[OP-B] JOVA1982 Players 128 posts 21,397 battles Report post #26 Posted January 29, 2017 Right, Nerf CV's again. Last year alone we had only 1 patch which didn't have CV nerf or AA buff. What has this caused? Cruisers were hard to deal before now they are nearly impossible even if they are alone. Battleships were the prime target before, Now they are difficult to deal with unless they have had some HE spam by some cruisers before that. and even after that only strikes against IJN BB's dont kill most of your planes. DD's, couple USN DD's have AA consumable, worthless to even try to do anything to them Also let's look CV economy, Make a miracle happen and pull Kraken and Clear sky achievements in T9 CV and you might only lose 30-50k silver... Assuming you dont have premium account... And CV just conviniently happens to be the most expensive (in silver) ship line to grind. CV might be hiding at the back, But the means what he uses to benefit his team are the planes in front lines. Those planes get shot down a lot these days. And every strike the CV player makes he will lose 8-15% of his reserve planes. Now when was the last time that you saw DD's or cruisers pushing up with only 1 working turret after 15 minute of the match, (lost over 60% of it's potential firepower / reserve) as I have had many CV games where I have only couple half dead squadrons to send in suicide strike in that point of the game. As you can see here, I'm pretty good CV captain. Not best, but overall pretty good, but you can also see that as a captain I'm pretty much average. Näyttökuva (135) by MrPomomies, on Flickr I see it more miracelous that anyone actually plays them anymore. How ever I would have a solution. Nerf the AA, Especially in Battleships and buff CV economy. And the result: we solve many issues on 1 strike. 1. Battleships have hard counter, other than other battleship. 2. CV can (and most likely will) ease their focus from destroyers (which are currently only viable targets) 3. Reduces the amount of battleships in general, (mostly the poorly played battleships) 4. Possibly increases team aspect of the game. Share this post Link to post Share on other sites
p_q_12345 Players 34 posts 2,469 battles Report post #27 Posted January 29, 2017 Its so simple, when there is cv in game dont go alone...stick closer to allies Share this post Link to post Share on other sites
Zathras_Grimm Players 1,438 posts Report post #28 Posted January 29, 2017 Give all DDs "Defensive AA". Period. As a CV player i disagree , since its already quite a job no manualy drop bombs on those little ships , specialy with IJN CV's since the dropcircle is a lot smaller. If you give then defensive AA cooldown , don't even bother going after dd's with your bombers , because a tiny ship like that , in a circel that big ? Good luck hitting something. Why not just give them CL/BB level AA and be done with it? At least we have forts to bomb on bastion. Agree they should have defensive fire to at least do some damage to Sqns that constantly hover above there heads. I think your suggestion is a bit stupid Redcap. Then again I guess you don't want anything to have a defence against your planes (or is that just me suggesting another ridiculous sledgehammer approach to the topic?). Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #29 Posted January 29, 2017 Agree they should have defensive fire to at least do some damage to Sqns that constantly hover above there heads. But why exactly would you give people a "get-out-of-jail" card when they're caught out of position? To make the game easier for noobs again? Share this post Link to post Share on other sites
Zathras_Grimm Players 1,438 posts Report post #30 Posted January 29, 2017 But why exactly would you give people a "get-out-of-jail" card when they're caught out of position? To make the game easier for noobs again? So you don't see the DD role as scouting or trying to take advantage of using flank attacks. You never get to the end of the game where you have no friendlies to hide behind. You stick to the side of an AA ship all game? Why is giving a ship some AA turning it into a sqn annihilating AA machine; no one has asked for that? I remember my Minekaze with 10 AA, would maybe hit one aircraft when they were circling at the end of games; dodging a world of hurt coming in. Also flipping your statement on its head, so you would like a get out of jail card for a noob CV player? I would say you didn't get your 66% WR in a DD then. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #31 Posted January 29, 2017 Why is giving a ship some AA turning it into a sqn annihilating AA machine; no one has asked for that? Funny, Def AA does exactly that. So you don't see the DD role as scouting or trying to take advantage of using flank attacks.. Frankly, no. Why should I scout when there's a CV in the game, who can do so with far more efficiency and less risk? And if I decide to flank on my own I take a gamble, if I get spotted it didn't pay off and I rightly deserve to be punished for it. If you see a CV you need to adapt. As I previously said you can still have a forward position which doesn't expose you to air strikes while still maintaining a large impact on the match. It's really not that hard. I would say you didn't get your 66% WR in a DD then. Well, it's not 66%... It's 67%. Share this post Link to post Share on other sites
