Cynd3r Players 125 posts 98 battles Report post #1 Posted January 11, 2017 Curious as to what 2017 has in store for World of Warships? Read below to check out some of the main points, or view the video below to find out more! What's coming in 2017 for World of Warships? More ship branches for the British Tech Tree Two new branches of French ships Soviet Destroyer changes (Two Destroyer sub-branches: Destroyer leaders and Artillery Destroyers) Legendary Commanders Earnable ship upgrades Commander Skill Tree changes PvE (cooperative) missions Clan battles Sound improvements (dynamic music and the ability to modify the sound files of shots, torpedoes etc...) Graphical improvements And much, much more! 5 Share this post Link to post Share on other sites
[THROW] Takru Supertester, Players, Sailing Hamster, Privateer 3,851 posts 23,912 battles Report post #2 Posted January 11, 2017 Those gun effects.... want. now. NOW. NOOOW! also, inb4 someone replaces all gunsounds with "poi" 1 Share this post Link to post Share on other sites
[FFP] IsamuKondera Supertest Coordinator, Modder 1,365 posts 13,372 battles Report post #3 Posted January 11, 2017 Those gun effects.... want. now. NOW. NOOOW! also, inb4 someone replaces all gunsounds with "poi" i actually wanna have an own sound for a citadel hit you do to an enemy ship like people do in funtages.. this "quack" sound :/ But i think we won't be able something like that 1 Share this post Link to post Share on other sites
[FK] Jellicoe1916 Beta Tester 274 posts 10,234 battles Report post #4 Posted January 11, 2017 Cant wait for the new British lines and Finally some more French Ships Share this post Link to post Share on other sites
[PONY] cloud2011 Community Contributor, Players, Alpha Tester, In AlfaTesters 321 posts 21,421 battles Report post #5 Posted January 11, 2017 (edited) Takru all is fine Edited January 11, 2017 by cloud2011 Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #6 Posted January 11, 2017 (edited) Did i heard "new types of armament"? Oh god, that don't leave much of a choice... missiles and mines (pls no mines, everything but mines)? Or maybe purpose builds rams... EDIT: Missiles are actually probable, one of the ships being modelled in the clip was a Kildin class DD: https://en.wikipedia.org/wiki/Kildin-class_destroyer Edited January 11, 2017 by Vanhal Share this post Link to post Share on other sites
Azalgor Beta Tester 1,046 posts 20,402 battles Report post #7 Posted January 11, 2017 (edited) An improvement i would like is a coresponding destruction of the ship depending on the damage it took at the last moment and make several of each and make them random. As of what it is now, its 1 death on all ocasions. And a fancy Yamato style detonation animation might be interesting too. As for the new weapons they might put in, i remember them talking about Nukes long ago, so might be something of the sort. just hope our ships dont have to become minesweapers. Edited January 11, 2017 by Azalgor Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,730 battles Report post #8 Posted January 11, 2017 Sound improvements (dynamic music and the ability to modify the sound files of shots, torpedoes etc...) I'm now imagining the Jaws theme starting to play when an unspotted DD is closing in 3 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #9 Posted January 11, 2017 This looks nice. To bad about RPF though. 2 Share this post Link to post Share on other sites
JiksTBS Players 255 posts 13,157 battles Report post #10 Posted January 11, 2017 This looks nice. To bad about RPF though. Agreed. Always nice to hear about new content but giving any thought to it right now is like discussing what color the new wallpaper will be in a house that's burning down around us ... Share this post Link to post Share on other sites
Nethraniel Beta Tester 1,739 posts 1,782 battles Report post #11 Posted January 11, 2017 So, RN BB + DD (as it is stated new RN branches)? And French BB + CA? 1 Share this post Link to post Share on other sites
[WG] Tuccy [WG] WG Staff, Alpha Tester 3,516 posts 11,619 battles Report post #12 Posted January 11, 2017 (edited) Did i heard "new types of armament"? Oh god, that don't leave much of a choice... missiles and mines (pls no mines, everything but mines)? Or maybe purpose builds rams... EDIT: Missiles are actually probable, one of the ships being modelled in the clip was a Kildin class DD: https://en.wikipedia.org/wiki/Kildin-class_destroyer Actually Project 56 was Kotlin class (as it turned out, last non-missile class of the Soviet destroyers), Kildin class was Project 56M (with lead ship being Project 56EM). Kotlins were armed with 2xII 130mm guns and 2xV 533mm torpedo tubes (and 4xIV 45mm automatic guns) and the main connection to Pr. 56M was the hull and powerplant. Cant wait for the new British lines and Finally some more French Ships Dunkerque called the devs and told them she feels lonely. So yeah, looking forward to FR ships - they often had weird and original solutions An improvement i would like is a coresponding destruction of the ship depending on the damage it took at the last moment and make several of each and make them random. As of what it is now, its 1 death on all ocasions. And a fancy Yamato style detonation animation might be interesting too. As for the new weapons they might put in, i remember them talking about Nukes long ago, so might be something of the sort. just hope our ships dont have to become minesweapers. Well that kinda already is in the game - for example bow breaking off if you are sunk by torpedo hit in the general area seems to happen quite often, though maybe I am imagining things... EDIT: No spectacular explosions yet though. Edited January 11, 2017 by Tuccy 1 Share this post Link to post Share on other sites
