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TheRonson

The North Carolina Guns .......

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I am in the North Carolina on low hit points and about to be finished off by a pair of Bismarck's closing in ahead and about 35°off the starboard side,  one is a full ship length behind the other and set back a couple of hundred meters but turns to show a perfect broadside view.  I aim at him for obvious reasons with the NC's 2 front turrets. The enemy is now 4k from me and an unmissable target, I have plenty time to aim for the centre of the hull beneath his 2 front turrets with a short lead and fire 6 shells straight at him.................. You guessed it all the shells dip down rapidly and fall short into the water nearer the other Bismarck ? and I mean short, you would have to bend the barrels to fall this far short.  I was not manoeuvring at all,  the NC was on a straight run. I refuse to believe it was just RNG, the dispersion setting could not be accountable because if it occurred on a 12k shot the shells would be on a different map. It's not much fun to say the least.  Just what is wrong with the yanks BB guns. Don't get me wrong I understand that we can't have every shell striking the target or it would be pointless playing, but this was jaw-dropping and laughable and totally unreal!  We are talking about a 2.7ton shell that could travel 40,000 ft falling like wizz into the sea !

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Beta Tester, In AlfaTesters
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Oh ic ant even remember the times where you aim at perfect waterline from like 50m distance and all the shells just blob into the water and do nothing. Not just an NC problem thou, all ships like to do that ..

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Weekend Tester, In AlfaTesters
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The game has auto-aim when you lock at target, I never really understood it, but it can result in some wierd salvos.

It was observed. I don't remember devs ever wrote about it.

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I am in the North Carolina on low hit points and about to be finished off by a pair of Bismarck's closing in ahead and about 35°off the starboard side,  one is a full ship length behind the other and set back a couple of hundred meters but turns to show a perfect broadside view.  I aim at him for obvious reasons with the NC's 2 front turrets. The enemy is now 4k from me and an unmissable target, I have plenty time to aim for the centre of the hull beneath his 2 front turrets with a short lead and fire 6 shells straight at him.................. You guessed it all the shells dip down rapidly and fall short into the water nearer the other Bismarck ? and I mean short, you would have to bend the barrels to fall this far short.  I was not manoeuvring at all,  the NC was on a straight run. I refuse to believe it was just RNG, the dispersion setting could not be accountable because if it occurred on a 12k shot the shells would be on a different map. It's not much fun to say the least.  Just what is wrong with the yanks BB guns. Don't get me wrong I understand that we can't have every shell striking the target or it would be pointless playing, but this was jaw-dropping and laughable and totally unreal!  We are talking about a 2.7ton shell that could travel 40,000 ft falling like wizz into the sea !

 

maybe you were locked to the other bis?

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Don't quote me but I remember hearing ages ago that locking on basically targets your dispersion on the ship you are locked on to. In theory it should make your more accurate when firing at your target, as well as tracking the camera so you can keep your aim steady. I've noticed too that shots fall shorter when aimed at a given distance if they aren't locked on to a ship. Perhaps the lock on adjusts your aim to fall slightly farther so that your shots strike the ship in the middle instead of at the waterline?

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[LONR]
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This ship, more specifically its guns, made me ragequit the USN yesterday. I didn't even finish grinding it, just sold the turd along with the Nicholas.

 

View Post15JG52Adler, on 22 January 2017 - 02:24 AM, said:

Nc has second most precise guns in game

 

ByubRMHIgAEVILy.jpg 

 

Edited by thestaggy
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This ship, more specifically its guns, made me ragequit the USN yesterday. I didn't even finish grinding it, just sold the turd along with the Nicholas.

 

 

ByubRMHIgAEVILy.jpg 

 

I read this and your other post. I got put off by the NC before as well cause I couldn't seem to make the guns work for me, plus at that time the economy hasn't changed yet. After the economy change I began playing it more again and pretty aggresively and it worked out well for me, especially after u get use to NC's suddenly dipping shells. Plus i can attest to its accuracy. I've citadelled plenty of other broadside targets and BBs especially at close and long range. Iowa 5 km 6 shells 5 citadel and a devastating strike. An NC at abt 20+km just 1 or 2 citadel. Got called aim hacked for that one:(

 

Buy it again and perserve on. Its not like you're that bad in it in the first place:)

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I had the same problem in Ishizuchi on friday until I remembered to aim a little bit higher at close range. It's really strange seeing you shells fall far short when you aim at the waterline, but when I aimed at the middle of the broadside I got a few citadels. I have experienced this before as well, but had forgotten that on friday.

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NC is an amazing ship. The balistic indeed takes a while to get accustomed to it, but the guns themselves are overall accurate. 

 

It's a beast in the 10-15km range. The 406 overpen less often than the Amagi's 410, and you can hurt very badly most ships you encounter. DD are the most problematic to fight due to the balistic, in facts. You have to anticipate like crazy.

Still, if you like how tanky this ship is when bow-on, and how agressively you can play it, Iowa will be even better. Iowa is probably one of the most accurate battleship in game atm.

 

I kept my NC after buying the Iowa, and it will probably be my ship of choice for the next ranked season.

