Jump to content
Forum Shutdown 28/7/2023 Read more... ×
Sign in to follow this  
Ecanduysak

whats the point of USA BB line?

47 comments in this topic

Recommended Posts

Players
3,467 posts
22,105 battles

US line: with the release of the Missouri it is best to buy this ship and print credits.

German line: get a Bismarck and stop the grind.

IJN line: grind it if you want a Yamato.

 

That said, I mostly enjoyed the US/IJN BB grind but there weren't any german BB's around when I leveled mine and the meta wasn't that BB heavy yet. Don't think I would enjoy grinding through the short range ships at this time.

 

 

I would add: 

If you enjoy Ranked, get USN tier 8 North Carolina. Much better than Bismarck in my book

 

  • Cool 1

Share this post


Link to post
Share on other sites
Players
97 posts
710 battles

The thing with the USN line is that it stopped being a brawler with the arrival of the KM and it never was a long range sniper like the IJN

automatically making you end up in the thick of it, being relegated to cruiser killing getting shot at by everyone

Share this post


Link to post
Share on other sites
Beta Tester
868 posts
5,081 battles

 

EDIT: Took my Monty out today for the first time in a while.

Not sure why I even bothered. #funandengaging

 

deto.png

 

You won't have problems if you know how to angle your armor. That massive one shot death never happened to me. Players need to be careful in Montana not to show broadside to enemy BBs. If you do that, well, punishment is always hard.

 

Share this post


Link to post
Share on other sites
[TORAZ]
Beta Tester
15,786 posts
26,801 battles

See that single torpedo I took? It's called "fun-and-engaging-mechanics", otherwise known as "Detonations". ;)

 

On a more serious note, if you've never been detonated since beta then damn, you're one lucky [edited].

Edited by El2aZeR

Share this post


Link to post
Share on other sites
[2DQT]
Players
8,241 posts

BB torp detonations always confuse me as they're under the turrets which is fine but isn't that where the belt is fairly thick?

 

Like taking one on the nose will flood you and do big damage but if you put it further up the ship you run the risk of being up instantly...

 

Fun and engaging etc

Share this post


Link to post
Share on other sites
Players
10 posts

Refering to you asking: Whats the point ?

 

Let me say, I like WW1 and WW2 Battleships. I like the detail in this game. Wargaming is a great replacment for Revell Modells plus you can actually use the ships, damage them and get them in shipshape again in no time, to use them again and again. The american BBs are different to play than the other trees, If they didn't the game would be boring right ? You should ask yourself, are they historically correct on the server or not ? Not if you want to grind down the tree.

 

If you like to see an american Battleship and see it in action, the tree is the closest you can use to see them really in action. Altough some details like moving secundaries I do miss, especially on the NC and most of the other big ships. But nonetheless they fire in the right direction altough they are facing in the wrong direction. Example NC the secundaries look forward or backward but they fire to the side.

 

I reached the North Carolina only recently, the most fun I had was with the New Mexico. I know they are slow, but they have an armor which gives you the time to fire precisly were you want to hit. Thats the point, you have to learn to shoot at your enemies weakspots with the americans. They aren't "fire and forget" in the sense you do not hit always after triggering the trigger. (sorry for the pun)

 

Sure if you get in a field of torpedos your in a lot of trouble, because they are so slow in manovering. Historically American BB´s were just 1 or 2 in a whole fleet which kept them safe of any torpedo attack, in a WoW game you have way too much BB's and too few protection by CA's. Example: https://en.wikipedia.org/wiki/Naval_Battle_of_Guadalcanal Look at the BB´s just 2, the bulk of the fleet were DD´s and the BB were used just to bombard henderson field and return back to base. US BB were never used like the BB of other nations like Germany. Thats the weakpoint of the american BB´s, it has nothing to do with wargaming, its just the history of these ships, the were never designed for a brawl. Ipso facto, they do not need to be fast as a cruiser or have torpedos like a dd, the us central command never intended them to be that way. Other nations did but america didn't.

 

So accept them like they are and have fun or try an other tree and skip this if you do not like them....

 

 

Share this post


Link to post
Share on other sites
Players
97 posts
710 battles

 https://en.wikipedia..._of_Guadalcanal Look at the BB´s just 2, the bulk of the fleet were DD´s and the BB were used just to bombard henderson field and return back to base

 

For starters, if BBs are for shore bombardment,... what were Washington and South Dakota doing in that battle?

 

secondly

The only reason there are so few BBs in a fleet is because they take a bloody long time and a bloody lot of money to build

(not to mention space, only so many slips available that can hold 180m+ ships)

during WW2 IF carriers hadn't proven to be effective, you could have bet your [edited] the US shipbuilding plans would have been churning out BB after BB instead of carriers

 

 

Lastly,... what do your views have to do with the effectiveness of the class of a certain nation in the game?