Zathras_Grimm Players 1,438 posts Report post #32 Posted January 29, 2017 Funny, Def AA does exactly that. Frankly, no. Why should I scout when there's a CV in the game, who can do so with far more efficiency and less risk? And if I decide to flank on my own I take a gamble, if I get spotted it didn't pay off and I rightly deserve to be punished for it. If you see a CV you need to adapt. As I previously said you can still have a forward position which doesn't expose you to air strikes while still maintaining a large impact on the match. It's really not that hard. Well, it's not 66%... It's 67%. I am talking about increased AA level, not the consumable. When you have an AA skill of 2, I'd rather have whatever WG thinks that is worth as extra HP as it does nothing in game. So you would argue that a DD should not scout, it is the role of the CV. I take my hat off to you sir (I will quote that as the role of CV players whenever I see them). Share this post Link to post Share on other sites
[BOTS] deadly_if_swallowed Players 1,678 posts 13,867 battles Report post #33 Posted January 29, 2017 Just give them all the Defensive Fire consumable. In the Smoke Generator slot Share this post Link to post Share on other sites
Zathras_Grimm Players 1,438 posts Report post #34 Posted January 29, 2017 Just give them all the Defensive Fire consumable. In the Smoke Generator slot Not a bad idea. As hydro and Radar and RPF negate smoke, I usually use mine to cover the CAs that offer support. Not my loss. Sorry didn't even realise you were a BB player; you talk about taking away certain consumables and yet you guys have the most unwarranted consumable going - The Health button! Something far more deserved by those on the front line. Your suggestion is genius, I get my AA defence and the CAs get the health button. BBs can get an alarm that goes of should they start to move away from the edge of the map; wins all around. Share this post Link to post Share on other sites
AbuHajar Players 147 posts Report post #35 Posted January 29, 2017 Funny, Def AA does exactly that. Frankly, no. Why should I scout when there's a CV in the game, who can do so with far more efficiency and less risk? And if I decide to flank on my own I take a gamble, if I get spotted it didn't pay off and I rightly deserve to be punished for it. If you see a CV you need to adapt. As I previously said you can still have a forward position which doesn't expose you to air strikes while still maintaining a large impact on the match. It's really not that hard. Well, it's not 66%... It's 67%. You have by far the best winrate in CV. Your own numbers disprove your narrative. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #36 Posted January 29, 2017 (edited) So you would argue that a DD should not scout, it is the role of the CV. I take my hat off to you sir (I will quote that as the role of CV players whenever I see them). You can still scout ahead, but not stray too far off from your team. That isn't mutually exclusive, you know? As for long range solo "scouting", yes, you shouldn't do that when there's a CV in the game. You have by far the best winrate in CV. Your own numbers disprove your narrative. What do my CV stats have to do with my DD stats? I mean yeah, because I play CVs I know exactly what not to do when playing DDs facing a CV, but that's it. So if anything my own numbers cement my position. Edited January 29, 2017 by El2aZeR Share this post Link to post Share on other sites
Zathras_Grimm Players 1,438 posts Report post #37 Posted January 29, 2017 You can still scout ahead, but not stray too far off from your team. That isn't mutually exclusive, you know? As for long range solo "scouting", yes, you shouldn't do that when there's a CV in the game. What do my CV stats have to do with my DD stats? I mean yeah, because I play CVs I know exactly what not to do when playing DDs facing a CV, but that's it. So if anything my own numbers cement my position. I don't stray too far, but I guess you've been lucky as to never be spotted by enemy planes and lit up. That would explain the win rate. I haven't mentioned your CV stats, so have no idea what your trying to indicate. I was quoting your signature, as far as I was aware that accounted for all the ships you play. Am I wrong, or is your signature specific to your CV play? Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #38 Posted January 29, 2017 (edited) I don't stray too far, but I guess you've been lucky as to never be spotted by enemy planes and lit up. That would explain the win rate. I'm usually close enough to make a run for it or simply smoke and wait for the rest of my buddies to catch up. Sure, I may take some stray shells but that's much preferable to being the victim of an air strike. As for the rest, it was in response to the other guy. ;) (which is, you know, why I quoted him beforehand ) Edited January 29, 2017 by El2aZeR Share this post Link to post Share on other sites
Zathras_Grimm Players 1,438 posts Report post #39 Posted January 29, 2017 Smoke, yep that sometimes works still dependant on the abundance of German ships and those with radar. Ok on the CV stats, it doesn't carry over in the quote. Couldn't understand why you thought I was looking at more than just the sig. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #40 Posted January 29, 2017 (edited) Smoke, yep that sometimes works still dependant on the abundance of German ships and those with radar. Still leaves you the option to run. Not gonna waste a smoke in the first place if one of those ships is within their respective consumable ranges. (Not that I'm okay with KM BBs having Hydro or the consumable overload that is the Belfast, but it doesn't look like WG thinks this is in any way unbalanced, thus it's probably here to stay) Edited January 29, 2017 by El2aZeR Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,001 battles Report post #41 Posted January 29, 2017 Just give them all the Defensive Fire consumable. In the Smoke Generator slot and Radar instead of torpedos Share this post Link to post Share on other sites
