SuperYamatoClassShip Players 4 posts 5,669 battles Report post #1 Posted February 26, 2017 War Gaming, you must balance this game... a cruiser shouldnt be able to win in a battle against a Battleship just by setting him on fire constantly.. This game is a great game, but it needs a bit more realism to get more balance. Battleships were built to be the pinnacle of all ships and were built to be immune to any other ship but another Battleship, aka it should shrug off a cruisers HE and AP. Cruisers should avoid contact with Battleships, why? because as it is now its game breakingly bad. First of all, steel dont burn, second of all, nothing vital that was flammable could be reached by HE, even if it was what you call "IFHE", so fires should do [edited]all, maybe like 10HP every 20 seconds, not as it is now, several hundred hp per 10 seconds. 5 Share this post Link to post Share on other sites
[TTTX] Tyrendian89 [TTTX] Players 4,608 posts 8,139 battles Report post #2 Posted February 26, 2017 bonus points for hilarious user name in this context! otherwise, 20 Share this post Link to post Share on other sites
[CHATS] Webley_Mark WoWs Wiki Team 12,258 posts 9,799 battles Report post #3 Posted February 26, 2017 Where is my BBabies Bingo when I need it.. You're afraid of fire? Well, learn to correctly us your consumables and aim and the cruiser won't be a problem anymore. That was the tip of the day. 2 Share this post Link to post Share on other sites
[SCRUB] Loran_Battle Beta Tester 1,245 posts Report post #4 Posted February 26, 2017 1 - No 2 - Forum search function 3 - NO! 4 - boohooo, I wasn't able to oneshot the nasty cruiser that was shooting at me for 5 minutes straight. 5 Share this post Link to post Share on other sites
RenamedUser_92906789 Players 5,828 posts Report post #5 Posted February 26, 2017 to be immune to any other ship but another Battleship I stopped reading there. Im just gonna ignore your thread completely because its a total nonsense. You are an below-average Yamato player. Surprisingly there are LOADS of great Yamato player, who do extremely well in it and do not come here crying for a nerf. So instead of coming here crying to get a nerf on fire, perhaps you should change your gameplay, because obviously there appears to be something wrong with it. 2 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #6 Posted February 26, 2017 War Gaming, you must balance this game... a cruiser shouldnt be able to win in a battle against a Battleship just by setting him on fire constantly.. This game is a great game, but it needs a bit more realism to get more balance. Battleships were built to be the pinnacle of all ships and were built to be immune to any other ship but another Battleship, aka it should shrug off a cruisers HE and AP. Cruisers should avoid contact with Battleships, why? because as it is now its game breakingly bad. First of all, steel dont burn, second of all, nothing vital that was flammable could be reached by HE, even if it was what you call "IFHE", so fires should do [edited]all, maybe like 10HP every 20 seconds, not as it is now, several hundred hp per 10 seconds. BB's need a big big buff... to their captain's brain 5 Share this post Link to post Share on other sites
[CZWSM] Max_Kammerer Players 483 posts 26,012 battles Report post #7 Posted February 26, 2017 (edited) War Gaming, you must balance this game... a cruiser shouldnt be able to win in a battle against a Battleship just by setting him on fire constantly.. This game is a great game, but it needs a bit more realism to get more balance. Battleships were built to be the pinnacle of all ships and were built to be immune to any other ship but another Battleship, aka it should shrug off a cruisers HE and AP. Cruisers should avoid contact with Battleships, why? because as it is now its game breakingly bad. First of all, steel dont burn, second of all, nothing vital that was flammable could be reached by HE, even if it was what you call "IFHE", so fires should do [edited]all, maybe like 10HP every 20 seconds, not as it is now, several hundred hp per 10 seconds. In the reality, these huge steel [edited] showed practically no function in WWII battles, they were consumed by CVs, DDs and another ships... From that reason, construction of these extremely expensive toys for admirals and politicians good only for navy parade in harbors with flags and brass music was stooped soon after war. And another thing, you CAN NOT want reality from arcade game, where I often meet with 5 BBs, 4 CA and 3 DDs in one battle - true historic ratio was maybe 1 BB to 10 CA and 30 DDs . Edited March 2, 2017 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation. RogDodgeUK Share this post Link to post Share on other sites
KaraMon Players 4,154 posts 9,221 battles Report post #8 Posted February 26, 2017 Game need more realism: 1. BB accuracy around 5% at most 2. Cariers will rule everything 3. BB denied any fight in 4 out of 5 games . Forced to sit back outside gun range and wait for the outcome of the battle 4. Japanese long lances detected like 300m from your ship not leaving any chance to avoid You really want realism ? 7 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,177 battles Report post #9 Posted February 26, 2017 War Gaming, you must balance this game... a cruiser shouldnt be able to win in a battle against a Battleship just by setting him on fire constantly.. This game is a great game, but it needs a bit more realism to get more balance. Battleships were built to be the pinnacle of all ships and were built to be immune to any other ship but another Battleship, aka it should shrug off a cruisers HE and AP. Cruisers should avoid contact with Battleships, why? because as it is now its game breakingly bad. First of all, steel dont burn, second of all, nothing vital that was flammable could be reached by HE, even if it was what you call "IFHE", so fires should do [edited]all, maybe like 10HP every 20 seconds, not as it is now, several hundred hp per 10 seconds. Battleships are the pinnacle of all gun based ships in the game. But they are not a "I Win" button. If you play bad, you lose. Stop playing bad and you will obliterate cruisers left and right. Share this post Link to post Share on other sites