So, only USN BBs should suck in performance compared to the rest because they should be shelling islands?

Edited by Nightdare

Share this post


Link to post
Share on other sites
Players
194 posts
2,055 battles

 

That's really a lottery - Throw a dice every time you fire IJN guns. If you get 1 or 2 on 6-sided dice - you managed to hit :D

 

At the moment, judging by how much trouble enemy BBs give me, I would dare to say that Montana is best T10 for me.

Yamato has great armor and awesome guns, but is very situational.

German T10... that one never gave me any problems as enemy. Paper armor, huge hull and visible from Moon. Great secondaries. Only they are scary :D

 

What? I've never had a problem with my IJN guns. Nagato especially, those guns are crazy accurate. 

Share this post


Link to post
Share on other sites
Players
10 posts

 

For starters, if BBs are for shore bombardment,... what were Washington and South Dakota doing in that battle?

 

[div]

They were there to coordinate with their radar the landing effort and reinforcment of guadalcanal (Henderson field) among other things..... they carried troops as well, and food and on and on. Read the wikipedia article.... I reccommend the book The Lost Ships of  Guadalcanal  by Robert D. Ballard

 

And if the counterpart had the SAME idea, well, their cannons would come in handy. But they wouldn't brawl with each other. It would be a long distance fight. At least each side would wish so. 

Because as you pointed out the BB are very expensive, and every navy, plays them very carefully but once in battle, you cannot predict how the situation goes. A brawl cannot be excluded of course.

[/div]

 

secondly

The only reason there are so few BBs in a fleet is because they take a bloody long time and a bloody lot of money to build

(not to mention space, only so many slips available that can hold 180m+ ships)

during WW2 IF carriers hadn't proven to be effective, you could have bet your [edited] the US shipbuilding plans would have been churning out BB after BB instead of carriers

 

I never mentioned anything about the difference of CV and BB and I would say that what you are saying is right.

 

Lastly,... what do your views have to do with the effectiveness of the class of a certain nation in the game? I do not understand what you want to know....

So, only USN BBs should suck in performance compared to the rest because they should be shelling islands?  They are shelling islands because their mission is to support a task, which is: to cover transports amphibians and destroyers which are trying to put soldiers on the land, which were at that time occupied by the enemy. No USN BB sucks in my eyes. It is just build for the need in a wide-range battle not in a Brawl. Foremost, but not exclusivly for a wide-range battle, I mean, why should I go at 5 miles distance of the enemy when I can sink him at 15 miles already ?  And BB´s are never alone, I pointed out that whole fleet was composed of DD´s and a few CA´s and Transporters, that was the big american fleet. With those fragile surface  tin cans , they fought to get Henderson Field, with the soldiers unloaded on land. That was the objective of the americans, not to send insults and money between one pc to an other pc, while aiming at each other.  Modern times .... "rolleyes"

 

Edited by pw10a2sal

Share this post


Link to post
Share on other sites
Players
97 posts
710 battles

 

Hiei and Kirishima were sent as bombardment ships, Washington and S. Dakota were there for the simple task to take on surface vessels, either the transports or the warships that escorted them

 

I never mentioned anything about the difference of CV and BB and I would say that what you are saying is right.

 

This was in response to your comment on there being so few BBs in fleets

 

No USN BB sucks in my eyes. It is just build for the need in a wide-range battle not in a Brawl. Foremost, but not exclusivly for a wide-range battle, I mean, why should I go at 5 miles distance of the enemy when I can sink him at 15 miles already ?  And BB´s are never alone, I pointed out that whole fleet was composed of DD´s and a few CA´s and Transporters, that was the big american fleet.

 

The "Big American fleet" were at first a taskforce of a few Cruisers and some more destroyers

The second "taskforce" was what was still available,.. 2 battleships and 4 destroyers

 

They are shelling islands because their mission is to support a task, which is: to cover transports amphibians and destroyers which are trying to put soldiers on the land, which were at that time occupied by the enemy.

 

You are taking one situation as the doctrine for Battleships

BBs don't have all that armor or AP rounds on board to shell beaches

You know how much build time can be won by making specific bombardment ships?  Shelling is just a bonus for BBs

In many wars, after all (if any) beaches are taken, a battleship for support becomes useless, an unemployed floating fortress

 

No USN BB sucks in my eyes. It is just build for the need in a wide-range battle not in a Brawl. Foremost, but not exclusivly for a wide-range battle, I mean, why should I go at 5 miles distance of the enemy when I can sink him at 15 miles already ?  And BB´s are never alone, I pointed out that whole fleet was composed of DD´s and a few CA´s and Transporters, that was the big american fleet. With those fragile surface  tin cans , they fought to get Henderson Field, with the soldiers unloaded on land. That was the objective of the americans

