Nethraniel Beta Tester 1,739 posts 1,782 battles Report post #26 Posted January 13, 2017 This is easy to mod and to swap that arc with an arrow ;) mtm78 showed already (backed up by some statements from MrConway) that the skill gets some subsectors calculated by the server, it is accurate enough, but cannot be modded for pinpoint accuracy. Here, WG was at least aware of the possible abuse there. Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,001 battles Report post #27 Posted January 13, 2017 I have more problem with 10% increase of aaa skill and -1 fire on ships and 2 planes in air. It influence more play than flankin ijn dd move that nobody who plays for win usses. P.s i have t10 ijn dd so no idea why you think i do not play ijn. Also usa t9 andt10 are better torpedoboats and potentialy suffer more. But still this skill only helps total noobs. Most time you know where dd is. Also this skill shows closest ship and not dd. And is shows general direction. Most time it will not eaven show position of dd but closest cruiser And when it points towards zone or smoke it is totaly ussles because you know somethin is in cap or in smoke. Peoples cry on first neverimplemented idea(or peoples though it would be like that) that you would actually SEE that ship. Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,001 battles Report post #28 Posted January 13, 2017 This is easy to mod and to swap that arc with an arrow ;) well not because is basicly shows towards 3-4 quadrants. So it is almost 15 km difference. So where arrow would showe? Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,001 battles Report post #29 Posted January 13, 2017 Maybe for Random its "fine" enjoy next ranked season, no flanking this time, only a huge ball of smoke for 20 minutes. lol. This ranked was smoke+ bismarck. Totaly ussles skill for current meta of rankeds Share this post Link to post Share on other sites
praetor_jax Beta Tester 1,266 posts 4,216 battles Report post #30 Posted January 13, 2017 An eternity of seven days of boycott - that will show them! Share this post Link to post Share on other sites
[COSTS] Hanszeehock Alpha Tester 3,692 posts 5,959 battles Report post #31 Posted January 13, 2017 This approach is pointless I'm afraid Anu. The best way to demonstrate why this skill does not belong in the game, is to actually play more. Provide statistical evidence. Abuse the hell out of it, Anu you like Tier 5, you can use it to kill even more newbies to your hearts content. 2 Share this post Link to post Share on other sites
Nethraniel Beta Tester 1,739 posts 1,782 battles Report post #32 Posted January 13, 2017 I have more problem with 10% increase of aaa skill and -1 fire on ships and 2 planes in air. Yes, true, but not the problem in this topic It influence more play than flankin ijn dd move that nobody who plays for win usses. I call slightly BS on that, I play a lot of stealth torping, and always go for close range flanking maneuvers and try to outplay the enemy so he does not know from where the next torps will come. P.s i have t10 ijn dd so no idea why you think i do not play ijn. Sorry for that, I am already a bit tired and scrolled past your T9+ IJN DD Also usa t9 andt10 are better torpedoboats and potentialy suffer more. Not really, as USN DD are also knife fighters that can rip apart other DD close up But still this skill only helps total noobs. Most time you know where dd is. Also this skill shows closest ship and not dd. And is shows general direction. Most time it will not eaven show position of dd but closest cruiser That is actually the reason, why noobs will not gain any effect out of the skill, but good players can abuse the additional information even better. If you have some map and team awareness, you will not get surprised by some unknown CA around the corner, but you know where that CA is going to be next. And when it points towards zone or smoke it is totaly ussles because you know somethin is in cap or in smoke. It tells you, if the enemy DD still sits in smoke or is somewhere else. It is also precise enough to know where in the smoke the enemy is moving, Peoples cry on first neverimplemented idea(or peoples though it would be like that) that you would actually SEE that ship. Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,001 battles Report post #33 Posted January 13, 2017 Well we agree that we do not agree on biggest issue of skills. For me it is death of cv and that why i can not join boycot for minor (for me) skill P.s. It is not precise so you can not pinpoint where is dd in smoke Also it doew not show distance so you don know if something is in smoke or not. It can be 10 km behind smoke and 5 km left from it and it will stil point towards smoke. Share this post Link to post Share on other sites
