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MrChompy

Welcome to Fort Warspite!

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[IA]
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When I first purchased the Warspite with my own hard earned money, yes she was a little slow and the gun rotation was not the quickest and I didn't mind that, but at least she had accurate guns. NOW however, she might as well be concreted into the shoreline and turned into a fort!!

Her speed is even slower, albeit only a little but her gun rotation...what a joke!! Now you have no chance of tracking anything unless it is at the maximum range and is the size of St Pauls' Cathedral !!

I paid good money for this ship as she was then and that particular configuration but now???... WG have turned her into a useless pile of scrap that should be turned into a fort !!

Its like me buying a car because it does 60mpg and six months later the garage tell me the car has to be altered to do only 30mpg!! They will undoubtedly say they have not nerfed her but having spent 12 years in the military working with extremely sensitive equipment, I know when something has been changed. WG stop messing about with the ships that people pay their hard earned money for!!!!!!!!

 

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[OLDG]
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She got nerfed?

 

Nope. Still the same as she was before.

 

Had an excellent game in her earlier today. =)

 

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[NWP]
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Nope. Still the same as she was before.

 

To be honest she feels a little brittle in comparison to when she first came out but as far as I know neither speed nor turret rotation have been changed ever since.

 

Turret rotation 72 seconds base and 56.3 seconds with 'Expert Marksman' skill.

Speed 23.5 knots base and 24.7 knots with speed flag equipped.

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To be honest she feels a little brittle in comparison to when she first came out but as far as I know neither speed nor turret rotation have been changed ever since.

 

Turret rotation 72 seconds base and 56.3 seconds with 'Expert Marksman' skill.

Speed 23.5 knots base and 24.7 knots with speed flag equipped.

 

Wasn't her armor buffed slightly by lowering her, so that the citadel didn't sit so far above the waterline? That's a very long time ago, though. Last summer or something.

I agree that it feels like she takes more damage these days, but that's due to power creep rather than any direct nerfing. Pretty sure the explanation is simply that there are more guns around at t6 which can do serious damage to the Warspite now. The Bayern, and soon the Mutsu, comes to mind. Plus the MM isn't quite as kind to t6 as it once was, so you'll see t7s and t8s more often.

 

But the gun traverse hasn't been touched, afaik. =)  

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[TORAZ]
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Wasn't her armor buffed slightly by lowering her, so that the citadel didn't sit so far above the waterline? That's a very long time ago, though. Last summer or something.

 

In 0.5.9 if I remember correctly.

 

onws_zpsstbtruoz.png~original

 

Thinking way further back she wasn't affected by the BB maneuverability nerf either, so I'm pretty sure OP is just imagining things.

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Beta Tester
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Yep, nothing changed on Warspite! Except for the buff by setting her more into the water.

Are you sure you respect your captain / respect it correctly? Because all captains were reset not that long ago. Maybe your captain misses the expert marksman ability.

For the speed, maybe you used speedflags on her and just run out of them? Because as said before neither turret rotation nor speed was changed.

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[TACHA]
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The major change is that one spends a lot of time fighting tier 8 German Battleships which are simply better. Playing against Fuso, New Mexico and even the Colorado was fun. Up against the Bismark and the secondaries set you on fire, the primaries citadel you and your shells seem to do not a lot. I play the Warspite at close/medium range but that really doesn't work against that opposition. Still turns on a sixpence though.

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[SLOTH]
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if it was the size of st pauls cathedral I think you'd have a HARDER time shooting it,

Im pretty sure almost all of the ships are longer than it... (not so sure about tall though ;P)

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[BOATY]
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I played her a while back and found it very difficult.- she has suffered from powercreep and is definitely in need of rebalancing.

 

Going into a higher tier game with her short firing range, slow reload, slow speed and terrible turret rotation is more common than not. Don't get me wrong, I love the ship but cannot play her in her current state. I've seen comments from people here saying 'I had a good game in my warspite', well sadly one good game doesn't quite justify anything. Getting uptiered is usually not a fun battle at all. Good games with her tend to be the result of better luck than anything else.

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[KLUNJ]
[KLUNJ]
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always enjoyed my warspite but she has been left in dock now for quite a while because I prefer the Arizona and the Bayern

as said above no nerfs done but it has been lowered to make it less easy to citadel

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I never get the speed complaints with warspite.

 

Despite her being "slow" im still way ahead of my teams battleships when the shells start... ( im guessing some people go to the toilet or soemthing during the loadings screen)

 

The guns... well as a battleship player you should be pre aiming your guns over a certain side. There is pretty much NEVER a situation where you have to entirely swap gun sides unless you royally screwed up...

 

Her armour. For me she has great armour. Angle her the belt is immense. I only just recently leanrt the armour model is "broken" with the citadel being too big but imo if you made it correct this ship would be maybe too good?

 

She has great secondaries out to 6km in my version which gives destroyers the fright of their lives.

 

Her gun range isnt a problem since the stealth lets you get to that range and you have a spotter plane.

 

This ship is immense imo. Plus its the most legendary battleship and looks beautiful.

 

Ps you cant beat taking down bismarks and sharnhorst in this thing and then typing in ww1 vs ww2 baby! Lol love it

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[2DQT]
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I played 3 games just now, works as she's always done.

 

It's an L2P issue even with the power creep.

 

You've got the most accurate guns of pretty much any BB at any tier, use them well. 

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Beta Tester
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You've got the most accurate guns of pretty much any BB at any tier, use them well. 

 

*Cough* Yamato *cough*

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[E-R-A]
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Warspite was underwhelming when i got it, and nothing has changed. You can cherry pick its qualities, but its still the worst t6 bb in the game.

