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Why is Midway so extremely bad ?

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[CLADS]
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Currently at 36 games lost in a row ..

 

Not sure what is more amazing, your horrible luck or your exceptional persistence.

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[OM-G]
Privateer
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What setup do you play? Which modules? I honestly cant believe your doing it right... I mean Essex and Midway do have almost the same MM. Seeing T9 Battles in Essex is rare. So you must be doing something wrong.

I'm not the glory of the cv players out there, but even I manage to do 130k average dmg, kill 25 planes (with only 1 squadron) and win about 60% of my games.

 

 

 

 

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[R-D]
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to answer your original question, ill first give you my example, i play both Midway and Hakuryu.

My CV stats are: 
2ppzo7k.png

 

So if someone is trying to say im bad at cvs, not true becouse ill give you two more examples of tier 8 and 9 cvs:

242agqb.png
wk5k3s.png

 

from this it is all obvious, USN cvs are SUPPORT CVs and therefore unable to turn matches, and/or influence the game itself like IJN CVs. WG fraked them up really bad and stats are here to show that is true... nothing more to add.


P.S. i run 2-1-2 on Midway and 2-3-3- on Hakuryu

 





 
Edited by SexyCroat

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Beta Tester, In AlfaTesters
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Well i i switched to full strike now on Midway again and just started basically playing solo, not really caringa bout the team and just striking and sinking one BB after the next once the opportunity arises. I tried 212 deck and give support to team but i ended up tied down most of the time and with only 3 attack planes against 5 that Haku has its hopeless to deal significant dmg. Looks like best way to play Midway is just to ignore the enemy cv and dont even try to fight him but instead just focus on raw dmg.

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[SCRUB]
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Really ? 60% win rate with nearly 120k avarage dmg is far far from good ? Sure not as good as yours, but all the stats in all my CV's are high above avarage.

 

I think that Reyte meant that (overall) the average Essex statistics are not that good.

 

Not your statistics specifically because you have nice statistics with the Essex. :)

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I also buy Midway two days ago. Still stok and not upgrated. Captain still not have 15 points.

Yesterday i have 8 losses in a row before first win of rhe day. For now found Essex and Lexi easy to play.

Last month buy Hakuryu. Captain with 17 point. Fully upgrated. The same situation ... Taiho performs better.

 

The last week or two i have put in some very bad teams and my winrate decreased. I play average ... sometimes perform exellent, but sometimes really bad.

I do not play only with aircraft carriers, actually most games I have with cruisers.

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[CXIV]
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Also, you're probably encountering stronger opponents. Downed from 65% in Taiho to 55% in Hak atm, even if I improved. The fact that I grinded all the upgrade without free XP and played a lot on laptop during christmas probably play a role in this, but the most important factor is that I face really strong opponents more often than in any other tier (particularly I still remember a game vs a guy named AnEpicDude who inflicted me a galactic-level beating :p). Some of them are in well organized division which makes it even harder, so I suppose it's normal to not have the same WR. Live and learn as they say.

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[NSN]
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I will have to agree that the midway is harder to play then the Hak. However it does have some bonus. Like a much larger hanger....I never run out of planes with it but I do sometimes with the Hak.

 

Please note I do play a very aggressive game in strike mode.

 

I do think strike on both is by far the best way to go with primary function as sinking ships with and defence of you're team being secondary. My fighters first job are to make sure their bombers payload makes it to their target.

 

The main way to get good results with the midway is to burn bbs ..... wait for repair and burn......

 

I was looking forward to the midway after the Essex just for the 2 1 2 load out but the results are inferior to the full strike load out for me as mentioned before.

 

It just waters down your damage potential and damage wins games. Sometimes just having strike planes attacking bbs will get them sunk just by being close. By making their captain crap himself , turning to get out of the way and showing your team full board side!

 

Since going full strike with the midway my damage per game is very close to my Hak games.