ZoidFile ∞ Players 569 posts 12,052 battles Report post #34 Posted January 13, 2017 Let us burn Jita! Oh wait, wrong game. 4 Share this post Link to post Share on other sites
Nethraniel Beta Tester 1,739 posts 1,782 battles Report post #35 Posted January 13, 2017 It is not precise so you can not pinpoint where is dd in smoke Also it doew not show distance so you don know if something is in smoke or not. It can be 10 km behind smoke and 5 km left from it and it will stil point towards smoke. It is precise enough that my own movement gives me enough information on what course the enemy approximately is. Within smoke at less than 5km I can hit targets in smoke quite reliably, using 1-2 torp spreads. And as I said, with enough map awareness and some feeling of the speed of enemy ships, I can predict if the target is directly next to the smoke or further away. I just want to point out, that there are situations, where this skill is an aweful idea... and no matter how small you think these situations are, they are. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #36 Posted January 13, 2017 Also usa t9 andt10 are better torpedoboats and potentialy suffer more. Share this post Link to post Share on other sites
[SCRUB] Migulaitor Players 748 posts Report post #37 Posted January 13, 2017 lol. This ranked was smoke+ bismarck. Totaly ussles skill for current meta of rankeds With all due respect I finished last season pretty fast, and no, smoke+bismarck dont win the games, most of the time it was the dds flanking or going to the uncontested cap who did the job putting pressure on the enemy. Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,001 battles Report post #38 Posted January 13, 2017 serrious to some degree. Gearing in my book has best torps in game. Nobody has this combination of stealth speed and range. And you can use accelerate skill and get 13 km range torps almost shima speed and better stealth of torps. So yeah. Sad but true usa after ijn nerfs isnt just gunboat with torps as sidehelp. It is fool blooded torpboat. 1 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #39 Posted January 13, 2017 serrious to some degree. Gearing in my book has best torps in game. Nobody has this combination of stealth speed and range. And you can use accelerate skill and get 13 km range torps almost shima speed and better stealth of torps. So yeah. Sad but true usa after ijn nerfs isnt just gunboat with torps as sidehelp. It is fool blooded torpboat. Ow I agree that Fletcher and Gearing should loose a lot of their torpedo boat capabilities if WG wants to call IJN high skill cap But USN will not be hit hardest, IJN will. Because USN will use the skill to hunt down IJN first and then can relax and use their torpedo's ( Gearing can even torp from outside or radar ranges.... c'mon WG where is your high skill cap on USN dd's now hey ). Share this post Link to post Share on other sites
BillydSquid Players 671 posts Report post #40 Posted January 13, 2017 (edited) The only way a boycott would work is if the top clans refuse to play any team which uses RPF, namely because it's a bloody wall hack. The potatoes on random battles, most of them can't spell, as WASD hack is clearly not being used, but Ranked and upcoming clans? One captain with this skill you'll cripple any and all attempts to flank, stealth or perform tactical positioning and ambushes using team communication and strategy Bad press from the community contributors, flak from high level clans and ranked matches may get them to cave and roll it back It's like the Bismarck, I can be drunk, mash the keyboard with my face and still maneuver well enough to dodge torpedoes using HAS, a potato will have very little idea when to use his HAS and as such is going to get significantly less benefit, any half competent (and sober) player is almost untouchable unless he gets cross torp'd which just means he got outplayed, which happens. The data in ranked we know shows that HAS is vastly over performing on Bismarck, I expect RPF to be exactly the same. Edited January 13, 2017 by BillydSquid Share this post Link to post Share on other sites
Dragnorak Players 617 posts 6,737 battles Report post #41 Posted January 13, 2017 Ill wait and see once it's implemented how it affects me as ive stated before. If it makes it impossible for me to play my current playsysle ill likely quit. Ive spent thousands £££ with WG on this game with doubloons, signals, moving captains around and not to mention prem ships so im not exactly an average customer to lose. We will see I guess but im not hopefull as WG are one of those companys that just don't listen to their customers and companies like that invariably die. When is this crap coming to the servers anyways? Share this post Link to post Share on other sites
