[COMFY] ImperialAdmiral [COMFY] Players 1,649 posts 9,828 battles Report post #1 Posted January 27, 2017 (edited) Disscusion thread about the new tier X Soviet destroyer Grozovoi that is the part of the second Soviet DD branch. Stats: Ship HP: 20900 Armour: 16-25 mm Max Speed: 39.5 knots Rudder Shift Time: 4.5 seconds Turning Circle Radius: 720 m Surface Detectability: 8.8 km Air Detectability: 4.8 km Main Battery 130mm/58 SM-2-1(3 x 2) Range: 10.3 km Reload Time: 5 seconds Turret Rotation Speed: 10 sec/180° Sigma: 2.0 HE Ammo: 130mm HE-42 Damage: 1800 Initial velocity: 950m/s Chance of fire: 8% AP Ammo: 130mm AP-42 Damage: 2600 Initial velocity: 950m/s Penetration(5km/10km):150mm/91mm Torpedoes 533mm 53-49M(2 x 5) Damage: 14600 Speed: 66 knots Range: 8 km Reload: 129 seconds Detectability: 1.4 km 533mm 53-49MI (2 x 5) Damage: 14600 Speed: 65 knots Range: 10 km Reload: 129 seconds Detectability: 1.3km AA 130mm/58 SM-2-1(3 x 2) 5.2km range, 84 damage 45mm SM-20 ZIF (4 x 4) 3.5km range, 82 damage 25mm 4M-120 (2 x 4) 3.1km range, 17 damage Consumables Damage Control Party on first slot, Smoke Screen on second slot, Engine Boost/Defensive AA Fire on third slot Preview stats based on The Border Patrol Site and info from tests. Edited January 27, 2017 by ImperialAdmiral Share this post Link to post Share on other sites
KaraMon Players 4,154 posts 9,221 battles Report post #2 Posted January 27, 2017 some info from tests_ Reload time of 130-mm/58 СМ-2-1 on the new Soviet destroyers has been decreased from 6 seconds to 5 seconds. Now its fire rate is on par with the old 130 mm/55 B-2-U.. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #3 Posted January 27, 2017 WG: Akizuki will not get defensive fire consumable because we want to keep it an USN trait... ----- WG adds defensive fire consumable to VMF DD's.. 11 Share this post Link to post Share on other sites
[COMFY] ImperialAdmiral [COMFY] Players 1,649 posts 9,828 battles Report post #4 Posted January 27, 2017 WG: Akizuki will not get defensive fire consumable because we want to keep it an USN trait... ----- WG adds defensive fire consumable to VMF DD's.. This is a thing that really bothers me. Akizuki - a designed AA destroyer which was famous for its AA systems and guns doesn't have it yet Soviets will get it There is one thing I really like about the Grozovoi though. She is quite pretty and torps have nice stats for a Soviet DD. 2 Share this post Link to post Share on other sites
xXx_Blogis_xXx Alpha Tester, Players 5,335 posts 35,510 battles Report post #5 Posted January 27, 2017 hm interesting , maybe will go for it Share this post Link to post Share on other sites
[PRAVD] Takeda92 Weekend Tester 3,802 posts 8,478 battles Report post #6 Posted January 27, 2017 Ugly turrets. Share this post Link to post Share on other sites
KaraMon Players 4,154 posts 9,221 battles Report post #7 Posted January 27, 2017 (edited) WG: Akizuki will not get defensive fire consumable because we want to keep it an USN trait... ----- WG adds defensive fire consumable to VMF DD's.. everything is fine , i was expecting radar when they stated "uniqe consumables for each line " Edited January 27, 2017 by KaraMon Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #8 Posted January 27, 2017 Everything is fine , i was expecting radar when they stated "uniqe consumables for each line " Yeah I know it's not that bad it's just... This is a thing that really bothers me. Akizuki - a designed AA destroyer which was famous for its AA systems and guns doesn't have it yet Soviets will get it ^^^ this. I don't want other IJN DD's to get the perk it's not really needed, but Akizuki would be nice. Even if just to add to the AAA daka daka Share this post Link to post Share on other sites
