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Cpt_Mooney

Give Scharnhorst the Cruiser accuracy or alpha it deserves.

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Scharnhorst should get Bismarck's secondaries! Screw aiming :popcorn:

 

I actually feel that tier for tier the Scharn secondaries are stronger. 

 

Bismarck gets up tiered too often where as Scharn is usually King of the BBs in most MM.

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I dont have the Bismarck.

But I do like Sharn secondaries. Is it worth investing in manual secondaries?

 

Yes, Bismarck and Scharn should share 1 captain and both should go full secondaries. Reap the rewards :honoring:

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Beta Tester
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I dont have the Bismarck.

But I do like Sharn secondaries. Is it worth investing in manual secondaries?

 

yeees! so worth

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The Scharnhorst is blatantly OP, and as a frequent player of said ship this is not just a whine

 

do not buff it

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I switch captains on the Scharnhorst, depending on my mood. I have quite some success running a stealth build on her as well - just played a tier 8 match and the ability to easily drop off the radar and relocate came in handy several times and saved my iron butt:hiding: Just don't expect to deal lots of dmg to BB at those ranges.

 

tldr: Yes, secondary build ^^

Edited by aboomination

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Scharnhorst  have better guns than F.D.G. 420mm, at least Scharnhorst  283 does some dam. and you can easy score 8500dam on broadside BB - on fdg with 420 you will score 25k on every 150th shoot and only on broadside Iowa 8km from you  - Scharnhorst  is my most favorite premium ship along with Atalanta

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Scharnhorst  have better guns than F.D.G. 420mm, at least Scharnhorst  283 does some dam. and you can easy score 8500dam on broadside BB - on fdg with 420 you will score 25k on every 150th shoot and only on broadside Iowa 8km from you  - Scharnhorst  is my most favorite premium ship along with Atalanta

 

If you cannot deal dmg with the 420's you're doing something wrong. Those shells generally hurt.

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Sorry is this a genuine "buff Scharnhorst" thread?

 

I had the same exact thought! I laughed my [edited]of when i read the titel.

 

Im just waiting for the pls buff Zao thread. Because that cruiser is really underperforming.

 

The Scharn doesnt care if hes uptiered? Hes the Khaba of the BB line. He will just f@#k up youre S@it!

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Scharnhorst  have better guns than F.D.G. 420mm, at least Scharnhorst  283 does some dam. and you can easy score 8500dam on broadside BB - on fdg with 420 you will score 25k on every 150th shoot and only on broadside Iowa 8km from you  - Scharnhorst  is my most favorite premium ship along with Atalanta

 

 

If you cannot deal dmg with the 420's you're doing something wrong. Those shells generally hurt.

 

I'm having difficulty with Freddy's default guns, can't wait for the 420mm... I mean they're "ok" but nothing WOW

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It is kinda weird that Graf Spee gets better performance with the worse version of the 28 cm guns. Does anyone have any data on their penetration values?

 

That being said, Scharnhorst is fine.

 

28 cm/52 (11") SK C/28   (Deutchland-class)

  Distance Striking Velocity Angle of Fall
1.9 degrees 5,470 yards (5,000 m) 2,467 fps (752 mps) 2.4
4.5 degrees 10,940 yards (10,000 m) 2,005 fps (611 mps) 6.0
8.0 degrees 16,400 yards (15,000 m) 1,617 fps (493 mps) 11.8
2.5 degrees 21,870 yards (20,000 m) 1,335 fps (407 mps) 21.4
18.6 degrees 27,340 yards (25,000 m) 1,181 fps (360 mps) 34.2
26.3 degrees 32,810 yards (30,000 m) 1,158 fps (353 mps) 46.4
36.4 degrees 38,280 yards (35,000 m) 1,247 fps (380 mps) 56.0
40.0 degrees 39,890 yards (36,475 m) --- ---

WNGER_11-52_skc28_penetration_1_pic.jpg

 

28 cm (11") SK C/34  (Scharnhorst-class)

