[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,091 battles Report post #201 Posted January 15, 2017 @ Nechrom Do yourself a favor, give up. He will never be able to understand it. Hakuryu has 53,3 winrate.....Midway 48,8....it is 102,1%...do you get now....i get Avenger could not get it because of his age (young) but others should Share this post Link to post Share on other sites
[GRNPA] avenger121 Beta Tester 1,296 posts 10,330 battles Report post #202 Posted January 15, 2017 Hakuryu has 53,3 winrate.....Midway 48,8....it is 102,1%...do you get now....i get Avenger could not get it because of his age (young) but others should + mirror MM and it´s effects are too abstract to comprehend + for using incomplete data set + insulting ppl that actually understand Lovely. 1 Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,091 battles Report post #203 Posted January 15, 2017 (edited) + mirror MM and it´s effects are too abstract to comprehend + for using incomplete data set + insulting ppl that actually understand i know it is to you....now that 102% fucked your theory....well we know it all the way data set is more than 500.000 games....enought. you dont understand crap Edited January 15, 2017 by 15JG52Adler Share this post Link to post Share on other sites
[GRNPA] avenger121 Beta Tester 1,296 posts 10,330 battles Report post #204 Posted January 15, 2017 i know it is to you....now that 102% fucked your theory....well we kow it all the way data set is more than 500.000 games....enought. you dont usnerstand crap Lmao, mate please stop, I cant breathe. Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,091 battles Report post #205 Posted January 15, 2017 Lmao, mate please stop, I cant breathe. i know you cant....you will learn math and statistic in highscool Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #206 Posted January 15, 2017 you dont understand crap Dude, this time I'll have to agree with the others, WR is not a reliable form of measurement due to mirrored MM. Think about this, you're playing a Haku and you will always face an enemy CV, which can be a Haku or a Midway. Haku vs Haku will always result in a 50% winrate for overall stats, no matter who wins or loses, thus Haku vs Midway is the only thing that influences the overall winrate of the 2 CVs. Therefore the only thing WR shows is that Midway sucks compared to Haku, nothing more, nothing less. For any other class at any tier you have far more ships of different nations that can appear in any constellation which makes WR a more reliable (but imo still not good) balancing measurement for them. Share this post Link to post Share on other sites
[UNICS] Nechrom Beta Tester 4,870 posts 10,112 battles Report post #207 Posted January 15, 2017 Hakuryu has 53,3 winrate.....Midway 48,8....it is 102,1%...do you get now....i get Avenger could not get it because of his age (young) but others should That includes the period with asymmetrical CV matchmaking. The important piece of knowledge is the fact that by necessity CV win rate will not indicate it's performance relative to other classes, just relative to other CVs. The same holds true for other classes as well, as you hinted at yourself earlier, only to a lesser degree because of asymmetrical MM and a wider variety of ships. Win rate is a great tool to compare ships to their tier contemporaries, less so for comparing against other classes. Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,791 battles Report post #208 Posted January 15, 2017 That includes the period with asymmetrical CV matchmaking. The important piece of knowledge is the fact that by necessity CV win rate will not indicate it's performance relative to other classes, just relative to other CVs. The same holds true for other classes as well, as you hinted at yourself earlier, only to a lesser degree because of asymmetrical MM and a wider variety of ships. Win rate is a great tool to compare ships to their tier contemporaries, less so for comparing against other classes. There's also the likely scenario with baddies being more likely to hide their stats, thus the average will be inflated for every ship. Share this post Link to post Share on other sites
[GRNPA] avenger121 Beta Tester 1,296 posts 10,330 battles Report post #209 Posted January 15, 2017 That includes the period with asymmetrical CV matchmaking. .............. + the fact that warships.today only tracks and updates the data when ppl search their name via the website + even if he knows maplesyrup, there are still the ppl who have hidden their profile Please dont stop calling me monkey, kiddie and whatever you have already said @ 15JG52Adler, I surrender to your superior comprehension of math. I have clearly no clue at all. Share this post Link to post Share on other sites
[UNICS] Nechrom Beta Tester 4,870 posts 10,112 battles Report post #210 Posted January 15, 2017 There's also the likely scenario with baddies being more likely to hide their stats, thus the average will be inflated for every ship. True. And there is less of a chance that bad players check their stats, which is required for 3rd party sites like Warships.Today to track your performance. Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,091 battles Report post #211 Posted January 15, 2017 That includes the period with asymmetrical CV matchmaking. The important piece of knowledge is the fact that by necessity CV win rate will not indicate it's performance relative to other classes, just relative to other CVs. The same holds true for other classes as well, as you hinted at yourself earlier, only to a lesser degree because of asymmetrical MM and a wider variety of ships. Win rate is a great tool to compare ships to their tier contemporaries, less so for comparing against other classes. agree to degree....but still it is better indicator than dmg done because dmg done shows nothing for team/win effort Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,091 battles Report post #212 Posted January 15, 2017 Please dont stop calling me monkey, kiddie and whatever you have already said @ 15JG52Adler, I surrender to your superior comprehension of math. I have clearly no clue at all. thank you Share this post Link to post Share on other sites
