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maestrod

Wargaming are you f*cking kidding me with the supercontainer?

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Players
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So after couple of months trying my luck and collecting sh*t I finally got a supercontainer today. What was inside? One of the new completely useless modules for the spotting aircraft duration. WTF? Wargaming seriously? Everyone says its not worth it and you keep rubbing this crapinto our faces and now even in the supercontainer?

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Players
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Would you rather get nothing?

 

I would rather have the old 250 flags back. Those upgrades are not worthy supercontainer content. Their value is far below anything else you can get in those.

The better way to distribute them would have been to treat them with a similar rarity as reserve and port slots in standard containers.

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Players
92 posts
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I would rather have the old 250 flags back. Those upgrades are not worthy supercontainer content. Their value is far below anything else you can get in those.

The better way to distribute them would have been to treat them with a similar rarity as reserve and port slots in standard containers.

 

Agreed. Just got my first SC this year, and was rewarded with the Defensive Fire upgrade:angry:

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[PORT]
[PORT]
Beta Tester, Players
422 posts
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I won my first SC of the year today, on a Signals and Camouflage container and won 5M credits.  It's great to get a super container, but I've got nearly 300M in credits sitting around, so winning yet more credits seems bad luck.

 

In the 0.6.1 patch notes, it did mention, in the case of Signal/Camouflage containers  "No chance to get Credits or consumables when this Container type is selected".  Obviously supercontainers are the exception to this rule.

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Weekend Tester
261 posts
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I won my first SC of the year today, on a Signals and Camouflage container and won 5M credits.  It's great to get a super container, but I've got nearly 300M in credits sitting around, so winning yet more credits seems bad luck.

 

In the 0.6.1 patch notes, it did mention, in the case of Signal/Camouflage containers  "No chance to get Credits or consumables when this Container type is selected".  Obviously supercontainers are the exception to this rule.

 

Yes, supercontainers go around all the rules and are completely random. I've also gotten a credits sc from the signal container AND I've gotten a 250 flags sc from the credits option.. :teethhappy:

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Players
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Got a SC containing 20 million credits on Wednesday, and one containing 50 dragon flags yesterday, both from flags & camo boxes. Makes a total of 7 SC's out of 212 containers. Keep playing that lottery, suckers. :trollface:

 

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[THESO]
Beta Tester, Players, In AlfaTesters
5,868 posts

 

I would rather have the old 250 flags back. Those upgrades are not worthy supercontainer content. Their value is far below anything else you can get in those.

The better way to distribute them would have been to treat them with a similar rarity as reserve and port slots in standard containers.

 

Oh I know, and I feel the pain, but at least he didn't get an empty container

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Players
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How dare you imply that those upgrades are bad

Many developers didn't sleep fopr a weeks designing them , probably some died from dehydration and coffe overdose to bring you those new awesome upgrades and you say they are bad?

 

RU community said they were happy and this is all that matters

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Players
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How dare you imply that those upgrades are bad

Many developers didn't sleep fopr a weeks designing them , probably some died from dehydration and coffe overdose to bring you those new awesome upgrades and you say they are bad?

 

:teethhappy:

 

RU community said they were happy and this is all that matters

 

sry have to ask did they really ? 

i know the game there is "diffrent" but i cant imagine they find those usefull

 

PS:: shameless link to my own topic about it

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Players
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 Unlike the previous versions, the feedback from the RU community on 0.6.1 has been very positive. Most of the new upgrades boost the effect of consumables or their duration, or modify them slightly.

 

 

 

Btw RU community is always happy, if they are not happy they go to gulag

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Players
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Last month or so the content of my containers is total crap. I always select " Try luck "and it is now looking more like " try lack ". It is usually 5 useless flags, before the New year it was much better. 

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Players
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Btw RU community is always happy, if they are not happy they go to gulag

 

in a Soviet Russia developers choose what makes community happy.

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[SCRUB]
Players
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probably some died from dehydration and vodka overdose to bring you those new awesome upgrades and you say they are bad?

 

FIFY :P

 

And about those upgrades just allow them to be sold for the minimum amount of doubloons you get on a SC (500) or at least a nice amount of credits. Or change them for some nice flags (dragon, zulu, papapapapapa) Also upgrades thats you can only get if you get lucky is a bad design.

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Players
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They are permanent ship upgrades, but of dubious value considering that one has to give up other upgrades that are generally better, like the concealment module.

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[TOXIC]
Players
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If they really have to include them AND push them into supercontainers, they should make them sellable for doublons. So that you could quickly convert them into 400-500 doublons apiece.

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Players
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Well i understand it sucks to get this new "Upgrades" in SC, but i would not sell them, better wait for them to intruduce an extra Slot for them, because than it is justified as something you get from SCs as it gives you a REAL Advantage in battle ( even if ist a small one )

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Players
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Well i understand it sucks to get this new "Upgrades" in SC, but i would not sell them, better wait for them to intruduce an extra Slot for them, because than it is justified as something you get from SCs as it gives you a REAL Advantage in battle ( even if ist a small one )

 

Unless it's the smoke module and you don't sail Perth, that is ;) 

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Players
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First supercontainer in... 2-3 months? And guess what, I got the "awesome" upgrade :D

The most useless to me, even, since I have literally no ship with Surveillance Radar...

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Players
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(...) It is usually 5 useless flags, before the New year it was much better. 

 

C'mon guys! How about some appreciation for WG! They have listened!

Everyone has been complaining about those '5 useless flags' in SC, so at last we have only 4 of them! More space in storage! Yay! :trollface:

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