Jump to content
Forum Shutdown 28/7/2023 Read more... ×
Sign in to follow this  
Myrmix

does WG want to make the game more campy?

157 comments in this topic

Recommended Posts

Beta Tester
665 posts
7,033 battles

 

They were inside A, not really a position to exploit their sides from. I'm sure your cruisers would've managed to deal with this. Kidding, of course that's too much to ask.

 

As much to ask as it is BBabies to not run away at first sight of the enemy.

Share this post


Link to post
Share on other sites
Weekend Tester
304 posts

well and a aggressive Bb driver can ask the same:

 

pls other BBs dont sit behind and attack with me

pls dear cruiser dont run away when i attack stay 5 km behind me and bring damage to the enemy when he is focusing on me

pls DD captains dont immediatly throw smoke when you spot an enemy dd while i turn my guns on him

 

and i can add many more of this, sry but i find this oh its always the bad Battleship drivers that are fault at everything laughable all classes have bad players,

have i lost game to bad Bb players sure, but that happens with all classes:

 

- 2 Bismarck players that hunt a disengaging Kurfürst and afkers instead of supporting my Yama and with that losing the game and killing my ship, yes that happend (and the entire team wanted to lynch those 2)

- DDs insta smoking and running while their fleet attacks and with that saving the enemy, had that more often then i like

- 4 cruisers running to the edge of the map because there were 5 enemy cruiser which lead to the death of my BB after OHK the first enemy which thought Pensa and Broadside go well, also happend

- an DD smoking while my 155mm mogami was erasing the enemy DD and with that saving him and dooming my cruiser, happend (and since that match i no longer support non answering DDs)

 

so before you say its always the evil evil BB players think about if its not the general noob in the game no matter if they have a Bb a DD a CA or a CV (were i actually have seen the worst of the worst players coming from thanks to a non existing tutorial), sorather then saying nerf this, nerf that, nerf X, think more about how to rework stuff, how to educate players how to get them to use their ships in atleast roughly the way they are intended to do cause that is missing in the game a system how to get the players to do their job, cause nerfing stuff can easily hit the wrong person and get the opposite of the intended effect

 

well back to topic how to get the game more mobile instead of campy easy but a limit on BB and DDs to 3 so players who know how to do their job can compensate for too many noobs in them as that is atm the main problem with campers a decent Bb player can put pressure against 2-3 enemy BBs and make an opening for the team if its 4-6 BBS well he does not even need to try and go play border huging with the other 4 guys not because he wants to but because he is forced to do so as he can not compensate that many enemys of the same single role class, same goes for DDs a single DD can not carry 4 crappy ones on a regular basis,

Share this post


Link to post
Share on other sites
Players
533 posts
2,226 battles


Im genuinly really worried about what some bad cruiser and destroyer players want.. I keep reiterating this point, if you are getting deleted in a cruiser its your own fault. Battleships find it super hard to hit a decent cruiser player. While they are firing at you they are wasting potential damage they could be doing as you dodge it. I play Belfast and its one of the slowest ships to turn for a cruiser but hell, if i get wiped in that its my own fault. 

You use hills and cover and range and watch the enemy. Is it hard to play? Hell yes! Do i whine and ask for the battleships to have less gunpower or less armour or something else extrememly stupid? No.


Guys, battleships are MEANT to take hits, MEANT to have big guns, MEANT to wreck enemies they hit. They have a slow reload, high visibility and slow turning to compensate for this gunpower.

Cruisers ARE NOT MEANT TO FIGHT BATTLESHIPS. It even says so in the load screen, "Your targets are cruisers and destroyers blah blah"  The amazing thing is, in a pinch you CAN fight battleships, hell you can even beat them with ap or HE and burn them to death. You can torp them, you can run from them you are faster, more turning circle, better concealment, more accurate guns etc etc. 

Destroyers are even farther in this spectrum. They are almost invisible, they are fast and have amazing turning. They should rarely be even hit unless they get themselves in a terrible position. 