 

You may consider this insulting, but you have the Naval Battle of Guadalcanal the wrong way round

The Japanese were moving in transports and trying to bomb Henderson's Field, not the US, the US already had possession of Tulagi (on which Henderson Field was built) for close to 2 months already

 

As for the effectiveness of the USN BBs ingame: there is no "Wide Range battle" ingame 

it's ship vs ship and as such the ships should be balanced accordingly, but the other nations have been given the advantage to stay out of range, or perform better at close range

Share this post


Link to post
Share on other sites
Players
10 posts

Thanks for responding. I do not see how the continuation of a discussion about guadalcanal could help the guy which opened this discussion. So I refrain to go on in off topic. Have a nice day.

Share this post


Link to post
Share on other sites
Players
294 posts
5,673 battles

Yes they are slow until the North Carolina, but the guns are good and so is the armor. Plus, the line does not only consist of T10. I like them all, T5-T10, only T9 is a bit hard since Iowa is a citadel magnet.

 

 

 

Edited by BruceForce

Share this post


Link to post
Share on other sites
Players
97 posts
710 battles

Thanks for responding. I do not see how the continuation of a discussion about guadalcanal could help the guy which opened this discussion. So I refrain to go on in off topic. Have a nice day.

 

Perhaps if you had taken a step back you would have seen that you starting a discussion about the Guadalcanal battle had no bearing to the game

if it did, I would have seen no reason to counter your post, so in essence it was your post, not the continuation when you should have drawn this conclusion

Share this post


Link to post
Share on other sites
Beta Tester
4,594 posts
20,080 battles

Got as far as the NC and binned it, most boring ship ever. Roll on the RN sir I can smash theses OP KM.

 

*looks at HMS Hood*...nah :trollface:

Share this post


Link to post
Share on other sites
Players
688 posts
5,902 battles

The point of USN battleships?

Up to tier 6 guns. Lots of them. Cruiser deletion experts and torpedo beaters.

Tier 7. A test of resolve. Damage control and map/battle awareness.

Tier 8. Super heavy shells with the perfect range and trajectory to smash and citadel any ship in game coupled with a beautiful umbrella of AA insurance. Oh and North Carolina wasn't called 'showboat ' for nuthin'! She is gorgeous.

 

Haven't got Iowa yet but in time I'll have her and Monty.

Variation is the key.

Try all lines. Keep what you like and sell everything else. It's only a game for your enjoyment not a job.

Share this post


Link to post
Share on other sites
[XBGX]
Players
203 posts
11,309 battles

Up to tier 5 USN BBs are good brawlers with horrible speed but great maneuverability.

At T6 they get the NM which is more of the same, but with lots of good guns and great firing angle and some resemblance of turtleback armor.

T7 is... tolerable. Generally it is a great tank, but the guns are quite inaccurate, tend to overpen light targets a log and the speed is too low. The Colorado is often matched against T8/T9 ships and her speed along with the larger maps for high tiers make it quite hard to use sometimes.

NC is imho the best ship in the USN BB line for her tier - great AAA, great maneuverability, great guns, good gun arcs, good speed. Anyway - there is no weak T8 BB in the game.

Iowa is the fastest BB in the game, BUT she is just an oversized NC that often gets into T10 games. Her citadel sits higher, her turn radius and rudder shift time are not good, the AAA is still great, but when she faces T10 CVs, it doesn't really matter.

The Montana is more or less an Iowa with more armor, extra gun turret and even larger size. The guns feel somewhat weak at times and even though her MK8 superheavy shells are supposed to have better penetration than the GK's 420mm, they do not feel like it. Stealth build is a must on this ship. It does well if it avoids other T10 BBs and focuses on killing CAs/CLs, planes and even spotted DDs. Optimal range of engagement - 14km with stealth build. This way you will be able to shoot and get undetected between the shots. And finally - YES, she is the weakest T10 BB. GK does everything but AAA better than the Monty and the turn time is horrible on both.

  • Cool 1

Share this post


Link to post
Share on other sites
Beta Tester
4,249 posts
848 battles

The answer I found so far to the title's question is this: New Mexico.

 

Although I have not unlocked the Fuso or the Bayern yet, I believe that what they'll bring to the table, even if good, won't make them feel better to me.

Slow, yes, and that can lead to uncomfortable situations.

But the firepower is outright devastating. With upgraded range and accuracy, I can deal damage like crazy. And if you have a pesky DD trying to torp you, your twelve rifles can really make him regret that decision. Plus, with rudder upgrade she turns on a dime, and her armor is good, not to mention that you can angle like a S.O.B. and still bring all your guns to bear.

I'll keep it even after I'll unlock the Colorado, I swear.