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Well i i switched to full strike now on Midway again and just started basically playing solo, not really caringa bout the team and just striking and sinking one BB after the next once the opportunity arises. I tried 212 deck and give support to team but i ended up tied down most of the time and with only 3 attack planes against 5 that Haku has its hopeless to deal significant dmg. Looks like best way to play Midway is just to ignore the enemy cv and dont even try to fight him but instead just focus on raw dmg.

 

Wow, strike loadout is better than AS (or balanced), EUREKA. You win more games when you kill the enemy ships instead of chasing planes. WHAT A SURPRISE.

 

" I simply have the feeling that i cannot do enough because my team quits on me so early in game that i simply dont get the chance to do more dmg or sink more ships" - This thread is so hilarious. Thanks for the lols.

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The sheer amount of absolute braindead potato teams im getting is mindblowing. Im not joking, i lost 27 games in a row now. Multiple with 6+ kills, 200k+ dmg and so on. Still everything lost. Im on the verge of smashing something around here ..

 

Maybe if you didn't "exaggerate" (read lie) so much people would take this seriously..
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[R-D]
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Wow, strike loadout is better than AS (or balanced), EUREKA. You win more games when you kill the enemy ships instead of chasing planes. WHAT A SURPRISE.

 

" I simply have the feeling that i cannot do enough because my team quits on me so early in game that i simply dont get the chance to do more dmg or sink more ships" - This thread is so hilarious. Thanks for the lols.

 

whats the point in this post? you made no arguments, all you did is try to insult OP, and heavent even managed that.

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Take no notice of him. I know trying to offer my advise here too. As a lot of people think that they are helpin their teams by going AS load out.

 

I smell troll....

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[EIRE]
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1st: Midway meets TX CV. If your opponent is a CV competative player, he will sail Hakuryu as his weapon of choice. At T9 you meet an opponent who's grinding a ship with more or less succss. At TX you meet the die hards who still play CV in this economy and choose it because they live and breathe CV.

 

2nd: Your attitude. I detect low frustration tolerance and a wish to blame it on anyone or anything but yourself. Ship is subpar, your team sucks, anything but YOU. YOU are the CV, you are the dame on the chess board. If you win, the team wins, if you loose, the team goes.

 

I find the same thing happening on DDs. If I bring my Fletcher, I'm a menace. If I bring the Gearing, I summon a Khaba or Shima with potentially 1k games on that ship on the enemy team. I need to be better than that guy, not just any random to carry.

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Very true but the same can happen at other tiers too. I love the saipan and I have seem a lot of experienced midway capains in them. Since the big cv nerfs a lot of capains have been staying at t4 due to low as levels.  

 

I also agree with people blaming thier team fir their mistakes.  The same can be ture the other way too. The amount of times bbabes have flamed at me for not babysitting them (while they sail alone and get raped by tb's).

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Beta Tester, In AlfaTesters
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Wow, strike loadout is better than AS (or balanced), EUREKA. You win more games when you kill the enemy ships instead of chasing planes. WHAT A SURPRISE.

 

" I simply have the feeling that i cannot do enough because my team quits on me so early in game that i simply dont get the chance to do more dmg or sink more ships" - This thread is so hilarious. Thanks for the lols.

 

I never played AS deck, ever. Mate, really ...

 

Anyways, my dmg and kills went above avarage now, still, winrate is at 35%. Played 5 games in Midway today, lost all 5, been top player on all 5. Cheers Sexycroat btw, sorry i coudlnt write back in that game, was chatbanned as always ._. Was sad to see you evaporate after that Zao salvo :(

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[OM-G]
Privateer
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to answer your original question, ill first give you my example, i play both Midway and Hakuryu.

 

My CV stats are: 

2ppzo7k.png

 

So if someone is trying to say im bad at cvs, not true becouse ill give you two more examples of tier 8 and 9 cvs:

 

242agqb.png

wk5k3s.png

 

from this it is all obvious, USN cvs are SUPPORT CVs and therefore unable to turn matches, and/or influence the game itself like IJN CVs. WG fraked them up really bad and stats are here to show that is true... nothing more to add.

