Jump to content
Forum Shutdown 28/7/2023 Read more... ×

64 comments in this topic

Recommended Posts

[IRON7]
Players
353 posts
14,058 battles

If you recently bought a Schannhorst or Atago or whatever, and if you have 50 battles on this game and you're just "firing at ships", skip this post, it's not for you.

 

If not please take some time to read it. Sorry for it being so long but i guess WG is happy that i won't create any more topics any time soon,

 

I know there's a bunch of players that are gonna hate this post but they are exactly the kind of player i will talk about.

As time passes, WG is feeling the need to have a bigger playerbase. Instead of making the game more exciting and slowly build a bigger but solid and happy playerbase, they just make it easier so that every noob can play it. Fast money.

COD kids like to shoot stuff and daddy can pay Premium ships so they just go ahead, buy a Schanhorst and go "fire at ships". They don't care about the result of the battle, they don't care about tactics, they don't look at minimap, they don't look at chat, they think it's your fault that you got hit by their torpedos. They just grab a ship and try to survive with as much HP as they can. That's todays typical gameplay. While in the past i could say that this happened at lower tiers, today i can say without no doubt that i find more quality of play in Tier III or IV than in Tier X. I see things in higher tiers that amaze me. People with Yamatos, Moskvas or Gearings that aren't even aware of the rules(!?) or types of battles...

Last night, playing a DD (Tier IX/X battle), i set up a smoke to protect a nearby CA from being focused. Instead of hiding on it, the guy turns away from smoke (it was not a "rsisky" smoke...) and sends all is torpedos to my smoke and hits me, leaving me with 10% HP. I tried to speak to him in the chat but by the look of it, he wasn't even aware that he almost team killed me, let alone looking at the chat. While i was trying to talk to him in the chat, he almost killed another friendly DD with torpedos, beached himself and than, in complete panic, launched torpedos at that island by mistake. This kind of situations are happening too much times for my taste.

I know that in every game there will always be noobs but lately almost every single battle has like 95% players just "firing at ships", going chasing ships to the end of the world, while 5% are trying to play and getting sunk trying to cap with no support. It's hard to have the will to play when a Tier X battle starts and half of your BBs turn around and go as far as they range will allow to "stay safe" during all the battle.

Allowing everyone to be able to play the game is great and fair. Allowing everybody to start playing the game almost at Tier X is only good if WG estrategy is to get rid of all good players and make the game as dumb as possible. It's easier to attract new players if you give them access to "the end of the game" from the moment they start to play.

Radars, Radio Location and other "skills" are dumbening the game to a point where battles are either random or decided on MM.

There's no balance whatsoever, i'll give you a couple of examples that i can easily prove.

 

- Atlanta, no role in gameplay. A tier VII ship with 13mm armour. Less than any DD... and with a citadel, making it even worst. If you play against Tier V you are OP as hell. If you play against Tier VIII you are dead with 1 or 2 shells from any ship (!?). Even here WG is dumbing the game... i don't know if you noticed but Atlantas never get matched with CVs. If i play any other Tier VII ship, i get matched with CVs like 8 out of 10 battles, When i play Atlanta i get like one battle with CVs every 20 or more battles (if someone thinks this is not true, i'll prove it with my replays. Last time i was matched with CVs was almost a week ago...).

In a battle with CVs, when there's a decent enemy CV captain, i usually don't get to kill any CV plane but sometimes (almost never) i get to kill like 40 or more (dumb CVs focusing Atlantas...). WG goes ahead and decides it's bad for CV players to get matched with Atlantas so let's make things easier instead of making CV players learn to avoid certain ships.

 

- Akizuki. weird role. WG says Inertia Fuse is "great" for this ship... really? First they nerf Akizukis HE pen from 19mm to 17mm so you can't pen any tier VIII DD (since they all have 19mm armour) then they say "you can always use Inertia Fuse....". The thing is that HE pen works the same way as AP pens (i guess). If the enemy ship is angled, you won't pen it with AP so why would you pen it with HE that has less pen, even with the skill? You would use HE instead of AP on angled ships because they are angled so why more HE pen if you won't pen anything?? To use it when other ships are broadside? Well AP gives you more damage in such situations. The only difference is that you cannot start fires like you did before (if any) unless you have a 19 point captain. So i end up in Akizuki, spamming more than 500 shells during the battle, undetected. It sucks for other players, especially on maps like Ocean where ships like this don't have any adversary. Anyway with 33knots top speed at Tier VIII and with the turning circle of a BB, Akizuki is not really a DD. It's just another spamming CA with excellent concealment.