KaraMon Players 4,154 posts 9,221 battles Report post #9 Posted January 27, 2017 (edited) about Grozovoi 1. speed is a bit too low 2. turning circle is a little too big 3 . concealment is nothing special it will get around 7 km with full concealment, i know it will be better than any other RU dd but still worse than any other line 4. terrible gun range 5. torps are "ok" but only ok , on Germonies dd i did full torp realod build and it is fun, here reload is kinda long, and torps are nothing special In general this ship is not talking to me , when i first saw Kiev and kebab on paper before realese i knew they will be strong , but this , this is not the ship that will be very strong If Udaloy don't get any sudden nerfs and will be copy-paste to new tree with the AA upgrade it will be far superior to Grozovoi in terms of general utility on the battlefield I see what WG did here, they did not want to realese another OP soviet monster that will get nerfs later , but they overextended with the nerfs already . For example Udaloy is "slow" in terms of soviet DD but has great agility that compensate for it and great gun range . Here is terrible agility, lack of superior speed and terrible gun range . Yes guns have punch (1800 vs 1600 on Kebab) and they will be railguns better than any previous soviet ship but it lacks the handling and the mobility Edited January 27, 2017 by KaraMon Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #10 Posted January 27, 2017 Uldaloi is the Weapon of the Gods. Is there any reason to get the Khabab or this even? Share this post Link to post Share on other sites
[SPUDS] Comrad_StaIin Beta Tester 4,594 posts 20,080 battles Report post #11 Posted January 27, 2017 Uldaloi is the Weapon of the Gods. Is there any reason to get the Khabab or this even? Kebab only for the extra turret and troll 50mm plating Share this post Link to post Share on other sites
AbuHajar Players 147 posts Report post #12 Posted January 27, 2017 not impressed Share this post Link to post Share on other sites
VC381 Players 2,928 posts 6,549 battles Report post #13 Posted January 27, 2017 Looks sexy I'm happy to have them around although I'm unlikely to grind one, too many other lines. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #14 Posted January 27, 2017 (edited) WG: Akizuki will not get defensive fire consumable because we want to keep it an USN trait... ----- WG adds defensive fire consumable to VMF DD's.. I... I don't even... Don't worry, tho, they'll give Akizuki and KM DDs Def AA eventually to completely kill off CVs. Edited January 27, 2017 by El2aZeR Share this post Link to post Share on other sites
[TEPES] VeteranGamer84 Players 1,314 posts 52,321 battles Report post #15 Posted January 28, 2017 Grozovoi DAA and stealth will make it a good RU DD. I've heard that Khabarovsk will get the heal consumable traded for smoke. Share this post Link to post Share on other sites
KaraMon Players 4,154 posts 9,221 battles Report post #16 Posted January 28, 2017 no he wil get heal that you can choose instead of smoke . Utility on the same level as the radar on RN cruisers Share this post Link to post Share on other sites
[TEPES] VeteranGamer84 Players 1,314 posts 52,321 battles Report post #17 Posted January 28, 2017 no he wil get heal that you can choose instead of smoke . Utility on the same level as the radar on RN cruisers Personally, I don't use smoke alot with my Khabarovsk and I'd be happy to trade it with heal. Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #18 Posted January 28, 2017 Personally, I don't use smoke alot with my Khabarovsk and I'd be happy to trade it with heal. I've had Udaloi games where I haven't smoked. Sometimes it's better to skate at long range in full view trolling the enemy then ceasing fire when you want to cloak again. Share this post Link to post Share on other sites
[COMFY] ImperialAdmiral [COMFY] Players 1,649 posts 9,828 battles Report post #19 Posted January 28, 2017 Can anyone provide information about Projekt 40N? Even if it's in Russian I would appreciate it. Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #20 Posted January 28, 2017 Since I'm a bit dumb when it comes to reading all this stats and numbers (too lazy to compare everything with Khaba, and I definitly don't know all Khaba stats from the get go), how the heck with this compare with Khaba, and what will be different to the playstyle? I understand she is bit slower then Khaba, range is a bit lower iirc, but not much, and she seems to play the same with long range HE spamming at everything she sees... So any reason to choose her over Khaba or to have both of them in port other then bragging rights of having both of them? Share this post Link to post Share on other sites