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[ODIUM]
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Had a great game in my Warspite against a Bismark with a very poor driver last night, was tearing chunks off him  1v1

It was only when a couple of his cruisers and his carrier came to his assistance (against my team who were all trying to hide behind the same island at the back of the map) that I was overwhelmed 

 

Still think she's by far the best t6 BB in the game

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Just out of curiosity (after reading that it is both the "best" and the "worst" batteship), I took the time and looked up some of the stats of the EU server on warships.today. I clicked on the "last three weeks" link, but it goes suspiciously to the same page as the "all time" stats, so it is probably the latter. Anyway, here are some of the statistics of the T6 battleships:

 

  Average damage [*1000] Kill/Death ratio Main battery hit rate
Arizona 53,1 2,0 25%
Bayern 44,6 1,4 27%
Dunkerque 47,9

1,3

28%
Fuso 45,1 1,7 19%
New Mexico 39,8 1,5 22%
Warspite 43,8 1,5 27%

 

Do note that I might have screwed something up (after all, it's sunday), so take this with a grain of salt. I also don't have the Warspite in my port, but data-wise, it seems to do just fine. The two things that surprises me the most is how "lame" Bayern performs compared to my experiences (I thought she will leave a trail of death and despair behind her), and how good Dunkerque does compared to my experience. Well, I feel like I struggle with it, mainly due to the dispersion and therefore the dpm, but objectively it's still my second best T6 BB, almost immediately after the Bayern. Odd. I wonder how these ships would perform stat-wise if they would be ordinary tech tree ships.

But again, as of now, Warspite seems to do the trick.

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Just out of curiosity (after reading that it is both the "best" and the "worst" batteship), I took the time and looked up some of the stats of the EU server on warships.today. I clicked on the "last three weeks" link, but it goes suspiciously to the same page as the "all time" stats, so it is probably the latter. Anyway, here are some of the statistics of the T6 battleships:

 

  Average damage [*1000] Kill/Death ratio Main battery hit rate
Arizona 53,1 2,0 25%
Bayern 44,6 1,4 27%
Dunkerque 47,9

1,3

28%
Fuso 45,1 1,7 19%
New Mexico 39,8 1,5 22%
Warspite 43,8 1,5 27%

 

Do note that I might have screwed something up (after all, it's sunday), so take this with a grain of salt. I also don't have the Warspite in my port, but data-wise, it seems to do just fine. The two things that surprises me the most is how "lame" Bayern performs compared to my experiences (I thought she will leave a trail of death and despair behind her), and how good Dunkerque does compared to my experience. Well, I feel like I struggle with it, mainly due to the dispersion and therefore the dpm, but objectively it's still my second best T6 BB, almost immediately after the Bayern. Odd. I wonder how these ships would perform stat-wise if they would be ordinary tech tree ships.

But again, as of now, Warspite seems to do the trick.

 

 

The problem with these stats is on their own they dont really show how good any of these ships are, because all of these stats are affected by the distances the ships will "usually" fight at. Fuso being played more often long range will have less accuracy stats, and more damage stat, and more kill death. Warspite being closer in will have more accuracy and less kill death, since its "in the fight" so to speak. 

 

Its very hard to compare how a ship actually is based off stats. It also depends hugely on your playstyle, so for example i like to stay close to cruisers and fight but not too close, thats why i love warspite as its good for this playstyle, but if i was someone who liked long range i would probably say fuso is best, someone who preferred getting in really close, probably american/german?

 

The thing with Wargames is they balance brilliantly despite what many thing and the ship with weaknesses has strengths to counter it. 

 

Its like most people think the germans rule tier 7 battleships, where as from my (admittedly one sided) experience the Nagato far outshines them because of her guns. 

 

All the ships have pluses and minuses, but in a nutshell the warspite is not rubbish, for me she is a great tier 6. 

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The problem with these stats is on their own they dont really show how good any of these ships are, because all of these stats are affected by(...)

 

You are completely right, but statistics are still a viable way to discuss these things because of two reasons. First and probably foremost, WG decides based on those, or at least loves to justify the decision making progress with the almighty data. Second, personal experiences can differ so wildly, that we can say that "This ship is rubbish for me", but can't really say that "this ship is rubbish for me so buff it!"

Saying "this ship underperforms significantly in general" is a far better argument. Sure, we should not compare the apple to the pear, but we long left the beta state, where for example, support AA cruisers actually provided support AA. In that regard, dealt damage is not the worst stat that one can look at regarding T6 battleships.

After all, the first thing the average player will look at on his own AAR is also exactly that. In that regard, Warspite is on neither end of the silver ships' spectrum, so if nothing more, we can at least say that Warspite pulls it's weight in terms of destructive power on paper.

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if it was the size of st pauls cathedral I think you'd have a HARDER time shooting it,

Im pretty sure almost all of the ships are longer than it... (not so sure about tall though ;P)

 

St. Paul's may be a bit shorter than Warspite, but it is wider and has taller superstructure to hit.

Warspite

Length: 196.2 m

Beam: 27.6 m (compare this to width)

 

St. Paul's Cathedral

Length: 158 m

Width (Nave): 37 m

Width (Transepts): 75 m

Height: 111 m (85 m dome outer height)

 

Warspite might be longer, but the width and taller height make the cathedral easier to hit with shells.

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[2DQT]
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*Cough* Yamato *cough*

 

I've got both and Yam isn't miles above the Warspite. Even compared to Nikolai.

 

Warspite's dispersion is as good as it gets. For it's tier the guns are insane once you've understood their spread and shell travel time.

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