

- IJN should have access to long lance the moment the first DD that actualy carried them can be used wich is T5. Yet i admit that giving those 20 km range ones to a T5 DD would be overkill, thus i would say they use the short range, full speed versions of them with longer reload. After hitting T8 i would then put in the real Long lance torp for them to be used (akitzuki had them too btw. albeit only 1 quadro launcher compared to kagerou and her subclasses and ofc. shimakaze). They also should remain the most ranged torps in the game, all esle should actualy cap at 10 km most to show how different the long lance compared to others was. Shure the USN ones where faster yet did never acchieve the range of the long lance.

 

 

Thats quiet everything right now. I hope you actualy read it like you did for the arp event suggestion (thus i take you can read what i did write so i dont make exeptions here in terms of gramatic or stuff like that!) and that some of this will get through to the dev's.

 

Untill then ! GL and have Poi all! Nepu!

 

Kouta

 

PS. Again i am sry about gramatic fails of me, i am not native english speaking plus as long as people understand whats written there i see no reason to actualy change anything about that. I also want to mention that i did not mean to offend anybody with this even thou i hardly critizise WG with this yet i tryed to stay calm for most of it. Now ya can vote and comment ofc. yet the Poll is actualy more important than written words from others. Pls tell others about this so they can vote as well. Only if we, the Comunity, stay united as one, can we hope to change this game to the better.

  • Cool 2

Share this post


Link to post
Share on other sites
Players
5,001 posts
7,787 battles

BB should be like in reality, almost indestructable through gunfire

 

Read no further.
  • Cool 18

Share this post


Link to post
Share on other sites
Players
309 posts
6,030 battles

It´s not like the BBs are already the most overperforming ship class, and you want to buff them even more?

Cruiser NEFR? Isn´t it already bad enough, with them being unable to bounce BB shells? Think of the trash tier CAs like York...

 

You are either high, drunk, or just plain terrible.

 

What this game actually needs is a BB nerf:

 

Decreased rudder shift time - no such crapas dodging 90 percent of torpedoes by turning into them the moment you spot them.

Decreased AA - so that they can´t fend off CV attacks on their own.

 

This would actually give cruisers a role, instead of just being a floating citadel pińata.

 

Also, IJN torps need their detection range reduced, so that you can´t actually spot them from Mars, so that IJN DDs could, you know, actually fulfill the role of torpedoboats. And not get countered off the bat by Vigilance and ridiculous BB rudder shift times.

 

I actually hope WG stays true to their policy of ignoring player suggestions and just ignores your post.

Edited by Tekacko

Share this post


Link to post
Share on other sites
Players
4,154 posts
9,221 battles

You clearly have no idfea what you are writing

 

DDserious threat to planes? Akizuki exceptional AA? Man without AA barrage DD is just a free kill for good cv player , Akizuki has "strongest" AA and t8 CV will eat it for breakfast

 

for those who TL: DR

 

1. Buff BB so they are imune against everything

2. Buff BB HP

3. Buff BB armor

4 Buff BB secondary

 

5. Nerf CA HE because so OP

6. Nerf AA barrage

 

7. Nerf Ru DD speed

8. Nerf DD AA

9. Give japanese long lances to DD starting from tier 5 :trollface:

  • Cool 1

Share this post


Link to post
Share on other sites
Players
1,322 posts
7,981 battles

Defensive AA on a DD is a tool that helps you staying alive, you won't eat entire plane squads woth it if the CV player knows what he's doing.

 

The last thing this game needs is more BB buffs. WG sees the BB overpopulation as problematic, yet DE has been (slightly) nerfed, the next nerf to one counter has already been announced so there's a chance WG will implement these BB buffs after all. :/

Share this post


Link to post
Share on other sites
Players
2,588 posts

And there is NO PROVE that you , the russians, did even come close to Shimakaze's speed in WW2

 

Surely you need to change your sources to factual ones... Shimakaze was fast, but wasn't exceptional in the speed department. Not only Soobrazitelnyy and Leningrad were almost as quick as IJN ship, Tashkent was noticeably quicker.

Blimey, even Italian Romani-class cruisers were faster (not really surprising since they were designed to counter French Mogador and Le-Fantasque classes).

Edited by Skyllon

Share this post


Link to post
Share on other sites
Players
2,735 posts
10,310 battles

You should have stick with your original plan not to make any more topics.

Share this post


Link to post
Share on other sites
[CPC]
[CPC]
Quality Poster
2,545 posts
13,192 battles

 

Surely you need to change your sources to factual ones... Shimakaze was fast, but wasn't exceptional in the speed department. Not only Soobrazitelnyy and Leningrad were almost as quick as IJN ship, Tashkent was noticeably quicker.

