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How do mediocre/bad players manage to have fun in tier 6+?

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Sorry if this seems like a stupid question but i don't understand how mediocre players (like myself) can get satisfaction from higher tier battles.

 

I've reached tier 6 in destroyers and tier 7 in bbs and cruisers.It's not even that high and i am still struggling to get used to it.

 

I know there are players out there who can get citadels with almost every volley or get torp hits reliably, i've seen them in battle, good for them. I'm curious about the guys that, like me, get mostly overpens or misses and have to wait 30 seconds reload while on fire as well. That get citadeled at the start of the match and have to play with 10% health remaining, 

 

Destroyers and Cruisers are just insanely sensitive to skill level. One wrong move and you're out of the game. 

 

Where's the fun in that? What am i missing?

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Cruisers yes, destroyers not so much as long as you remember to wasdhax and stay a certain distance from most enemies. No citadel + small target + evasive action + smoke = highly unlikely you go down fast. Cruisers can be 1-shotted from across the map if they get unlucky or don't maintain awarenss. CL = hardmode. But let me tell you, I'm no better than average skill, plus i play on a very high-latency connection because all I get here is satellite, and I still manage positive stats on my Anshan, Ryujo and Budy.

Edited by MoveZig
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Probably they want to reach the dreamland of tier 10, where they're not downtiered anymore.

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Playing with better players might make you better.

See how the act, what they do to bring the victory.

 

Still you can be a better player - watch those https://www.youtube.com/playlist?list=PLoRQa0D7yVpc05KETkgPsyZHIRZd980cO

 

And my question is: why bad gamers playes with other people? There are coop battles, perfect for them ;)

 

Personally I do not like low tiers:

- more bad players

- ships are not that powerfull as on the higher tiers

 

Edited by ghashpl
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I know there are players out there who can get citadels with almost every volley or get torp hits reliably

 

No player get citadels or torp hits reliably, citadels need the help of rng, if rng is against you, then you will struggle to get them

 

I can take my Atlanta into battle and citadel cruisers to death (many many times i have done this), but if rng thinks otherwise it is much more difficult to get them citadels, no matter how good your aim is.

 

As for torps, the best players excel in this field, ships change course and speed often making it more difficult, but the experienced players can more or less predict their turns and speed changes making torping more effective

 

It's mostly down to experience

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Sorry if this seems like a stupid question but i don't understand how mediocre players (like myself) can get satisfaction from higher tier battles.

 

I've reached tier 6 in destroyers and tier 7 in bbs and cruisers.It's not even that high and i am still struggling to get used to it.

 

I know there are players out there who can get citadels with almost every volley or get torp hits reliably, i've seen them in battle, good for them. I'm curious about the guys that, like me, get mostly overpens or misses and have to wait 30 seconds reload while on fire as well. That get citadeled at the start of the match and have to play with 10% health remaining, 

 

Destroyers and Cruisers are just insanely sensitive to skill level. One wrong move and you're out of the game. 

 

Where's the fun in that? What am i missing?

 

 

Probably skill? The game is a progression game, if you cant adapt to the next tier, dont tier up?

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Beta Tester
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Playing with better players might make you better.

See how the act, what they do to bring the victory.

 

Still you can be a better player - watch those https://www.youtube.com/playlist?list=PLoRQa0D7yVpc05KETkgPsyZHIRZd980cO

 

And my question is: why bad gamers playes with other people? There are coop battles, perfect for them ;)

 

Personally I do not like low tiers:

- more bad players

- ships are not that powerfull as on the higher tiers

 

 

Better players? Where? On high tiers? Joking? Its the same noobs you see on tier 1 all the way to tier 10, and the gameplay just doesnt change throw the tiers it actually gets worse and boring...

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Key word in my statement  - "more"

 

 

Key failure: thinking higher tier = better players...

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Key failure: thinking higher tier = better players...

 

You can be a potato but after 500 battles you can be a better potato.

 

So I said - there are more (more) bad players on lower tiers. More. Not "there are none on higher tiers". Guys pls....

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Key failure: thinking higher tier = better players...

 

you are acting like you play T10 games every day so you must know it.

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Sorry if this seems like a stupid question but i don't understand how mediocre players (like myself) can get satisfaction from higher tier battles.

 

I've reached tier 6 in destroyers and tier 7 in bbs and cruisers.It's not even that high and i am still struggling to get used to it.

 

I know there are players out there who can get citadels with almost every volley or get torp hits reliably, i've seen them in battle, good for them. I'm curious about the guys that, like me, get mostly overpens or misses and have to wait 30 seconds reload while on fire as well. That get citadeled at the start of the match and have to play with 10% health remaining, 

 

Destroyers and Cruisers are just insanely sensitive to skill level. One wrong move and you're out of the game. 

 

Where's the fun in that? What am i missing?

