anonym_DHNy3MKMvu0X Players 3 posts Report post #1 Posted January 29, 2017 Is it just me or what is wrong. Iam so feed up with this fire [edited]. More or less every salvo that hits me sets an fire. This must be nerfd asap. Its ruining the game, its not that fun to lose 80% of ur health to fire ever singel game. 1 Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #2 Posted January 29, 2017 Key vehicle: Mikhail Kutuzov Share this post Link to post Share on other sites
[D_R_M] steviln Players 911 posts 18,566 battles Report post #3 Posted January 29, 2017 Share this post Link to post Share on other sites
[D_R_M] steviln Players 911 posts 18,566 battles Report post #4 Posted January 29, 2017 The fires need to be there, because the battleships would become to powerful if they nerf it. Share this post Link to post Share on other sites
[SLOTH] txtspeak Players 3,041 posts 5,653 battles Report post #5 Posted January 29, 2017 For the sake of being disgusting, I think I'll leave this here... Share this post Link to post Share on other sites
anonym_DHNy3MKMvu0X Players 3 posts Report post #6 Posted January 29, 2017 The fires need to be there, because the battleships would become to powerful if they nerf it. of course it needs to be there. But when i DD can burn down a BB in like 1 minut without the BB can return a singel shot. Something is wrong.The fire is so stupid op right now. Put out the fire and 15 sek later u have 2 new fires. When u play as a BB u have to stay out of range and that makes of really poor gameplay Share this post Link to post Share on other sites
[CR33D] Runner357 Players 542 posts 18,076 battles Report post #7 Posted January 29, 2017 ^lies detected 1 Share this post Link to post Share on other sites
[D_R_M] steviln Players 911 posts 18,566 battles Report post #8 Posted January 29, 2017 of course it needs to be there. But when i DD can burn down a BB in like 1 minut without the BB can return a singel shot. That does not even happen with me when I sail my Tirpitz Share this post Link to post Share on other sites
xXx_Blogis_xXx Alpha Tester, Players 5,335 posts 35,510 battles Report post #9 Posted January 29, 2017 welcome to wows fire part of game Share this post Link to post Share on other sites
RenamedUser_92906789 Players 5,828 posts Report post #10 Posted January 29, 2017 Fires are 100% reparable. If u get hit by a bb salvo you are a goner. Stop whineing and manage your repair parties correctly. 1 Share this post Link to post Share on other sites
AmazingBeaver Beta Tester 435 posts 5,528 battles Report post #11 Posted January 29, 2017 nerf torpedoes, nerf fires, nerf CV's, buff BB's... sure is weekend again 2 Share this post Link to post Share on other sites
[-OOF-] ollonborre Beta Tester 2,598 posts 12,758 battles Report post #12 Posted January 29, 2017 of course it needs to be there. But when i DD can burn down a BB in like 1 minut without the BB can return a singel shot. Something is wrong.The fire is so stupid op right now. Put out the fire and 15 sek later u have 2 new fires. When u play as a BB u have to stay out of range and that makes of really poor gameplay India Yankee flags, damage control system mod 1-2, premium repair party, premium damage control, dreadnought flags, basics of survivability, fire prevention, high alert, jack of all trades, clever use of damage control, positioning, use of cover. With all of these tools, fire should not be a problem, and they are not. Share this post Link to post Share on other sites
ParEx Weekend Tester, In AlfaTesters 1,449 posts 7,711 battles Report post #13 Posted January 29, 2017 Most played ship: Russian Tier8 Firespammer Kutusow complaining about fire. lolZ Nice try dude. 4 Share this post Link to post Share on other sites
ParEx Weekend Tester, In AlfaTesters 1,449 posts 7,711 battles Report post #14 Posted January 29, 2017 of course it needs to be there. But when i DD can burn down a BB in like 1 minut without the BB can return a singel shot. Something is wrong.The fire is so stupid op right now. Put out the fire and 15 sek later u have 2 new fires. When u play as a BB u have to stay out of range and that makes of really poor gameplay Oh wait. A clever DD who is supposed to counter BBs is able to take out an unaware, lonely BB that doesnt know how to defend himself and hasnt the proper modules and skills to keep him alive? HOW TERRIBLE! I know where this is going to end: BBs are able to counter every class ingame as stronk solo warriors. And all other classes get more and more useless. Share this post Link to post Share on other sites
[D_R_M] steviln Players 911 posts 18,566 battles Report post #15 Posted January 29, 2017 For the sake of being disgusting, I think I'll leave this here... It does not have any reference to "FIRE" however 1 Share this post Link to post Share on other sites