 

There are other examples of (really) broken ships, like Mogami, Pensacola, Tashkent, Hipper, Roon, some CVs, etc. but that's something already known and that WG doesn't really care much.

 

So in my opinion, with so many new options and choices, strategy is limited as it never was. The only strategies these days (in the 5% of battles where there's one) are:

- USN and RN Gunboats: Spend all battle spamming

- IJN DDs hide all battle from radars, RL and Hydro and hope that enemy has plenty of noobs, otherwise you won't do much.

- CAs in general - Hide behind an island and spam for 10 minutes, then go to other island and spam again or spam from smoke - Cruisers

- The majority of BBs won't use any tactic whatsoever but when they do is:

 IJN BBs - staying away from german BBs, sniping

USN BBs - staying away from German BBs, sniping

German BBs - Rushing caps and launch torpedos at other BBs.

CVs - i really don't like to play it but i'm sure there's not much "tactic" left.

 

About RL... amazingly WG had the "guts" to say that RL is great for "some" DDs. Yes they said "for some". It's good for "some" DDs, obvisously refering to Russian DDs. Isn't this amazing?? They also said that the decision to keep this "skill" was based on the players feedback. Now they just "invent feedback" and accept it as coming from players. I think WG is trying to believe it theirselves.

 

So keep on making the game dumber and dumber at higher levels and make it accessible for even monkeys to play it. Enjoy the money those monkeys give you but remember that even the monkeys will notice that the game is becoming a "low quality arcade shooter" and there a lot of better FPS out there.

 

My opinion?

 

- Nerf DD concealment.

- Get rid of 100% effective AAs

- Get rid of RL and Radars and every skill that makes the game dumber.

- Make smoke shorter duration.

- Get rid of lottery detonations.

- Make it harder to pen armour on EVERY ship.

- Make grinding real. Not the present joke where there's no grinding at all.

- Remove torpedos from BBs

- Remove hydro from DDs

- Remove smoke from CAs

- Make high tier CAs more tanky.

- Fix "dead ships"

- Stop releasing magic skills.

- Stop offending me with sentences like "We are spoling players" you can't spoil players. They pay your salary. They pay Victors super car collection. Never say that again. I'm not a kid, who the hell do you think you are? Spoiling me? How offensive is that?

 

Looks exagerated? It's not, it's NOW that it's exagerated. If WG wasn't working so hard on killing their playerbase, they could create some type of "realistic" battles without all the trash features they have been implementing in the game. It would make battles more tactical and exciting (they once kind of were) and new players would have to learn as they grind.

 

Those are my "terms" to keep playing the game. Remember that i didn't decide to "stop playing it". It's just happening. I play less each day as i just get bored after 1 or 2 battles. I also get upset with potatoes almost every battle and as i play games to have a good time and fortunely there's always other games coming out, the will to play World of Warships is "dying" every time i play it. At this time, i think i only play it because i spent (lately it's more like "wasted") so much time and money on it, but even so, i decided to make a pause untill WG fixes they "greed" issues and awful "quick fixes" to save time and get more money out of players.

 

This is long enough and while there so much more to say i'll just finish by saying that the game has never been as boring as it is now. 

 

So to those who love casual arcade shootersm have fun! For now, i'm done with this game. See you later, if things change (as if).

 

Cheers!

 

ps. Check the screenshot to see one simple example of how dumb it's becoming. This is not even close to the worst cases, it's just an example where i decided to take a screenshot, i have a lot of recent replays to support what i'm saying about broken gameplay..

currentmeta.jpg

  • Cool 5

Share this post


Link to post
Share on other sites
[SCRUB]
Players
5,763 posts
16,940 battles

Not bored enough to actually read past the first 5 lines. One thing caught my eye, tho - leave Atlanta alone, she's precious and you're not worthy of her attention.

 

 i don't know if you noticed but Atlantas never get matched with CVs

 

No, I must've missed that memo

 

muts.png

Edited by aboomination

Share this post


Link to post
Share on other sites
Beta Tester
872 posts
5,885 battles
I agree with you, saw this coming ages ago (just after OBT). Many reasons why I finished my premium with WG and barely can be bothered to play this awful game anymore. It was fun while it lasted just like WoT and WoWP.
  • Cool 3

Share this post


Link to post
Share on other sites
[IRON7]
Players
353 posts
14,058 battles

Not bored enough to actually read past the first 5 lines. One thing caught my eye, tho - leave Atlanta alone, she's precious and you're not worthy of her attention.

