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GuderianDK

Already tired of being LOCATED!

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Already I'm getting very frustrated by the RPF perk which has spoiled several games for me already. No mercy while in IJN DD, you are pretty much worthless as your opponents has prior warning of your presence. The LOCATED indicator also alters your own behaviour, not in a good way though.

 

So now my IJN DDs will stay in port untill this abomination of a 4 point disaster is either removed or DDs will be imune. Bad, bad Wargaming!

My frustration not withstanding I love this game and I'm horrified that this is the future of the game because, well, its not fun anymore.

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I watched ichase playing IJN DD's yesterday. He didnt have any problems with this perk and did very well in it. He was more like... "whats all the fuss about?"  I guess it's about the ability to adapt?

 

I do understand some of the agression though, since I felt pretty mad myself when they nerfed the Bismarck. But you have to adjust to the game, and find new ways to work in team with players.

 

On the bright side for DD's, Bismarck got nerfed and BB's fighterplanes nerfed huge to only 90s.

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I watched ichase playing

 

So you really think people with press accounts who has free access to all the ships in the game will give 100% honest opinion?
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So you really think people with press accounts who has free access to all the ships in the game will give 100% honest opinion?

 

 

Well, after all the armageddon talk here he should have sucked with IJN DD's right? He didnt, thats the simple truth. About him beeing honest have no relevance to that, but yes I can understand him questioning all the fuss when he experience few or none issues when playing. 

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I am starting to come to the opinion that RPF was a remedy for a problem we didn't have and that it is quite useless. I have had several battles now where I have been "located" and it hasn't made a joy of difference to my gameplay or led to a premature death. I only play RN ships so cloak and dagger is very much the words when it comes to play style. Considering everything else I can have at lvl 4 im probably doing better off than I was before in terms of Captain Skills. Probably not a popular opinion but an opinion nonetheless.

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I am starting to come to the opinion that RPF was a remedy for a problem we didn't have and that it is quite useless. I have had several battles now where I have been "located" and it hasn't made a joy of difference to my gameplay or led to a premature death. I only play RN ships so cloak and dagger is very much the words when it comes to play style. Considering everything else I can have at lvl 4 im probably doing better off than I was before in terms of Captain Skills. Probably not a popular opinion but an opinion nonetheless.

 

Play a IJN DD, then come back. 
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Play a IJN DD, then come back. 

 

"Admiral of the fleet Jimmy - RN only player"
Edited by HotshotJimmy

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Already I'm getting very frustrated by the RPF perk which has spoiled several games for me already. No mercy while in IJN DD, you are pretty much worthless as your opponents has prior warning of your presence. The LOCATED indicator also alters your own behaviour, not in a good way though.

 

So now my IJN DDs will stay in port untill this abomination of a 4 point disaster is either removed or DDs will be imune. Bad, bad Wargaming!

My frustration not withstanding I love this game and I'm horrified that this is the future of the game because, well, its not fun anymore.

 

I agree to you. I have a full load of IJN DDs. RPF sucks extremely. From now on I will let my IJN DDs in the port.

I have 5 Premium DDs but I have no longer fun to play them. I wished Wargaming would give my money back.

The RPF made them some sort of worthless.

I am allways located, there is no longer a way to get into the back of the enemy fleet anymore.

In my opinion RPF nerfs the whole DD class of ships a lot.

O.k. I can do the long distance HE spamming tactics, but torps will no longer useful, as long the the BB driver isn't brain afk.

In my opinion RPF was the worst thing Wargaming could do to the game. It is much more static now, there is much less action.

 

Cheers, RottenBit

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Well, after all the armageddon talk here he should have sucked with IJN DD's right? He didnt, thats the simple truth. About him beeing honest have no relevance to that, but yes I can understand him questioning all the fuss when he experience few or none issues when playing. 

 

Can you remind us what his win ratio is? More than 65¨% win? Is he an average player? No?

How many of his battles in a IJN DD did you see? One?

 

Do you really think this is enough to dismiss all the criticisms? How many tactics were simply made void with RL?

