[BLOBS] StuntMan0369 Beta Tester 923 posts 4,848 battles Report post #1 Posted January 17, 2017 (edited) Take your pick of Patch Notes: EU: https://worldofwarships.eu/en/news/updates/patch-notes-060/ Asia: https://worldofwarships.asia/en/news/announcements/ver-06_0-patchnotes/ NA: https://worldofwarships.com/en/news/common/update-notes-060/ Nothing seems different from the last round of Public testing (Including RPF). Discuss. Edit: NA patch notes say BB catapult fighter is now 90secs. Asia patch notes still say 60secs. EU also says 90 secs (inclined to believe 90 secs is the new true value). Edit 2: Added the EU version of patch notes. Edited January 17, 2017 by StuntMan0369 Share this post Link to post Share on other sites
[NWP] Gojuadorai Players 2,832 posts 21,712 battles Report post #2 Posted January 17, 2017 i think its fine i wont pic that skill on any ship but a few dds like the benson and so on. 1 Share this post Link to post Share on other sites
[CBS] Allied_Winter Players 6,242 posts 10,755 battles Report post #3 Posted January 17, 2017 So basically the assumption for the 19th/20th this week holds true... ok Greetings Share this post Link to post Share on other sites
[COSTS] Hanszeehock Alpha Tester 3,692 posts 5,959 battles Report post #4 Posted January 17, 2017 So basically the assumption for the 19th/20th this week holds true... ok Greetings Yes we are getting the patch on Thursday, unless it goes wrong for NA on Wednesday. 1 Share this post Link to post Share on other sites
[FFP] IsamuKondera Supertest Coordinator, Modder 1,365 posts 13,372 battles Report post #5 Posted January 17, 2017 (edited) Sadly even constructive and well written feedback just gets thrown out of the window to include a skill that is highly controversial and a lot of people don't wanna see. I have to admit WG, you have really balls of steel and wanna see the community on fire... because thats most probably what you get with this move now... And that will be most probably nothing compared to the Santa shitstorm... i think its fine i wont pic that skill on any ship but a few dds like the benson and so on. Don't forget to pick it on your Nicholas with your 19point captain.. because sealclubbing was never made easier... let the hunting season begin Edited January 17, 2017 by MasaruKondera 13 Share this post Link to post Share on other sites
[TOXIC] ThePurpleSmurf Players 2,554 posts Report post #6 Posted January 17, 2017 Well R.I.P And i see they did a last second buff to the BBs with the catapult fighters, time increased from 60s to 90s. Weird, because these fighters are meant as a defensive tool against CV planes, so like AA which only last 30 seconds. Share this post Link to post Share on other sites
[BOTS] peachpest Beta Tester 208 posts 10,789 battles Report post #7 Posted January 17, 2017 (edited) Really not happy about RPF I mean not 1 change to this skill despite all the negative feedback, 1st from the Leak then the super testers then the 1st round of test then the 2nd and not 1 change not 1 they flat out ignored every thing, its exactly as iv said WG have there anti-stealth agenda and don't care what we think or protest about it. One thing I noticed from the 2nd test that changed "For battleships, the time the Catapult Fighter consumable is active for was decreased to 90 seconds" so they buffed it by 30 seconds from the 60 they nerfed it too. (EDIT seems the NA saying 90sec and ASIA is saying 60sec) Also being able to make clans is welcome. Edited January 17, 2017 by peachpest Share this post Link to post Share on other sites
Nethraniel Beta Tester 1,739 posts 1,782 battles Report post #8 Posted January 17, 2017 Well done... Share this post Link to post Share on other sites
[HEROI] R3dBaron Beta Tester 55 posts 995 battles Report post #9 Posted January 17, 2017 (edited) Concerning Catapult Fighter consumable, Asia notes state 60 secs duration while NA notes state 90 secs... Edited January 17, 2017 by R3dBaron Share this post Link to post Share on other sites
ShortySunderland Players 144 posts Report post #10 Posted January 17, 2017 I can equip my Belfast with Radio Position Finding and Concealment Expert... Still, after all that (well versed) feedback regarding RPF, and how it breaks the game, WG decides just to plow through Maybe they just want to beat the record for "fastest downfall" that's currently held by Armoured Warfare. Share this post Link to post Share on other sites
[PST] Celandri [PST] Alpha Tester 483 posts 7,805 battles Report post #11 Posted January 17, 2017 well that means im going to stop playing ijn dd and go over to the russian and the american dds as they arent as realy needed to go stealth to do their stuffs and get rpf on all my cruisers and dds Share this post Link to post Share on other sites
[DUDES] Z_OnkelE WoWs Wiki Team, Privateer 1,795 posts 19,873 battles Report post #12 Posted January 17, 2017 "Great" accomplishment with regard how WG and the development team handles the feedback of actual players. I am really, really baffled about the ignorance shown towards a non negligible part of the playerbase when it comes to the new RPF/Radio Location (or however it will be named). Those players even made quite an effort to point out the problems with that particular skill and argued very well in their cases. But apparently it is fine to take a dump on every gameplay scenarios, actual game experience they provided over the course of two test server iterations. I urge every DD captain to simply stop playing their destroyer after 0.6.0! Let them have their stale, immobile battleship style. Let them have the world of warbattleships without any long range torpedoes that would otherwise disperse the stationary artilleries on water. This is not how public tests work and feedback by the playerbase is processed at all. 5 Share this post Link to post Share on other sites
The_Great_SCH Players 374 posts 3,672 battles Report post #13 Posted January 17, 2017 And this, boys and girls, shows, just how much your/our feedback matters. GG WG WP EZ. Why are they even asking people to give feedback anyway? I wish the best of luck to all competitive clans, to play with this skill. Maybe introduce 40 min games. 7 Share this post Link to post Share on other sites
Nethraniel Beta Tester 1,739 posts 1,782 battles Report post #14 Posted January 17, 2017 The silent sheep masses will still play DD ... so, I guess out protest will go unheard... 1 Share this post Link to post Share on other sites