Really, stop whining about BBabies and how easy it is for them and how hard your life is because no, cruisers and destroyers do not have a hard life in this game, the battleships are the ones who take the beatings. They are the pin cushion. It should take 2 or 3 cruisers to take a battleship down and he should wreck you if you get side on and too close which is what happens. You all like to make issues of things which are not issues sometimes. 

Really every game i have a destroyer is top of the leaderboard not battleships. Destroyers which can soak up about 15 battleship direct hits. Dont ask for even more easy mode in this game, enjoy the challenges it throws at you and learn to adapt and play. 

 

In my opinion the worst players in game are in destroyers and cruisers as very few seem to know their role of spotting and screening. Instead focusing on damage by HE on battleships etc. 

 

Edit : the guy saying battleships are the most survivable ship in game and complaining... seriously, you want it not to be the most survivable? You want destroyers or cruisers to take this mantle? *(ps in reality a destroyer with half a brain is the most survivable because it has the most tools at its side to avoid damage etc). 

Edited by Dominico
  • Cool 2

Share this post


Link to post
Share on other sites
Beta Tester
665 posts
7,033 battles

 

Im genuinly really worried about what some bad cruiser and destroyer players want.. I keep reiterating this point, if you are getting deleted in a cruiser its your own fault. Battleships find it super hard to hit a decent cruiser player. While they are firing at you they are wasting potential damage they could be doing as you dodge it. I play Belfast and its one of the slowest ships to turn for a cruiser but hell, if i get wiped in that its my own fault. 

 

You use hills and cover and range and watch the enemy. Is it hard to play? Hell yes! Do i whine and ask for the battleships to have less gunpower or less armour or something else extrememly stupid? No.

 

Guys, battleships are MEANT to take hits, MEANT to have big guns, MEANT to wreck enemies they hit. They have a slow reload, high visibility and slow turning to compensate for this gunpower.

 

Cruisers ARE NOT MEANT TO FIGHT BATTLESHIPS. It even says so in the load screen, "Your targets are cruisers and destroyers blah blah"  The amazing thing is, in a pinch you CAN fight battleships, hell you can even beat them with ap or HE and burn them to death. You can torp them, you can run from them you are faster, more turning circle, better concealment, more accurate guns etc etc. 

 

Destroyers are even farther in this spectrum. They are almost invisible, they are fast and have amazing turning. They should rarely be even hit unless they get themselves in a terrible position. 

 

Really, stop whining about BBabies and how easy it is for them and how hard your life is because no, cruisers and destroyers do not have a hard life in this game, the battleships are the ones who take the beatings. They are the pin cushion. It should take 2 or 3 cruisers to take a battleship down and he should wreck you if you get side on and too close which is what happens. You all like to make issues of things which are not issues sometimes. 

 

Really every game i have a destroyer is top of the leaderboard not battleships. Destroyers which can soak up about 15 battleship direct hits. Dont ask for even more easy mode in this game, enjoy the challenges it throws at you and learn to adapt and play. 

 

In my opinion the worst players in game are in destroyers and cruisers as very few seem to know their role of spotting and screening. Instead focusing on damage by HE on battleships etc. 

 

Edit : the guy saying battleships are the most survivable ship in game and complaining... seriously, you want it not to be the most survivable? You want destroyers or cruisers to take this mantle? *(ps in reality a destroyer with half a brain is the most survivable because it has the most tools at its side to avoid damage etc). 

 

Don't worry we already have what people like you want, a retarded BB campfest with 5-6 BB on each team every match, barely any carriers left in the game, cruiser population dwindling and BBs being played twice as much as all the DD lines combined. 

 

We are WAY past pretending that BBs only citadel bad Cruisers that show their broadside, especially when Cruisers get citadeled while angled and moving away at 18+ km on a regular basis.  "Battleships find it super hard to hit a decent cruiser player." I guess that's why they always first shoot at cruisers as soon as they are spotted regardless of angle, speed, distance etc. Because pointing, clicking and praying to RNGsus to grant you an angled 40k citadel hit is so very hard.