 

 

No, I must've missed that memo

 

 

Thats huge, you already have 83 battles with it? You're such a pro. You should have read the first line better. That's the only one you needed to read.

Edited by MS_Surface
  • Cool 1

Share this post


Link to post
Share on other sites
[SCRUB]
Players
5,763 posts
16,940 battles

 

Thats huge, you already have 83 battles with it? You're such a pro. You should have read the first line better. That's the only one you needed to read.

 

Missed the point like a potato, look at the average plane kills - also currently I am in the top 15 EU if I'm not mistaken so I do something right lol. ATL's main roles are area denial and cap contesting.
Edited by aboomination

Share this post


Link to post
Share on other sites
[IRON7]
Players
353 posts
14,058 battles

 

Missed the point like a potato, look at the average plane kills - also currently I am in the top 15 EU if I'm not mistaken so I do something right lol. ATL's main roles are area denial and cap contesting.

 

My topic isn't about Atlanta, it's about the whole game. You only have 83 battles with it anyway. Wait till you have like 500 and then tell me you WR again (not that i really care about WR).

If you want to start a topic on Atlanta on the Ships section of the forum, i will gladly participate and post about it but in here it was just an example, not the subject of discussion. I hope you understand that even if you don't want to read it.

 

Cheers

Share this post


Link to post
Share on other sites
Players
1,064 posts
4,944 battles

- Santa Convoy screwup

- Too many amateurs playing lately, too much steamrolling, not fun even if on the winning team

- Too many German SuperUberSchlachtschiffe making cruisers useless

- Toxicity on the rise

- Latest lines (British CLs and German DDs) quite underwhelming

- New skill tree BUTCHERING all my builds

- RL spoiling the fun of my favourite class


 

All those factors taken together are pushing me away from the game.

  • Cool 4

Share this post


Link to post
Share on other sites
[SCRUB]
Players
5,763 posts
16,940 battles

My topic isn't about Atlanta, it's about the whole game. You only have 83 battles with it anyway. Wait till you have like 500 and then tell me you WR again (not that i really care about WR).

If you want to start a topic on Atlanta on the Ships section of the forum, i will gladly participate and post about it but in here it was just an example, not the subject of discussion. I hope you understand that even if you don't want to read it.

 

Cheers

 

Wans't talking about WR here lol - also you dedicated the ATL a whole portion of your post, so...well, bye lol. 
  • Cool 1

Share this post


Link to post
Share on other sites
Players
1,890 posts
2,549 battles

- Akizuki. weird role. WG says Inertia Fuse is "great" for this ship... really? First they nerf Akizukis HE pen from 19mm to 17mm so you can't pen any tier VIII DD (since they all have 19mm armour) then they say "you can always use Inertia Fuse....".

 

if you have ever played Akizuki, you'd realise that even pre 0.6.0 her HE was NOT penetrating 19mm hulls

 

and no not all tier8 DDs hale 19mm armour they have 19mm+HULLs with quite big chunk of them having 13mm deck/superstructure and you'd be surprised how much deck hits is possible at relatively short ranges against these xD [bouncing shells on broadside DDs, HE pens on what looked like hull hit....]

 

so while I don't have any idea what the line in 0.6.0 patch notes was actually meant to mean, as pretty much most of users using the ship agreeded on aki's HE having approx 16mm pen as would it be from raw "divide by 6" used everywhere else [except german ships]

 

and btw the only IJN DDs with 19mm deck armour for the moment being is akizuki herself and shimakaze, don't remember at this moment when other DD lines were getting their 19mm deck armour

 

besides that.... yeah recently a little bit, probably effect of a mixture of weekend warriors nad spee/convoys effected burnout....

  • Cool 1

Share this post


Link to post
Share on other sites
Players
135 posts
3,859 battles

No matter how good a game is, eventually you will get a little bored.. 

 

Currently I am rotating between Fallout 4, Total war Warhammer, Naval Action, EvE, Mount & blade warband (modded), and eternal crusade. 