ScratxNeko Players 453 posts Report post #42 Posted January 13, 2017 Wait, you're asking us to boycott while Santa's Convoys are running? Just sayin', lots of folks might weigh against boycotting over opportunity to get free crap. I'll probably be done with Convoys by then either way. But man, I don't think you thought this through. Share this post Link to post Share on other sites
moomoo2 Players 384 posts 12,670 battles Report post #43 Posted January 13, 2017 I'll see how the RDF works out in game, then make my own decision. Share this post Link to post Share on other sites
Dominico Players 533 posts 2,226 battles Report post #44 Posted January 13, 2017 Ill boycott from now until 2pm tomorrow when i get back from work. Damn that skill that will stop me sneaking by because it will always point to me like jack sparrows compass! No more sneaking ever! Share this post Link to post Share on other sites
[KLUNJ] beercrazy [KLUNJ] Beta Tester 1,509 posts 11,905 battles Report post #45 Posted January 13, 2017 its a no from me even though I hate what they are doing with the damn skill tree I enjoy this game and play most days with friends and will continue to play even though I aint happy best thing is to try the public test server and leave a post on the public test forum saying why you don't like the skill I have tested the skill and as people have said it kills dds and allows cruisers a easy kill towards the end of the game Share this post Link to post Share on other sites
DBoZ_Skyline Players 85 posts 5,346 battles Report post #46 Posted January 13, 2017 I am with OP on this to be honest. But I have 60 days left on my premium and after that is used up my time in this game will GREATLY be less. Really do regret buying the last 180 days premium to support the game since they are really taking the game the wrong way from my point of view... But then again. Someone loves the changes they do, someone hates them, and I am one that thinks the dev. team is fu3king up the game... To bad.. great game.. or it was a great game... now its just plain and simple boring and with the new "skill" set.... yawn I say.... But WG will do as WG do.. They dont listen they just roll over and most ppl will say.. "ok" and so the boring game that in the end takes 1,5 IQ points to master... Pretty sure that 1 or 2 years down the road we will have shells one can just fire away as long as you keep your crossair at an enemy ship the shells will stear themself to ONLY citadel hits... ok maybe 1 overpen but thats it, heck we dont want the game to be TO hard now do we? nevertheless. I am not using one single coin of my money on this game or any game that WG will come out with in the future. Dont support companies that dont listen to the players. If they do... hell than for god sakes fire all the testers they are using and let them go back to playing donkey kong... wargaming... STOP DESTROYING A GREAT GAME Share this post Link to post Share on other sites
[CAIN] G01ngToxicCommand0 Beta Tester 2,177 posts 23,318 battles Report post #47 Posted January 14, 2017 Players tend to vote with their feet - if the player community does not like the RDF they will stop playing, simple as that. 2 Share this post Link to post Share on other sites
[WIND] Elenortirion Players 1,890 posts 2,549 battles Report post #48 Posted January 14, 2017 Only dds that flamnks are inm bad position. But it is more or less uusless tactics. This skill will be most used onn dds and crusers. Nothing special to be warried about. did you ever like ever DD bro? cause [aside from grammar] you don't sound like you ever touched any DD Share this post Link to post Share on other sites
Ast3lan Beta Tester 487 posts 3,850 battles Report post #49 Posted January 14, 2017 Forum communities have a significant impact. Companies dread bad rep. Percentages play no part in this whatsoever. These days even 0.1% can spark something that spirals out of control before you can blink twice. You are talking about russians .... what rep? They dont care, never cared and never will and i seriously doubt this comunity will ever unite for any common cause. no This is a good example... Share this post Link to post Share on other sites
SerPurr Beta Tester 722 posts 16,744 battles Report post #50 Posted January 14, 2017 You are talking about russians .... what rep? They dont care, never cared and never will and i seriously doubt this comunity will ever unite for any common cause. It's not the 'Red' Motherland my beef is with. And fwiw, I reckon Sub_Octavian at least does a fine job at communicating with his audience. Sure, that may or may not count for something but it's better than nothing. Fully agree the community will never unity over any common cause. No need for it either. Each his own. We can but try right? You can also abandon all hope upfront (or after a couple of painful defeats) but that has never been my style. Share this post Link to post Share on other sites