[GRNPA] avenger121 Beta Tester 1,296 posts 10,330 battles Report post #51 Posted February 10, 2017 Well, exactly my point. If someone allready has Khaba, why the heck would he bother with this one? If someone allready has Khaba, that means he has Udaloi as well, so why the heck to bother with this one. Etc etc... tl;dr why the heck to bother with this... And this is what they are wasting their time and resources on (ships that don't make sense to implement, or that nobody will even bother with), instead of ships that people are actually asking for, and waiting for... Its just mind boggling... The Udaloi cant stealth torp and the Khabarovsk has slow torpedos. The Gorozovoi has better guns than Udaloi/Khabarovsk in every aspect apart from max firing range. Thanks to DFAA it is safe from 3x TB crossdrops unlike the Khabarovsk. The AA is the best of all DDs ingame and when correctly specialized it is actually a huge threat to planes. It is not the fastest RU DD, but it is still faster than any non RU DD. All in all, the Gorozovoi is a pretty nice ship. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #52 Posted February 10, 2017 You always need the enemy player to be guessing your position and with stealth firing the enemy ship will be able to pin point your position thus making torp attacks less effective. Depends on your positioning, if they want to minimize their profile for your potential torps but have to give broadside to your team in order to do so... tough choices man Share this post Link to post Share on other sites
[SPUDS] Comrad_StaIin Beta Tester 4,594 posts 20,080 battles Report post #53 Posted February 11, 2017 The AA on this thing is insane Just watched Flamu shooting down 55 Haku planes with it Share this post Link to post Share on other sites
[COMFY] ImperialAdmiral [COMFY] Players 1,649 posts 9,828 battles Report post #54 Posted February 11, 2017 The AA on this thing is insane Just watched Flamu shooting down 55 Haku planes with it On stream or you played with him? Since I can't find any vids on youtube Share this post Link to post Share on other sites
[SPUDS] Comrad_StaIin Beta Tester 4,594 posts 20,080 battles Report post #55 Posted February 11, 2017 (edited) On stream or you played with him? Since I can't find any vids on youtube Edited February 11, 2017 by Kaseko 1 Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,001 battles Report post #56 Posted February 11, 2017 Another balanced aaa ship Share this post Link to post Share on other sites
[TEPES] VeteranGamer84 Players 1,314 posts 52,321 battles Report post #57 Posted February 11, 2017 I want to make CV players cry like hell with that DD! Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #58 Posted February 11, 2017 Just watched that video, and came here to post it... They are f***ing insane... Another F YOU for cruisers, another F you for carriers, another F you for german DDs... Cause russia stronk comrade... Share this post Link to post Share on other sites
creamgravy Players 2,780 posts 17,292 battles Report post #59 Posted February 11, 2017 You've been able to do that with high tier US destroyers since release, although Grozovoi gets full on late 1950s AA. Akizuki = 220 dps @ 7.2km (would be 660 with defensive fire) Sims/Benson = 336 dps @ 7.2km Gearing = 445 dps @ 7.2km Fletcher = 525 dps @ 7.2km Neptune = 620 dps @ 7.2-8.6km (would be over 3000 with defensive fire!) Minotaur = 660 dps @ 7.2-8.6km Grozovoi = 828 dps @ 7.5km Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #60 Posted February 11, 2017 "2017 will be a good year for carriers" 1 Share this post Link to post Share on other sites
[GRNPA] avenger121 Beta Tester 1,296 posts 10,330 battles Report post #61 Posted February 11, 2017 Without any skills or modules the Gorozovoi has 183 AA DPS at 3,1km. + BFT and AFT 220 AA DPS at 3,7km + AAGM2 and AAGM3 274 AA DPS at 4,5km + MAA 400 AA DPS at 4,5km + DFAA 1200 AA DPS at 4,5km (if this is normal DFAA and not a special version like CVs use) + November Echo Setteseven 1320 AA DPS at 4,5km (25mm AA with 83 DPS @ 4,5km / 45mm AA with 408 DPS @ 5km / 130mm AA with 829 DPS @ 7,5km) It should be pretty obvious now that the majority of AA is achieved by skills, modules, flags and consumables. Before CV apologists start to cry again, you can do the very same with every other ship ingame. As examples: Gearing without any modifiers: 143 AA DPS every AA modifier applied: 789 AA DPS Zao without any modifiers: 327 every AA modifier applied: 2236 AA DPS 1 Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #62 Posted February 11, 2017 Before CV apologists start to cry again, you can do the very same with every other ship ingame. Try not to use this BS, then your arguments will look a lot better. And you are saying that stealthy DD having AA values of a goddamn cruiser is perfectly fine? I'm not even playing t8-10 carriers, and I can see how broken this thing is... Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #63 Posted February 11, 2017 Flamu did not break strangers123's 64 plane kill Gearing record Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #64 Posted February 11, 2017 Before CV apologists start to cry again, you can do the very same with every other ship ingame. Just because you can do it with every ship in the game does not mean it is balanced. Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #65 Posted February 11, 2017 Flamu did not break strangers123's 64 plane kill Gearing record And here I was, thinking that my 27 in Fletcher was nice Share this post Link to post Share on other sites
The_SDM Players 72 posts 1,863 battles Report post #66 Posted February 11, 2017 "2017 will be a good year for carriers to stop playing" ftfy Share this post Link to post Share on other sites
[GRNPA] avenger121 Beta Tester 1,296 posts 10,330 battles Report post #67 Posted February 11, 2017 Try not to use this BS, then your arguments will look a lot better. And you are saying that stealthy DD having AA values of a goddamn cruiser is perfectly fine? I'm not even playing t8-10 carriers, and I can see how broken this thing is... Zao is not really known for AA, her AA is okayish but she really isnt a AA cruiser. The Gorozovoi has at best 59% of the AA DPS the Zao and you call it the same level. Why dont you go to your employer and tell him you want this year a salary on the same level as last year, and by this you mean 59% of your last year´s salary. FFS you act like 1320 and 2236 are close together. Also CVs are still the best ships to carry match and since this game revolves around winning, they are still the strongest class. Believing the carrier rebalance is not about bugfixes and economy but about performance buffs is stupid búllshit. If anything CVs need to be nerfed to the same level as other classes when it comes to carry a game. Less spotting, less dmg, and less survivability. 1 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #68 Posted February 11, 2017 (edited) If anything CVs need to be nerfed to the same level as other classes when it comes to carry a game. Less spotting, less dmg, and less survivability. I believe we have already discussed in depth that it is impossible to make every class have the same impact on a match. I mean, let's say we nerf CVs down to the "same level" as other classes (which is already a contradiction in itself as no class in the game has the same potential). Will you go after DDs next because they have a higher potential impact on the match? After nerfing those, will you go after BBs? Then eventually cruisers? Then inevitably repeat the cycle because what you're trying to achieve is fundamentally impossible? Also, you want to nerf spotting, damage and survivability of the class, correct? Those are the only traits that make a CV useful, so how will you compensate them? By making them tanky enough to go into caps? By giving them control over their secondaries, turning them into pseudo-cruisers? After all, you've just destroyed the core gameplay mechanics of CVs, if you don't compensate them in some massive way you may as well remove them from the game. FFS you act like 1320 and 2236 are close together. Looking at pure numbers, you're right. However it's not just pure numbers. There are other defenses against CVs, namely stealth, speed, consumables and maneuverability, in all of which Grozovoi exceeds Zao. Remember, CVs can currently ONLY carry games because the average player skill is so ludicrously low. You'd have to be blind to deny that. Throw in some basic teamwork and CVs aren't nearly as powerful as many believe they are. Edited February 12, 2017 by El2aZeR Share this post Link to post Share on other sites
[GRNPA] avenger121 Beta Tester 1,296 posts 10,330 battles Report post #69 Posted February 11, 2017 *snip* ... and the main game mode is the random match, if CVs are super strong in random matches then they need to be nerfed. WoWs doesnt aim at esports or stuff, so the balance focus are not matches with well coordinated teams full of skilled players. We can back and forth mate, but this thread is about the Gorozovoi, so I will stop here. I have to strongly disagree with all the ppl that claimed here the Gorozovoi is bland and there is no reason to play it over the Udaloi. Except for range her guns are better [HE dmg/AP pen/ballistics] and it doesnt stop with the guns, torps are far better, concealment is slighty better and AA is better. It is certainly viable/better than the Z-52. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #70 Posted February 11, 2017 (edited) ... and the main game mode is the random match, if CVs are super strong in random matches then they need to be nerfed. WoWs doesnt aim at esports or stuff, so the balance focus are not matches with well coordinated teams full of skilled players. Or you could attempt to better the playerbase, something which WG hasn't done... ever if I remember correctly. But yeah, let's stop here. her guns are better I dunno, she's sluggish and her short range along with being incapable of stealth firing certainly won't do her any good when actually using her guns, making her heavily smoke dependent. She probably won't win any straight up knife fights with them either. That makes her advantages in gunnery rather moot imo. Edited February 11, 2017 by El2aZeR Share this post Link to post Share on other sites
KaraMon Players 4,154 posts 9,221 battles Report post #71 Posted February 12, 2017 (edited) Guns on Grozovoi are far from being "better" Yes you have 1800 HE damage compared to 1600 on Udaloy/Kebab But you have less Ap damage And much much less range SO the guns are not so much uesful, and you have only 3 compared to 4 on Kebab . Now if you spec full dpm / HP like most of Khaba palyers you will be dangerous to Khabarovsks but still worse and less useful on battlefield If you spec full AA if you meet Kebab you will not remove him, he will remove you Ship only shine in division with CV , for me as solo player t5his ship is bad and mostly useless And most important , people will quickly learn to avoid this ship , and his mighty AA is not going to be so mighty anymore :p and cariers will probably die in 2017 so it will be less useful Edited February 12, 2017 by KaraMon Share this post Link to post Share on other sites
[GRNPA] avenger121 Beta Tester 1,296 posts 10,330 battles Report post #72 Posted February 12, 2017 Guns on Grozovoi are far from being "better" Yes you have 1800 HE damage compared to 1600 on Udaloy/Kebab But you have less Ap damage And much much less range SO the guns are not so much uesful, and you have only 3 compared to 4 on Kebab. Wrong. All 3 use the same AP shell, SAP-42 with 2600 dmg. Due to longer barreleld guns on the Gorozovoi and higher MV, the Gorozovoi has more pen on the AP shells. The 130mm/58 SM-2-1 is a better gun than the 130mm/55 B-2-U, due to higher HE dmg, better ballistics and higher AP pen. Range is not a trait tied to the guns, see Udaloi/Khaba, Gneisenau/Bismarck, Nagato/Amagi, it is tied to the ship. The same goes for the amount of guns. You wouldnt call the 410mm guns on the Amagi better than the ones on the Nagato. Now if you spec full dpm / HP like most of Khaba palyers you will be dangerous to Khabarovsks but still worse and less useful on battlefield If you spec full AA if you meet Kebab you will not remove him, he will remove you Ship only shine in division with CV , for me as solo player t5his ship is bad and mostly useless And most important , people will quickly learn to avoid this ship , and his mighty AA is not going to be so mighty anymore :p and cariers will probably die in 2017 so it will be less useful The Khabarovsk and the Udaloi will be in the end the better gunboats than the Gorozovoi, there is no question about this, but the Gorozovoi has her own strenghts, for example being the much bettter torpedoboat. You cant measure the performance of DDs solely by the fact if they can "outgun" the Khaba. By your logic the Gearing would also be crap. Share this post Link to post Share on other sites
KaraMon Players 4,154 posts 9,221 battles Report post #73 Posted February 12, 2017 Better torpedo boat is very questionable , very long CD on torps and very low damage is not a trait of a torpedo boat Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #74 Posted February 12, 2017 And most important , people will quickly learn to avoid this ship , and his mighty AA is not going to be so mighty anymore Yeah, because CVs will totally be able to avoid something they can't see. being the much bettter torpedoboat. The thing is we already have a hybrid line that is superior in torpedo armament, stealth, maneuverability, smoke duration and arguably in gunnery. Aside from the AA I see little reason to play a Grozovoi over, say, a Fletcher. Then again I wonder why the RU DD line needs a hybrid line in the first place, so maybe I'm just biased. Share this post Link to post Share on other sites
Darth_Glorious Beta Tester 2,464 posts Report post #75 Posted February 12, 2017 For me, Grozovoi is very meh. Share this post Link to post Share on other sites