 

Breaks are good and healthy :) 

Edited by Lieutenant_Hubert_Gruber
  • Cool 4

Share this post


Link to post
Share on other sites
Players
120 posts
4,209 battles

I love it when people cry about how weak the Mogami and Hipper are, despite that the fact that they're both very strong ships. Sure, they could use a heal ability, but both are very strong.

  • Cool 1

Share this post


Link to post
Share on other sites
[IRON7]
Players
353 posts
14,058 battles

 

if you have ever played Akizuki, you'd realise that even pre 0.6.0 her HE was NOT penetrating 19mm hulls

 

and no not all tier8 DDs hale 19mm armour they have 19mm+HULLs with quite big chunk of them having 13mm deck/superstructure and you'd be surprised how much deck hits is possible at relatively short ranges against these xD [bouncing shells on broadside DDs, HE pens on what looked like hull hit....]

 

so while I don't have any idea what the line in 0.6.0 patch notes was actually meant to mean, as pretty much most of users using the ship agreeded on aki's HE having approx 16mm pen as would it be from raw "divide by 6" used everywhere else [except german ships]

 

and btw the only IJN DDs with 19mm deck armour for the moment being is akizuki herself and shimakaze, don't remember at this moment when other DD lines were getting their 19mm deck armour

 

besides that.... yeah recently a little bit, probably effect of a mixture of weekend warriors nad spee/convoys effected burnout....

 

You know that most shells will hit the Hull and not the deck of DDs. It's not like there's a huge deck to hit. I was talking about Hulls, my mistake in not being especific. All other DDs have enough pen for 19mm. It's just weird, if HE wasn't penetrating already, why nerf it? To force players into a skill "to compensate" for the loss? The only thing you can do in Akizuki is spam the entire battle. I'm not saying the Akizuki (or Atlanta) are bad ships! I never said that! I do well on both, they are just limited ships, very limited. I start playing, i get 500 hits and i finish bored to hell because the only thing i can do is spam. That's what i'm saying. I don't care if i do well or not, that should be up to players capabilities. As it is now, the outcome of a battle only depends on how many skill points players have and how many noobs are playing in each team. Each time i get "located" when trying to ambush a ship, knowing that that ship has all it's cannos facing me all the time i just finish the battle and close the game, for me it's another "cheat" to make it easier. As i said, the idea of a PC game is to have fun. If WG is going towards a meta that promotes being a noob or to limit yourself to spam all battle or to always rush or whatever, thats fine! This is one PC game. There's thousands of pc games. If WG feels that the best way to be a successful company is to bring in everyone to play Tier X after a few battles, great! Like i said they will have their shoot'em up casual game with a different playerbase but not me for sure.
Edited by MS_Surface

Share this post


Link to post
Share on other sites
[IRON7]
Players
353 posts
14,058 battles

No matter how good a game is, eventually you will get a little bored.. 

 

Currently I am rotating between Fallout 4, Total war Warhammer, Naval Action, EvE, Mount & blade warband (modded), and eternal crusade. 

 

Breaks are good and healthy :) 

 

I agree with you that breaks are fine, that's exactly what i'm gonna do. I call it a break because i still have some hope for this game, i still think that WG will realise how messed up the game is and do something about it. Maybe i'll try a few Tier III battles since there's much more estrategy than at broken high tiers. 

I'm also playing other titles more often now. There's not really anything better in "ship games" right now, but there's some new, very alpha, alternatives that i will try.

Edited by MS_Surface

Share this post


Link to post
Share on other sites
Players
135 posts
3,859 battles

The game isn't messed up :)  

 

If you like ship games, then try Naval action. It is not perfect but deffo beautiful :) Like EVe online meets WOWS.. A lot of grinding, but combat is more advance ( manage sails, roll, and shooting) It might become dull do to grinding and port combats, yet it is ( in my optics) a game that is a is worth to add to your game rotation

 :)

 

Share this post


Link to post
Share on other sites
Players
2,677 posts
12,073 battles

- Nerf DD concealment.  (thats the Point of DDs, why nerf?)

- Get rid of 100% effective AAs

- Get rid of RL and Radars and every skill that makes the game dumber. (agree)

- Make smoke shorter duration. (to compensate the above)

- Get rid of lottery detonations.

- Make it harder to pen armour on EVERY ship. (why? to have even more mistakes tolerated?)

- Make grinding real. Not the present joke where there's no grinding at all.