Zathras_Grimm Players 1,438 posts Report post #42 Posted January 30, 2017 and Radar instead of torpedos And why do DDs need radar? Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,001 battles Report post #43 Posted January 30, 2017 And why do DDs need radar? to spot other dds...or to spam from smoke without spoter... Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,291 battles Report post #44 Posted January 30, 2017 Agree they should have defensive fire to at least do some damage to Sqns that constantly hover above there heads. I think your suggestion is a bit stupid Redcap. Then again I guess you don't want anything to have a defence against your planes (or is that just me suggesting another ridiculous sledgehammer approach to the topic?). I dont think he quite got it did he chaps Share this post Link to post Share on other sites
Zathras_Grimm Players 1,438 posts Report post #45 Posted January 30, 2017 I dont think he quite got it did he chaps Ahhh Redcaps needs support lol. Instead of looking for a hand to hold why don't you explain it. Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,291 battles Report post #46 Posted January 30, 2017 Right... I'm not a dd player and never have been. I really suck at them as I'm not into that type of game play. I totally respect people that do with some of my clan mates being Gods amongst men in them (sims comes to mind). So Im saying this with a slice of Empathy as I actually feel a little bit sorry for them at the moment. I also know posting in a DD zone is always going to get an anti CV feeling Now that's out of the way. Why do CV players target and attempt to sink dds in this messed up/non RL WG world? Bearing in mind you are the hardest target to hit (skill wise) BY FAR. Share this post Link to post Share on other sites
Zathras_Grimm Players 1,438 posts Report post #47 Posted January 30, 2017 to spot other dds...or to spam from smoke without spoter... Have no idea why you are bringing up something that has nothing to do with CVs lol. Maybe you should start a new thread? Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,291 battles Report post #48 Posted January 30, 2017 Ahhh Redcaps needs support lol. Instead of looking for a hand to hold why don't you explain it. Straight on the charm offensive lad, you tiger Its one of those things that if you don't understand it now, you never will. Well, unless it clicks for you later in the day (hopefully) Why do I get the feeling your anti CV? I would look to see if you play carriers at all ( probably not) but alas, we can't for some reason? Try to keep an open mind. Share this post Link to post Share on other sites
Zathras_Grimm Players 1,438 posts Report post #49 Posted January 30, 2017 Right... I'm not a dd player and never have been. I really suck at them as I'm not into that type of game play. I totally respect people that do with some of my clan mates being Gods amongst men in them (sims comes to mind). So Im saying this with a slice of Empathy as I actually feel a little bit sorry for them at the moment. I also know posting in a DD zone is always going to get an CV feeling Now that's out of the way. Why do CV players target and attempt to sink dds in this messed up/non RL WG world? Bearing in mind you are the hardest target to hit (skill wise) BY FAR. So your explanation is another question; ok I'll buy it. A CV would spot a DD to highlight him to his team. If you are able to erase a DD then you take away an unknown element (a ship that could pop up and cause problems elsewhere). Now I answered your question, will you return the favour - what has the reason a CV would want to take out a DD have anything to do with DDs wishing to have a bit more AA power? At present I can have aircraft flying above me with no fear of getting killed. What is the point of giving a ship an AA rating of 2. A simlle question was asked and completely warped by CV players suggesting DD players are asking for BB levels of AA or special consumables. When CVs come onto a DD zone and exagerate the topic shouldn't they feel as they brought it on themselves? Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,291 battles Report post #50 Posted January 30, 2017 So your explanation is another question; ok I'll buy it. Lol, you make me laugh. A CV would spot a DD to highlight him to his team. If you are able to erase a DD then you take away an unknown element (a ship that could pop up and cause problems elsewhere). Now I answered your question, will you return the favour. I'm glad you pointed that out, perfect can touch on that later Good, but hold your horses m8. You can do that with a lot of ships but you are right, CVs can do this very well. Its one of those skills/things that other ships do, like..Spam HE, Invis torp, fire from smoke, you know the kind Like I said, open your mind to not just "DD or nothing" mentality. Think of the bigger picture. Now...Why do CV players target DDs knowing that they are the hardest target to hit but do it anyway? Why not that big fat juicy BB at the back? Or that nil torp armour cruisers with him? Share this post Link to post Share on other sites