 

"You use hills and cover and range" YAY more passive play! Here is a better idea: lets just replace ships with static forts and rename the game "World of Fortress". And nobody is asking for BBs to have less armor or firepower, we are asking for them to have less accuracy as a way to encourage aggressive play and avoid those stupid angled luck shots on citadels, we are asking for the hydrophones to be removed so BBs no longer counter their own counter (DDs), we are asking for the AA to be nerfed so BBs are no longer so stupidly versatile that they can act as their own AA screen.    

 

"Cruisers ARE NOT MEANT TO FIGHT BATTLESHIPS" Neither are Battleships meant to fight DDs yet they do it any way. And will be able to do it even more with the next patch.

 

"the battleships are the ones who take the beatings. They are the pin cushion." No they don't because most of them craptheir deipers and snipe as soon as the first enemy shows up on the map. 

 

"It should take 2 or 3 cruisers to take a battleship down" WHAT?! ARE YOU HIGH?! It should take exactly one more skilled Cruiser to beat down one less skilled lone Battleship! Why? Because a skilled Battleship player SHOULD not and WILL not allow himself to be caught alone without support from his team, as should no good Cruiser player or any ship class in the game. BBabies are the only ones that demand to be able to win 3 vs 1 engagements without support, that is why we call you BBabies, deal with it.

 

"I keep reiterating this point" What you keep doing is repeating the same old shitty arguments that have been repeated by BBabies since open beta, that have not been valid for almost a year now and that have landed us with this stupid campy BB meta in the first place. And here is why: 

 

  • Mostly plays battleships, especially low-tier and is very good in them
  • Deals an above average amount of damage
  • Very often finishes damaged enemies
  • Key vehicle - Kongo

 

  • Cool 1

Share this post


Link to post
Share on other sites
Beta Tester
665 posts
7,033 battles

well and a aggressive Bb driver can ask the same:

 

pls other BBs dont sit behind and attack with me

pls dear cruiser dont run away when i attack stay 5 km behind me and bring damage to the enemy when he is focusing on me

pls DD captains dont immediatly throw smoke when you spot an enemy dd while i turn my guns on him

 

and i can add many more of this, sry but i find this oh its always the bad Battleship drivers that are fault at everything laughable all classes have bad players,

have i lost game to bad Bb players sure, but that happens with all classes:

 

- 2 Bismarck players that hunt a disengaging Kurfürst and afkers instead of supporting my Yama and with that losing the game and killing my ship, yes that happend (and the entire team wanted to lynch those 2)

- DDs insta smoking and running while their fleet attacks and with that saving the enemy, had that more often then i like

- 4 cruisers running to the edge of the map because there were 5 enemy cruiser which lead to the death of my BB after OHK the first enemy which thought Pensa and Broadside go well, also happend

- an DD smoking while my 155mm mogami was erasing the enemy DD and with that saving him and dooming my cruiser, happend (and since that match i no longer support non answering DDs)

 

so before you say its always the evil evil BB players think about if its not the general noob in the game no matter if they have a Bb a DD a CA or a CV (were i actually have seen the worst of the worst players coming from thanks to a non existing tutorial), sorather then saying nerf this, nerf that, nerf X, think more about how to rework stuff, how to educate players how to get them to use their ships in atleast roughly the way they are intended to do cause that is missing in the game a system how to get the players to do their job, cause nerfing stuff can easily hit the wrong person and get the opposite of the intended effect

 

well back to topic how to get the game more mobile instead of campy easy but a limit on BB and DDs to 3 so players who know how to do their job can compensate for too many noobs in them as that is atm the main problem with campers a decent Bb player can put pressure against 2-3 enemy BBs and make an opening for the team if its 4-6 BBS well he does not even need to try and go play border huging with the other 4 guys not because he wants to but because he is forced to do so as he can not compensate that many enemys of the same single role class, same goes for DDs a single DD can not carry 4 crappy ones on a regular basis,

 

Sure there are bad players playng all classes, but because BBs are so important and currently so overpowering the team feels stupid BB play much more then any other class. 

