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EfourE4

Secondary guns starting to get a bit much ?

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Discuss ?

 

I think its starting to get a bit stupid when my DD is being raked to death from 7km in a t5-t7 game...  I cant even get into torp range without a hailstorm of certain death

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Beta Tester
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If someone has invested into the modules/captain skills he sould get some return dont he? BTW below 7 ships are hardly the Problem even with 15 Point captain unless you hellbound on charging him.

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Unless someone specs a captain for Manual Secondary Control (5 point skill, ergo requiring a 15 point captain), secondaries are pretty fireworks that actually hit maybe once every solar eclipse and possibly even do some damage if the rest of the planets align.

 

Never encountered any form of hailstorm of certain death from secondaries outside the hightier bracket and even there only a handful players actually spec their ships and captains to where it's genuinely effective.

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Weekend Tester
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well farragut and Nichlolas are not that great for torping as their torprange is rather short except in an ambush better use your guns and try to burn them from smoke with HE

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IIRC there are only 4 ships of tier 7 and below which reach over 7 km secondary range (and they are mostly in the upper part of this bracket, too): Warspite, Gneisenau, Scharnhorst and Nagato. So if you keep away further than 7 km (or 7,6 km at most) from these ships, you should be fine, in reference to secondaries that is.

But why exactely should you be able to charge a BB of a higher tier than your DD head on and get away unscratched? If they see you coming you probably have bigger problems than the secondary guns. So the way is to either rely on your guns (e.g. firing from further away so they have hard time hitting you or use concealment/cover) or plan an ambush (little time for the BB to react and the secondaries to do damage) if you can't hold back your torpedoes anymore.

So my guess is that the problem rather lies between screen and chair than in secondary battery fire.

Edited by Tungstonid
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I have secondary on warspite but not the 15 point skill and I think the gunners are blind. I rarely see them hit anything tbh. Even bismark isn't that accurate vs destroyers unless you get really close. He might hit you a few times but not enough to stop you topping him.  Haha torping  him... that predictive text.

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Weekend Tester
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well have a Scharnhorst with the 5point skill its quite usefull, can annoy dds and rarely even sink them alone but its most effective as either finisher for near dead targets or against other BBs and CAs which think that close range combat with a BB is a good idea

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[SPUDS]
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First, in what language is it the norm to leave a blank between the characters and the punctuation mark?

 

Secound, US DD until high tier, are not meant to kill enemy ships openly with their torps. You use primairly your guns while at the same time using A&D a lot during your engagements. If you insist to use torps as your primary weapon use an ambush or do a drive by torping either from bow or stern.

 

Learn it, dont learn it, its up to you.

 

PS "Discuss ?" WTF! What are you, 12?

Edited by True_Winterfeld

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PS "Discuss ?" WTF! What are you, 12?

nah, 12 year olds aren't smart enough to know what discuss means.

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Beta Tester
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I remember when dds could go at point-blank range of BBs and barely get scratches.

Good old time. :tea_cap:

Must have been some USN BBs.

Because IJN BBs have been able to do more than couple scratches to in open water charging in destroyer since I remember.

Forcing USN DDs to torp "from behind corner" or doing surprise rush from cover.

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I have secondary on warspite but not the 15 point skill and I think the gunners are blind. I rarely see them hit anything tbh. Even bismark isn't that accurate vs destroyers unless you get really close. He might hit you a few times but not enough to stop you topping him.  Haha torping  him... that predictive text.

 

In a Warspite I had once a Minekaze pop up behind me at 5km while I was in a knife fight with another ship. I thought "I am so fucked right now" but then my secondary detonated the full health Minekaze! What a day! :izmena:
Edited by Dampfboot

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Alpha Tester
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There are only a few BBs which pose more or less a thread to engaging DDs, IF their captains have the rank five perk for the enhanced secondary guns. Everything else in terms of BB secondary armament is a bad joke, more for decorations and fireworks than anything else. However, you always get that one game, when you are piloting your DD, and the enemy BB, which is completly not expected to be of any opposition to your DD, suddenly scores those lucky hits with it´s secondary, which never occure when you try to get an enemy DD out of your close combat zone when going for a ride in your DD.

