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Should WG remove RPF ?

Should WG remove RPF  

180 members have voted

  1. 1. Remove RPF ?


38 comments in this topic

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[CHATS]
WoWs Wiki Team
12,258 posts
9,830 battles

Well... We all know how it's going to end. They had RPF, RPF either ruin or improve the game, we cry about how broken this skill is or not, they finally remove it or not. The end.

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Players
8 posts

Now that is some nice negative resonance they get for this horrific game breaking skill. Guess I sell my IJN DDs since its a waste of time to play them with enemies ALWAYS knowing where I am due to this awesome fun and engaging skill... Should have known better since random none skill based Detonations are still a thing.

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Quality Poster
1,695 posts
9,500 battles

On the RU PTS subforum for 0.6.0 (second round) there was a poll.

Over three quarters didn't like the new skills.

Feedback on all forums appeared indifferent at best and mostly negative.

You could call that mixed, but as far as I could tell, hardly anyone actively defended RPF.

Probably WG just feels that they know their game best and that they can ignore customer feedback whenever they please.

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[BAD-A]
Beta Tester
2,018 posts
13,254 battles

Should RPF be removed?

 

Are bears Catholic?

 

Does the Pope..... well never mind what the Pope does in the woods.

 

 

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[A-SLO]
Players
235 posts

Well, since RPF came into game, I suggest WG implement aim assist in the game too. Aim assist isn't accurate and just suggest players in general where to aim, as this [edited]wallhack just in general suggest where enemy is.

 

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Players
1,139 posts

So, how many of the 74 who voted to remove RPF have actually tried it on the PTS?

 

I voted no, because I wont vote yes, until I have tried it for a few weeks to see how it actually effects things. If after that it looks like it does have an unfair effect on DD's/gameplay, then I would have no hesitation in joining the growing voices to remove it, despite never playing DD's.

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[KOOKS]
Modder, Beta Tester
1,514 posts
3,350 battles

We tried to argue like mad in the public test forums and still they steamrolled it over, don't hold your breath. It was not the only thing wrong with this new skill system, but that will be apparent as time goes on and new 1-posters come on the forums wondering 'wtf?!'. New skill system was not thought through, at all, but let them learn it the hard way then.

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[CR33D]
Players
542 posts
18,076 battles

So you're questioning people if they have experience enough to have an opinion but then voted the other way yourself without having any experience? Hooookay

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Players
448 posts
20,182 battles

Dont know if I want to play this game any more.

My favourite line, IJN DD's are more or leas dead as is, with this there for sure dead.

 

Sure as hell wont give WG more money the way this game is going. Fort the past 6 months or more they have done nothing but dumb the game down.

 

With RPF the tactical options are all but obliterated.

 

The stupidity companies keep doing never sees to surprise me but companies fail and go bankrupt to because of stupid decisions despite consumer, employees telling the once making the decisions this is a bad idea.

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Players
206 posts
3,576 battles

Absolutely, they should get rid of it, bury it, and fire a guy who proposed it and thought that built-in wallhack is a good idea.

 

I simply refuse to play as long as this hack is present in game.

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Players
1,139 posts

So you're questioning people if they have experience enough to have an opinion but then voted the other way yourself without having any experience? Hooookay

 

So I should be a lemming and just agree with the majority? I question the right to demand something should be removed before the masses can try it for themselves.

 

Try it, Annalise the data, then decide.

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[CAIN]
Players
5,207 posts
25,733 battles

It's funny actually, how WG starts a "remove all cheats and haxxorz and ban the offenders" campaign in WoWS and WoT, then introduces one themselfs and defends it despite a lot of negative feedback.

Where they too successful in their hunt for haxxoring folks? Do they have a quota for minimum number of haxxorz that they feel the need to introduce one themself?

 

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[SFSO]
Beta Tester
140 posts
17,048 battles

For me it wont help enymore, i will not engage in any WG game with passion again.

The trust in the developers are gone, you can never tell what they do after a couple off months, i spend to much money and time on games i play and engage in.

 

Its kinda sad because wows did have huge potensial for many of the older players, now the players hwo know what tactics and skill are will leave or quit playing (with playing a game i dont count the 1-2 times a week guys, but the players who creates comunitie)

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Players
357 posts
13,853 battles

OP needs to update the topic as WG changed it to "Radio Location"

 

But yes i'm also against this game breaker.

 

I think it and also radars should not be a constant, as in real life they where pulsing as the radar disc was turning around, and i feel WG should update the Radio Location, Radars and Hydroacoustic sonars to be pulsing and not just a constant spotting as it would make it make a better experience when being detected by any of them, and the plays would still be able to hit them if it pulsed every 3-4 sec, it would just need abit more player skill to get as much out it.

 

Anyway just my thoughts on it.

Edited by Cpt_BrownBear

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Players
4,392 posts
12,107 battles

I haven't mixed much in this discussion yet. I'll just find out myself. Not too overly concerned by this skill yet. I've noticed a change in the gameplay already: the yolosolo IJN DD style is becoming less succesfull in my experience anyway. When playing them (and other dd lines for that matter) I have made habit to check if I have backup before rushing a cap. No backup = no capping in my case. "surviving" is much more important than suicide rush a infested cap. From what I've seen about RPF on the YT channels I don't think it's that important. F.e. Aerroon: yes it came in very handy in that 1 vs 1 DD end phase. But how much does that particular situation actually occur? Also the other examples I saw were very situation particular. I think the best qualified ship to take it are in fact the IJN DD's themselves...

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Beta Tester
3,552 posts
8,863 battles

I voted no, because I wont vote yes, until I have tried it for a few weeks to see how it actually effects things.

If something looks and smells like excrement do you also stick your fingers into it and put it into your mouth to eat it to later decide if it was bad?

 

This wall hack can never add anything to game but only remove lots from it:

Ability to outsmart and outmaneuver enemy by some flanking or attack from surprising direction if enemy has it.

And it also takes away need for skill in reading map and getting into enemy's head for where those undetected enemies might be.

 

Also instead of capping being skill play for DDs in anticipating from where enemy DDs threat might come you can now expect enemy to have guns already pointed straight to you before even getting spotted.

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Beta Tester
3,552 posts
8,863 battles

What is RPF? Sorry for this noob question

It's what is called as wall hack in other games:

Knowing/seeing precise direction of enemy even if you shouldn't be able to see him.

 

In those FPS games it allows player with it to be ready to instantly shoot at that enemy when he comes around corner.

It does same in this game by giving you reference where to aim guns to wait for enemy getting spotted before doing quick aim and pressing to mouse button.

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[SCRUB]
Beta Tester
773 posts
8,197 battles

What is RPF? Sorry for this noob question

It's a really poorly thought out skill wg are implementing that will tell you the direction relative to you of the closest enemy ship, regardless of whether it is detected or not.

 

It has the potential to eradicate any stealth play and tactical positioning.

 

It's an abomination of game design and created by someone who is blatantly salty about getting their precious bb torpedoed by a flanking DD, neglecting completely the skill in creating such a situation on the part of the DD.

 

There are many other instances where it will be game breaking, but fundamentally, it's a [edited]wall hack.

 

Edited cause of autocorrect weirdness.

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