[2DQT] RUSSIANBlAS Players 8,241 posts Report post #1 Posted January 17, 2017 Too early for April's Fools... Because we all want more Russian ships. Stop asking for other Navies or they'll make even more RU ships!! https://m.facebook.com/story.php?story_fbid=1220541568028870&substory_index=0&id=160743397342031 2 Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #2 Posted January 17, 2017 Another paper fantasy non OP premium RU ship? Why would you even choose to go for another RU DD, especially on t5, with all the ships you can implement into the game... Share this post Link to post Share on other sites
Zogash85 Beta Tester 516 posts 4,160 battles Report post #3 Posted January 17, 2017 Because Rassha, obviously. Share this post Link to post Share on other sites
[SPUDS] Comrad_StaIin Beta Tester 4,594 posts 20,080 battles Report post #4 Posted January 17, 2017 what the hell that thing carries 7(!) 130mm guns at tier 5 FIVE! Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #5 Posted January 17, 2017 what the hell that thing carries 7(!) 130mm guns at tier 5 FIVE! and 12 (TWELVE!) torpedo tubes. I really want to know how will they balance it out... Giving them 4km range = 12 useless torps that noone wants on their shiny prem ship. Giving them usable range is LOL of epic proportions. Giving 7 130mm guns at t5 any normal reload (5-6 sec) is LOL Giving 7 130mm guns 10 sec reload, and noone wants them on their shiny prem ship... Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #6 Posted January 17, 2017 (edited) I really want to know how will they balance it out Achieve r1 in ranked battles 5 times in a row...it's rare thus it's balanced! Probably super shitty turret traverse and worst camo on tier. Edited January 17, 2017 by aboomination Share this post Link to post Share on other sites
SerPurr Beta Tester 722 posts 16,792 battles Report post #7 Posted January 17, 2017 Gimme a yell when it's ingame Share this post Link to post Share on other sites
EsaTuunanen Beta Tester 3,552 posts 8,863 battles Report post #8 Posted January 17, 2017 Giving 7 130mm guns 10 sec reload, and noone wants them on their shiny prem ship... For late WW1 ship that would be the case http://www.navweaps.com/Weapons/WNRussian_51-55_m1913.php Share this post Link to post Share on other sites
[COOOP] Shirakami_Kon Players 2,624 posts 12,776 battles Report post #9 Posted January 17, 2017 Oh god... Yet another stupid Russian ship no one cares about instead of doing something about REAL non implemented ships from another navy that did something with it's life? Share this post Link to post Share on other sites
LilJumpa Beta Tester 4,603 posts 7,488 battles Report post #10 Posted January 17, 2017 and 12 (TWELVE!) torpedo tubes. I really want to know how will they balance it out... Giving them 4km range = 12 useless torps that noone wants on their shiny prem ship. Giving them usable range is LOL of epic proportions. Giving 7 130mm guns at t5 any normal reload (5-6 sec) is LOL Giving 7 130mm guns 10 sec reload, and noone wants them on their shiny prem ship... Speed: 27.5 kn turning radius : 920m turret traverse: 32 sec concealment : 5.9 km Invisible dachshund of donezk of death of doom that can't run away Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #11 Posted January 17, 2017 Something tells me that it could be the next Nikolai.... :-) Will probably be released along the new destroyer leader mini branch. I like WW1 stuff so she might be worth a look. Would prefer a Großes Torpedoboot though :-) Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #12 Posted January 17, 2017 Speed: 27.5 kn turning radius : 920m turret traverse: 32 sec concealment : 5.9 km Invisible dachshund of donezk of death of doom that can't run away And 20km 70 knots torps? to balance the bad turning radius? @Esa: Rate Of Fire 5 - 8 rounds per minute And there is a BIG difference if they put 5 or 8 RPM on a t5 DD with 7 guns Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #13 Posted January 17, 2017 How does one get a bigger version of it? I can only see a very small one. Share this post Link to post Share on other sites