[HEROI] R3dBaron Beta Tester 55 posts 995 battles Report post #15 Posted January 17, 2017 The silent sheep masses will still play DD ... so, I guess out protest will go unheard... And a lot of silent masses will never realize why they are being found so easily... 1 Share this post Link to post Share on other sites
[T3F] Diabolic_wave Players 5 posts 10,053 battles Report post #16 Posted January 17, 2017 "Great" accomplishment with regard how WG and the development team handles the feedback of actual players. I am really, really baffled about the ignorance shown towards a non negligible part of the playerbase when it comes to the new RPF/Radio Location (or however it will be named). Those players even made quite an effort to point out the problems with that particular skill and argued very well in their cases. But apparently it is fine to take a dump on every gameplay scenarios, actual game experience they provided over the course of two test server iterations. I urge every DD captain to simply stop playing their destroyer after 0.6.0! Let them have their stale, immobile battleship style. Let them have the world of warbattleships without any long range torpedoes that would otherwise disperse the stationary artilleries on water. This is not how public tests work and feedback by the playerbase is processed at all. I'd personally suggest not playing at all the day that patch hits. Or alternately snapping the skill up, plonking a captain with it in a really low tier destroyer, and sealclubbing hard enough that RPF is considered a scumbag skill. Preferably whilst telling everybody that only horrible people with no skill pick RPF in the in-game chat. Not playing should be easier. Share this post Link to post Share on other sites
[XTREM] walter3kurtz Players 1,037 posts 10,820 battles Report post #17 Posted January 17, 2017 Time to get the pitchforks boys Share this post Link to post Share on other sites
[3X] Spithas Players 887 posts 12,804 battles Report post #18 Posted January 17, 2017 (edited) WG simply doesn't give a flying fock. Yeah the few players that have a brain and are vocal will complain and some like me will even stop playing entirely. But that means nothing as the average mouth-breather that can't understand simple concepts like concealment will not really even realize what's going on.Competitive scene will be a joke as well.I guess i will see you guys in 4-5 patches (9 months time down the road) when they MAYBE remove it or nerf it to the ground. Edited January 17, 2017 by Spithas 1 Share this post Link to post Share on other sites
[BOTS] peachpest Beta Tester 208 posts 10,789 battles Report post #19 Posted January 17, 2017 (edited) The silent sheep masses will still play DD ... so, I guess out protest will go unheard... Then I will simply use RPF equipped cruisers to hunt these un-enlightened fools to the errors of there ways and hunt them with out mercy using a lame skill WG decided was fine. I know I wont be playing my destroyrs much if at all till its changed. Edited January 17, 2017 by peachpest Share this post Link to post Share on other sites
[DUDES] Z_OnkelE WoWs Wiki Team, Privateer 1,795 posts 19,873 battles Report post #20 Posted January 17, 2017 And a lot of silent masses will never realize why they are being found so easily... This reminds of one game maybe a week ago. There was a player in a Gaede or Maass and insulted two Belfast players of hacking because they radar-ed his sorry ship out of the game, which was of course sitting stationary in its own smoke. Detection mechanics are complicated enough already (for some players at least, obviously) but it is fine to bring even more complicated mechanics into play to make those people even more irritated... 1 Share this post Link to post Share on other sites
[CHATS] Webley_Mark WoWs Wiki Team 12,258 posts 9,801 battles Report post #21 Posted January 17, 2017 So, gentlemen place your bets. Disaster, or succes? Share this post Link to post Share on other sites
Nethraniel Beta Tester 1,739 posts 1,782 battles Report post #22 Posted January 17, 2017 Abusing the s**t out of RPF is probably the only way to prove, that WG made a mistake... only hard server statistics might show the right way. 3 Share this post Link to post Share on other sites
[HEROI] R3dBaron Beta Tester 55 posts 995 battles Report post #23 Posted January 17, 2017 Abusing the s**t out of RPF is probably the only way to prove, that WG made a mistake... only hard server statistics might show the right way. Exactly! +1 Share this post Link to post Share on other sites
[BOTS] peachpest Beta Tester 208 posts 10,789 battles Report post #24 Posted January 17, 2017 (edited) Abusing the s**t out of RPF is probably the only way to prove, that WG made a mistake... only hard server statistics might show the right way. Just in time for the next ranked battle season. If the IJN DD split didn't already put people off playing them this patch will and most DDs for that matter ofc gunboats like the Russian's will be the least affected because they are almost always spotted anyway. Edited January 17, 2017 by peachpest Share this post Link to post Share on other sites
_FTD_ ∞ Players 908 posts 10,097 battles Report post #25 Posted January 17, 2017 Good job WG, congratulations. [–]Sub_Octavian 1 point 6 minutes ago* You are generalizing, with all due respect. I am truly sorry you are not satisfied with our decision, but "listening to" does not mean "doing exacty as a group of players wants". According to PTS survey, the majority of players are satisfied or happy with skill changes (with RU giving the worst grades, BTW). According to our own conclusions, changes are good, too. And here we see there are people who stated that changes are good, and RPF is not broken - but thay are successfully mocked and insulted. I saw that. We absolutely heard and studied "against" arguments - and decided that "for" is stronger here. It is our responsibility. I accepted lots of valuable feedback here, and many improvements/fixes were made thanks to this community! But that doesn't mean we will agree with all players 10 times out of 10, unfortunately. Too bad I can't look into the surveys because I simply do not believe you. 13 Share this post Link to post Share on other sites