  Distance Striking Velocity Angle of Fall
2.0 degrees 5,470 yards (5,000 m) 2,513 fps (766 mps) 2.5
4.3 degrees 10,940 yards (10,000 m) 2,139 fps (652 mps) 5.7
7.4 degrees 16,400 yards (15,000 m) 1,824 fps (556 mps) 10.3
11.3 degrees 21,870 yards (20,000 m) 1,578 fps (481 mps) 17.2
16.2 degrees 27,340 yards (25,000 m) 1,430 fps (436 mps) 25.7
22.0 degrees 32,810 yards (30,000 m) 1,371 fps (418 mps) 35.3
29.2 degrees 38,280 yards (35,000 m) 1,404 fps (428 mps) 44.0
38.2 degrees 43,740 yards (40,000 m) 1,509 fps (460 mps) 52.0
40.0 degrees 44,760 yards (40,930m) --- ---

 

Penetration:

Range Side Armor Deck Armor
0 yards (0 m) 23.79" (604 mm) ---
8,640 yards (7,900 m) 18.09" (460 mm) 0.76" (19 mm)
16,514 yards (15,100 m) 13.18" (335 mm) 1.63" (41 mm)
20,013 yards (18,288 m) 11.47" (291 mm) 1.87" (48 mm)
30,000 yards (27,432 m) 8.08" (205 mm) 2.99" (76 mm)

 

Source: http://www.navweaps.com

 

 

I didn't find any penetration table for the C/28, but that picture was available. A bit harder to read but I'd say the Scharnhorst guns were WAY more powerful than the guns of the Deutchland-class and also fired a superior shell, some 30kg heavier and with better penetration capabilities.

Edited by DaWyrm

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I didn't find any penetration table for the C/28, but that picture was available. A bit harder to read but I'd say the Scharnhorst guns were WAY more powerful than the guns of the Deutchland-class

 

​Balance? Graf has only 6 guns and cant take hits.

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I'm having difficulty with Freddy's default guns, can't wait for the 420mm... I mean they're "ok" but nothing WOW

 

that gunes are even worse, I was having hard grind ti get to 420mm this weekend and was happy as a child when I finally got it and it was almost biggest disappointment I had in WOWS ( biggest is Mogami ) - so if anything need buff it is 420mm guns on KM

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Alpha Tester
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According to the other thread, Hydro is not a big deal on battleships, so I propose that Scharnhorst receives that consumable instead of better gun handling.

 

 :trollface:

 

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Looking at its free counterpart(which is really better in any regard except DPM, which again is not even the case due to the caliber), one has to wonder

why its even a premium to begin with...

"Fun gameplay" when facing opponents you cant fight back? Not really all that useful im affraid.

 

Really?

 

Player Average for Ships [ at 2016/12/10 ] EU Server      
Nation Class Tier Name Win Damage Kills/Battle Survival
US BB 7 Colorado 46.61 41.623 0.67 39.36
JP BB 7 Nagato 46.40 43.567 0.68 37.71
KM BB 7 Gneisenau 49.26 46.412 0.82 37.02
KM BB 7 Scharnhorst 52.11 50.734 0.97 38.32

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It looks like it's time to bring this back again.

 

Pay attention at 1:55.

Edited by SHDRKN4792
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As long as you don't stay at range and close with enemy BB she does fine against them.

 

Less damage per salvo but you fire more so similar damage. 

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[LEWD]
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Gotta love these threads. "I suck in this ship, plz buff it"

And to top it of, its a friggin Shinyhorse... :P

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Some number crunching, that those "balance" yellers obviously missed.

"Strange" btw that noone screams for the same "balancing" bullcrap on the Tirpiz(no doubt something truly OP since its basically a Bismark with torps

and none of the drawbacks people were so desperately calling for on the T7 counterpart), i smell self interrest here.

 

Bismark vs Tirpiz & Scharnhorst vs Gneisenau:

Tirpiz got the HP advantage, just a mere 100 hp, but it gets "more". Gneisenau wins with 1900 over the Scharn.

Bismark gets the speed advantage, just like the T7 line, alltho a mere 0.5 knots, as opposed to 2kn in T7.

Tirpiz wins in range for the main batteries, with a whooping 0.2k. (in T7 the Scharn allso pulls ahead, with 0.4k, but then again, range is utterly useless on it)

In T8 main turrets are exactly the same on paper(so basically it gets a rack of 4 torps per side, without drawbacks), in T7 Scharn is denied any capability of engaging at range or heavily armored targets at all.