Vaderan Alpha Tester 1,103 posts 2,741 battles Report post #14 Posted January 17, 2017 (edited) Just wondering who came up with this brilliant idea, over there in the WG headquarters? "We got too many camping BBs, outperformed cruisers and too many DDs in the game! What can we do to improve the situation?" "Bring an italian or french cruiser line!" "Ahh, no..." "Implement royal navy battleships with great close combat performance and radar, so they can deal with DDs and support brawlings!" "Naaaah!" "Then let´s add another CV tree and improve CV playstyle!" "Nooo, too easy! Hey, drunken clown over there, what is your idea?" "me? *hicks* Hm, let me sseee... *hicks* How about a new branch of new fantasy russian DDs? They could have japanese stealthyness, cruiser gunperformance and twice the torpedo armament of a regular DD! *hicks* For balancing reasons, give them BB handling, so they are only worth for invisifiring, or Kamikaze Torpedo-runs!" "Yeah, that´s it, great idea! We take that one! It will add great to the game!" *applause everywhere*... Edited January 17, 2017 by Vaderan Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #15 Posted January 17, 2017 Moooaarr Russia Stronk Shipssssss. Better we keep quiet now otherwise they'll move both RN lines back to 2018 Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #16 Posted January 17, 2017 (edited) For all the people like me who couldn't see anything useful in the first link. Look at the silly low freeboard and no superstructure. That thing will be a major pain to hit. Edited January 17, 2017 by Unintentional_submarine Share this post Link to post Share on other sites
[POMF] Pekoe_Darjeeling Weekend Tester 2,385 posts 10,008 battles Report post #17 Posted January 17, 2017 what the hell that thing carries 7(!) 130mm guns at tier 5 FIVE! Good. This will be an ultimate destruction of everything when top tier. How does one get a bigger version of it? I can only see a very small one. You can't. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #18 Posted January 17, 2017 Look at the silly low freeboard and no superstructure. That thing will be a major pain to hit. ...That thing looks like it'd capsize as soon as it makes a sharp turn. Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #19 Posted January 17, 2017 ...That thing looks like it'd capsize as soon as it makes a sharp turn. And break in half with a wavelength of 50m. Share this post Link to post Share on other sites
CleverViking Players 503 posts 1,982 battles Report post #20 Posted January 17, 2017 ...That thing looks like it'd capsize as soon as it makes a sharp turn. Nevermind when it's turning, it looks like even the tiniest little wave would make the crews' feet wet. I really want to know how will they balance it out... Giving them 4km range = 12 useless torps that noone wants on their shiny prem ship. Giving them usable range is LOL of epic proportions. It will turn slower than a BB, but to compensate for this it will also function as a submarine (it will be a unique skill with 30 second cooldown that replaces smoke). 1 Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #21 Posted January 17, 2017 Look at the silly low freeboard and no superstructure. That thing will be a major pain to hit. It looks awfully huge though. Probably visible from the orbit and shitty agility, pure speed. Share this post Link to post Share on other sites
[POMF] Verdius Beta Tester 1,989 posts 4,247 battles Report post #22 Posted January 17, 2017 They can't sell Gremy anymore so they'll have to (Well they don't have to, there are already heaps of russian DDs in game with 2 more lines coming as we- NO GLORIOUS MOTHER RUSSIA DEMANDS IT) put in a new 'balanced' boat. 1 Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #23 Posted January 17, 2017 It looks awfully huge though. Probably visible from the orbit and shitty agility, pure speed. Leningrad is pretty huge too, but has more superstructure and is quite hard to hit compared to other DDs due to her low freeboard. This would be taking that to the next level. But yeah, with that absurd length to width ratio she is going to have issues turning. I can't see her turning circle being less than 700m. Share this post Link to post Share on other sites
SerPurr Beta Tester 722 posts 16,792 battles Report post #24 Posted January 17, 2017 Has anyone figured out what this is supposed to be? I've never seen it nor can I find it. I guess this came up during a vodka-spillage in the basement of the naval archives? 1 Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #25 Posted January 17, 2017 Has anyone figured out what this is supposed to be? I've never seen it nor can I find it. I guess this came up during a vodka-spillage in the basement of the naval archives? I'm sort of hoping it's a joke. Share this post Link to post Share on other sites