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Cybindis

Sigh.... back to the the pain.....

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I put off updating this game a while back.

 

Updated and picked it up again about 3 weeks ago. I did the same on WoT, but here's the thing. I've come back to WoT and I've actually started enjoying it. I haven't been enjoying WoWs. Let me tell you why:

 

I installed XVM on WoT, not for "Hurdurrr tomatoes!" but to assess which members of my team were actually statistically competent, and who to ignore completely. Before I was far too trusting, I would talk to my team, and take risks, I would spearhead a charge, and when people had brains and came with me it would turn into a sweeping advance and the enemy would be crushed; I would be dead of course, but it felt good to see a sweeping advance that I had started turn into a victory. 

 

Now however, I don't do anything for anyone unless I can get something out of it. I've stopped being the one to try to carry the team to victory, I've stopped going for the tactical strikes, and I've just learned to play around my team and pick up damage where I can but let other people hold key positions.

 

So far my win rate has been going up and my efficiency is steadily increasing. And now that I'm starting to think for myself instead of in terms of the team I actually enjoy playing and blasting away at tanks is fun, even when I lose I can go away feeling good that I did what I could and got some good damage. 

 

This isn't to say I don't wolfpack with friendly meds, or I don't provide overwatch for a pushing heavy, but I'm more selective about when; for instance before if a friendly was on his own spamming the help button I'd make a mad dash across the map to come and help him. 

Now I don't. I feel bad that I'm not being a team player, but I get more damage and everything is k.

 

 

 

In these 3 weeks since updating WoWs.

 

I've had 1 fun game.

 

And it was today in a Scharnhorst.

 

I played CAs in beta and fell in love with the Cleveland and the Pensacola. However on release when my progress got wiped I started on the US BB line because I hadn't gotten further than the Kongo in Beta.

It was a struggle, but I managed it.

 

However recently it just seems I cannot punish people like I used to be able to.

 

For instance in beta and after release, if a CA was 8km away broadside, there would be an 80% chance that I would wipe him from 100% to 0%  the moment my guns were loaded. There was also the fact as well that if I saw a DD coming and loaded HE it would do a good 6k dmg if I managed to hit him. 

 

 

Now though, it seems that it's not me playing. I'm just sitting in a long bathtub where the only thing on there is a slot machine that I can only pull every 30 seconds.

 

 

Then in 100 games of slot machine pulling WG will remove the <Does Damage on AP Penetration; value:false #Award penetration ribbon to add to confusion>  section of the code for that game and I will be allowed to do damage.

 

That's what happened in one of my only fun games in the past 3 weeks. There was a killer load in time and I thought I'd spawn in with a DD 8km away with 3 fires at best. But no it wasn't too bad only a 2v5 push coming down my flank. 

 

So time to put on the man pants and try and do some brawling before I die with 40k dmg I thought. 

 

So many games in my BBs I can get shots that penetrate the water-line and they'd get 2k dmg and I'd get a penetration ribbon (inb4 over penetration hurdurr) and even more infuriating is when a CA is sailing at 12km broadside and I manage to RNG a huge spread and get 1 hit and it goes in under his  turrets and I'll get a penetration ribbon and..... 0 dmg.

 

This game however, the only fun game I've had so far it was as if every negative attribute had been removed. 3 citadels doing 11k dmg on a broadside Schchors and a shot on a broadside bayern. 

A speculative torp within brawl range on a colorado resulted in a detonation after I'd handed him some meaty 6k hits for sailing broadside (6k broadside penetrations are my best bread and butter in terms of dmg with the retarded RNG these days) and there was a DD that I managed to finish off with HE before he got into torp range. I then turned around and put more meaty shots into the bayern because he realised that I was actually doing damage this game, and chunked him down.

 

I lost the game but that was besides the point.

 

I changed nothing about my play-style/

 

Didn't aim any differently than I had done since accuracy changes, didn't snipe from max range, lead targets all like I've learned to do.

 

nothing was different apart from someone at WG decided it was time for my "Let's give him a good game so he doesn't get suspicious" game.

