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Kazomir

BBs with inertia Fuse - Dead Cruisers?

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[2DQT]
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Secondaries are affected too, AFAIK. Perhaps the secondaries alone would be worth it for some battleships? German BBs for example with their 150mm secondaries would be able to pen battleship hull plating of 32mm...

 

No, IMO.

 

The power of Secondaries vs other BBs is for the fire DoT damage. Plus it's a pretty expensive skill ontop of manual secondaries AND AFT... Simply not worth it.

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[TSSHI]
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It's just Kazomir. In the absence of Skybuck and Acheron he must fill the whine threads quota.

 

I am ...*Ahem* honored for you to attribute such...legendary status to me. That said, unlike the aforementioned people, I have above average stats and know how the game operates, despite being able to play it very rarely. I am deeply saddened to learn that you think this a whine thread. I was just asking if somebody has tested this HE tactic, as from first glance it seems kinda powerful to me. I guess you have no other argument as to slander my reputation, as you yourself have not tested it and have no idea respecvely, like me.

 

As many of you may know. Hitting a Cruiser that presents a slap bang broadside to you often results in several overpents for pityful damage. For the real citadels to happen you need a slight angle there. with the HEAP Results should be different. And as I have experienced doing 4xCidatel strikes on a Chepayev from 14km by shooting HE from my Scharnhorst, I believe HEAP may make this better.

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[SICK]
Weekend Tester
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Even if BBs had enough penetration to citadel cruisers with HE it wouldn't really matter, because

A) HE citadel hits deal a lot less damage than AP citadel hits

B) The fuse time on HE is extremely short. Unless the citadel is directly connected to the outside, the shell will explode before it reaches the citadel.

 

 

That's not how it works.

 

HE doesn't have a timed fuze.

When it hits, it goes boom. No delay, no penetration, just explosion.

 

The "penetration" is the amount of armor the explosion has to go through to deal damage. That's why you can shoot a 25mm plate of armor with a 152mm HE round and bounce all day. The explosion just isn't strong enough.

In short, currently a citpen with HE at high tiers is unlikely, as most cruisers have not only a 100-140mm plate of armor over the citadel, but also a hull plating on top. Very rare are the cruisers with only visible citadel plating.

 

Give the HE shells 30% more pen, and suddenly that "penetration" is sufficient to defeat both the hull and citadel plating.

 

 

And yes HE citpen is much lower, but if it's reliable, a couple of guaranteed 4k citpens plus chances of fire is much better than an overpen here and there, maybe a regular pen and the rest bounces on the angled armor of a cruiser. 

Because again, HE shell could hit at a 89.9999 degree angle and still go off. At least according to our exterior-off-source-code understanding of it.

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[UNICS]
Beta Tester
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Isn't this buff for cruisers and small calibre guns?

 

CLs and DDs, yes.

 

CLs will be able to penetrate high tier BB hull plating and DDs will be able to penetrate lower tier BB hull plating as well as most CA/CL hull plating.

CA can already do all that and doesn't really gain anything more.

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Alpha Tester
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I am ...*Ahem* honored for you to attribute such...legendary status to me. That said, unlike the aforementioned people, I have above average stats and know how the game operates, despite being able to play it very rarely. I am deeply saddened to learn that you think this a whine thread. I was just asking if somebody has tested this HE tactic, as from first glance it seems kinda powerful to me. I guess you have no other argument as to slander my reputation, as you yourself have not tested it and have no idea respecvely, like me.

 

As many of you may know. Hitting a Cruiser that presents a slap bang broadside to you often results in several overpents for pityful damage. For the real citadels to happen you need a slight angle there. with the HEAP Results should be different. And as I have experienced doing 4xCidatel strikes on a Chepayev from 14km by shooting HE from my Scharnhorst, I believe HEAP may make this better.

 

It's not slandering when you have multiple whine threads on your belt and you already start next even though you yourself admit you don't know nothing about it.

 

And hitting a cruiser with HEAP will do more damage compared to overpen festival you often get when RNGesus do not bless you, but you will basically forfeit the citadel hits, especially when CA will angle. I'm not even talking about shooting the BB with it. Overall, this skill on BB will most probably rise the damage probability from every shot, but i would be greatly surprised if this would rise the overall damage result, even on German BB's which have better HE shells than others.

Plus the point cost that could be used for something less situational. Overall, every BB with this skill will be a buff for cruisers of the enemy team.

 

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Weekend Tester
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personaly i think vs cruisers it will not do so much except the ones with a below water citadel it will be an improvement against them a lot, on the other hand i fear what this skill will do with BB vs BB engagements as atm angling can do a lot to prevent enemy damage from both AP and HE now with this skill i am not so sure if it will not make BB HE too effective against other BBs and with that allow a HE only player to be too effective against someone who knows to use his ship properly actually it could make HE ammo even more effctive then AP

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[-OOF-]
Beta Tester
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No, IMO.