[OEL] Rabid_Turnip Players 367 posts 14,179 battles Report post #213 Posted January 15, 2017 (edited) Almost all games are blighted by CVs now, it sucks. Gutless, ball-less little cowards cowering at the back of the map, out of harm's way, picking off ships at will with ridiculous manual TB drops. Manual drops need to be completely removed, or else the whole class needs to go - it's been a [edited] in this game since day one. Edited January 19, 2017 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation. RogDodgeUK Share this post Link to post Share on other sites
[NESI] Elderdaddy Alpha Tester, In AlfaTesters 2,265 posts 7,923 battles Report post #214 Posted January 15, 2017 (edited) Almost all games are blighted by CVs now, it sucks. Gutless, ball-less little cowards cowering at the back of the map, out of harm's way, picking off ships at will with ridiculous manual TB drops. Manual drops need to be completely removed, or else the whole class needs to go - it's been a [edited] in this game since day one. yeee poor BB player Hint for u: WSAD Edited January 19, 2017 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation. RogDodgeUK Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #215 Posted January 15, 2017 (edited) Almost all games are blighted by CVs now, it sucks. Gutless, ball-less little cowards cowering at the back of the map, out of harm's way, picking off ships at will with ridiculous manual TB drops. Manual drops need to be completely removed, or else the whole class needs to go - it's been a [edited] in this game since day one. Or maybe you just need to l2p? Edited January 19, 2017 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation. RogDodgeUK Share this post Link to post Share on other sites
Ferry_25 Players 4,392 posts 12,107 battles Report post #216 Posted January 15, 2017 .... I don't understand OP. I make it a point to compliment an "enemy" CV player if he (she) manages to cross drop kill me in a DD. That fact alone is telling me that's a hell of a CV player. Share this post Link to post Share on other sites
Ishiro32 Alpha Tester 2,303 posts 1,149 battles Report post #217 Posted January 15, 2017 Incredibile topic. 11 pages in less than 24 hours. I don't think we had one like that for months. CVs are busted, but they are complicated beast. There are multiple big design issues with them and a lot of them are connected with each other. It's a mess and talking about them as a whole is almost impossible. I often talked about single issues, because that is manageable, but class as a whole is such a complicated issue that trying o condense it to the post on forum seems crazy. I will urge for anyone who wants to "fix" the class to play few matches as a carrier before writing his ideas. I also ask to think about how your proposed change would improve the CV experience and adress issues you experience. I still remember people who thought that we need to nerf CVs by increasing AAA... I guess they won. Congratulations! class was nerfed, are you enjoying dumb fix that didn't adress core issue of the problem? Either way right now talking about CVs is pointless... the UI rework itself should change almost everything and I hope after it there are other changes planned for this class. Wait and see how WG will mess it this time. As someone wrote in this topic before, the power of the CV is tied to the avg skill of the other players. In beta CVs were stronger but so was avg player and it balanced out more or less. At release CVs were crazy overpowered and avg player was rather bad. Right now CVs are rather meh, but avg player is horrible. So yeah, good CV player will always capitalize on that. Throw best CV player against a decent team and watch him being most useless thing ever. CVs were just badly designed. Oh, one more thing: The point I am trying to make is that having a seal clubber in a CV is much worse than any other class of ship as they are pretty much are unopposed during the battle if the other cv's are total amateurs. This is not the case for the other ship classes. WG need to implement some kind of training scheme that prevents new CV players getting into randoms without achieving a level of competence/ understanding their role/ know the game mechanics of CV play. The learning experience for new CV players is abysmal in this game. It is disgrace for developer and I hope they are ashamed of that. Not only first CVs are better pick for sealclubber than newbie player in how they handle, but whole control scheme is a puzzle. Game never teaches you anything and I have seen tier IX CV players that didn't know how to manual drop. Whole thing isn't even that hard to be honest, but sheer intrusiveness of learning process just kills the class for many people. I do hope that that CV UI rework has as one of it's main goals clarity, but even if they fix that there is a need for some kind of ingame tutorial before new player is thrown into random in a carrier. 1 Share this post Link to post Share on other sites
[GRNPA] avenger121 Beta Tester 1,296 posts 10,330 battles Report post #218 Posted January 15, 2017 thank you agree to degree....but still it is better indicator than dmg done because dmg done shows nothing for team/win effort Still doesnt understand mirror MM, doesnt understand that I made fun of him. Share this post Link to post Share on other sites