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I wonder if WGs intransigence on this issue is a direct result of the tears and screams from the introduction of the RN CL line?  If you remember there was endless gnashing of teeth on the forums, claiming that they were broken, unplayable, pointless, an insult to our great British heritage etc etc.   After the dust settled, it was clear that (T5 apart), the RN cruisers are rather fun to play, and somewhat overpowered.  Check out their win rate if you don't believe this.  Clearly, WG need to fix the smoke problem, but my point is - the initial hysteria on the forums turned out to be ill founded.

 

Now let's turn to RPF.  I also happen to think that this is a terrible mistake, and shouldn't be in the game.  But have we "cried wolf" too often, so that WG just ignores the noise on the forum and waits to test it out on the live server?  If so, we only have ourselves to blame ...  Just a thought.

Edited by Glig69

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My Kamikaze is no longer fun to play, and there seems to be a problem in that when I lay down smoke, ships are able to target me with VERY precise hits as though the smoke doesn't even exist. It renders the islands and terrain useless, we might as well play across a flat open sea map with no features because that's about as interesting. Maybe in future updates just line the ships up on a small map with no controls only a fire button, because this seems what its being reduced to.

Edited by Gina_Affogato

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My Kamikaze is no longer fun to play, and there seems to be a problem in that when I lay down smoke, ships are able to target me with VERY precise hits as though the smoke doesn't even exist. It renders the islands and terrain useless, we might as well play across a flat open sea map with no features because that's about as interesting. Maybe in future updates just line the ships up on a small map with no controls only a fire button, because this seems what its being reduced to.

 

Well they do know where you are when you lay smoke .

SO 3 things happen :

Smoking player moves faster then his smoke and dies .

Smoking player sits in the smoke and dies (either by blind torps or accurate gun fire )

Smoking player does not sit in smoke use smoke for retreat and relocate.

Guess what last one rarely happens ....

 

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I think RPF is somewhere between stupid and crazy. In itself it isn't very useful. There is a ship in that direction.. so what. I would rather have a skill that gives me firepower.

But the side effects are just insane. Two ships with RPF in a team can tell wich caps the enemy will go for. RPF completetly negates the danger of island sneaking destroyers. RPF tells an enemy where i am in a smoke cloud.. and so on. And that all the fricking time!

 

The effect for me is that every dd now plays like the russian line.. go a bit forward of my team fire at bbs, maybe launch some torpedos, retreat if fired at. Repeat.

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Just spend this months WG-money to a game called Atlantic Fleet.

Mr. Jingles had few videos about the game, and after about 3h, I have to say, I like it.

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Well they do know where you are when you lay smoke .

SO 3 things happen :

Smoking player moves faster then his smoke and dies .

Smoking player sits in the smoke and dies (either by blind torps or accurate gun fire )

Smoking player does not sit in smoke use smoke for retreat and relocate.

Guess what last one rarely happens ....

 

 

Because when you come back RL will still work while you have no smoke left.

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Because when you come back RL will still work while you have no smoke left.

 

yes that skill gives an idea about your location to the enemy player but keep in mind using that expensive  skill preventing them to buy other skills also .

Try to adept .Most of the ppl does not even know how to use it effectively .

What is this madness going on about this skill ??

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I am starting to come to the opinion that RPF was a remedy for a problem we didn't have and that it is quite useless. I have had several battles now where I have been "located" and it hasn't made a joy of difference to my gameplay or led to a premature death. I only play RN ships so cloak and dagger is very much the words when it comes to play style. Considering everything else I can have at lvl 4 im probably doing better off than I was before in terms of Captain Skills. Probably not a popular opinion but an opinion nonetheless.

 

 

This. Some people are so adamant it's a bad skill they believe it's ruining their lives. It isn't. Lots of players don't use it, lots who do don't take advantage of it and guess what. When someone locates you they still can't see you. 

 

Some people are just wanting this skill to be a problem and wont let go or admit it really isn't.  An over expensive skill which helps people who are bad with maps and levels the matches for poorer players.

 

If this skill is making you struggle or lose you need to look at yourself really imo.

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If you are located it means someone is closer to you as any other teammember, free information about an enemy that this enemy spent 4 skillpoints on!

Most other skills are better. I have this skill on 2 IJN DD's but not sure if it's actually worth it over IFHE or AFT or any other skill. Priority target is only 1 point and lets you know you are targeted as well.