 

Oh, also, if you want to have some fun and giggle, try the concealment build for NC. It is then spotted as 12.1km, and you can cackle sadistically each time you give some nasty surprises to cruisers. :trollface:

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Has happened to me some times with Scharnhorst and Tirpitz, shells hitting the water even if I aim higher than the ship's water line... German accuracy! hahahaha

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Oh, also, if you want to have some fun and giggle, try the concealment build for NC. It is then spotted as 12.1km, and you can cackle sadistically each time you give some nasty surprises to cruisers. :trollface:

 

You've forgot to paint her, because mine goes down to 11.8km detection

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This is common. If you aim waterline at close range they will go in the sea quite often. Worrying first time it happens then you remember for future! It's strange because in real life battleship guns don't aim that low so they would struggle with these types of water hits I would guess.

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NC is not bad. She has same caliber guns as Montana and Iowa. Just slower shells I think. What I usually do is hold my fire until detected to try and close the distance. Are you maybe ''spoiled'' by the Bismarck?

 

Nagato I'm not keen on. Made me lost the will to grind further the IJN line.

 

Colorado was good as brawler until the Germans came along. They have torps see, which makes them better brawlers.

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NC is an amazing ship. The balistic indeed takes a while to get accustomed to it, but the guns themselves are overall accurate. 

 

It's a beast in the 10-15km range. The 406 overpen less often than the Amagi's 410, and you can hurt very badly most ships you encounter. DD are the most problematic to fight due to the balistic, in facts. You have to anticipate like crazy.

Still, if you like how tanky this ship is when bow-on, and how agressively you can play it, Iowa will be even better. Iowa is probably one of the most accurate battleship in game atm.

 

I kept my NC after buying the Iowa, and it will probably be my ship of choice for the next ranked season.

 

Oh, also, if you want to have some fun and giggle, try the concealment build for NC. It is then spotted as 12.1km, and you can cackle sadistically each time you give some nasty surprises to cruisers. :trollface:

 

I totally agree, at 10 - 12k range I was hitting everything and I actually couldn't believe just how well I was playing until that moment, as I had only returned to the USN BB's for the current missions.

As folk have been saying it could have been a problem related to which target I was locked, but I cannot answer that question as didn't really have time to check that,  but certainly will next time.

I actually noticed in a game a few days ago when 2 enemy ships were close together at a range of 12k the shells fell short as well, but I didn't think much of it at the time.

I have the " target lock " on the MMB so it's quick and easy to select targets anytime, but the Auto-Lock is set in the game and can't be switched off I presume.

 

 

 

 

Edited by TheRonson

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NC is not bad. She has same caliber guns as Montana and Iowa. Just slower shells I think. What I usually do is hold my fire until detected to try and close the distance. Are you maybe ''spoiled'' by the Bismarck?

 

Nagato I'm not keen on. Made me lost the will to grind further the IJN line.

 

Colorado was good as brawler until the Germans came along. They have torps see, which makes them better brawlers.

 

Hi Red eye,   I think my most favourite USS ship is the " New Mexico " especially when you get the 2 main batteries firing independently,  so every 16 secs your sending out 6 shells at the enemy. 

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North Carolina is one of the more accurate BBs. I think it has the sigma value of 2.0. Seriously, try some German T7 or T8 BB and then you will praise NCs accuracy. What you described is the typical example of RNG.

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Yep this is RNG. Can't be something else. Even if you weren't locked on the ship still at least 1 should have hit. Don't be surprised as well if you have similar situations in which you have 5 bounces, 3 overpens and 1 pen whithout damage regularly. Don't get frustrated: you've not become a bad player from 1 moment to the next: RNG is the main common enemy we all battle.

Having said that: tier to tier I'd advice you not to go for the waterline against German BB's because of their turtleback at close range. Roughly the only chance to citadel them is by plunging fire on long range. Go for the superstructure next time. Only when overtiering them I found you have a chance of citadelling them with close range shots. A Yamato will ram straight through a Tirpitz turtlesoup on close broadside (don't forget your RNG prayer of course).

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Your guns were autolocked on the ship that was in front. When that happens, shells will always land short because the elevation is adjusted so that you don't hit behind the targeted ship if you aim higher than waterline. In other words, if you are locked onto a ship, you can't hit very far behind it, even if you aim really high. This has nothing to do with RNG.

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I am in the North Carolina on low hit points and about to be finished off by a pair of Bismarck's closing in ahead and about 35°off the starboard side,  one is a full ship length behind the other and set back a couple of hundred meters but turns to show a perfect broadside view.  I aim at him for obvious reasons with the NC's 2 front turrets. The enemy is now 4k from me and an unmissable target, I have plenty time to aim for the centre of the hull beneath his 2 front turrets with a short lead and fire 6 shells straight at him.................. You guessed it all the shells dip down rapidly and fall short into the water nearer the other Bismarck ? and I mean short, you would have to bend the barrels to fall this far short.  I was not manoeuvring at all,  the NC was on a straight run. I refuse to believe it was just RNG, the dispersion setting could not be accountable because if it occurred on a 12k shot the shells would be on a different map. It's not much fun to say the least.  Just what is wrong with the yanks BB guns. Don't get me wrong I understand that we can't have every shell striking the target or it would be pointless playing, but this was jaw-dropping and laughable and totally unreal!  We are talking about a 2.7ton shell that could travel 40,000 ft falling like wizz into the sea !

As XTHD said 

maybe you where locked on the the Bismark infront and shot at the one in the back that would explain this, use x to switch targets before shooting to lock onto the new target first

 

And when firing at  german bb's  aim at the top of the hull above armor belt as some or most your shells would plunge into water and not citadel them anyway.

Edited by Ysterpyp

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