 

The power of Secondaries vs other BBs is for the fire DoT damage. Plus it's a pretty expensive skill ontop of manual secondaries AND AFT... Simply not worth it.

 

This. Damage from secondaries are an added bonus, but it's all about the fires. And selecting this skill would mean giving up either AFT or Manual Secondaries, the 2 things that make secondary builds work properly.

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[BLOBS]
Beta Tester
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Sorry,

 

Call me a troll or what not but why would a seasoned BB pilot take this?

 

Is landing 20k citadels not enough for you?

 

Does using AP only make you feel sad?

 

Do you feel you need to spend less time aiming so the HE can do lazy penetrating damage?

 

Do you feel BBs need more buffs? 

 

 

 

What i dont understand is why someone would try to aim for example for a NC go for 1900 he hits when AP pens do 4366 and you have a chance for 13k cits. Just to get rid of bounces?

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Players
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Even if BBs had enough penetration to citadel cruisers with HE it wouldn't really matter, because

A) HE citadel hits deal a lot less damage than AP citadel hits

B) The fuse time on HE is extremely short. Unless the citadel is directly connected to the outside, the shell will explode before it reaches the citadel.

 

HEAP is of very little use for BBs. The only BB it could be worth using on is the Scharnhorst, because then it can penetrate 50mm armor plates.

Will be good for cruisers if bad BB players take HEAP and start spamming HE.

 

I was just about to say something on HE but....

 

 

That's not how it works.

 

HE doesn't have a timed fuze.

When it hits, it goes boom. No delay, no penetration, just explosion.

 

have beaten me to it xD

 

btw as far as HE citadels goes there is one quite reliable thing how "angling" would help against these

 

actually angling against HE have much better ability to nullify chances of citadel hit than angling against AP

 

because when you are, let's say bow on to a battleship that fires AP on you, he will on higher tiers ovrmatch your bow armor and shells will still reach the citadel

but if he'll fire HE then no matter which weird build he'll have on his captain it will splode on bow section dealing at best regular penetration damage to bow, maybe superstructure depending on the spread

 

even with BBs having enought pen on their HE to theoretically be able to score citadels on heavy cruisers the amount of ships where area where hits could do so is really small, and proper angling will nullify any chances of hitting that spot

 

RN CLs as far as I know are already citadeled by pretty much 99% of things that hits their midsection, and they can actually heal citadel damage with their healing consumable, so I don't even think that this skill would affact greatly BBs efficiency against those

 

so while with this skill BB-HE-spammer build MAY be sort of viable thing [for average potatoes at least, hard to tell what those actually good ones would say on this kind of build] it won't be nearly as powerfull as OP thinks it will

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il test it on the bayern cause that ship overpens  so much and since i use the same cpt in the scharn ill see what is like there as well.

 

on high tier bbs i prob wont touch it. 

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[POND]
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The real question is, does overmatch come to play? 

If so, the skill si broken beyond belief, if not, we will have to wait and see in matches, since I have no bandwith to download the PTS...

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Why would I desecrate the holy barrels of my mighty high caliber artillery with Heresy Ammunition?

 

Heresy Ammo is useful on those occasions when Subject is low on mana to use it for Fire Immunity Charm and is reluctant to show entire silhouette, so Apocalyptic Shower spell might be of limited use. Especially when casters differ substantially in level. This technique still works without use of Infernal Fury for Heresy Ammo though...
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[TSSHI]
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It's not slandering when you have multiple whine threads on your belt and you already start next even though you yourself admit you don't know nothing about it.

 

And hitting a cruiser with HEAP will do more damage compared to overpen festival you often get when RNGesus do not bless you, but you will basically forfeit the citadel hits, especially when CA will angle. I'm not even talking about shooting the BB with it. Overall, this skill on BB will most probably rise the damage probability from every shot, but i would be greatly surprised if this would rise the overall damage result, even on German BB's which have better HE shells than others.

Plus the point cost that could be used for something less situational. Overall, every BB with this skill will be a buff for cruisers of the enemy team.

 

 

Ah, so that is your reasoning. While I may like creating whine threads from time to time, this certainly is not one and I would personally classify as speculation thread instead.

 

Even then, a whine thread that contains an argument that is well formulated is a very legit thread indeed, nevermind the fact that you can make it bettery by removing the whinyness from it ( but that takes a lot of time and honestly, I dont want to bother)

 

The argument here being that BBs will get a lot more consistent source of damage, that ignores most of the angling a cruiser can do, and that can also set up fires on board of the cruiser indeed. Sure cruisers that show broadside will be screwed always does not matter the circumtances, but what about those who know how to play and angle their hull?

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