 

 

P.S. i run 2-1-2 on Midway and 2-3-3- on Hakuryu

 

 

 

 

 

 

 

 

 

 

And your error for Midway is playing 2-1-2.... Yes you can try to kill the planes of Harku, yes you will win the fighter fight, yes you may be able to kill some of his strike planes, but not all. So trying to get to the point where you can effectively stop a harku from dealing dmg isnt there.

 

Instead you cripple you own dmg potential. So maybe try 1-1-3 Strike instead. This will lead more dmg on your side, more kills ans therefore more support.

The only thing is to play effectively with your 7 fighters against 10. But his is doable.

 

 

 

 

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Players
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You might want to check out the Midway in the new patch.

 

I didnt play a lot personally but the buff to AA made the Midway very strong in the late mid to late game. The planes on the Haku just dissapear after maybe 10min.

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[FJAKA]
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You might want to check out the Midway in the new patch.

 

I didnt play a lot personally but the buff to AA made the Midway very strong in the late mid to late game. The planes on the Haku just dissapear after maybe 10min.

I expect aaa to go down. Only new problem are 2 planes. 

 

Bbs and ca got too many interesting specs and skills to gain full aaa spec

 

Buff to aaa is 4th skill by 20% and there you have stealth, secundary build, rdf, he fuse. And many will take somwthing of that over aft and manual aaa fire. 

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[CXIV]
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I still don't get why people are always saying that US CVs are inferior.

 

When I'm in Hakuryu and that I'm facing a Midway I'd wish I could replace my fighters by something else because they are so pointless ! Can't dream of doing anything to their fighters. And killing more than half their plane with a strafe is impossible unless perfectly from the rear !

 

I really prefere being matched vs Hakuryu, where fighters are potent.

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in a 2-1-2 a Midway is awesome.  Hakuryu's planes are so flaky and in its strike config will struggle against a 2-1-2 Midway, while in the Midway you can still do 115k plus dmg every round while getting 30 plus plane kills

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And your error for Midway is playing 2-1-2.... Yes you can try to kill the planes of Harku, yes you will win the fighter fight, yes you may be able to kill some of his strike planes, but not all. So trying to get to the point where you can effectively stop a harku from dealing dmg isnt there.

 

Instead you cripple you own dmg potential. So maybe try 1-1-3 Strike instead. This will lead more dmg on your side, more kills ans therefore more support.

The only thing is to play effectively with your 7 fighters against 10. But his is doable.

 

 

 

 

 

​I don't agree.  in 2-1-2 you can push through more easily and generally attempt to protect your fleet more, while still having enough fire power to do upwards of 200k dmg if you stack things correctly

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Its not that much win/lose as abysmal inability to really earn credits in it.. even with 130k damage, a 35k cred loss?? On premium.

 

Whats the point, or why should anyone like to spend time playing it?

 

midway creds.png

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​oh I totally agree that CV economy is broken at the moment.  though for a tier 10 CV 130k damage isn't huge.  that wasn't what was being discussed.  the claim was that Midway is a bad aircraft carrier.  it is not

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[FJAKA]
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I still don't get why people are always saying that US CVs are inferior.

 

When I'm in Hakuryu and that I'm facing a Midway I'd wish I could replace my fighters by something else because they are so pointless ! Can't dream of doing anything to their fighters. And killing more than half their plane with a strafe is impossible unless perfectly from the rear !

 

I really prefere being matched vs Hakuryu, where fighters are potent.

If he plays 1-1-3. You can not lose to his fighters so you dominate vattle. 

 

If he plays 2-1-2 than he will win fighters batle but lose strike potential. 

 

In bouth case he can not stop your 3 TB to reckt and 3 Bombers to burn. 

 

He just can not stop your strike and you have MUUUUCCCHHHHH more stike potential. 

 

Not to mention how you with ease kill dd in crosdrop while he must pray to rng jesus not to miss all 21 bombs on dd and than that if bomb hits it does more than 1k dmg. 

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