[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #51 Posted January 17, 2017 The worst thing is, this looked to be a great update, if only that RPF nonsense wasn't getting shoehorned into it. I think WG is mixing up "positive reaction towards the update" with "positive reaction to the RPF skill specifically" because I have only seen a mere handful positive comments aboutt hat skill among the hundreds of comments that decry it as BS. Anyway, I had been looking forward to that IJN premium CV WG was hinting at ... no longer WG. Not when you turn this game into a n00b fiesta with crutch mechanics like this. Predicting where the enemy will be is a skill that should be learned by the player, not granted on a silver platter by spending four captain skill points ffs! Stop taking drugs! 2 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #52 Posted January 17, 2017 (edited) So they've done an extra week of PT for little to no reason... No they wanted to ignore more feedback so they could spoil us even more It was only sent to iChase and ThinderChief, both highly trustworthy sources for community feedback. I mean, if not iChase' video proof and the limitless gaming experience of ThinderChief do not substantiate that there is nothing wrong with Radiowhateveritscallednow then you must be still living in the '90s. I hope they enjoy the fruit of their labour and I welcome them about RMS Titanic as this tittle is follow WoWp real soon... edit: The worst thing is, this looked to be a great update, if only that RPF nonsense wasn't getting shoehorned into it. Ofc, they had to spoil us with something in order for some people who just don't understand the impact ( or who only benefit from it ) of this atrocious crutch of a situational awareness and map tactics ' replacement '. Edited January 17, 2017 by mtm78 Share this post Link to post Share on other sites
[NAVOC] Niibler Players 723 posts Report post #53 Posted January 17, 2017 1 step closer to the browser point and click game we all want to play and spend money on! 1 Share this post Link to post Share on other sites
[ALA] Bismarck_chan Players 392 posts 5,321 battles Report post #54 Posted January 17, 2017 Okay, so feedback isn't taken into account at all. Guess it's time to abuse the crapout of this skill, just wondering which ships do it best. Share this post Link to post Share on other sites
[BW-UK] Gunship14 Players 850 posts Report post #55 Posted January 17, 2017 This is a lot worse than many of the other WG [edited]ups so far. This should not die down until RDF is removed or nerfed to the ground. 4 Share this post Link to post Share on other sites
salva_barbus Players 131 posts 8,949 battles Report post #56 Posted January 17, 2017 So, not only does RPF go through, CVs still get useless new skills, and BBs will have the time of their lives. Well, I will continue playing, because this is too much of a drug for me, to be honest. But I will not spend a euro more on this game. And, to give more context, I've spent my fair share of money up until now, including the ultra-Scharnhorst package for example, premium every month and some doubloons occasionally. 2 Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #57 Posted January 17, 2017 Time to moth ball your torp boats I guess... CV get +1 to their DB and Fighters now but they'll need it as AA buffs climb higher. Share this post Link to post Share on other sites
Akula971 Beta Tester 1,059 posts 14,810 battles Report post #58 Posted January 17, 2017 (edited) Ok Lets makes the most of a bad situation. We must remember that we play this game for fun! So lets have fun, and at the same shove it to WG. I plan to:-1. Put my Benson captain with 18 points, into my Clemson.RPF added. How will that affect the impression of the game for new players?2. Give all my radar/hydro equipped cruisers RPF. Belfast, Perth, Leander, Cleveland even. Probably all cruisers come to think of it.3. My Gremmy Captain will get it too, and any other "gun boat".4. Perhaps on low tier battleships too, just sail serenely away from the DD that the team didn't kill.We all know that a well concealed DD, mid to late game, can swing it, perhaps not so much now. Let the DD apocalypse begin.It could well be a seal clubbers paradise. How many new players will just give up, as its no fun? They have effectively put a wall hack into game that beginners won't have. Did they even think that through?Also what other good games are scheduled for release in 2017. Please list. Preferably not Free to play, pay to win, er advance..... Edited January 17, 2017 by Akula971 Share this post Link to post Share on other sites