 

Refering to my DD experience, any BB below tier 7 is usually just a cash cow, and only some few of the higher tiered are a thread, if the captain has the secondary armament perk.

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First, in what language is it the norm to leave a blank between the characters and the punctuation mark?

 

Secound, US DD until high tier, are not meant to kill enemy ships openly with their torps. You use primairly your guns while at the same time using A&D a lot during your engagements. If you insist to use torps as your primary weapon use an ambush or do a drive by torping either from bow or stern.

 

Learn it, dont learn it, its up to you.

 

PS "Discuss ?" WTF! What are you, 12?

 

 

You edited your post to add that ?

 

Discuss... 

Edited by EfourE4

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Also why are so many people on this forum [edited]hostile [edited]? Is this games player base really that bitter and twisted?

 

Discuss

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Should we replace secondary shells with thrown, frisby-like sporting equipment?

 

Discus

 

 

 

 

 

 

Sorry - couldn't resist.

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First, in what language is it the norm to leave a blank between the characters and the punctuation mark?

 

Secound, US DD until high tier, are not meant to kill enemy ships openly with their torps. You use primairly your guns while at the same time using A&D a lot during your engagements. If you insist to use torps as your primary weapon use an ambush or do a drive by torping either from bow or stern.

 

Learn it, dont learn it, its up to you.

 

PS "Discuss ?" WTF! What are you, 12?

 

Whats a secound???

Edit - Got to love 13 year olds picking up 12 year olds on their spelling punctuation and grammar. :P

 

Discuss

 

 

Edited by Ataxia

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Sigh.

 

No, if someone invests into a secondary build it's well within reason for them to get something back for it. If you silly rush into a manual secondary specced battleship at tier 7+ with an alert captain, you damn well better expect to get wrecked. YOLO rushing battleships with DDs to deliver point blank range torping isn't usually effective at high tiers. (Now, if you use terrain to cut hard into the distance you need to rush through that's something else)

 

Luckily for you, perhaps, it's usually german battleships that get manual secondary builds so it's easy to spot which are the risky BBs to YOLO into. The other battleships are quite a bit more varied in terms of builds deployed in game so they're often a safer bet1

 

Better make sure those primary guns are pointing another way before you YOLO, though...

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First:

Even my yamato-bismarck-izumo with their 10km+ secondary range only deal around 10-20dmg per battle -> simply because relying on your secondaries gets you killed quickly.

Thus at tier 5-7 the few BB with secondaries with range above 7km are few and there is no way they can really ravage a DD -> except if said DD is stupid enough to sail very close to the BB and for a long time....

 

Second:

Trying to torp  at all cost with a nicolas-farragut ->

1 Gets you killed real quick: Those torps are there for ambushes. Even with my 18 pts captains my nicolas/farragut concealment is not enough to stealth torp.

2 Nicolas/farragut = USN DD that use guns firing HE to make their dmg on BB, HE on CA at long range, AP on broadside CA at close range, HE to ruin the day of any DD.

 

So no, do not really BB secondaries because:

A) It turns a lot of bismarck noobs into overconfident brawler -> so in turn my bismarck can sink them with its main guns.

B) Despite dealing little dmg to DD -> it scares the noob ones so I don't get torped in my BB.

C) Turns a lot of BB  noobdrivers into overconfident BB -> priceless when a koenig, scharnhorst, nagato, yamato sees my DD approaching and relies on its secondaries to sink me and he continues to sail straight while firing his main guns at BB....

D) OP you are a newbie so please learn to play first

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Beta Tester
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I remember when dds could go at point-blank range of BBs and barely get scratches.

Good old time. :tea_cap:

 

Like Esa said, that must have been lowtier US BB's in some ancient version of the game.

 

And previously during Beta secondaries used to be more accurate, so that is also a bit wrong that you were safer before. Only difference now are the German BB's and that most players actually use their guns on DD's, instead of "muh 30 sec reload can't be wasted on puny ship for low damage".

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