 

I walked away with a sizeable amount of dmg (131k) a high calibre and some other award that wasn't too important.

 

 

 

Then when I though things were finally looking up. Cue the next game in the Tirpitz where I aimed exactly the same, got 20k dmg and was burned from ~80% HP to 0 by a Tashkent because my deck is apparently made of toilet paper doused in gasoline, and my guns decided that hitting the DD at 7km wasn't important and they wanted to see how far apart they could get the shells from each other.

 

 

 

 

What's changed since Beta/Release when I actually enjoyed the game?

 

Increased fire damage?

 

Reduced Torp detectability?

 

No.

 

The only thing that's changed is that I can no longer reliably do dmg in my BBs by aiming properly.

 

I didn't care about fires before.

 

I didn't care that much about skill walls even though they were annoying.

 

Why?

 

Because I knew that if anyone crossed me and took me for a chump, I could wipe them out of the game in a milisecond.

 

I can't do that anymore.

 

Don't come up in here telling me "BBs can delete cruisers!"

 

Because they can't. Not anymore. They used to, but now they can't. I've been suffering through so many games in these 3 weeks, and whilst I can play WoT for an evening because I can live with the odd RNG [edited]up. I can't play WoWs for any more than an hour, because there's just no draw to it. Just frustration....

 

The only reason I keep coming back is the hope that I get games like the shcarnhorst one, games when my BB is a BB, not just an XP pinata for HE spammers. I want to brawl, I want to do massive damage, I want to be the biggest priority "kill this guy now before his guns reload and we lose this flank".

 

I want to congratulate the CA who outplayed me. But i can't. I just sit there grinding my teeth looking at the cooldown timer of damage repair party because most games there is nothing I can do..... I just sit there with my finger on R ready to put out fires. Instead of playing a BB. 

 

CA play is boring even though I get reliable damage, because all it is is spam at a target that can't dodge, and wait for the fire XP to rack up.

 

DD is boring because you just spam torps and wait for a BB to hit them.

 

CV is boring for me because I picked the independance, and currently I hate it. 

 

I only really want to play my BBs, but I can't because the majority of the time the whole game is out of my hands.

 

So I go back to WoT where I can actually make a contribution by using my skills. 

 

Rant over....... Please let BBs go back to being able to defend themselves, it's all I ask. I keep getting the arse end of RNG all the time. I just want big numbers once a game, i don't care if I get torped or burned, I just want to be able to dish out as much damage as I take...... 

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[MORIA]
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BBs does already better than the other classes in both dmg and survivability. Buff the other classes to catch up is my answer

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[ENUF]
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Ask the couple of cruisers I deleted yesterday from full hp. Sounds like a you-problem.

Especially when you haven't played for a while you lose the feel for it. Aiming practice works best with low and mid tier cruisers like Kuma or Phoenix. Or play Fuso or New Mex, no aiming required.

 

Sorry if I missed something, didn't bother to read everything.

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Beta Tester
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BBs does already better than the other classes in both dmg and survivability. Buff the other classes to catch up is my answer

 

I wouldn't mind that if they scaled back the RNG, or gave other ships artillery BB RNG. 

 

In fact. I wouldn't mind it if DD torps did 40k damage each, as long as there was a 50% chance they would do 0 and DDs could only carry 50 torps.

 

Just give me the ability to reliably use AP to smack people who play stupidly like I can in a Pensacola/Atlanta/Atago 

 

 

Ask the couple of cruisers I deleted yesterday from full hp. Sounds like a you-problem.

Especially when you haven't played for a while you lose the feel for it. Aiming practice works best with low and mid tier cruisers like Kuma or Phoenix. Or play Fuso or New Mex, no aiming required.

 

Sorry if I missed something, didn't bother to read everything.

 

 Exactly my point. 

 

You may be perfectly happy blasting away and getting rewards for it. So might somebody else.

 

But there are a lot of us who aren't lucky and are getting shafted by RNG game after game. 

 

I understand during the first few games if I came on here and was like "BB RNG CANT HIT ANYONE MYAHHHHHAHA!!!!" but I didn't. 