- Remove torpedos from BBs (why? because you cant dodge? Its very hard and risky to torp a skilled enemy as a ship like Tirpitz)

- Remove hydro from DDs (diversity? german DDs have ENOUGH disadvantages why you wanna take their only utility strenght? I Dont need a US-DD-Line-Clone imo)

- Remove smoke from CAs (same like german DDs. Hint: Smoke dosent make you invincible. Just bc 80% of the players are too dumb to know that, dosent mean that its unfair or unbalanced)

- Make high tier CAs more tanky. (really? High Tier CAs are the only cruisers with decent performance. Especially Hindenburg is almost invincible against 406mm shells when angled. Mid Tier CAs have the problems, T6-T8 and maybe Baltimore)

- Fix "dead ships" (wat?)

- Stop releasing magic skills.

 

- Santa Convoy screwup

- Too many amateurs playing lately, too much steamrolling, not fun even if on the winning team

- Too many German SuperUberSchlachtschiffe making cruisers useless

- Toxicity on the rise

- Latest lines (British CLs and German DDs) quite underwhelming (watch some stats bro. british CLs are always top 3 damage dealers from Tier 6 up to T10, same for everyone who can play german DDs, the Z-52 has the same Win Rate as Khabarowsk atm - 52%, while Gearing has about 50% and Shimakaze about 48%)

- New skill tree BUTCHERING all my builds

- RL spoiling the fun of my favourite class (well i think the impact in random battles is not that big, one should be more worried about rankeds and clan battles)

Red = dumb. Sorry cant be more polite.

Green = agree

Blue = comment

Black/unedited: 50/50

Edited by Terendir

Share this post


Link to post
Share on other sites
[BOATY]
Alpha Tester, Players, In AlfaTesters, Weekend Tester
3,691 posts
15,960 battles

Bored? No ways. On my team a few games ago I had:

player in my team - 5500 games - 44% win rate - north carolina

player in my team - over 6000 games - 45 % win rate - G Kurfurst

player in my team - over 4000 games - 42% win rate - some other high tier BB

 

Why on earth should I be bored, if anything I'm exhausted trying to help keep the team from losing so quickly. My last game we lost 6 ships within 3 minutes, a tier 10 battle. 3/4 of our team faced less than half of the enemy and lost, leaving a few of us facing the bulk of their forces - tier 10 game.

Share this post


Link to post
Share on other sites
[IRON7]
Players
353 posts
14,058 battles

 

Red = dumb. Sorry cant be more polite.

Green = agree

Blue = comment

Black/unedited: 50/50

 

If your "reds" were "green" than obviously DD concealment would have to be a bit nerfed don't you think? About the removing of Radar, Hydro and Torpedos, it's not dumb at all. It's radical and will never happen but thats how it was the last time the game was playable, there was nothing of that on those classes. My idea is that it created a precedent, that they can "invent" anything in any class. That's why you have CAs with no HE, something that doesn't make any sense to me. Any successful game come to a point where it's fine. It's working well. You should leave it like that and invest in clans, squads, tournaments. You should optimize graphics, solve problems, make it even better. Now when a company feels that to keep players playing and money incoming, they have to create some new feature every month, that's not going to go well. Especially when every new feature is to make the game dumber.

Maybe i'm wrong and after all money is money, coming from whoever it is and WG is in the proccess of creating a new playerbase, completely unaware of game mechanics (less trouble for them), tactics or rules. They don't really care if i stop playing or not. If they want a arcade shoot'em up game (like this one is becoming), they are doing fine and new players, with different motivation, probably younger and just wanting to "fire at ships" will play the game.

After being in the bussiness for quite a while and having ruined other games that could be awesome, WG still doesn't understand how volatile these "casual" players are. Or maybe they just don't care.

 

...and about me not being able to dodge, well i miss the times where i had to dodge a lot of torpedos when i played BB and by now i have enough experience to avoid having to dodge most of them.

Share this post


Link to post
Share on other sites
[CXIV]
Players
519 posts
3,718 battles

Bored of people sailing full broadside and eating no damage because "nicely designed armor mechanic". World of Overpens is quite boring yes.

Share this post


Link to post
Share on other sites
[IRON7]
Players
353 posts
14,058 battles

Bored? No ways. On my team a few games ago I had:

player in my team - 5500 games - 44% win rate - north carolina

player in my team - over 6000 games - 45 % win rate - G Kurfurst

player in my team - over 4000 games - 42% win rate - some other high tier BB

 

Why on earth should I be bored, if anything I'm exhausted trying to help keep the team from losing so quickly. My last game we lost 6 ships within 3 minutes, a tier 10 battle. 3/4 of our team faced less than half of the enemy and lost, leaving a few of us facing the bulk of their forces - tier 10 game.

