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Another CV rant....

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[TORAZ]
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http://maplesyrup.sweet.coocan.jp/wows/ranking/20170121/eu_2month/average_class.html

 

I like this better, tbh. What does it tell me? Higher tier CVs are ahead, lower tier CVs are on par with BBs. As I've already established. Big surprise.

But if you had actually bothered to check your own source you'd have seen that the only large discrepancy comes in at T9/10, while on all other tiers the avg dmg output on CVs is on par or below that of BBs (Zuiho being an exception, though, I'll give you that. Ryujo falls back in line when filtered to a closer timeframe). Just as I've said. Apparently I'm lying even when your own source says that I'm right lol.

 

You are always implying that CVs can only deal dmg, spotting is totally not a thing, just like the ability to be everywhere or the fact that you cant die early on.

 

Which is what they're designed for? I mean, it still doesn't change that CVs cannot do important things such as cap or tanking damage.

 

Fully AA pimped Montana, sailing close to several allies aka sailing in a blob, CV is still able to get every single TB into the water, even worse he attacks only with 1 TB squadron, he doesnt even feel the need to stack them.

 

The 2 Pensacolas may as well be Erie's at that point, they didn't even activate Def AA. I doubt they were even in range. Thus the only viable support came from the other Monty, who knows if he even targeted the torp squad. Flamu also wiped the entire squad shortly after they've dropped, while he made the fundamental mistake of turning away instead of in. If he had turned in the Midway would've had to

1. Fly closer to the other Monty to adjust his drop

2. Spend more time in the AA of said Monty's

It's likely he would've not gotten a single torp in the water.

So yeah, all I see is a bad decision getting punished. Nothing wrong with that, no?

Edited by El2aZeR

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[FJAKA]
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You could check the time stamp on youtube, or you could check Flamu´s forum profile and see that he is not a beta player.

 

Mate, I know you have problems with facts and simple game mechanics, but could you at least stop insulting people and bother to check what you say, even if it takes so long to click the youtube link and then checking the upload date?

 

there is big BETA. WORK IN PROGRESS stamp over video...i really should send my daughter to talk to you....you just can not talk to adoults
Edited by 15JG52Adler

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[GRNPA]
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there is big BETA. WORK IN PROGRESS stamp over video...i really should send my daughter to talk to you....you just can not talk to adoults

 

CBT =/= OBT

 

I am talking about OBT/time shortly after release, while El2aZeR talks about all TB loadouts in CBT. I know, things are difficult to understand for you. OBT wasnt really a beta anymore, IIRC OBT only lasted 2 weeks aka WG went for a smooth release and didnt call it release to prevent a siege on their servers at release day.

 

 

The 2 Pensacolas may as well be Erie's at that point, they didn't even activate Def AA. I doubt they were even in range. Thus the only viable support came from the other Monty, who knows if he even targeted the torp squad. Flamu also wiped the entire squad shortly after they've dropped, while he made the fundamental mistake of turning away instead of in. If he had turned in the Midway would've had to

1. Fly closer to the other Monty to adjust his drop

2. Spend more time in the AA of said Monty's

It's likely he would've not gotten a single torp in the water.

So yeah, all I see is a bad decision getting punished. Nothing wrong with that, no?

 

Look at the Minimap, the distance between him and the other Monti is roughly the same distance to the Pepsicola that is closer to him, at 0:39, when he is already turning away you see that the other Montana is 3.1km away, thus at least one of the Pensacolas was also in Bofors range.

 

Flamu didnt really dodge them, that is true, but I am talking about AA and balance. So we have 1 fully AA pimped Montana, another Montana in Bofors range and a Pepsicola in Bofors range, and still the CV manages to get every single TB into the water? That sounds pretty unbalanced to me, especially give the fact, that his allies are close enough for their Bofors to work, you cant really stay even closer together. He is literally facerolling through the AA of 3 ships.

 

Not even takling about server stats back then, especially for the Midway. Whatever happend to NemesisCZ, did he change his nick? He was the first guy that went over 200k DPG with his Midway.

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[TORAZ]
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Flamu didnt really dodge them, that is true, but I am talking about AA and balance. So we have 1 fully AA pimped Montana, another Montana in Bofors range and a Pepsicola in Bofors range, and still the CV manages to get every single TB into the water? That sounds pretty unbalanced to me, especially give the fact, that his allies are close enough for their Bofors to work, you cant really stay even closer together. He is literally facerolling through the AA of 3 ships.

 

Pensa does a pitiful amount of AA damage no matter how she's spec'd, what range she's in or even what CV she's facing in her MM spread. I believe she even had her AA buffed, so that'd make her even worse at the time of the video. You really need Def AA to make a difference, which judging by the torp spread neither Pensa did activate. So we can safely discard them as relevant entities.