Blimey, even Italian Romani-class cruisers were faster (not really surprising since they were designed to counter French Mogador and La-Fantasque classes).

 

It's Le Fantasque !!

 

In France, ships are mostly male, and la fantasque suggest that french ships are of easy virtue, which is intolerable for at least one of them   ...

  • Cool 1

Share this post


Link to post
Share on other sites
Alpha Tester
236 posts
7,379 battles

ok i already see , i admit defeat here. GJ in proving that WG has total controll over the comunity and that most people that WANT changes dont even bother to be in the forum at all. I congratulate you WG for making the people that stupid, and i CONGRATULATE you , the comunity, for being the lousy mob that has emerged with the upcomming of F2P games and modern shooters. Yes i know this is insulting but its the truth. If ya dont wanna hear that truth than your no better than the money greedy staff that made this game and butched the alpha and beta to make money and not deliver us a proper game.

 

GG Wargaming and Comunity, you proved that efforts to actualy make this game feel like a naval game , even thou one could still use arcadiness in it like an HP bar and stuff to improve a slow gameplaypace to something competable, are in vain completly. Yet i have something to ask to ALL of you who downvote this poll AND complaint about stuff in here: STOP being those [edited]that want IMPROVEMENT every post of patches OR events they do! YOU actualy now had your chanze and you WASTED it! Enogh people complaining in a forum poll about stuff can change games! You should already know that especiel the way that you crybaby's actualy made this game as bad as it got till now!

 

See ya maybe in battle, maybe not, keep being intolerant and stuff (its normal for you yet a disgrace for proper gamer out there, and i still, even thou i hardly insult people now and badly critizise WG for their management and programing, count myselfe to those who KNOW what proper dev's are, who KNOW what proper gamers are! Most of you CLEARLY are not!)

 

So again: Goodbye, maybe you will hear from me in chat, but never again on a forum where maybe 5 to 10 % of the total playerbase of WOWS even care about reading. Oh and dont bother spam this because of this post, i will not listen, you had your chanze, i admit that it was in vain to put this up, i will let this open for obvious reasons (and to just piss of WG actualy), maybe someday the people will grow brain again and see that most things they do are just moneymaking [edited]and disgrace those who died in battle, those who fought on exactly those ships that WG threats like trash in this game. Like i said: i admit arcade in this, but not to the degree they have atm. (Hell they improved WOT with better armor management, yet WOWS not? I guess they want a second fail then like WOWP)

Share this post


Link to post
Share on other sites
Players
920 posts
11,177 battles

Okay, let's start from the basics.

Stop addressing every point of yours automatically as "the truth". This signifies only one thing, namely that you did not open this topic to discuss but to gather "fans" for your ideas. You did not, so now you have to deal with this cognitive dissonance. The way you choose is general aggression and the "Everyone is stupid, and I am the only helicopter around here"-mentality. I understand that you are disappointed, but your response is counterproductive. You screamed democracy and started a poll, then took offense when the people said 'nah'.

Just calm down, stop dragging fallen soldiers and whatnot into the argument and start thinking first about your own inconsistencies. I don't think that you have any ill will against the game, but we do have a saying in my country: Even the path to hell is paved by the cobblestones of goodwill. I also would like to see a (more) realistic, yet up-to-date naval-themed game, but one of the nicest point of WoWs is that there is not really an "I automatically won this engagement simply by sitting in a specific class"-issue. I mean, I see that you probably play WoT, so put your hand above your heart and tell me - do you really like artillery that much?

 

I will also suppose that you are an intelligent man, so I really can not get it why did you wrote such things as "BB should be like in reality, almost indestructable through gunfire." They most certainly were not, and even though a fair amount of shells came out as a dud in the engagements, they were more than happy to penetrate all sorts of armour layouts regardless of that. Your premise that talks about armour thickness being not equal to effective armour thickness to a more specific example of a hit, does not confirm your main point of armour being impossible to get through. "A, therefore B" but A has nothing to do with B, even if A is true.

There are more to this and to most of the other points as well, but frankly, I don't think this will turn out to be a reasonable discussion and thus does not worth the effort.

Share this post


Link to post
Share on other sites
Players
309 posts
6,030 battles

I deal the same amount of damage in a Pensacola that you deal in the Zao.

 

Get better at the game before you start making stupid suggestions.

Edited by Tekacko

Share this post


Link to post
Share on other sites
Beta Tester
663 posts
12,465 battles

ok i already see , i admit defeat here. GJ in proving that WG has total controll over the comunity and that most people that WANT changes dont even bother to be in the forum at all. I congratulate you WG for making the people that stupid, and i CONGRATULATE you , the comunity, for being the lousy mob that has emerged with the upcomming of F2P games and modern shooters. Yes i know this is insulting but its the truth. If ya dont wanna hear that truth than your no better than the money greedy staff that made this game and butched the alpha and beta to make money and not deliver us a proper game.