It's been 3 weeks. I've had enough time to get back into the swing of things. I've had enough time to get used to aiming.

 

Heck, I even took out my pensacola a few days ago after getting so frustrated and ended up getting about 50k dmg in the first few salvoes because I didn't have the RNG handicap. Same cruisers sailing broadside, same range, same aiming point, but the difference was I was in a CA with 203mm guns that aren't subject to the BB RNG [edited]. 

 

There's just something insanely galling about watching carefully aimed shells go nowhere near where I aimed them and then when they do hit getting 0 dmg penetrations, then switching to my Pensacola and seeing a tight grouping at 15km go exactly on the waterline and get 25k dmg almost every salvo. 

 

 

I'm holding out for British BBs but at the rate it's going I might actually pull a League of Legends and get so sick of the bullcrap I never come back, which I don't want to do. 

 

 

Edited by Cybindis

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Allow BBs to defend themselves...

 

Really...

 

(Sighs and assumes OP isn't a troll, since he took time with his post).

 

 Your guns overmatch any CA armor, so yes you probably won't delete a cruiser instantly if he angles, but trust me I am grinding the russian and RN cruisers now (t7 currently) and if you make the slightest mistake, especially in the Schors, you are dead. The whole ship is basically a floating citadel, so much so, that I have changed my build to include arenaline rush, since there are allways random citadels from BBs 18 km away. Same can be applied for any cruiser (oh how I "love" the 5 BBs per side in DM/Hinde...). Take Hindenburg as an example - it has turtleback that does precisely nothing, doesn't prevent citadels even from cruser AP. You can make mistakes in a BB and recover from them, You can't in a cruiser.

 

BBs allready have a ton of tools for defending themselves, especially the german ones - citadel immunity, hydro, point and click secondaries (which come with increased AA as well).

 

If you feel like you are not getting the bang for your buck, try lower tiers to get the feel for aiming again, also I recommend watching Flamu, he is doing exeptionally well in most of the ships, mainly due to positioning, that has become super important.

Edited by Horin728

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Beta Tester
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Allow BBs to defend themselves...

 

Really...

 

(Sighs and assumes OP isn't a troll, since he took time with his post).

 

 Your guns overmatch any CA armor, so yes you probably won't delete a cruiser instantly if he angles, but trust me I am grinding the russian and RN cruisers now (t7 currently) and if you make the slightest mistake, especially in the Schors, you are dead. The whole ship is basically a floating citadel, so much so, that I have changed my build to include arenaline rush, since there are allways random citadels from BBs 18 km away. Same can be applied for any cruiser (oh how I "love" the 5 BBs per side in DM/Hinde...). Take Hindenburg as an example - it has turtleback that does precisely nothing, doesn't prevent citadels even from cruser AP. You can make mistakes in a BB and recover from them, You can't in a cruiser.

 

BBs allready have a ton of tools for defending themselves, especially the german ones - citadel immunity, hydro, point and click secondaries (which come with increased AA as well).

 

If you feel like you are not getting the bang for your buck, try lower tiers to get the feel for aiming again, also I recommend watching Flamu, he is doing exeptionally well in most of the ships, mainly due to positioning, that has become super important.

 

He's been popping up in my recommended, I'll check him out.

 

This isn't to do with my aiming. I've gotten back into the swing of aiming. 

 

My issue is with what my shells do when they hit (If they hit in the case of BBs)

 

I understand me being in an iowa shooting a budyonny at 6km I'd go straight through. 

 

But a tirpitz shooting a Hipper at 15km? 

 

A Tirpitz hitting a NC broadside at 10km? 

 

A Scharnhorst hitting a Colorado most times broadside and only getting 4k dmg on average? (Not counting the past game where my guns actually did dmg).

 

 

This is my whole point, other people may be getting bang for their buck, but I'm not. 

 

I can play my pensacola/atago and switch from HE to AP when there's a broadside cruiser and punish him 9 times out of 10.

Even with my atlanta I'm juggling between AP and HE depending on situation and aside from the odd occasion when I fire Cruiser AP it does dmg. 