 

A DD wasting his smoke right at the start sucks but wont cost you the match. Even a cruiser sailing broadside and getting himself killed wont have so much impact on the match. A bunch of BBs camping WILL result in defeat 9 out of 10 times. 

Edited by SovietFury43

Share this post


Link to post
Share on other sites
Players
79 posts
1,491 battles

Battleships are overpowered. That's not a matter of opinion, that's a matter of statistics. They have much higher average damage than cruisers and destroyers and they have the highest survival rates. Also, most battleships are destroyed by battleships, not cruisers or destroyers.

 

Whether this nerf is the right way to go about it is a different question.

 

Also, I say that as someone who mainly plays battleships...

 

Really? The class that is supposed to be the strongest have highest damage. Wow, who would guess that. So what? Are they suppose to have damage like cruisers? Why? We already have cruisers for that. Will never understand this constant whining... Ask WG to make you a mode without BBs. But then you would be crying how DDs are OP...

Share this post


Link to post
Share on other sites
Beta Tester
665 posts
7,033 battles

 

Really? The class that is supposed to be the strongest have highest damage. Wow, who would guess that. So what? Are they suppose to have damage like cruisers? Why? We already have cruisers for that. Will never understand this constant whining... Ask WG to make you a mode without BBs. But then you would be crying how DDs are OP...

 

Why exactly are BBs supposed to be the strongest? Becuase you play them?

Share this post


Link to post
Share on other sites
Players
79 posts
1,491 battles

 

Don't worry we already have what people like you want, a retarded BB campfest with 5-6 BB on each team every match, barely any carriers left in the game, cruiser population dwindling and BBs being played twice as much as all the DD lines combined. 

 

We are WAY past pretending that BBs only citadel bad Cruisers that show their broadside, especially when Cruisers get citadeled while angled and moving away at 18+ km on a regular basis.  "Battleships find it super hard to hit a decent cruiser player." I guess that's why they always first shoot at cruisers as soon as they are spotted regardless of angle, speed, distance etc. Because pointing, clicking and praying to RNGsus to grant you an angled 40k citadel hit is so very hard.

 

"You use hills and cover and range" YAY more passive play! Here is a better idea: lets just replace ships with static forts and rename the game "World of Fortress". And nobody is asking for BBs to have less armor or firepower, we are asking for them to have less accuracy as a way to encourage aggressive play and avoid those stupid angled luck shots on citadels, we are asking for the hydrophones to be removed so BBs no longer counter their own counter (DDs), we are asking for the AA to be nerfed so BBs are no longer so stupidly versatile that they can act as their own AA screen.    

 

"Cruisers ARE NOT MEANT TO FIGHT BATTLESHIPS" Neither are Battleships meant to fight DDs yet they do it any way. And will be able to do it even more with the next patch.

 

"the battleships are the ones who take the beatings. They are the pin cushion." No they don't because most of them craptheir deipers and snipe as soon as the first enemy shows up on the map. 

 

"It should take 2 or 3 cruisers to take a battleship down" WHAT?! ARE YOU HIGH?! It should take exactly one more skilled Cruiser to beat down one less skilled lone Battleship! Why? Because a skilled Battleship player SHOULD not and WILL not allow himself to be caught alone without support from his team, as should no good Cruiser player or any ship class in the game. BBabies are the only ones that demand to be able to win 3 vs 1 engagements without support, that is why we call you BBabies, deal with it.

 

"I keep reiterating this point" What you keep doing is repeating the same old shitty arguments that have been repeated by BBabies since open beta, that have not been valid for almost a year now and that have landed us with this stupid campy BB meta in the first place. And here is why: 

 

  • Mostly plays battleships, especially low-tier and is very good in them
  • Deals an above average amount of damage
  • Very often finishes damaged enemies
  • Key vehicle - Kongo

 

 

Please, stop lying. I have never seen a cruiser to get citadeled at 18km unless he is an idiot going straight at a constant speed. And even then to hit a citadel is more of a rng than aim. He can tap A or D and or even S and the whole salvo will miss. Maybe you should try to play a hight tier BB instead of the most accurate one in the game at tier 5 and then you would know that it can not hit a barn at that range. For someone who so much likes to throw others stats around, you know absolutely nothing about high tier BB play.