 

GG Wargaming and Comunity, you proved that efforts to actualy make this game feel like a naval game , even thou one could still use arcadiness in it like an HP bar and stuff to improve a slow gameplaypace to something competable, are in vain completly. Yet i have something to ask to ALL of you who downvote this poll AND complaint about stuff in here: STOP being those [edited]that want IMPROVEMENT every post of patches OR events they do! YOU actualy now had your chanze and you WASTED it! Enogh people complaining in a forum poll about stuff can change games! You should already know that especiel the way that you crybaby's actualy made this game as bad as it got till now!

 

See ya maybe in battle, maybe not, keep being intolerant and stuff (its normal for you yet a disgrace for proper gamer out there, and i still, even thou i hardly insult people now and badly critizise WG for their management and programing, count myselfe to those who KNOW what proper dev's are, who KNOW what proper gamers are! Most of you CLEARLY are not!)

 

So again: Goodbye, maybe you will hear from me in chat, but never again on a forum where maybe 5 to 10 % of the total playerbase of WOWS even care about reading. Oh and dont bother spam this because of this post, i will not listen, you had your chanze, i admit that it was in vain to put this up, i will let this open for obvious reasons (and to just piss of WG actualy), maybe someday the people will grow brain again and see that most things they do are just moneymaking [edited]and disgrace those who died in battle, those who fought on exactly those ships that WG threats like trash in this game. Like i said: i admit arcade in this, but not to the degree they have atm. (Hell they improved WOT with better armor management, yet WOWS not? I guess they want a second fail then like WOWP)

 

​You put up your suggestions and asked me to vote. So i voted and you didn't like my vote. Then you hurl this rant of abuse at us and we are the intolerant ones?

Share this post


Link to post
Share on other sites
[PMI]
Players
2,564 posts
9,352 battles

 

So again: Goodbye, maybe you will hear from me in chat, but never again on a forum where maybe 5 to 10 % of the total playerbase of WOWS even care about reading. Oh and dont bother spam this because of this post, i will not listen, you had your chanze, i admit that it was in vain to put this up, i will let this open for obvious reasons (and to just piss of WG actualy), maybe someday the people will grow brain again and see that most things they do are just moneymaking [edited]and disgrace those who died in battle, those who fought on exactly those ships that WG threats like trash in this game. Like i said: i admit arcade in this, but not to the degree they have atm. (Hell they improved WOT with better armor management, yet WOWS not? I guess they want a second fail then like WOWP)

 

 

Please do own up tho, many say but few really stop moaning...

Share this post


Link to post
Share on other sites
Beta Tester
675 posts
1,928 battles

This has to be some of the most stupid crap ive ever read.

 

What WG needs to do is go back to CBT kind of balance(armor, guns, pens etc), and just add and mould new ships(added since cbt) into it. And remove radar, because in that kind of balance, radar is extremely negative thing to add to the game, as opposed to being just very negative as it is now.

 

Other than quality of life stuff like UI, inventory and stuff like that, game is much worse in every regard than it was in CBT. Once you click battle and get in, its much much worse experience than it was in CBT(Barely anyone other than BBs even fought at 15km, it was more like 10km, often less too, no one except DDs and Des Moines used to fire HE, torpedoes and DDs were strong and punished bads, but werent an issue because CAs used to be closer and screened for torps and challenged DDs because they werent so scared of BBs due to angling that actually promoted getting closer, because plunging shells were the only ones that could pen and citadel from front and when angled, camping at one spot and moving in and out behind an island was considered laughable and still it was CV>BB>CA>DD in performance, but overall much more enjoyable(for everyone), balanced and skill was rewarded more(due to need to aim with AP and position well and angle towards all possible sides etc) as opposed to HE spam into fires from long range that even bads can do easily), so it should be a no brainer to change it back.

 

It would solve camping, HE spam, most damage by non BBs wouldnt come from fires only, games wouldnt be static and long range, torpedoes and DDs can be buffed back and wouldnt be an issue making for a better DD gameplay too. Games would much more rarely end up with one team getting to 0 because no one wanted to even cap etc.

 

Only thing that should strive to be realistic are ship models, rest should aim for fun and positive gameplay, as this is a game after all, and arcade one at that. Like in WoT, made up tank like fv215b is probably the only fun heavy tank in game(and not OP or anything, so no reason to complain), yet people want it gone because it wasnt real. So damn silly. If need be, they should add made up lines and what not, just to add something fun with positive effect on gameplay... unlike minotaur and such that are just terrible, boring and have shitty gameplay. Better to not add real ships at all if they end up making game even worse and dont add anything good to it. Make stuff up as much as needed, if real ships wouldnt be able to improve the game.