[TEPES] VeteranGamer84 Players 1,314 posts 52,321 battles Report post #21 Posted January 28, 2017 Since I'm a bit dumb when it comes to reading all this stats and numbers (too lazy to compare everything with Khaba, and I definitly don't know all Khaba stats from the get go), how the heck with this compare with Khaba, and what will be different to the playstyle? I understand she is bit slower then Khaba, range is a bit lower iirc, but not much, and she seems to play the same with long range HE spamming at everything she sees... So any reason to choose her over Khaba or to have both of them in port other then bragging rights of having both of them? I guess the low armor value of the Grozovoi means that enemy HE shells will deal more damage on her when compared to the Khabarovsk. That what I understood. Share this post Link to post Share on other sites
[GRNPA] avenger121 Beta Tester 1,296 posts 10,330 battles Report post #22 Posted January 28, 2017 Personally, I don't use smoke alot with my Khabarovsk and I'd be happy to trade it with heal. Not to be a smartass, but then you dont use your Khabarovsk to the fullest. The smoke has far more utility than heal, the heal is just "saves" your HP, while the smoke does this too and offers a lot of other possibilites. You can smoke up allies, you have a emergency button that saves your áss in focus fire situations, it increases your firepower since you can be a lot closer to enemy ships without the risk of getting shredded [those 4-6k AP salvoes every 4s at broadside BBs under 8km] and the ability to escape Taiho/Hakuryus who simply delete you with cross drops. The heal requires you to play a lot more passive and cautious, the Khaba looses a lot of it´s firepower because you loose a lot of opportunities to spam the enemy because now you cant sit in your smoke and you have to run away. The closer you are, the greater is your firepower in the Khaba. Not talking about the times when you get ambushed and you would certainly die without the smoke escape. In other words, the Khabarovsk gets boring as fúck because you will now always sit at range. WG forcing yet again passive play. This is one of the worst changes WG could have come up with. Share this post Link to post Share on other sites
KaraMon Players 4,154 posts 9,221 battles Report post #23 Posted January 28, 2017 @cro_pwr i doubt we can compare Kebab and Grozovoi , imho it is different version of Udaloy 1.same gun setup 2. similar speed 3. worse agility 4. Lower AP damage (100 less) 5. less torps and worse torp damage 6. much worse gun range 5. slightly better torps (range and speed ) 6. slightly better concelment 7. higher HE damage (200 more) 8. slightly better shell velocity Ship is nowhere near the Kebab :p it is just different Udaloy , they attempted to make "torpedo boat" out of it and looks like Udaloy will be far better in current meta Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #24 Posted January 28, 2017 Well, exactly my point. If someone allready has Khaba, why the heck would he bother with this one?If someone allready has Khaba, that means he has Udaloi as well, so why the heck to bother with this one.Etc etc... tl;dr why the heck to bother with this... And this is what they are wasting their time and resources on (ships that don't make sense to implement, or that nobody will even bother with), instead of ships that people are actually asking for, and waiting for... Its just mind boggling... 1 Share this post Link to post Share on other sites
KaraMon Players 4,154 posts 9,221 battles Report post #25 Posted January 28, 2017 (edited) semone in WG attempted to not make "OP soviet ship" and they ended up nerfing it a bit too much . To the point that it is more or less worse than t9 Udaloy Edited January 28, 2017 by KaraMon Share this post Link to post Share on other sites