 

It's not aiming that's the problem, it's my damage rolls. 

I'm simply reporting back that when I hit, my damage is rarely significant. 

 

What you're doing is coming back and saying "My hits do damage, aim better!" 

 

Whether my aim is good or not is besides the point because I'm talking about when I've already hit stuff.

 

Yours goes in you get a pen ribbon and you do 8k.

 

Mine goes in I get a pen ribbon and I get 0. 

 

My point is sure people may be getting lucky but why does it have to be rewarding luck instead of actually aiming properly and picking your targets/shell types appropriately? 

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Cybindis, you are just wasting your time. Seriously. I know your pain, and i have been fighting for blanace changes, meta changes, improvements and especially a reduction of the ever present RNG impact on this game ever since they made it the major factor for this game, well, as long as we are talking about guns and bombs.

Everyone keeps complaining about sniping BBs, about stupid RNG, useless secondary armaments and ridiculous penetration mechanics. WG does come up with tons of, let´s say, "interesting" solutions for their problem they created themselves with DDs and the torpedoe soup problem, but they completly miss the point to truly fix it.

They want BBs to be the tanks for the fleet, but constantly refuse to give the majority of BBs to rely on anything else but luck, because they cannot rely on their guns, and their captains cannot rely on their aiming skills.

WG just doesn´t recognize (or keeps constantly ignoring) the fact, that people don´t choose BBs "because they can take a beating", but because of their guns. As long, as these guns stay unreliable, BB players will keep camping, because why take damage when trying to succeed with gun-rng, when you can completly stay out of harms way and still suffer from (even worse, but still bad anyway) rng.

 

WG, and many players, especially those who favour a different class than the BB class, of course will keep you telling that everything is fine, because the numbers say so. And indeed, when focusing on especially lame playstyles, like bow camping, camping at all and sniping at max range, BBs can survive long enough to maybe score that one devastating salvo per game, that will give the numbers just the kick required, and send another CA player to the forums, complaining about how OP BBs are. And of course, from time to time, a BB player might get lucky and find a team which doesn´t turn and run, leaving the one BB that decided to push alone, and that "brawling" BB might get one hell of a game, maybe with some CAs and BBs giving their broadside, and RNG being gracefull, just to compensate for a ton of games where just nothing went well, but now displaying to any wittness, how OP BBs truly are.

 

So save your time, your efforts and your money and go for a game more enjoyable. WG does it´s best to screw this game, just as they screwed up WoT, and it has become so unenjoyable to play, i even don´t bother anymore about my remaining 9 months of well payed premium account.

 

Of course, you could simply give up on BBs and switch to DDs or even CVs. DDs can be quiet some fun, especially when you have to play solo, and CVs have proven to be THE class to play if you got the skills (which i lack...).

 

Edited by Vaderan
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Yea Pensacola is my secret love, and the buff she is getting is just lovely :yes_cap:

 

With the Scharn, you have to realise, that she has only 287 mm guns, even a slight angle on a BBs side (especially if you hit the belt armor) will result in bounce/shatter and (I think) Tirpitz also has a lower caliber guns, than other BBs. German BBs overall have worse dispersion than other nations, since the allready have quite a strong package (hell look at the queue and matches, the german BBs are most popular by far).

 

Trying other classes is a solution, since there is really no shortage of BBs, if you enjoy gunning, try the US or Russian DDs, if you have what it takes to grind to Des Moines, you will fall in love with it (the US AP is very strong). And if you want to feel in power, go for the CVs. I love my Midway (even though I find the bomb dispersion as infuriating as BBs find theirs). but be prepared to have to learn a ton of stuff about each ship. If you want to play CVs well you have know each ships AA, its turning circle and rudder shift and more. (Not to mention the ungrateful bastards on your team :D )

Edited by Horin728

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Yea Pensacola is my secret love, and the buff she is getting is just lovely :yes_cap:

 

With the Scharn, you have to realise, that she has only 287 mm guns, even a slight angle on a BBs side (especially if you hit the belt armor) will result in bounce/shatter and (I think) Tirpitz also has a lower caliber guns, than other BBs. German BBs overall have worse dispersion than other nations, since the allready have quite a strong package (hell look at the queue and matches, the german BBs are most popular by far).