 

Perhaps you only notice the parts where other players do better than you and then manage to forget when you actually did really well yourself? Yesterday I took out the Spee, had an Omaha come at me bow on. I fired one salvo, got 3 citadels and instakilled him. Had you seen me there you would have probably thought I am the God of Aiming and worshipped at my feet, but for every hit like that, we each manage to land 100 shells in the ocean doing no damage. Just keep trying, forget about the cits if you think they are too hard to hit, there are more ways than that to do damage. HE isn't bad either and you dont particularly have to worry about aiming when firing HE :). GL!
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you are acting like you play T10 games every day so you must know it.

 

 

Given that there are videos, complaint posts and a whole reddit dealing with WoWs, you really think that this is a comeback?

1/10...

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Sorry if this seems like a stupid question but i don't understand how mediocre players (like myself) can get satisfaction from higher tier battles.

 

I've reached tier 6 in destroyers and tier 7 in bbs and cruisers.It's not even that high and i am still struggling to get used to it.

 

I know there are players out there who can get citadels with almost every volley or get torp hits reliably, i've seen them in battle, good for them. I'm curious about the guys that, like me, get mostly overpens or misses and have to wait 30 seconds reload while on fire as well. That get citadeled at the start of the match and have to play with 10% health remaining, 

 

Destroyers and Cruisers are just insanely sensitive to skill level. One wrong move and you're out of the game. 

 

Where's the fun in that? What am i missing?

Just get better at aiming in your own time, don't over extend (Gneisenau is very prone to this) and communicate with the team. Learn to use cover and adjust speed and heading.

 

I'm a mediocre player and I'm now just spending time learning the finer things with gameplay to improve my worth to the team.

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Just get better at aiming in your own time, don't over extend (Gneisenau is very prone to this) and communicate with the team. Learn to use cover and adjust speed and heading.

 

I'm a mediocre player and I'm now just spending time learning the finer things with gameplay to improve my worth to the team.

 

Communication with the team in a Nutshell: -AB  -(half team) Affirmative! 1 min later, all team on C, and stays there for the duration of the battle, loosing on points cause they were to scared of a DD who got on B, meanwhile you die somewhere in between AB... And its considered a miracle if the team even knows what a cap point is and what to do wit it.

Thats right kids, communication is the key to victory!

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Best thing to improve your ''skills'' is Ranked battles :) Its hot/cold experience but you will get what you need there Just prepare good ships with 15+ skills comanders and watch news when new season will start.... GL man

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Best thing to improve your ''skills'' is Ranked battles :) Its hot/cold experience but you will get what you need there Just prepare good ships with 15+ skills comanders and watch news when new season will start.... GL man

 

Ranked is the same random, the playerbase doesnt change that goes to the gameplay.

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Ranked is the same random, the playerbase doesnt change that goes to the gameplay.

 

I hope you realise how you're very much this "playerbase".

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I hope you realise how you're very much this "playerbase".

 

As long as you realise you might be one as well im fine with it, but i bet we might not be that far down on the list as most of the community im talking about and get to play with.
Edited by Azalgor

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Sorry if this seems like a stupid question but i don't understand how mediocre players (like myself) can get satisfaction from higher tier battles.

 

I've reached tier 6 in destroyers and tier 7 in bbs and cruisers.It's not even that high and i am still struggling to get used to it.

 

I know there are players out there who can get citadels with almost every volley or get torp hits reliably, i've seen them in battle, good for them. I'm curious about the guys that, like me, get mostly overpens or misses and have to wait 30 seconds reload while on fire as well. That get citadeled at the start of the match and have to play with 10% health remaining, 

 

Destroyers and Cruisers are just insanely sensitive to skill level. One wrong move and you're out of the game. 

 

Where's the fun in that? What am i missing?

 

It may be best if you grind the German BB line first. They are the most forgiving class to play and should allow you to adjust to high-tier gameplay without being killed in the first few minutes.

Once you have adjusted, you can give cruisers and DDs another try.

 

My advice for cruisers and DDs: Work on your positioning. Positioning is 70% of the battle. Being at the right place at the right time with the right angling.

You gotta make sure you aren't too close to the enemy or you'll get slaughtered, but don't stay too far back either or else you won't contribute to the battle.

Use your concealment to get into a position that allows you dodge or escape easily before you fire at enemies.

What I'll typically do (especially in cruisers) is remain undetected and get close enough to the enemies that I can shoot at them, turn around and then fire once I am in a position that allows me drive away from the enemies while I fire.

Try to avoid firing at enemies while you are driving towards them. That means you would have to show them your broadside if you intend to escape.

In short: Stay undetected, get in range, do a U-turn, fire at enemies while driving away and 1/2 or 1/4 speed, dodge and weave. That's what I do the majority of the time in cruisers and apparently it's enough to get great stats even though I sometimes play like a potato. :child:

 

In DDs:

Method 1: Spam HE at battleships from smoke all game, accumulate lots of easy damage which makes you feel good because the damage number is large, check your WTR afterwards and pretend you are a pro.

Method 2: You can spot for the team, get into fights with enemy DDs, cap bases and stuff, which will result in a great winrate if you are good and make your team happy, but your average damage will be poor and you will look like a scrub.