[KOKOS] MaxxyNL [KOKOS] Beta Tester, Players 3,418 posts 11,878 battles Report post #10 Posted February 26, 2017 War Gaming, you must balance this game... a cruiser shouldnt be able to win in a battle against a Battleship just by setting him on fire constantly.. This game is a great game, but it needs a bit more realism to get more balance. Battleships were built to be the pinnacle of all ships and were built to be immune to any other ship but another Battleship, aka it should shrug off a cruisers HE and AP. Cruisers should avoid contact with Battleships, why? because as it is now its game breakingly bad. First of all, steel dont burn, second of all, nothing vital that was flammable could be reached by HE, even if it was what you call "IFHE", so fires should do [edited]all, maybe like 10HP every 20 seconds, not as it is now, several hundred hp per 10 seconds. Share this post Link to post Share on other sites
[BLOBS] StuntMan0369 Beta Tester 923 posts 4,848 battles Report post #11 Posted February 26, 2017 Where is my BBabies Bingo when I need it.. I got you. 3 Share this post Link to post Share on other sites
[SICK] Exocet6951 Weekend Tester 5,151 posts 11,809 battles Report post #12 Posted February 26, 2017 47% WR in 1850 battles 89% battles with BBs Unsurprised. Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #13 Posted February 26, 2017 The worst bit... I think this individual is serious. And that leaves me worrying for the future. No consideration for game balance at all, just pure shortsighted "ME WANTS!" Now imagine same person having some sort of important job or social position... It's honestly scary. 7 Share this post Link to post Share on other sites
[CHATS] Webley_Mark WoWs Wiki Team 12,258 posts 9,799 battles Report post #14 Posted February 26, 2017 I got you. Thanks! BB's need a big big buff... to their captain's brain Well, this buff should apply to every ship if you want my opinion. Share this post Link to post Share on other sites
[CR33D] Runner357 Players 542 posts 18,076 battles Report post #15 Posted February 26, 2017 (edited) Oh! The guy who reported me 6 times for setting 16 fires on you in my Zao Nice to meet you again, sir! Edited February 26, 2017 by Runner357 28 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #16 Posted February 26, 2017 Well, this buff should apply to every ship if you want my opinion. Ofc. but where is the pun is stating that Share this post Link to post Share on other sites
[MPT] AkosJaccik Players 920 posts 11,177 battles Report post #17 Posted February 26, 2017 War Gaming, you must balance this game... a cruiser shouldnt be able to win in a battle against a Battleship just by setting him on fire constantly. Yes, it should stand a chance. This is a game, we're long past CBT, rock-paper-scissors mechanic was gutted and since then the most fair thing is that every class can do - mostly - at least something against each other. Noone should feel helpless. You still have the upper hand under "equal" circumstances. First of all, steel dont burn, second of all, nothing vital that was flammable could be reached by HE, even if it was what you call "IFHE", Sure. However, I'm fine with your proposal. In return, I'll only ask for just a small thing. When someone attacks your glorious battleship with a CV, only after a handful of torpedos your ship should tilt more than five degrees, rendering your ammunition elevators useless and thereby disabling your reloads, meanwhile in the process you should not be able to shoot down more than 3-5% of the guy's planes. Do we have a deal? Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #18 Posted February 26, 2017 L2DCP & git gud. I let my BBs deliberately burn to farm Fireproof medals. 2 Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #19 Posted February 26, 2017 BB's need a big big buff... to their captain's brain Now now, don't cram us all together with this fool.... Share this post Link to post Share on other sites
[TTTX] Mayv Players 1,952 posts 7,021 battles Report post #20 Posted February 26, 2017 First of all, steel dont burn HE shells cant melt steel BBs!!! 2 Share this post Link to post Share on other sites
[SLOTH] txtspeak Players 3,041 posts 5,653 battles Report post #21 Posted February 26, 2017 HE shells cant melt steel BBs!!! 2 Share this post Link to post Share on other sites
[NWP] Gojuadorai Players 2,832 posts 21,712 battles Report post #22 Posted February 26, 2017 Fires needs a heavy nerf with that title everything is TL;DR either clueless noob or bad troll...... either way dont visit the forums again please. Share this post Link to post Share on other sites
[ESN] Damanta [ESN] Beta Tester 311 posts 8,960 battles Report post #23 Posted February 26, 2017 He has a point though. BBs should win from cruisers. And in order to support his wish, I say do it, but limit BBs to 1 per match, 3 cruisers and the rest DDs (okay, maybe 2 CVs allowed as well.) 2 Share this post Link to post Share on other sites
[WGB] iJoby Community Contributor 2,171 posts 30,925 battles Report post #24 Posted February 26, 2017 I played against you this morning, I told my Zao "Stop picking on that guy" she said "But Father, look at this guy, he's sailing backwards, he's begging me to spam HE all over his beautiful ship" I had no control, Sorry :/ Truth be known, 5-10k of the damage is just the HE shells hitting you each time. Share this post Link to post Share on other sites
dusan1001 Players 75 posts 20,477 battles Report post #25 Posted February 26, 2017 (edited) Yea fires are so OP that is why you have 36% WR and 16k avg dmg in atago. Edited February 26, 2017 by dusan1001 Share this post Link to post Share on other sites