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SuperYamatoClassShip

Fires needs a heavy nerf

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4 posts
5,669 battles

War Gaming, you must balance this game... a cruiser shouldnt be able to win in a battle against a Battleship just by setting him on fire constantly.. This game is a great game, but it needs a bit more realism to get more balance. Battleships were built to be the pinnacle of all ships and were built to be immune to any other ship but another Battleship, aka it should shrug off a cruisers HE and AP. Cruisers should avoid contact with Battleships, why? because as it is now its game breakingly bad. First of all, steel dont burn, second of all, nothing vital that was flammable could be reached by HE, even if it was what you call "IFHE", so fires should do [edited]all, maybe like 10HP every 20 seconds, not as it is now, several hundred hp per 10 seconds.

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WoWs Wiki Team
12,258 posts
9,799 battles

Where is my BBabies Bingo when I need it..

 

You're afraid of fire? Well, learn to correctly us your consumables and aim and the cruiser won't be a problem anymore.

 

That was the tip of the day. :hiding:

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[SCRUB]
Beta Tester
1,245 posts

1 - No

2 - Forum search function

3 - NO!

4 - boohooo, I wasn't able to oneshot the nasty cruiser that was shooting at me for 5 minutes straight.

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Players
5,828 posts

to be immune to any other ship but another Battleship

 

I stopped reading there. Im just gonna ignore your thread completely because its a total nonsense.

You are an below-average Yamato player. Surprisingly there are LOADS of great Yamato player, who do extremely well in it and do not come here crying for a nerf.

 

So instead of coming here crying to get a nerf on fire, perhaps you should change your gameplay, because obviously there appears to be something wrong with it.

 

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Alpha Tester
19,378 posts
6,105 battles

War Gaming, you must balance this game... a cruiser shouldnt be able to win in a battle against a Battleship just by setting him on fire constantly.. This game is a great game, but it needs a bit more realism to get more balance. Battleships were built to be the pinnacle of all ships and were built to be immune to any other ship but another Battleship, aka it should shrug off a cruisers HE and AP. Cruisers should avoid contact with Battleships, why? because as it is now its game breakingly bad. First of all, steel dont burn, second of all, nothing vital that was flammable could be reached by HE, even if it was what you call "IFHE", so fires should do [edited]all, maybe like 10HP every 20 seconds, not as it is now, several hundred hp per 10 seconds.

 

BB's need a big big buff... to their captain's brain :popcorn:
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[CZWSM]
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483 posts
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War Gaming, you must balance this game... a cruiser shouldnt be able to win in a battle against a Battleship just by setting him on fire constantly.. This game is a great game, but it needs a bit more realism to get more balance. Battleships were built to be the pinnacle of all ships and were built to be immune to any other ship but another Battleship, aka it should shrug off a cruisers HE and AP. Cruisers should avoid contact with Battleships, why? because as it is now its game breakingly bad. First of all, steel dont burn, second of all, nothing vital that was flammable could be reached by HE, even if it was what you call "IFHE", so fires should do [edited]all, maybe like 10HP every 20 seconds, not as it is now, several hundred hp per 10 seconds.

 

In the reality, these huge steel [edited] showed practically no function in WWII battles, they were consumed by CVs, DDs and another ships... From that reason, construction of these extremely expensive toys for admirals and politicians good only for navy parade in harbors with flags and brass music was stooped soon after war.  And another thing, you CAN NOT want reality from arcade game, where I often meet with 5 BBs, 4 CA and 3 DDs in one battle - true historic ratio was maybe 1 BB to 10 CA and 30 DDs :).
Edited by RogDodgeUK
This post has been edited by a member of the Moderation Team, due to forum rules violation. RogDodgeUK

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Players
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Game need more realism:

 

1. BB accuracy around 5% at most

2. Cariers will rule everything

3. BB denied any fight in 4 out of 5 games . Forced to sit back outside gun range and wait for the outcome of the battle

4. Japanese long lances detected like 300m from your ship not leaving any chance to avoid

 

You really want realism ? :medal:

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[-SBG-]
Players
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War Gaming, you must balance this game... a cruiser shouldnt be able to win in a battle against a Battleship just by setting him on fire constantly.. This game is a great game, but it needs a bit more realism to get more balance. Battleships were built to be the pinnacle of all ships and were built to be immune to any other ship but another Battleship, aka it should shrug off a cruisers HE and AP. Cruisers should avoid contact with Battleships, why? because as it is now its game breakingly bad. First of all, steel dont burn, second of all, nothing vital that was flammable could be reached by HE, even if it was what you call "IFHE", so fires should do [edited]all, maybe like 10HP every 20 seconds, not as it is now, several hundred hp per 10 seconds.