Obviously it's best if you can apply both methods, but if you lack the skill, stick with method 1. Just don't get hit by torpedoes.

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As long as you realise you might be one as well im fine with it, but i bet we might not be that far down on the list as most of the community im talking about and get to play.

 

Sorry, but you're halfway down the entire list, there's literally just as many who can talk about you, the way you could talk about others. And from the pov of good to better than good players, you're just another random in a blur of cannonfodder players.

 

As far as this thread goes it does exemplify how some bad to mediocre players get enjoyment out of it (if they are focused on their own image at least), they build an alternate reality where they can blame ship balance, rng or MM on how they perform, and their teams (or any of the former) on their losses.

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You could look at WoWs as an FPS game for old people. Quick reflexes have no meaning, aiming is easy, but knowledge and analysis are everything.

 

There is a lot more to learn and understand in tier 5 - 8 than in low tiers. That means having to endure personalities like Flamu, who provide a wealth of information through their YouTube video's and Twitch streams. If you don't follow one of those people you are doing it wrong and will suck forever. You can't play chess without studying it. While you could, in theory, be a demigod in CS:GO if you have some unnatural ability to aim.

 

WoWs is therefore most like an RTS game, without any strategy whatsoever, played from first person view.

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That is actually a really good question OP! I've wondered the same thing. I'm not an average player myself *cough* so I experience quite something different when I play WoWs, but I know a few people that have way more than twice the amount of battles that I have while still having abysmal winrates of sub-50%* and yet they are still playing. If you lose so much and deal so little damage, how are you having fun exactly? If I felt like a burden to my team every game I would feel horrible.

 

So AgarwaenME's theory is probably not too far from reality. They live in ignorance. They don't know they are a burden to their team and they don't care about getting better. They just want to have shiny ships shooting big shells. It really is the only explanation I can see.

 

*(sub 50% isn't bad for a beginner, but for anyone with 5000+ battles it's a disgrace, because it means you are resistant to learning and absolutely unwilling to improve)

 

Edit:

You could look at WoWs as an FPS game for old people. Quick reflexes have no meaning, aiming is easy, but knowledge and analysis are everything.

 

There is a lot more to learn and understand in tier 5 - 8 than in low tiers. That means having to endure personalities like Flamu, who provide a wealth of information through their YouTube video's and Twitch streams. If you don't follow one of those people you are doing it wrong and will suck forever. You can't play chess without studying it. While you could, in theory, be a demigod in CS:GO if you have some unnatural ability to aim.

I find that assessment generally correct, but old people? More like people who enjoy that type of gameplay. I'm 24 and I enjoy the slow pace. A real RTS like Starcraft is enjoyable to me too but playing it competitively is so stressful that the fun is gone for me.

 

Also you don't need to watch a streamer at all. I've never watched a WoWs stream yet I play better than most streamers and while Flamu is definitely better than your average streamer, we aren't on different levels, in fact our stats are surprisingly similar all around, he simply has a lot more battles under his belt than me. My point is that you can get good at WoWs without watching a stream, even though one could help you get better.

 

Just don't accept your mediocrity and enjoy improving. Yes, improving is FUN, more so than blandly playing with your brain turned off.

Edited by Syrchalis
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Sorry, but you're halfway down the entire list, there's literally just as many who can talk about you, the way you could talk about others. And from the pov of good to better than good players, you're just another random in a blur of cannonfodder players.

 

As far as this thread goes it does exemplify how some bad to mediocre players get enjoyment out of it (if they are focused on their own image at least), they build an alternate reality where they can blame ship balance, rng or MM on how they perform, and their teams (or any of the former) on their losses.

 

OK, so from what i get your somewhere at the top, a pro, now lets imagine, you as a pro get 11 of them im talking about and get to play against 12 mediocre players in a ship balanced MM - your team goes down in 10 min or they camp for 20 without doing a thing while as the enemy caps/pushes/defends whatever, your telling me you can turn the tides around 1 vs 12? Or did i miss some patch where this game became all about solo progress insted of a somewhat team based game? Who else can we blame if im at the top of the score list dying 1st?

Im not saying im pro or anything, im that average, and seying some dudes playstile makes me think of myself as a super unicum in a way or another, and sadly theres more of those guys than those of higher caliber, it got this way since open beta, If i wanted to talk about fun gameplay it would definetly be closed beta time.

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Plenty of players with horrible to average stats who are in their own world -> convinced they are doing fine...self-delusion at its best....sometimes even insulting you when you try to tell them not to go to A in a BB alone when there are 4-5 DD in the red team....(noob, L2P and so on)

 

And of course plenty of players with 3-4-8k battles under their belts who perform badly and thus are a dead weight for their own team.

 

Luckily for some of us, it happens the enemy team has far more of those than your own team -> which means citadels, dmg and kills :)

 

(plus if everyone was great-unicum level then the unicums would need to be at least super-unicum level)

 

 

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