And funny how you contradict yourself. You tell us that BBs are campers, yet in another sentence you tell us that BBs are fighting DDs. And you know what? They do it, because their supposed counter, a cruiser, will not shoot a DD at 6 km, but will rather spam HE to a BB at 16km... 

Edited by Rozbrus
  • Cool 1

Share this post


Link to post
Share on other sites
Players
79 posts
1,491 battles

 

Why exactly are BBs supposed to be the strongest? Becuase you play them?

 

Are you asking for real or are you just making a fool of yourself?

Share this post


Link to post
Share on other sites
[TORAZ]
Beta Tester
15,786 posts
26,801 battles

Here's an easy solution:

 

Being closer to objectives nets you a multiplier to exp and credits you earn while you're there, of which the base value also gets influenced by the proximity of enemy ships (so that sniping from one objective to the other will earn you far less than when you're up close and personal).

 

Being at the edge of the map does the opposite (areas would have to be map & gamemode specific) and if you spend more than, say, 10 minutes there your overall income in both exp and credits gets set to 0. This obviously will not apply to areas in which an objective and/or an enemy is in close proximity. This will not apply to CVs. You'll get a warning at 5, 7 and 9 minutes.

 

It's not flawless but it's a start. I mean, how does Battlefield promote team- and objective-based-play? By giving out a [edited]-load of points for doing so.

Share this post


Link to post
Share on other sites
Beta Tester
11 posts
7,586 battles

First of all excellent post Vaderan. It seems the only way to stop dd players and cl whining about the mythical op bbs is to take away their guns give them bismark secondaries but with only half the range of course so they have to be within spitting distance before they can engage and take away their armour and aa.

Yes I am a bb player not a bbaby or whiner


 

But seriously as its been stated over and over bbs are most popular because thy are the most popular and famous in reality.As for op, Christ its a bb they are supposed to be big tough and menicing, with big long range guns they are not supposed to die easily.The problem as always in wows is the lack of team play just like any other online game, how the hell are you supposed to get 12 strangers to play as 1.Just look at the Halloween special it will never happen.


 

I love being aggressive in bbs especialy bismark up over hydro makes dds have to think more and they don't like that,so now its getting hacked to pieces.All that will do is cause those who do push to stay back with the other campers.


 

Don't get me wrong I hate those bbs who camp and don't even get near the firt island.Last night I divisioned with a tirpits,with our other 3 bbs izumos,we pushed cap with dds and where obliterated by every enemy within range within 4 mins.The izumos stayed that far back all game a Yamato with spotter couldn't reach them,feck even cv planes ran out of fuel before they could reach them.


 

But nerfing will never solve the problem it never does higher tiers are more ruined by 3 or 4 sometimes 5 shimmas samming 20k torps all game on both sides

will upcoming nerfs make me play bbs less-NO will it make me stay back and camp more probably-YES. Nerfs just makes the gameplay worse. 

Share this post


Link to post
Share on other sites
Beta Tester
665 posts
7,033 battles

 

Are you asking for real or are you just making a fool of yourself?

 

I am genuinely interested to why you think BBs should be the strongest class considering how little they actually did in real life, how inaccurate they were in real life (even with radar fire control), how vulnerable they were in real life to air attack, submarines, fast torpedo boats, flanking attacks by DDs and pretty much anything that didn't run headlong into their big guns, how expensive they were to maintain and prone to failure. 

 

And also the simple fact that after Jutland the entire concept of the Battleship became outdated in favor of air power and smaller, faster and more sensible warships. 