 

Battleships are the pinnacle of all gun based ships in the game. But they are not a "I Win" button. If you play bad, you lose. Stop playing bad and you will obliterate cruisers left and right.

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[KOKOS]
[KOKOS]
Beta Tester, Players
3,418 posts
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War Gaming, you must balance this game... a cruiser shouldnt be able to win in a battle against a Battleship just by setting him on fire constantly.. This game is a great game, but it needs a bit more realism to get more balance. Battleships were built to be the pinnacle of all ships and were built to be immune to any other ship but another Battleship, aka it should shrug off a cruisers HE and AP. Cruisers should avoid contact with Battleships, why? because as it is now its game breakingly bad. First of all, steel dont burn, second of all, nothing vital that was flammable could be reached by HE, even if it was what you call "IFHE", so fires should do [edited]all, maybe like 10HP every 20 seconds, not as it is now, several hundred hp per 10 seconds.

 

rofl_example_image.png?1468040492

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[SPUDS]
Beta Tester
4,052 posts
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The worst bit... I think this individual is serious. And that leaves me worrying for the future. No consideration for game balance at all, just pure shortsighted "ME WANTS!"

 

Now imagine same person having some sort of important job or social position... It's honestly scary.

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WoWs Wiki Team
12,258 posts
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I got you.

 

 V6YQ0pQ.jpg

 

Thanks! :medal:

 

BB's need a big big buff... to their captain's brain :popcorn:

 

Well, this buff should apply to every ship if you want my opinion. :rolleyes:

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Alpha Tester
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Well, this buff should apply to every ship if you want my opinion. :rolleyes:

 

Ofc. but where is the pun is stating that :hiding:

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Players
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War Gaming, you must balance this game... a cruiser shouldnt be able to win in a battle against a Battleship just by setting him on fire constantly.

Yes, it should stand a chance. This is a game, we're long past CBT, rock-paper-scissors mechanic was gutted and since then the most fair thing is that every class can do - mostly - at least something against each other. Noone should feel helpless. You still have the upper hand under "equal" circumstances.

 

First of all, steel dont burn, second of all, nothing vital that was flammable could be reached by HE, even if it was what you call "IFHE",

Sure.

 

However, I'm fine with your proposal. In return, I'll only ask for just a small thing. When someone attacks your glorious battleship with a CV, only after a handful of torpedos your ship should tilt more than five degrees, rendering your ammunition elevators useless and thereby disabling your reloads, meanwhile in the process you should not be able to shoot down more than 3-5% of the guy's planes.

Do we have a deal?

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[THESO]
Beta Tester, Players, In AlfaTesters
5,868 posts

 

BB's need a big big buff... to their captain's brain :popcorn:

 

Now now, don't cram us all together with this fool....

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[TTTX]
Players
1,952 posts
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First of all, steel dont burn

 

HE shells cant melt steel BBs!!!
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Players
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Fires needs a heavy nerf

 

with that title everything is TL;DR

 

either clueless noob or bad troll......

either way dont visit the forums again please.

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[ESN]
[ESN]
Beta Tester
311 posts
8,960 battles

He has a point though. BBs should win from cruisers. And in order to support his wish, I say do it, but limit BBs to 1 per match, 3 cruisers and the rest DDs (okay, maybe 2 CVs allowed as well.)

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[WGB]
Community Contributor
2,171 posts
30,925 battles

I played against you this morning, I told my Zao "Stop picking on that guy" she said "But Father, look at this guy, he's sailing backwards, he's begging me to spam HE all over his beautiful ship" I had no control, Sorry :/

Truth be known, 5-10k of the damage is just the HE shells hitting you each time.

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Players
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20,477 battles

Yea fires are so OP that is why you have 36% WR and 16k avg dmg in atago.

Edited by dusan1001

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