[OEL] Rabid_Turnip Players 367 posts 14,179 battles Report post #219 Posted January 15, 2017 yeee poor BB player Hint for u: WSAD Ahh, the stock reply of the mindless troll. Please, do enlighten the rest of us how a BB evades torps manual-dropped less than 300m off his side even while manouvering (which all CVs can do with ease). Go on. Tell us how that's possible. Tell us how a BB is magically more manouverable than planes. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #220 Posted January 15, 2017 (edited) Please, do enlighten the rest of us how a BB evades torps manual-dropped less than 300m off his side even while manouvering (which all CVs can do with ease). You don't need to because 300m is too close. Now do everyone a favor and pls go l2p. Hint: if a CV can get torp bombers unscathed to your side and drop you you have already done something wrong and deserve to be punished. Edited January 15, 2017 by El2aZeR Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #221 Posted January 15, 2017 Are you COMPLETELY deranged? It's a game. Real life < gameplay. BBs ate DDsand CAs for breakfast. If CVs should have their historical capability, you can't deny BBs theirs. Think about that, then please explain to me why anyone would play anything except CVs. I said influential, not OP.. Really, some people are so charming and just wanna fight Oh, and BBs do dont they in this game? I do with my Bismarck Think on that one chap. ......Ah, I could somehow tell you havnt played many games in a CV (1.35%) and loads in a BB (55%). You sounded very pro BB if you don't mind me saying. I'm quite impartial on the other hand. Again, think on that one Share this post Link to post Share on other sites
[OEL] Rabid_Turnip Players 367 posts 14,179 battles Report post #222 Posted January 15, 2017 You don't need to because 300m is too close. Now do everyone a favor and pls go l2p. Hint: if a CV can get torp bombers unscathed to your side and drop you you have already done something wrong and deserve to be punished. Here's a hint: you're talking crap. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #223 Posted January 16, 2017 (edited) Here's a hint: you're talking crap. Oh? Well then, I guess you also believe that a Cruiser that gets caught broadside by a BB doesn't deserve to be deleted then. Or a BB doesn't deserve to take massive damage/get nuked when caught broadside either. Or when a DD gets surprised by a Cruiser. etc. etc. etc. But no, I guess when a BB gets caught out of position by a CV he doesn't deserve to be deleted. Nah. That'd make too much sense. Edited January 16, 2017 by El2aZeR Share this post Link to post Share on other sites
lezantas26 Beta Tester 360 posts 2,492 battles Report post #224 Posted January 16, 2017 Incredibile topic. 11 pages in less than 24 hours. I don't think we had one like that for months. CVs are busted, but they are complicated beast. There are multiple big design issues with them and a lot of them are connected with each other. It's a mess and talking about them as a whole is almost impossible. I often talked about single issues, because that is manageable, but class as a whole is such a complicated issue that trying o condense it to the post on forum seems crazy. I will urge for anyone who wants to "fix" the class to play few matches as a carrier before writing his ideas. I also ask to think about how your proposed change would improve the CV experience and adress issues you experience. I still remember people who thought that we need to nerf CVs by increasing AAA... I guess they won. Congratulations! class was nerfed, are you enjoying dumb fix that didn't adress core issue of the problem? Either way right now talking about CVs is pointless... the UI rework itself should change almost everything and I hope after it there are other changes planned for this class. Wait and see how WG will mess it this time. As someone wrote in this topic before, the power of the CV is tied to the avg skill of the other players. In beta CVs were stronger but so was avg player and it balanced out more or less. At release CVs were crazy overpowered and avg player was rather bad. Right now CVs are rather meh, but avg player is horrible. So yeah, good CV player will always capitalize on that. Throw best CV player against a decent team and watch him being most useless thing ever. CVs were just badly designed. Oh, one more thing: The learning experience for new CV players is abysmal in this game. It is disgrace for developer and I hope they are ashamed of that. Not only first CVs are better pick for sealclubber than newbie player in how they handle, but whole control scheme is a puzzle. Game never teaches you anything and I have seen tier IX CV players that didn't know how to manual drop. Whole thing isn't even that hard to be honest, but sheer intrusiveness of learning process just kills the class for many people. I do hope that that CV UI rework has as one of it's main goals clarity, but even if they fix that there is a need for some kind of ingame tutorial before new player is thrown into random in a carrier. i agree with your notion that CV depend on the average joes out there, but i cant understand why you are against nerfs if you get it? people are smart = cv are useless = cv buffs people are potatoes = cv are gods = cv nerfs everything goes as the weird/special design of cv dictates Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #225 Posted January 16, 2017 i agree with your notion that CV depend on the average joes out there, but i cant understand why you are against nerfs if you get it? Because you're not giving the average playerbase time to adapt to or form the meta. Scrubs will stay scrubs if you continue to nerf their counters. Share this post Link to post Share on other sites