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xxNihilanxx

Are cyclones too prevalent?

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This is not a thread to discuss whether cyclones should or shouldn't be in the game, I know some like them and some don't, but rather to ask if the frequency of seeing them in matches should be toned down a bit.

 

When they were first introduced they were quite rare, which to my mind they should be as no Admiral worth his salt would knowingly put his fleet to sea with a huge storm forecast. OK they might get caught out by a change in the weather but these occasions would be few and far between. These days I am encountering several cyclones each playing session and, personally, I feel this is far too often. Yesterday I encountered three cyclones in the space of four matches.

 

So, what do you guys think, do cyclones appear in game too frequently?

Edited by xxNihilanxx

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Since I never actually think it through when the cyclones do arrive, I guess I'm fine with it. Never thought about them being more frequent now, but maybe they are?

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Well to me happens it now and then. In order to answer your question we must know the chance of cyclones apperaing on various maps and tiers.


 

Let us presume that we want 25% chance it will inevitably happen some days that you have the 3 games in 4. It is statistically nothing to be concerned with. If the chance is only 5% it can go 100 games for some people.


 

Personally I do not se them as a major problem, but say that I at least do not want more of them.  What do you OP Thinks is a reasonable frequency?


 

Besides one could think of some intermediate weathertype which would be limiting vision to say 15 km or so the whole game. You wont be ambushed by a DD but you can not camp at far distance. Tier 8-10 or so.

There is room for toying with the weather to be sure.

Edited by Gnirf

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I haven't noticed them being to frequent.  Do we have any verified statistical analysis of the frequency of such?

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One in twenty matches there might be one, so hardly prevalent really. 

 

And they are hardly cyclones. Just a bit of rain. The sea becomes no rougher, nor are there gales blowing you all over the map. No danger to shipping at all.

 

I think what the OP is getting at is that he dislikes the sudden lack of visibility. Ok, that would be a issue if you just want to sail about in BBs blasting away from halfway across the map. Thankfully we don't all want that. For me the reduction in visibility means one of two things. 

1. I can escape from a very bad situation. This happens to me a lot. I overextend myself.

2. I have to hunt down the vessel that just vanished. Quite enjoyable really.

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Since I never actually think it through when the cyclones do arrive, I guess I'm fine with it. Never thought about them being more frequent now, but maybe they are?

 

Initially, iirc, they only occured on one map but I forget which it was. Obviously, now they have added them to more maps they have more chance to appear more frequently.

 

Well to me happens it now and then. In order to answer your question we must now the chance of cyclones apperaing on various maps and tiers.

 

 

Let us presume that we want 25% chance it will inevitably happen some days that you have the 3 games in 4. It is statistically nothing to be concerned with. If the chance is only 5% it can go 100 games for some people.

 

 

Personally I do not see them as a major problem, but say that I at least do not want more of them.  What do you OP Thinks is a reasonable frequency?

 

 

Besides one could think of some intermediate weathertype which would be limiting vision to say 15 km or so the whole game. You wont be ambushed by a DD but you can not camp at far distance. Tier 8-10 or so.

There is room for toying with the weather to be sure.

 

Personally, I think they should be very rare, with maybe no more than a 5% chance to appear. With regard to naval combat these are freak events and should be represented as such.

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One in twenty matches there might be one, so hardly prevalent really. 

 

And they are hardly cyclones. Just a bit of rain. The sea becomes no rougher, nor are there gales blowing you all over the map. No danger to shipping at all.

 

I think what the OP is getting at is that he dislikes the sudden lack of visibility. Ok, that would be a issue if you just want to sail about in BBs blasting away from halfway across the map. Thankfully we don't all want that. For me the reduction in visibility means one of two things. 

1. I can escape from a very bad situation. This happens to me a lot. I overextend myself.

2. I have to hunt down the vessel that just vanished. Quite enjoyable really.

 

This isn't really the issue at all, to be honest, I have only recently begun to play BBs with the Scharnhorst being my most-played BB. This is hardly a "blasting from halfway across the map" kind of ship. I actually think cyclones inhibit the actions of all classes equally.

 

Also, it is probably better to learn not to over-extend than to rely on cyclones to get you out of the crap.

 

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Initially, iirc, they only occured on one map but I forget which it was. Obviously, now they have added them to more maps they have more chance to appear more frequently.

 

 

Personally, I think they should be very rare, with maybe no more than a 5% chance to appear. With regard to naval combat these are freak events and should be represented as such.

 

Well to fair it is a game and if it is a feature that requires different approach it should not be to frequent but not as seldom that you and your fellow players are completely new or unfamiliar with it. It is a fine balance.

This game has nothing with reality to do so to make interesting scenarios unlikely just for that case is no reason.

The Ocean Map which are the best map realitywise has a lot of whiners made disappear. When I started to play this map was common in midtier. I miss it.

Edited by Gnirf

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Too many good games ruined by Cyclone.

 

Just becomes a cluster f in the middle of the map, forces cruisers into insta death range of bbs.

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They are alot less prevalent than they used to be and they offer something different, 

Also remember Jutland was fought in very poor visibility, as was Denmark straight, Surigao Strait and the Savo Island battles were fought at night so occasionally fighting in FA visibility adds some realism to the game 

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How about one third of the cyclones reducing visibility down to 12 kms and one third down to 16 kms? Instead of these 8 km cyclones all the time.