 

Trying other classes is a solution, since there is really no shortage of BBs, if you enjoy gunning, try the US or Russian DDs, if you have what it takes to grind to Des Moines, you will fall in love with it (the US AP is very strong). And if you want to feel in power, go for the CVs. I love my Midway (even though I find the bomb dispersion as infuriating as BBs find theirs). but be prepared to have to learn a ton of stuff about each ship. If you want to play CVs well you have know each ships AA, its turning circle and rudder shift and more. (Not to mention the ungrateful bastards on your team :D )

 

My only issue with the Pensacola is the detection range. I haven't seen the changes they're proposing, but IMO anything other than re-working the detection range would be a bit much.

Yeah, my Scharn has taken a back seat purely because of the multitude of German BBs being played. I understand all the sub-calibre problems, I was used to it on the Tirp playing at tier X. Back when RNG was reliable, or at least I wasn't getting the arse end of it every game I racked up about 320K xp on the Tirp. It was super fun. Now though I'm mulling around.

 

I have tried other stuff. I've gone back to my pensacola, but it either frustrates me that it actually does the AP dmg my BBs can only dream of, or I just let it sit there because it's not really what I wanted to play. I moved on to Russian DDs, and I'm up to the Ognevoi, It's great for playing proper DD work, but it's not all that rewarding. Sure I'll win games by smoking friendly BBs, but it gets a bit tedious. Mostly because I spend a lot of time trying to chase away enemy DDs, and mostly because it's not really the type of game play I find engaging. I did get a jap torp boat, the one on T4, the isokaze? Yeah, that was something I put down of my own free will because I realised just how easy stealth spamming torps is, I want a challenge. 

 

Recently I've seen a return of my Indy CV. Just to shake things up. It's going pretty well, but whenever I go against a Ryujo I just lose all hope. I'm supposed to be murdering his fighters and sacrificing a torp squad for it, and the Ryujo has 3 fighter squads 1 bomber squad and 1 torp squad. I can manage the fighters, but I'm quickly finding there is nothing I can do. His 3 groups mangle my fighters and although I win, he's dropped his torps and made more XP than I will the entire game. That and being a fresh CV player, I'm put off because the japs seem so much better. Although any tips you can give me would be appreciated. 

 

Cybindis, you are just wasting your time. Seriously. I know your pain, and i have been fighting for blanace changes, meta changes, improvements and especially a reduction of the ever present RNG impact on this game ever since they made it the major factor for this game, well, as long as we are talking about guns and bombs.

Everyone keeps complaining about sniping BBs, about stupid RNG, useless secondary armaments and ridiculous penetration mechanics. WG does come up with tons of, let´s say, "interesting" solutions for their problem they created themselves with DDs and the torpedoe soup problem, but they completly miss the point to truly fix it.

They want BBs to be the tanks for the fleet, but constantly refuse to give the majority of BBs to rely on anything else but luck, because they cannot rely on their guns, and their captains cannot rely on their aiming skills.

WG just doesn´t recognize (or keeps constantly ignoring) the fact, that people don´t choose BBs "because they can take a beating", but because of their guns. As long, as these guns stay unreliable, BB players will keep camping, because why take damage when trying to succeed with gun-rng, when you can completly stay out of harms way and still suffer from (even worse, but still bad anyway) rng.

 

WG, and many players, especially those who favour a different class than the BB class, of course will keep you telling that everything is fine, because the numbers say so. And indeed, when focusing on especially lame playstyles, like bow camping, camping at all and sniping at max range, BBs can survive long enough to maybe score that one devastating salvo per game, that will give the numbers just the kick required, and send another CA player to the forums, complaining about how OP BBs are. And of course, from time to time, a BB player might get lucky and find a team which doesn´t turn and run, leaving the one BB that decided to push alone, and that "brawling" BB might get one hell of a game, maybe with some CAs and BBs giving their broadside, and RNG being gracefull, just to compensate for a ton of games where just nothing went well, but now displaying to any wittness, how OP BBs truly are.