 

The other Monty, now that's actually the unknown factor, but tbh considering the squad got wiped in short order after they've dropped tells me that both Monty's just got incredibly unlucky on their AA rolls. I would hardly call that facerolling. For every time this happens there's probably an example out there in which 2 Monty's completely wiped a squad before reaching the drop point. This is the problem with making AA rely entirely on the blessings of RNGesus, sometimes you get lucky, sometimes you don't.

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< :popcorn: >

 

Timestamp 0:27 in Monty video, well before torpedo drop, squad losses first plane :hiding:

 

< / :popcorn: >

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IIRC Pensa has garbage long range AA, and only useful short range aka "self defense" AA, making her a quite bad AA support ship, especially against 2-3 tiers higher planes.

And yes, Flamu did a huge mistake there, allowing enemy CV to do an INSTANT perfect drop, staying in the AA range for a whole 2 sec before dropping the load. And in that 2 sec, he still lost the plane.

Can't and won't talk about CV balance back there because I don't know about that (didn't play at that time), but this was simply Flamus misplay.

And now imagine how "balanced" would it be if that CV lost all his planes in that 3 sec he needed to drop the load, because there was 2 BBs close to each other...

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*sigh* Where do I even begin?

 

 

There are certain AA values that are hilariously bs. Minotaur being capable of shooting at your planes with incredible DPS as soon as or even before you spot it is a good, if extreme example. I wouldn't expect you to know about that, however.

 

 

It is not my attitude, the game is designed for it. Everyone who has some basic understanding about balance can see that. Neither my nor your opinion matters. Your idea of balance, as I've already stated, does not and cannot apply to WoWs. It is simply not possible. To balance the game according to your vision would be to kill off 3 out of 4 classes then balance the remaining class against only itself. It is not achievable otherwise.

If that's what you want, then hell, I suggest you stop playing this game, because it's not gonna happen.

 

 

And he'd get rekt if he faces a higher skilled CV player. It's a matter of personal skill. And yes, this is fairly well balanced. CVs have their limitations and counters as stated before. He, and in general good CV players, simply exploit the fact that the average player is unwilling to either learn or apply those, instead going to places like here to whine.

 

 

See above, also the power of a CV can and will fluctuate much more than any other class, so stop pretending like literally every CV player will completely dominate a random match. Yes, CVs are potentially the strongest class in the game, which is why it has dedicated counters and limits designed and in place for only it and nothing else.

 

 

Do me a favor, go to the next best stats site and compare the stats of those tiers filtered according to the last few weeks, then consider that stats of the other classes get dragged down a lot more by potatoes due to having a much larger playerbase AND that CVs usually survive until the end of the game unlike most classes. You actually have to think about how stats are presented instead of just taking them at face value. Interestingly enough, you've done the exact same thing, and correctly so, when dismissing WR, but apparently you won't do it for anything else because it doesn't suite your side of the argument.

Everything you say is right and every constructive argument CV players make gets dismissed as whining. Funny how that works, no?

 

'There are certain AA values that are hilariously BS. '

 

*Sigh* Yes I tried to tell you that I would like to change my AA level of 2 (a hilarious level that does not take down any aircraft) to an AA level of 10 (that of another DD at the same Tier which did shoot down at least one/two planes in a busy game). You said no, I shouldn't ever be away from the protection of those CAs that can protect me, if I am, I must be playing wrong.

 

 

If a DD is playing wrong for being out of position, why not a CV player?....stay away from the AA power ships and let other ships deal with them. If you go into their AA zone then you are playing wrong (using your own argument). Why not attack those other ships that have no AA. Sounds fair?

 

 

I used to feel that every ship captain had a right to complain if an element of a game seemed unfair, you indicated that was incorrect. I should keep my low AA and stay away from planes. Therefore Power AA ships should remain and you should keep away from them? The Hilariously BS AA values can't really be an argument you can use, surely? :honoring:

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[TORAZ]
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There are certain AA values that are hilariously bs. Minotaur being capable of shooting at your planes with incredible DPS as soon as or even before you spot it is a good, if extreme example.

 

Do you even read, son?

 

Just to put things into perspective, he demands buffs for Fujin/Kamikaze, because those ships aren't powerful enough already.

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Do you even read, son?

 

Just to put things into perspective, he demands buffs for Fujin/Kamikaze, because those ships aren't powerful enough already.

 

Yes I read it.

 

You seem to be complaining about the power of AA. Am I not right, because the AA is what I was talking about in the other thread. Maybe you think your complaint about too much AA is different to having too little?

 

 

Sounds like double standards to me. Giving the Fujin or Kamikaze an AA level of 10 would only bring them to the level of the Minekaze (however their speed and rudder would still be less). You know, the Minekaze you said is monstrously specced but yet comes in at 102 out of 187 ships, when your most played ship (Hiryu) comes in at 92 of 187. Just saying; guess we agree to disagree again lol :honoring:

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[TORAZ]
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Yeah, no. You may have read it but quite frankly you don't understand anything, neither here nor in the other thread.

 

Minotaur has ludicrously powerful AA, yes, but that in itself is not the problem. The problem is that the AA will start downing planes before you can even spot it.

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