Nethraniel Beta Tester 1,739 posts 1,782 battles Report post #59 Posted January 17, 2017 I'm also looking forward to the feedback about IFHE... German BBs with that skill will wreak havoc even with angled CAs Share this post Link to post Share on other sites
[POMF] Verdius Beta Tester 1,989 posts 4,247 battles Report post #60 Posted January 17, 2017 Polls on forums show 90% against, PTS feedback portion of the forum is full of people openly against RPF. Now some random survey that many never even saw is the only place they took feedback from or are willing to listen to? This is ****ing incredible, the amount of boneheaded stupidity and contempt on display from WG. The new year just started and they already managed to f it up. 8 Share this post Link to post Share on other sites
[AXIS] svadilfari Players 725 posts 19,379 battles Report post #61 Posted January 17, 2017 according to the notes, they made adrenaline rush useless again. only 0.1%, that´s a real shame. was looking forward to trying that skill... Share this post Link to post Share on other sites
LordMeru Players 394 posts 12,229 battles Report post #62 Posted January 17, 2017 Ok Lets makes the most of a bad situation. We must remember that we play this game for fun! So lets have fun, and at the same shove it to WG. I plan to:- 1. Put my Benson captain with 18 points, into my Clemson.RPF added. How will that affect the impression of the game for new players? 2. Give all my radar/hydro equipped cruisers RPF. Belfast, Perth, Leander, Cleveland even. Probably all cruisers come to think of it. 3. My Gremmy Captain will get it too, and any other "gun boat". 4. Perhaps on low tier battleships too, just sail serenely away from the DD that the team didn't kill. We all know that a well concealed DD, mid to late game, can swing it, perhaps not so much now. Let the DD apocalypse begin. It could well be a seal clubbers paradise. How many new players will just give up, as its no fun? They have effectively put a wall hack into game that beginners won't have. Did they even think that through? I mostly play dds and cruisers and will use RPF on all of them at every tier Share this post Link to post Share on other sites
[3X] Spithas Players 887 posts 12,804 battles Report post #63 Posted January 17, 2017 (edited) according to the notes, they made adrenaline rush useless again. only 0.1%, that´s a real shame. was looking forward to trying that skill... Wouldn't want to have too many skills contending with RPF. They have to make sure people pick it to show it's popular and therefore by their completely [edited] logic that it's fine. Edited January 22, 2017 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation. RogDodgeUK Share this post Link to post Share on other sites
LilJumpa Beta Tester 4,603 posts 7,488 battles Report post #64 Posted January 17, 2017 But I will not spend a euro more on this game. If I had a € for every time I read this, I would have made Viktor a serious offer to buy the WoWS rights from WG. Then I would have renamed the skill to "Radio indication thingy", made the indication icon look like a rainbow and reintroduced the Kitakami to the game, to calm down the playerbase at the same time. And, ofc, I would have made the Santa boxes an all year thing, to get every cent out of the gambling addicts, while the only prem ships that could be drawn from them are Emdens, Albanys and Krispy Creams. 8 Share this post Link to post Share on other sites
[-CHL-] Fizzy_Odin Beta Tester 545 posts 4,334 battles Report post #65 Posted January 17, 2017 (edited) "Some say" few days ago they will nerf BBs with Repair party consumable cooldown from 80sec premium to 100sec premium - I don't see that in this patchnotes, sooooooooooo no BIG nerf for BBs again In this game you got to be masochist to play anything but BBs - so i will play BB 80-90% - game made me to do that.. Cruiser will come closer to kill DD with RTF, 1 fire less and 10% less chance - BB will have time of there life in this game Edited January 17, 2017 by VooDooZG Share this post Link to post Share on other sites