 

However, am I the only one that found the South Carolina moderately appreciable? Sure, painfully slow, and her guns have a small firing range, but she doesn't have that annoying wing turret stuff (though it may be my feelings about it more than a distinct disadvantage), and she is small and has nice armor.

I know we'll never have a Tier III BB that we'll truly fall in love with, but honestly I didn't feel mistreated by her.

Share this post


Link to post
Share on other sites
Players
294 posts
5,673 battles

However, am I the only one that found the South Carolina moderately appreciable? Sure, painfully slow, and her guns have a small firing range, but she doesn't have that annoying wing turret stuff (though it may be my feelings about it more than a distinct disadvantage), and she is small and has nice armor.

 

I know we'll never have a Tier III BB that we'll truly fall in love with, but honestly I didn't feel mistreated by her.

 

I sold all BBs prior to T5 and kept all after. SC's guns were too imprecise for me. Didn't really like the Wyoming either. But it's been almost a year since I played those.

Share this post


Link to post
Share on other sites
Beta Tester
138 posts
2,183 battles

The answer I found so far to the title's question is this: New Mexico.

 

Although I have not unlocked the Fuso or the Bayern yet, I believe that what they'll bring to the table, even if good, won't make them feel better to me.

Slow, yes, and that can lead to uncomfortable situations.

But the firepower is outright devastating. With upgraded range and accuracy, I can deal damage like crazy. And if you have a pesky DD trying to torp you, your twelve rifles can really make him regret that decision. Plus, with rudder upgrade she turns on a dime, and her armor is good, not to mention that you can angle like a S.O.B. and still bring all your guns to bear.

I'll keep it even after I'll unlock the Colorado, I swear.

 

 

I´ve pretty much just unlocked the Bayern and the New Mexico and are in the process of upgrading them so I can´t say too much about their performance. However I do play the mighty Fuso a lot. It is one of my favourite ships as it is relatively fast, has good guns (and a lot of them) and it can take quite a beating. But if there is one thing I hate in the Fuso it is running into New Mexico's. Those bloody things are almost indestructible it seems! Even with the pretty good guns on the Fuso you can forget about penetrating the citadel (and that goes for the Bayern too) except at point blank range, and you do not want to get that close to anything in a Fuso anyway (she´s not much of a brawler).

In my experience the US battleships tend to be a bit more situational than their IJN counterparts, primarily because the IJN´s are faster and easier to reposition in response to changing circumstances. However, when well placed, they are absolute beasts! :)

  • Cool 1

Share this post


Link to post
Share on other sites
Beta Tester
4,249 posts
848 battles

 

I´ve pretty much just unlocked the Bayern and the New Mexico and are in the process of upgrading them so I can´t say too much about their performance. However I do play the mighty Fuso a lot. It is one of my favourite ships as it is relatively fast, has good guns (and a lot of them) and it can take quite a beating. But if there is one thing I hate in the Fuso it is running into New Mexico's. Those bloody things are almost indestructible it seems! Even with the pretty good guns on the Fuso you can forget about penetrating the citadel (and that goes for the Bayern too) except at point blank range, and you do not want to get that close to anything in a Fuso anyway (she´s not much of a brawler).

In my experience the US battleships tend to be a bit more situational than their IJN counterparts, primarily because the IJN´s are faster and easier to reposition in response to changing circumstances. However, when well placed, they are absolute beasts! :)

 

Yes, well, that's true. The USN BBs require a more careful placing than the IJN ones, that can just double back and move all over the place, or use their gun range to prevent an enemy from capping the base, etc. Meaning that, if you're in a New Mexico, you can get an excellent game, but if your team folds you can't do much about that.

Still, if your team is good, it's a wonderful feeling to charge forwards, feeling the enemy AP shells bouncing off or doing minimal damage, while picking them off with your 14-inch rifles!

  • Cool 1

Share this post


Link to post
Share on other sites
[XBGX]
Players
203 posts
11,309 battles

USN BBs T3-T7 are like the T95 in WoT. When you decide to go somewhere, you commit to this and push to the end. If the other flank falls, you can't really do anything about it. They are great for domination and epicenter battles, bad for standard ones. However, when you face one up close, you will take damage. A lot of it actually. 

There are lots of situations where your team will crush the enemies before you even get into position to fire (due to mobility and range), and then there are even more situations where your team will push and die and you will be left in the middle of nowhere against 5+ enemies. Keep close to cap points and use cover to advance when possible.

Given the fact that I have played USN BBs first and recently got to T10 in the KM BB line, I can safely say that both lines are fun (except for Iowa) but they are different. When you fire a USN BB's guns you will cringe at the accuracy. Then when you fire KM BB's guns suddenly the USN ones will look like lasers to you...

Share this post


Link to post
Share on other sites
Sign in to follow this  

×