Share this post


Link to post
Share on other sites
Alpha Tester
1,103 posts
2,741 battles

 

I am genuinely interested to why you think BBs should be the strongest class considering how little they actually did in real life, how inaccurate they were in real life (even with radar fire control), how vulnerable they were in real life to air attack, submarines, fast torpedo boats, flanking attacks by DDs and pretty much anything that didn't run headlong into their big guns, how expensive they were to maintain and prone to failure. 

 

And also the simple fact that after Jutland the entire concept of the Battleship became outdated in favor of air power and smaller, faster and more sensible warships. 

 

I wonder, how you manage to come up with such a thing like realism in WoWs? We got aircraft carriers with a few minutes time of reload for complete flight groups, DDs with unlimited ammounts of torpedoes which reload in roughly a minute while staying invisible at 35+knots (think about the steamclouds out of the fumes...), cruisers which sink battleships just by throwing small calibre HE shells at them, so a 40000ts+ steel boats can be brought to ground by a few fires, which basically burn the deckplating, and we got battleships with magical selfrepairs and secondary armament, which is more of a cosmetical aspect than any use.

Don´t talk about realism in WG products, seriously.

This is all about balance and mechanics in an arcade game, and both, balance and mechanics are broken. Even if anything you claim about battleships in history was true (which isn´t the case), Wargaming wouldn´t care. They don´t care, because they want to stick with their flawed "rock, scissors, papers, shotguns" concept, so they balance and change things, as they seem fitting. The more smarter players recognize these flaws in the system as a whole, the more tunnel visioning players try to reason like "Nerf stone, paper is fine! Sincerly: scissors!"

Edited by Vaderan

Share this post


Link to post
Share on other sites
Beta Tester
665 posts
7,033 battles

 

I wonder, how you manage to come up with such a thing like realism in WoWs? We got aircraft carriers with a few minutes time of reload for complete flight groups, DDs with unlimited ammounts of torpedoes which reload in roughly a minute while staying invisible at 35+knots (think about the steamclouds out of the fumes...), cruisers which sink battleships just by throwing small calibre HE shells at them, so a 40000ts+ steel boats can be brought to ground by a few fires, which basically burn the deckplating, and we got battleships with magical selfrepairs and secondary armament, which is more of a cosmetical aspect than any use.

Don´t talk about realism in WG products, seriously.

This is all about balance and mechanics in an arcade game, and both, balance and mechanics are broken. Even if anything you claim about battleships in history was true (which isn´t the case), Wargaming wouldn´t care. They don´t care, because they want to stick with their flawed "rock, scissors, papers, shotguns" concept, so they balance and change things, as they seem fitting. The more smarter players recognize these flaws in the system as a whole, the more tunnel visioning players try to reason like "Nerf stone, paper is fine! Sincerly: scissors!"

 

Ok then what do you base your assertion that BBs should be the strongest class on?

 

Edit: "Even if anything you claim about battleships in history was true (which isn´t the case)" Feel free to provide historical facts that refute my argument any time.

Edited by SovietFury43

Share this post


Link to post
Share on other sites
[NWP]
Beta Tester
2,657 posts
25,683 battles

 

Ok then what do you base your assertion that BBs should be the strongest class on?

 

First of all please do a consensus on what "strongest" means.

 

Being able to endure the most hits?

Being able to dodge/endure the most incomming fire?

Being able to deal the most (raw) damage?

Being able to extort the most area control?

Being able to reliably win in an one-on-one situation?

etc.

etc.

etc.

Share this post


Link to post
Share on other sites
Players
533 posts
2,226 battles

 

Ok then what do you base your assertion that BBs should be the strongest class on?

 

Edit: "Even if anything you claim about battleships in history was true (which isn´t the case)" Feel free to provide historical facts that refute my argument any time.

 

 

Dude you really don't have a scooby. 

 

Look cruisers are never going to get bigger guns and better armour to let you be able to take hits at 18km while you sail straight lmao. 

 

You know what a cruiser that can take hits at 18km as it sails in a straight line and has big guns and torps is? Scharnhost. Now go play it and stfu.

 

Holy crapend of thread.  Lol what a tool of epic proportions. 

 

" Battleships camp and don't help.

