I cannot stress enough how big problem for many players is not understanding map movements and critical areas to position themselves.
Here i will show map picture taken after 10 min of battle game i just played. My ship Geade, Map Trident, Random, Epicenter.
Picture tells enough words,you spot the errors of green team.
Ranked game. This Salem has like 200 random battles with 39% WR and an average damage in the ship of 13k, and this is the result:
3/4 HP sailing behind islands miles away from anything and being 100% useless. This game was totally winnable if he had been in a position to help the team, with the Petro being down to a couple of hundred HP, so was the Halland and the Gearing. I find it hard to blame the guy as he clearly has not had time to learn the game, this is 100% the fault of WG for not having any restrictions. How about learning the game before being put into a mode that requires way more carrying power per player and in a ship i have no idea how he even was able to get yet...
I really wonder why there is not a limit on people with 200 battles getting premium TX ships then failing into ranked to ruin the experience for everyone else... There are requirement on superships, so why not for ranked...
/Rant.