creamgravy Players 2,780 posts 17,292 battles Report post #66 Posted January 17, 2017 Ok Lets makes the most of a bad situation. We must remember that we play this game for fun! So lets have fun, and at the same shove it to WG. I plan to:- 1. Put my Benson captain with 18 points, into my Clemson.RPF added. How will that affect the impression of the game for new players? 2. Give all my radar/hydro equipped cruisers RPF. Belfast, Perth, Leander, Cleveland even. Probably all cruisers come to think of it. 3. My Gremmy Captain will get it too, and any other "gun boat". 4. Perhaps on low tier battleships too, just sail serenely away from the DD that the team didn't kill. We all know that a well concealed DD, mid to late game, can swing it, perhaps not so much now. Let the DD apocalypse begin. It could well be a seal clubbers paradise. How many new players will just give up, as its no fun? They have effectively put a wall hack into game that beginners won't have. Did they even think that through? Tier 5 will be RPF equipped Kamikaze running from RPF equipped Kamikaze, each assuming they're being track by a Blys (who's still afk at spawn) I'd take Izy over Clemson at tier 4. Higher HE DPM and can safely roast KM BBs at range after messing up the KM DDs. 3 Share this post Link to post Share on other sites
Nethraniel Beta Tester 1,739 posts 1,782 battles Report post #67 Posted January 17, 2017 Interesting... IFHE is now -3% fire +25% pen... not +30% anymore... Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #68 Posted January 17, 2017 according to the notes, they made adrenaline rush useless again. only 0.1%, that´s a real shame. was looking forward to trying that skill... God's sake,I wanted to do a super Scharn/Bis Secondary Death build... Thanks WG. At least I can Clemson RDF seal club now and put new folk off playing Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #69 Posted January 17, 2017 So, gentlemen place your bets. Disaster, or succes? Probably neither. Just another patch, at least after few days when everybody will be playing just like before, when they find their dreaded gamebraking skill won't have much effect. 2 Share this post Link to post Share on other sites
LordMeru Players 394 posts 12,229 battles Report post #70 Posted January 17, 2017 God's sake,I wanted to do a super Scharn/Bis Secondary Death build... Thanks WG. Sadly Share this post Link to post Share on other sites
[POI--] dasCKD Quality Poster 2,376 posts 19,148 battles Report post #71 Posted January 17, 2017 This is ****ing incredible, the amount of boneheaded stupidity and contempt on display from WG. At least this time it's not just WG EU being cretins eh? Share this post Link to post Share on other sites
Nethraniel Beta Tester 1,739 posts 1,782 battles Report post #72 Posted January 17, 2017 God's sake,I wanted to do a super Scharn/Bis Secondary Death build... Thanks WG. At least I can Clemson RDF seal club now and put new folk off playing I planned on trying out something like Yugumo with SE, TAE and Adrenalin Rush with F3's ... guess I will skip that now. Share this post Link to post Share on other sites
[-CHL-] Fizzy_Odin Beta Tester 545 posts 4,334 battles Report post #73 Posted January 17, 2017 Interesting... IFHE is now -3% fire +25% pen... not +30% anymore... and "Changed the armour penetration for Akizuki’s explosive shells from 19 mm to 17 mm." Share this post Link to post Share on other sites
salva_barbus Players 131 posts 8,949 battles Report post #74 Posted January 17, 2017 If I had a € for every time I read this, I would have made Viktor a serious offer to buy the WoWS rights from WG. Then I would have renamed the skill to "Radio indication thingy", made the indication icon look like a rainbow and reintroduced the Kitakami to the game, to calm down the playerbase at the same time. And, ofc, I would have made the Santa boxes an all year thing, to get every cent out of the gambling addicts, while the only prem ships that could be drawn from them are Emdens, Albanys and Krispy Creams. I know, I know. But it's just a matter of mind over matter. Want to buy premium time? Look at that RPF icon. Close the paypal window, close the game, go play Diablo 3. 1 Share this post Link to post Share on other sites
[XTREM] walter3kurtz Players 1,037 posts 10,815 battles Report post #75 Posted January 17, 2017 They clearly didn't have a plan B for this sh*t. And they need an even number of skills. Jeezus. They just use feedback as a way of fine tuning something they have decided will be in the game anyway. It's painfully clear now. Share this post Link to post Share on other sites