Battleships citadel me a lot.

Battleships are too easy to play 

Please make my cruiser a battleship"

 

Share this post


Link to post
Share on other sites
Beta Tester
665 posts
7,033 battles

 

First of all please do a consensus on what "strongest" means.

 

Being able to endure the most hits?

Being able to dodge/endure the most incomming fire?

Being able to deal the most (raw) damage?

Being able to extort the most area control?

Being able to reliably win in an one-on-one situation?

etc.

etc.

etc.

 

Who the hell should i know? He said "BBs should be the strongest class in the game".

Share this post


Link to post
Share on other sites
Beta Tester
665 posts
7,033 battles

 

 

Dude you really don't have a scooby. 

 

Look cruisers are never going to get bigger guns and better armour to let you be able to take hits at 18km while you sail straight lmao. 

 

You know what a cruiser that can take hits at 18km as it sails in a straight line and has big guns and torps is? Scharnhost. Now go play it and stfu.

 

Holy crapend of thread.  Lol what a tool of epic proportions. 

 

" Battleships camp and don't help.

Battleships citadel me a lot.

Battleships are too easy to play 

Please make my cruiser a battleship"

 

 

Have i ever said Cruisers should get bigger guns and better armor? Have you ever seen me sailing in a strait line?

 

Trust me, i NEVER, EVER sail my cruisers in a strait line. Still doesnt stop BB players from citadeling me while i am angled though. Something most players will agree happens FAR, FAR to often, and something you keep ignoring so you can say "LOL BBs should be able to kill cruisers 3 on 1 becuase reasons".

Share this post


Link to post
Share on other sites
Players
533 posts
2,226 battles

 

Have i ever said Cruisers should get bigger guns and better armor? Have you ever seen me sailing in a strait line?

 

Trust me, i NEVER, EVER sail my cruisers in a strait line. Still doesnt stop BB players from citadeling me while i am angled though. Something most players will agree happens FAR, FAR to often, and something you keep ignoring so you can say "LOL BBs should be able to kill cruisers 3 on 1 becuase reasons".

 

 

All I can say is get good. Learn to play cruisers better. Really if you get hit at 18km regularly you just have bad awareness. Battleships are your counter, I know you want easy mode. I don't know what to say other than maybe Co op mode?

 

Battleships are the heavy hitters in Fleet battles. This game is a fleet battle game. They hit hard but amazingly you can still take them. (I finished 2 tier 9 Battleships in my belfast). You can't ask for more power than that.

 

The whining is excessive. 

Share this post


Link to post
Share on other sites
Beta Tester
665 posts
7,033 battles

 

 

All I can say is get good. Learn to play cruisers better. Really if you get hit at 18km regularly you just have bad awareness. Battleships are your counter, I know you want easy mode. I don't know what to say other than maybe Co op mode?

 

Battleships are the heavy hitters in Fleet battles. This game is a fleet battle game. They hit hard but amazingly you can still take them. (I finished 2 tier 9 Battleships in my belfast). You can't ask for more power than that.

 

The whining is excessive. 

 

Have you even seen my stats with Cruisers? If anything i should be telling you to get good.

 

The rest of what you wrote is incoherent drivel. Stats speak for themselves, BBs are not by far the most played class for no reason.

Share this post


Link to post
Share on other sites
Players
2,844 posts
14,993 battles

Destroyers are even farther in this spectrum. They are almost invisible, they are fast and have amazing turning. They should rarely be even hit unless they get themselves in a terrible position. 

I don't want to be rude, but you don't know what you are talking about.

Share this post


Link to post
Share on other sites
Players
2,844 posts
14,993 battles

well and a aggressive Bb driver can ask the same:

 

 

pls DD captains dont immediatly throw smoke when you spot an enemy dd while i turn my guns on him

Seriously?  When I am scouting and screening, then lose concealment and get targeted... I am suppose to try to figure out where BBs are pointing their guns?  What is your experience in DDs?

Share this post


Link to post
Share on other sites
Sign in to follow this  

×