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How about one third of the cyclones reducing visibility down to 12 kms and one third down to 16 kms? Instead of these 8 km cyclones all the time.

 

How about it goes the opposite way?

 

Let's have ships blown off course to make those tricksy shots a bit tricksier.

 

Random sinkings from 100ft waves. Or waves damaging steering.

 

Oh I forgot . . . nobody wants things harder.

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Subjectivly they are too frequent on high tir but it really comes down what maps you get sometimes you get the same 3 times out of 5 If thats a typhoon map it can srew your perception how frequent they really are.

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I don't think they're too frequent overall but they always seem to hit me at the worst possible times, like when I'm trying to chill out in a long-range invisifire spammer or when I'm in a CV...

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I don't think they're too frequent overall but they always seem to hit me at the worst possible times, like when I'm trying to chill out in a long-range invisifire spammer or when I'm in a CV...

 

I agree. I think the big losers in a cyclone are people in cruisers that do not have torpedoes (or really short-range ones such as the Soviet ones).

 

A Cruiser WITH torpedoes can always do a charge at the enemy and fire his torpedoes -  he has a big alpha-strike threat.

A Cruiser WITHOUT torps though has a big problem.  The odds are against him in a cyclone. You can only stumble on three types of ships (CVs being in the rear areas of the battle)

- A DD will spot you first and can fire torps from stealth/withdraw safely.

- A battleship has you right where he wants you. i.e.  Overmatched and with secondaries to add to the pummeling that his big guns will give you.

- A cruiser MAY give you an even fight, but even then you may be overmatched (You meet a top tier cruiser, when you are in a bottom tier cruiser)

 

Yesterday I encountered a cyclone in a fierce battle where each side had less than half it ships left. I moved to escort a friendly BB, when two enemy BBs appeared. They completely ignored the friendly BB and focussed me of course. :)

 

...and they wonder why the percentage of people playing BBs is so high..........  :trollface:

 

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Well WG knows that crapweather simulator is game & balance breakingly bad that is why they let us not enjoy this fun & engaging mechanic in ranked battles. They spent time on it and since it is standard WG policy never to admit failure or mistakes they can't remove it. I am still amazed they admitted that Bastion mode was a complete load of crap and deleted it. But even in that announcement they weren't able to admit they had *edit*

 

 

 


This post has been edited by the moderation team due to: vulgarism

Edited by Daroo2017
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I agree. I think the big losers in a cyclone are people in cruisers that do not have torpedoes (or really short-range ones such as the Soviet ones).

 

A Cruiser WITH torpedoes can always do a charge at the enemy and fire his torpedoes -  he has a big alpha-strike threat.

A Cruiser WITHOUT torps though has a big problem.  The odds are against him in a cyclone. You can only stumble on three types of ships (CVs being in the rear areas of the battle)

- A DD will spot you first and can fire torps from stealth/withdraw safely.

- A battleship has you right where he wants you. i.e.  Overmatched and with secondaries to add to the pummeling that his big guns will give you.

- A cruiser MAY give you an even fight, but even then you may be overmatched (You meet a top tier cruiser, when you are in a bottom tier cruiser)

 

Yesterday I encountered a cyclone in a fierce battle where each side had less than half it ships left. I moved to escort a friendly BB, when two enemy BBs appeared. They completely ignored the friendly BB and focussed me of course. :)

 

...and they wonder why the percentage of people playing BBs is so high..........  :trollface:

 

 

A cruiser with high agility and good AP can work in that situation. I love cyclones in US cruisers, especially if I run across another cruiser or a DD (instant radar death circle). Even BBs you can manage with a bit of luck, you can run circles around the turret traverse on some. But the other day I was in Chapaev, that thing needs about the vision radius in a cyclone just to turn :unsure:

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Too many good games ruined by Cyclone.

 

Just becomes a cluster f in the middle of the map, forces cruisers into insta death range of bbs.

 

​Not to mention you usually have to sail through nothing but rain for five minutes (fun & engaging mechanics) before you actually arrive at said clusterfock.

I hate cyclones, the game's meta is best/most fun at ranges 8-15km and that's exactly the area that disappears. It's especially bad for second-line support ships.

I really wouldn't mind if they moved the view range within cyclones up to 10-12km.

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I get cyclones every other game. Get it more often on higher tiers than lower though. Don't like it. It's just more random crap that should not be in the game. Like "HEY, you guys are winning. Lets change that". Same goes for detonations. 

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They're pretty rare in the mid tiers. Like 1 in 20 or 25 games. They only appear on certain maps, and not every time.

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A cruiser with high agility and good AP can work in that situation. I love cyclones in US cruisers, especially if I run across another cruiser or a DD (instant radar death circle). Even BBs you can manage with a bit of luck, you can run circles around the turret traverse on some. But the other day I was in Chapaev, that thing needs about the vision radius in a cyclone just to turn :unsure:

 

​Cruisers that gets withing 8 km to a BB are simply dead. Made Things work out with IJN by carpeting Torps but usally cyclone srews most classes and reward leming Trains but that wasnt the question asked :trollface:
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Yet another silent BB buff.

Forcing retarded gameplay- stupid brawls with ramming involved.

This even hindering people to get some decent xp or silver since brawls are mostly death for most of participants

Remove this crap.

 

Period

 

Next step : fog with zero visibility all the game - how about it?

Great "thinking" WG

Edited by Sadzior

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