[OM] ghostbuster_ Players 4,996 posts 21,881 battles Report post #16 Posted January 29, 2017 (edited) of course it needs to be there. But when i DD can burn down a BB in like 1 minut without the BB can return a singel shot. Something is wrong.The fire is so stupid op right now. Put out the fire and 15 sek later u have 2 new fires. When u play as a BB u have to stay out of range and that makes of really poor gameplay A DD burn down a BB within 1 min? What? Dont be silly. If you have problems with fires just take some captain skills like: high alert, jack of all trades, basics of survivability, fire prevention. And you can heal all fire damage you recieved. Fires are not OP at all. FFS its enough dont whine about fires here. Edited January 29, 2017 by ghostbuster_ Share this post Link to post Share on other sites
[SLOTH] txtspeak Players 3,041 posts 5,653 battles Report post #17 Posted January 29, 2017 It does not have any reference to "FIRE" however but its funny Share this post Link to post Share on other sites
Mr_Mistery Alpha Tester 658 posts 2,515 battles Report post #18 Posted January 29, 2017 sorry fire lovers but the fact is the fire OP. as a BB player im ok if nerf a little the BBs and buff cruisers like give him repair healt up to tier 4 and buff AP shells and limit BBs number im really ok with that if WG make this steps. Share this post Link to post Share on other sites
[-OOF-] ollonborre Beta Tester 2,598 posts 12,758 battles Report post #19 Posted January 29, 2017 sorry fire lovers but the fact is the fire OP. as a BB player im ok if nerf a little the BBs and buff cruisers like give him repair healt up to tier 4 and buff AP shells and limit BBs number im really ok with that if WG make this steps. And as primarily a BB player myself I think fires are fine. So where do we go from now? Share this post Link to post Share on other sites
[TSHED] S1lv3rflame Players 49 posts 8,845 battles Report post #20 Posted January 29, 2017 Fire has already taken an indirect "nerf" with the capt. Skill limiting 3 fires on your boat. As a BB player (& Cruiser) i feel like that skill is almost 100% needed at higher tiers, if you dont wanna burn to death by Khaba's, Mikhails & Zao's. Share this post Link to post Share on other sites
Ixal Players 69 posts 523 battles Report post #21 Posted January 29, 2017 The game might be balanced around fires, but they are simply annoying with you being set on fire constantly as if we are still sailing wooden ships and the shells are filled with napalm. Modern(ish) ships didn't burn that easily. Share this post Link to post Share on other sites
[-OOF-] ollonborre Beta Tester 2,598 posts 12,758 battles Report post #22 Posted January 29, 2017 The game might be balanced around fires, but they are simply annoying with you being set on fire constantly as if we are still sailing wooden ships and the shells are filled with napalm. Modern(ish) ships didn't burn that easily. Keyword here is annoying. What people tend to forget is that it takes a very long time burning down for example a same tier BB, and the more HE you fling at it the more saturated the parts of the ship becomes, so your damage drops like a rock and thus fires are the only way to get reliable damage on heavily angled targets. And once again, to ships that have heals, HE and fire damage is 100% repairable. On ships that don't have heals, stop firing, disengage to your detection range, use your repair and just vanish. And if you can't do that, kite away and fire back or just go ham. Works aswell. Share this post Link to post Share on other sites
SinkTheOthersNotMe Players 440 posts 5,824 battles Report post #23 Posted January 29, 2017 Noob/tomato BB driver crying again....-> use fire prevention + the adequate upgrades and captain's skills.... Stop crying, fire prevention is a big up for BB (all my BB have it) and demolition expert took a nerf, of course if you were the tomato NC going backward bow on earlier today -> he also cried because my DM turned him into a BBQ, simply because the noob never tried to disappear (not difficult in his case he just had to stop firing from 17km) or evade.....sinking me was impossible since I was firing from behind a hill. Oh and about modern ships (as well as older ships) - 1982 Falklands war: Look at the number of *modern ships* lost due to fire. - 1939-1945: Not huge detonation for most ships but for many -> fires.... - Eras before that....ask 18th century ships what they were most afraid of.... Share this post Link to post Share on other sites
Stixius Players 151 posts 14,277 battles Report post #24 Posted January 29, 2017 It does not have any reference to "FIRE" however That would depend on whether a vindaloo caused it. Share this post Link to post Share on other sites
[IRQ] AnotherDuck [IRQ] Players 2,930 posts 7,510 battles Report post #25 Posted January 29, 2017 We're really getting a lot of these threads. So why do we read them? Share this post Link to post Share on other sites