 

So save your time, your efforts and your money and go for a game more enjoyable. WG does it´s best to screw this game, just as they screwed up WoT, and it has become so unenjoyable to play, i even don´t bother anymore about my remaining 9 months of well payed premium account.

 

Of course, you could simply give up on BBs and switch to DDs or even CVs. DDs can be quiet some fun, especially when you have to play solo, and CVs have proven to be THE class to play if you got the skills (which i lack...).

 

 

I'm bouncing around now just trying to find something to do. I'm currently playing CVs and BBs. But I just keep bouncing around. I'd really like a New Orleans but I don't feel like more than a few games in the pensacola and as much as I like the pensacola, its detection range is crappy.... I have Russian DDs but I find DD play way too easy, I can win without doing dmg, or I can yolo and do dmg, both end up with me moving on to other ships whilst it respawns/ I get over the tedium. 

 

As for the CV skills. I'm finding that I'm on the wrong tech tree for CVs. Vs Jap CVs they just do dmg and walk away happy, vs US CVs it just becomes fighter vs fighter "Who can get the least XP" contest.

 

I don't want to give up on BBs because the whole reason I bought into the beta was to play BBs, especially British BBs. It's just a shame that whenever I vent, or explain that my damage rolls aren't giving me anything someone will come in with "Mine are fine, therefore it doesn't need any examination."

 

It's either those or the ones who know that something is OP/Gimped and don't want to admit it unless it's taken away and they get their FREELO method of generating huge XP taken away.  

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If your help for the team is conditional, you fail more often. You should focus on the game, not on the stats of your teammates.

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quoted post removed

 

After managing to read this thread to near the end I was prepared to give some sound advice, but I stopped at the above comment. I have little time for people who single out people whether it be by nation, race, religion or gender in order to lay blame. A player is a player, their skill level is their skill level, lets not be bigoted in our views when discussing the game, please.

Edited by RogDodgeUK
This post has been edited by a member of the Moderation Team, due to forum rules violation. RogDodgeUK
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Todays teams are : if you not carry its 70% that can lose unless you get few more good players in team

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After managing to read this thread to near the end I was prepared to give some sound advice, but I stopped at the above comment. I have little time for people who single out people whether it be by nation, race, religion or gender in order to lay blame. A player is a player, their skill level is their skill level, lets not be bigoted in our views when discussing the game, please.

 

Virtue signal all you like, there were disclaimers such as "mostly" and "in my experience". Also polish things such as "siemka = lost game" is a long running joke in the WoT community.

 

Not really bigoted... is it?

How could you make it through a huge emotional wall of text and stop at something fairly innocuous? 

 

 So you going to drop anything useful or just using it to broadcast your supposed moral superiority? 

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quoted post removed

 

 

After managing to read this thread to near the end I was prepared to give some sound advice, but I stopped at the above comment. I have little time for people who single out people whether it be by nation, race, religion or gender in order to lay blame. A player is a player, their skill level is their skill level, lets not be bigoted in our views when discussing the game, please.

 

quoted post removed

Yep, it's definitely bigoted. :sceptic:

Edited by RogDodgeUK
This post has been edited by a member of the Moderation Team, due to forum rules violation. RogDodgeUK

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So. Bbs are underpowered and [edited]

 

Allright. Have fun in wot. Miss ya.

 

 

(now some more people thinking like you and maybe every game doesn't have 5/6 of them poor defenseless bbs in it?)

Edited by RogDodgeUK
This post has been edited by a member of the Moderation Team, due to forum rules violation. RogDodgeUK

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Well, I recently re-entered the game, after a months-long pause, so my experience may be similar.

 

I have to admit that I have felt something was different. Before, in my New Mexico it was fairly common for me to find a cruiser going broadside to me, firing my guns, and him being blasted to bits (cue "Devastating Strike" award for me).