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Most of the ppl does not even know how to use it effectively .

 

Pretty much this. RPF has made my DD hunting on my superfast RU DD easymode. And it sucks.

 

Can't live without it tho because it is a far too great of an asset to give solely to the opposing guys.

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ONE DOES NOT WISH WE DEMAND A [edited]REFUND OF ALL THE MONEY SPENT ON THIS GAME, THE EU COMUNITY DODINT FORGET THE crapTHEY DID WHIT SANTAS CONVOY EITHER.... THIS PAST 2 MONTHS HAVE BEEN crapAFTER crap

 

Well, since WG has made my bought premium DDs badly playable by introducing RPF,

wich was unknown when I bought my premium DDs, I am sure that I WILL not spend money

for any WG product in the future.

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Wowsa... This skill is not bad in anyway.. if you use it yourself you know where to go and where not to. It also lets you know if things have been spotted where what is after you no longer see it. If you torp smoked DD's based on this then you have no better chance of hitting than before, it is not spot on accurate. The best way to negate this is to go with two DD's and then cross over, that will cause the locator for the enemy to flip flop back and forth and really provide little information.. And in a Kamikaze you NEVER rely on smoke, that is at best a way to get the H out of a sticky situation.. never linger in smoke unless you're a US or USSR DD (or RN cruiser)..

 

First game out with my Shima and this skill I hated it, but after 2-3 games it sort of dawned on me, the possibilities. After having seen both iChase and Flamu both sort of experience what I had I felt less inclined to complain and more inclined to be a more careful DD player and pay attention to the map and RPL indicator... 

 

Now, when I start playing more than T7 RU dd's more (on hold until I get Minotaur and T9 GER BB) I will use RPF to find and hunt other DD's.. with care of course as I will be spotted quite easily :-).

 

Again with the wolf wolf and constant whining going on, it's no wonder we're not being paid much attention to. Change always brings pain, but all change is not bad, I have absurdly more powerful DD's now than in 0.5.xx versions, and boy do I love to see lots and lots of BB's in a game....

 

Edited by Fesvil

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I just do not understand what you are going on about with that "not so bad" attitude..
We [edited]PAY MONEY to play this game and there should be no such "apologetic" comments.

​What is "Not so bad" supposed to mean anyway???  If anything, it is a clear admission that RL IS BAD. Period.
​Shimakaze was annoying to play and worse to play against before... now its just totally unplayable. Worthless for players and even less for their teams.
 
Such BS...
​Take RL away and make IJN torpedo boats playable again.
 
And PLEASE   ...P L E A S E!!!! Listen to your community. Huge percentage told you during testing this was a bad idea, and now that it's live it's only gotten worse.
​Why fix something that aint broken?   (when there is so much broken stuff that need fixing...)
 

 
 
 
 
 
 
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Can you remind us what his win ratio is? More than 65¨% win? Is he an average player? No?

That is his DIVISION rate.. his solo stats are way lower... 1000 battles in solo and 2700 in Division.. His stats are just better since he has somewhat good players in his Division.

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That is his DIVISION rate.. his solo stats are way lower... 1000 battles in solo and 2700 in Division.. His stats are just better since he has somewhat good players in his Division.

 

So what are his solo stats? Less than 50%? i seriously doubt it. Anyway it does not change the fact Radio location just erased the stealthy DD gameplay from existence in WoWs and as it was my favorite gameplay I could swallow WG increasing the difficulty to stay hidden and strike efficiently from the shadows, but i cannot accept its entire removal. (just like i WILL NOT use the 203 on a Mogami despite WG making Mogami 155 utter crap and obsolete compare to new cruisers, call me stubborn)

The game is made to please us enough to play it and spend as much as possible to play even more. With RL, I'm done and I'm currently learning how to live again without Wows (to the delight of my girlfriend).

Edited by vlad_palanthir_78

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I dont See the Problem, yeah out of ten games maybe in four, the enemy team has RPF, but then I never noticed any difference in my or enemies playstyle. Only few players use chat to communicate, so the skill is most useful for theirselfs. For my self I dont use the Skill on one of my ships, I just dont want to waste 4 points. My situational awareness is good enough to estimate where dangers might come from.

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