 

Chance of it happening? 0% :) Its WG after all.

Share this post


Link to post
Share on other sites
Players
213 posts
7,882 battles

Yey! It is a daily dose of BB are totally not OP, please buff me everything and, nerf anything that has a chance against me. (Especially carriers, because this is arcade, we shouldn't be too realistic)

Also:

Comparing modern composite tank armor and WW2 steel plates. :fishpalm:

Meanwhile according to warships today Bisco had more battles last week than all nonprem T8 DD put together.

Yep, totally needs buffs

Edited by darkwingfighter

Share this post


Link to post
Share on other sites
Beta Tester
1,266 posts
4,216 battles

@OP

 

As an alpha tester you should be aware that no developers read this forum. If you want your feedback to reach them you need to post on the russian forums.

Share this post


Link to post
Share on other sites
[THESO]
Beta Tester, Players, In AlfaTesters
5,868 posts

ok i already see , i admit defeat here. GJ in proving that WG has total controll over the comunity and that most people that WANT changes dont even bother to be in the forum at all. I congratulate you WG for making the people that stupid, and i CONGRATULATE you , the comunity, for being the lousy mob that has emerged with the upcomming of F2P games and modern shooters. Yes i know this is insulting but its the truth. If ya dont wanna hear that truth than your no better than the money greedy staff that made this game and butched the alpha and beta to make money and not deliver us a proper game.

 

GG Wargaming and Comunity, you proved that efforts to actualy make this game feel like a naval game , even thou one could still use arcadiness in it like an HP bar and stuff to improve a slow gameplaypace to something competable, are in vain completly. Yet i have something to ask to ALL of you who downvote this poll AND complaint about stuff in here: STOP being those [edited]that want IMPROVEMENT every post of patches OR events they do! YOU actualy now had your chanze and you WASTED it! Enogh people complaining in a forum poll about stuff can change games! You should already know that especiel the way that you crybaby's actualy made this game as bad as it got till now!

 

See ya maybe in battle, maybe not, keep being intolerant and stuff (its normal for you yet a disgrace for proper gamer out there, and i still, even thou i hardly insult people now and badly critizise WG for their management and programing, count myselfe to those who KNOW what proper dev's are, who KNOW what proper gamers are! Most of you CLEARLY are not!)

 

So again: Goodbye, maybe you will hear from me in chat, but never again on a forum where maybe 5 to 10 % of the total playerbase of WOWS even care about reading. Oh and dont bother spam this because of this post, i will not listen, you had your chanze, i admit that it was in vain to put this up, i will let this open for obvious reasons (and to just piss of WG actualy), maybe someday the people will grow brain again and see that most things they do are just moneymaking [edited]and disgrace those who died in battle, those who fought on exactly those ships that WG threats like trash in this game. Like i said: i admit arcade in this, but not to the degree they have atm. (Hell they improved WOT with better armor management, yet WOWS not? I guess they want a second fail then like WOWP)

 

My....aren't you a special snowflake. WG doesn't have control over the community, they just ignore us (although in your case this is a good thing).

*Money greedy staff*, oh I'm sorry I thought they make games in their spare time and that they grow money in their garden.

 

To me it doesn't look like you've admitted defeat here, you're just butthurt because you wanted to make the game unplayable and we rejected your idea. It seems to me like you're the crybaby here. I'm baffled as to how you could even think that annyone would accept your proposal to make the already strong class indestructible.

 

p.s.: It's not like you have an ability to close the thread so it's not you leaving it open. It's wg

Share this post


Link to post
Share on other sites
[D_R_M]
Players
911 posts
18,566 battles

The OP suggestions were so extremly bad that even the people that usually just comment another persons profile actually comment what the OP wrote instead :)

 

Share this post


Link to post
Share on other sites
[SICK]
Weekend Tester
5,151 posts
11,809 battles

The OP suggestions were so extremly bad that even the people that usually just comment another persons profile actually comment what the OP wrote instead :)

 

Because in this case, it's actually an "informed" post. I use the term loosely.

 

Not only does he have a good amount of matches, and that with all the types of ships, but he's also an average player in terms of WR.

His stats don't matter because he's a completely statistically average player. His post is not counterweighed by an obvious preference in ship class or an obvious lack of understanding of the game.

 

 

His opinion is valid and informed.

It's completely wrong and awful, but it's informed.

 

To make a comparison, had he had 500 battles, all in BBs with 40% WR, no one would have even bothered, because it had been like a child's temper tantrum.

But this is like a fully functionning adult telling you that the sky is green.

You don't justify dismissing his opinion because he's a child and doesn't know any better, you just dig into it and explain just about blatantly wrong he is.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×