So far, however, it has happened only once, in recent games. Although I must say that I don't feel that my damage is particularly worse than before, I'd say that, given my pause and therefore my losing the "feeling" that allows me to calculate the lead, it's equivalent to before.

What has definitely not changed is that I'm not a tactically brilliant player; I'll shoot with passable accuracy and do acceptable damage, and if I can I'll try and cap or reset a cap, if it becomes clear that we need to. But more than that? A move to confuse the opponent and get him with his pants down? Nope. 

 

But I had also positive experience. For example, yesterday I managed something that I don't think happened to me before. In my Kaiser I shot at an Omaha that was smartly angling to close the distance and not offer his side... and managed somehow to citadel him through the bow. A happy time, by all means.

 

The funny thing is, there's something that didn't change from before.

I still have fun. I have fun in my BBs (more in my New Mexico, less so in the German line I'm grinding, but still fun), I have fun with my Kirov, I have fun even when my team gets steamrolled and I end up doing horrid damage. Sure, I'll get a bit irritated (since I'll admit I'm a bit stat-obsessed, at least in regards to my stats), but at the end of the day I'd rather have played than not.

 

But this is just my experience, and how I feel about it.

Edited by Historynerd
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Beta Tester
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There have been several patches which have buffed armour layouts of various ships if you have been out of the game for a while. This may be why you feel short changed by some of your penetrating hits.

 

If you are finding BBs tedious, why don't you jump into CAs? There are some tanky CAs out there that really reward aggressive play. Its not all about HE spam. the German and US CAs have a decent AP round which is certainly satisfying when you know how to use it. or if you want to live dangerously, there is always the RN CLs!

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Players
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US CAs have a decent AP round which is certainly satisfying 

 

Looks at his Baltimor, looks at the patch tomorrow, now back at his Baltimore, ... YES indeed satisfying.

 

 

Greetings

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Alpha Tester
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So I go back to WoT where I can actually make a contribution by using my skills. 

 

funny lol laughing star trek laugh
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But I had also positive experience. For example, yesterday I managed something that I don't think happened to me before. In my Kaiser I shot at an Omaha that was smartly angling to close the distance and not offer his side... and managed somehow to citadel him through the bow. A happy time, by all means.

Overmatch has been there all the time.

Bigger APs simply overmatch cruiser bow plating and then penetrate citadel's forward armored bulkhead.

 

Same overmatch works against BBs in certain situations.

(big enough gun/lower tier target)

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Overmatch has been there all the time.

Bigger APs simply overmatch cruiser bow plating and then penetrate citadel's forward armored bulkhead.

 

Same overmatch works against BBs in certain situations.

(big enough gun/lower tier target)

 

I know that. But maybe because I try to wait and shoot at the enemy when he shows my broadside, or maybe because when he's angled I'm so bad I can't for the life of me hit him, I think it hasn't happened to me more than two or three times previously! :rolleyes: :child:

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Exactly my point. 

 

You may be perfectly happy blasting away and getting rewards for it. So might somebody else.

 

But there are a lot of us who aren't lucky and are getting shafted by RNG game after game.

So you say I have no skill and no experience. I'm just incredibly lucky. Thank you, this thread can now be closed. You won't have much fun with this game, I'd suggest you look for something else. :red_button:

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I know that. But maybe because I try to wait and shoot at the enemy when he shows my broadside, or maybe because when he's angled I'm so bad I can't for the life of me hit him, I think it hasn't happened to me more than two or three times previously! :rolleyes: :child:

Have you tried changing your aiming point when cruiser angles its belt armor?

Against heavily angled cruiser correct hitting point is little more forward than usual.

Just like against oblique angle BB instead of general midship area (thick main belt armor) best hitting point is in bow below front turret.

 

Also this might have been penetrations through 10mm bow plating and citadel's foward (only 40mm) bulkhead:

https://www.dropbox.com/s/1parmmlfw53ql0k/Kuma%20Citadelled.jpg?dl=0

Next finishing three citadel hit salvo was from even more oblique angle.

That would have been rather extreme angle for DD AP to hit belt armor. (notice minimap)

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