xXx_Blogis_xXx Alpha Tester, Players 5,335 posts 35,510 battles Report post #13 Posted January 11, 2017 oh yeah french line wait for those Share this post Link to post Share on other sites
[BONI] MoveZig Players 1,622 posts 20,823 battles Report post #14 Posted January 11, 2017 (edited) What playstyle can we roughly expect for these artillery destroyers? Will the current ships be that line, the other one or both? Edited January 11, 2017 by MoveZig Share this post Link to post Share on other sites
[WG] Tuccy [WG] WG Staff, Alpha Tester 3,516 posts 11,619 battles Report post #15 Posted January 11, 2017 Actually Project 56 was Kotlin class (as it turned out, last non-missile class of the Soviet destroyers), Kildin class was Project 56M (with lead ship being Project 56EM). Kotlins were armed with 2xII 130mm guns and 2xV 533mm torpedo tubes (and 4xIV 45mm automatic guns) and the main connection to Pr. 56M was the hull and powerplant. Oh wait, upon re-watching the 3D model under progress shown in the video most definitely looks like Project 56EM or M, so I stand corrected Let's see how that one plays out 1 Share this post Link to post Share on other sites
[COMFY] ImperialAdmiral [COMFY] Players 1,649 posts 9,828 battles Report post #16 Posted January 11, 2017 What about Italians? Will they get some Premiums at least? Roma perhaps? :> 1 Share this post Link to post Share on other sites
Mr_Mistery Alpha Tester 658 posts 2,515 battles Report post #17 Posted January 11, 2017 can i change the gun and shell sound????? just kidding me............or not finaly can put some REALISTIC gun sounds omg cant wait that Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #18 Posted January 11, 2017 (edited) Actually Project 56 was Kotlin class (as it turned out, last non-missile class of the Soviet destroyers), Kildin class was Project 56M (with lead ship being Project 56EM). Kotlins were armed with 2xII 130mm guns and 2xV 533mm torpedo tubes (and 4xIV 45mm automatic guns) and the main connection to Pr. 56M was the hull and powerplant. That is right, but the model shown in the video (twice), namely that one: Is armed with quadruple guns, instead of double 130mm. Also, the smokestack, mast and the superstructure are clearly different. For further comparison, this is Kildin class DD: And this is Kotlin: So while you may, or may not introduce missiles, you do have missle armed ship in your 2017 video. EDIT: I read your second posts. Yeah, let's see, i'm actually curious. Just please tell them, no mines, we already have problems with pushing, we don't need minelayers/sweepers. Edited January 11, 2017 by Vanhal Share this post Link to post Share on other sites
[3549] Phantombeast Alpha Tester, Alpha Tester, Sailing Hamster 777 posts Report post #19 Posted January 11, 2017 What happened to last years announcement about CV changes? ... ^^ 1 Share this post Link to post Share on other sites
Hateshinaku WoWs Wiki Team, Players, Sailing Hamster, Modder 1,625 posts 2,725 battles Report post #20 Posted January 11, 2017 so am i right that the explosions are still only normal images :p? Share this post Link to post Share on other sites
[NED] piet11111 Players 2,225 posts 8,827 battles Report post #21 Posted January 11, 2017 The new weapon type announcement fills me with dread. 2 Share this post Link to post Share on other sites
[FK] Jellicoe1916 Beta Tester 274 posts 10,234 battles Report post #22 Posted January 11, 2017 I want La Galissoniere, the Older French BBS (Courbet, Bretagne), La Fantasque and of course Richelieu Hope we get an Italian Premium 2 Share this post Link to post Share on other sites
[OLDG] Verence196 Players 313 posts 7,457 battles Report post #23 Posted January 11, 2017 Oh wait, upon re-watching the 3D model under progress shown in the video most definitely looks like Project 56EM or M, so I stand corrected Let's see how that one plays out I hope I'm wrong, but weren't the SS-N-1 missiles on the Kildin/56M nuclear tipped only...? Share this post Link to post Share on other sites
KaraMon Players 4,154 posts 9,221 battles Report post #24 Posted January 11, 2017 So we will have glorious RU DD with anti-ship missiles ? Share this post Link to post Share on other sites
[NED] piet11111 Players 2,225 posts 8,827 battles Report post #25 Posted January 11, 2017 I hope I'm wrong, but weren't the SS-N-1 missiles on the Kildin/56M nuclear tipped only...? Now that would be something ! Turn it into a tier X equivalent of the missouri for 2,5 million free xp i bet we would have hundreds of them nuking everything in sight on day 1. Share this post Link to post Share on other sites