 

And i have 50% in 5K battles and you have 57%... I wont even comment WR as this is controlled by WG and you have whatever WR they feel suited so they can balance player happyness. It's not you that define your WR you understand?

I have 5K battles and 50% WR, not because of the way that i play but simply because i'm kept at 50%. I can have a 10 game win streak where my average position in team is first or third or whatever and the next day i will have a 10 defeat streak even if i'm first on every battle. I really don't understand what you mean with those 6k or 5k battles players... I find a lot of players with only a few battles at Tier X, that's the ones i'm worried about.

Share this post


Link to post
Share on other sites
[CXIV]
Players
519 posts
3,718 battles

 

And i have 50% in 5K battles and you have 57%... I wont even comment WR as this is controlled by WG and you have whatever WR they feel suited so they can balance player happyness. It's not you that define your WR you understand?

I have 5K battles and 50% WR, not because of the way that i play but simply because i'm kept at 50%. I can have a 10 game win streak where my average position in team is first or third or whatever and the next day i will have a 10 defeat streak even if i'm first on every battle. I really don't understand what you mean with those 6k or 5k battles players... I find a lot of players with only a few battles at Tier X, that's the ones i'm worried about.

 

Yeah probably Illuminatis tweaking people winrate to control the world.

Share this post


Link to post
Share on other sites
[IRON7]
Players
353 posts
14,058 battles

Bored of people sailing full broadside and eating no damage because "nicely designed armor mechanic". World of Overpens is quite boring yes.

 

Don't go the easy excuse of broadside. I try to never show broadside but obviously, that's not possible all the time. I would rather play the game when broadside didn't mean a death sentence. You got punished but you still could play and you could learn from that. Now every broadside will probably get you killed. Try angling any tier X CA against a Tier X BB. You can get one shotted just as if you were showing your broadside.

All this exciting new features are making players to get as far as possible from each other. Maybe with the exception of German BBs that have the opposite problem, they can only rush. I remember that even in losses, i used to have some fun. Players would discuss tactics during the battle. Now, half of the players don't even look at the chat and most just try to stay as far as possible from the actual battle or just camp behind an island.

If this is fun for you, fine. There's no issues in this game for you.

Share this post


Link to post
Share on other sites
Players
440 posts
5,824 battles

 

And i have 50% in 5K battles and you have 57%... I wont even comment WR as this is controlled by WG and you have whatever WR they feel suited so they can balance player happyness. It's not you that define your WR you understand?

I have 5K battles and 50% WR, not because of the way that i play but simply because i'm kept at 50%. I can have a 10 game win streak where my average position in team is first or third or whatever and the next day i will have a 10 defeat streak even if i'm first on every battle. I really don't understand what you mean with those 6k or 5k battles players... I find a lot of players with only a few battles at Tier X, that's the ones i'm worried about.

 

Tomatoes trying to justify staying tomatoes after xxxx games or maybe this was supposed to be irony? Tinfoil hat maybe?

 

WR controlled by WG??? I have been down to 50% WR for my last 100 battles until today -> then I decided to seal club in my DM -> and now back to 60+, WG has nothing to do with that simply because I had to work hard to perform.

 

Come on get real, I will never be super unicum but for sure you are dreaming...

  • Cool 1

Share this post


Link to post
Share on other sites
[IRON7]
Players
353 posts
14,058 battles

 

Yeah probably Illuminatis tweaking people winrate to control the world.

 

I could go over on why WR doesn't tell absolutely nothing about a player. I could explain all that to you but instead i'll just ask you to go read a bit more about estatistics and probabilities and don't excuse your ignorance with illuminati. Just go to your stats, look at all those ships and try to figure out for yourself. You should also read on why big bussiness don't leave anything to chance. I even understand why WR is "controlled" and i really don't care less about it. It's not even a problem for me. The only problem is the WR maniacs like you that spam the foruns with BS. Grow up, that Illuminati thing is old.

Share this post


Link to post
Share on other sites
[HOME]
[HOME]
Weekend Tester
969 posts
10,786 battles

Duning Kruger

Confirmation bias

'this user profile is private'

 

OKAYYYY.

Share this post


Link to post
Share on other sites

×