Bismark wins AA with a 62 to 53 rating, whereas the difference is a mere 2 points in T7(too lazy to look up the exact armament difference atm, CVs are a rarety anyways).

Secondary armament in T8 as well as T7 appears to be the same for both ships.

Manouverability wise, Bismark wins with a rudder shift of 16, as opposed to 22.4 seconds base, which is simmilar to what we allso see in T7.

 

As you can see, when comparing the free and premium T7 & T8, the Bismark gets way superior perks, then is the case in T7.

See OP, with the Scharn only getting T6 HP, rather crappy guns(how much destroyer killing capabilities do you even have when your shots land anywhere from here to Timbuktu?),

as opposed to a free torp rack(which the Gneis gets anyways), with no drawback whatsoever, the question of where do you see any consistency here, and how does this particular

ship qualify as "premium" is absolutely valid.

Is the Scharn a good ship? Certainly

Is it worth paying 35 bucks over the free Gneis, as is the case with Bis/Tirp? lawl no

 

Allso, theres tons of videos out there, where seasoned players that stick around since alpha miss even stationary targets, such as ones being stuck on islands, with the Scharn.

Instead of assuming any complaint arises out of incompetence of the OP to command certain ships, you could do some homework, prior to flooding potentially productive threads

with completely worthless spam.

Btw "its fine" is not really helpful information, if that is in fact the quality of feedback the devs get from the beta-testers, i can see how balancing is an incredibly difficult task.

Edited by Cpt_Mooney

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Hint: You do not buy a premium ship to automatically have a better ship than others (although a fair amount of them are, despite WG at one point promising that it would not be this way). You buy it for:

- historical reasons

- captain training

- credits/exp earning

- you're a collector and have cash to throw around

 

And please, do some fact checking. A fair amount aren't even true or have no value to begin with (no one cares about AA rating). I mean, have you even played Gneisenau? Her guns are just as inaccurate with far fewer barrels and worse reload.

Also stop bringing up hilariously miniscule differences such as "Gneisenau has 1900HP more than Scharnhorst". People will (and probably already have) stop taking you serious after statements like this.

Edited by El2aZeR

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And now compare Scharnhorst to PensaCola ...... If Scharn need a buff then Pensa need ton of buffs ;-).

Anyway you are doing 53K average in it which is not bad, but your accuracy is low - 21% while server average is 28%. Probably you are too far from your targets. It's a brawler type of ship not a sniper. And this is not true that he can't do damage to other BB on long distance. Fire AP at broadside targets in superstructure for normal penetrations. Even cruisers can do that at max distance ....

 

Anyway Scharnhorst is very good "cruiser". Superior armor, hard hitting guns, fast rotating/20s reload/long range/fast reloading torps/7,2 km secondaries with perks and flag. It's a perfect brawler.

Edited by Odo_Toothless

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Some number crunching, that those "balance" yellers obviously missed.

"Strange" btw that noone screams for the same "balancing" bullcrap on the Tirpiz(no doubt something truly OP since its basically a Bismark with torps

 

 

Stopped right there because you're wrong.

 

Tirpitz may have torpedoes, but it doesn't have an insane hydro and 7km base secondaries, but what it does have is 80 less AA DPS at 3.5km, and 54 less AA dps at 2km (without counting AFT, boosting the range).

 

 

In short, you're defending the Bismarck in a Scharnhorst thread, which is ridiculous for two reasons.

But if you absolutely must know, Gneisenau is hilariously overperforming too. Only slightly less so.

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What if I told you that ATM

 

The Bismark is the best tree-ship in game,

The Scharnhorst the best prem.

 

This is very close to objective truth, although a few other ships are great too (e.g., Gearing, Fletcher, Kutuzov...)

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Scharnie is afaik top performing T7 BB, atm. She's in a very good state and, like the fine gentlemen before me said, needs no buffs.

 

If you seem to struggle, remember her armor gets better the closer you are to enemy, that at close range you're virtually uncitadelable, that her 11 inch guns have no trouble perforating even thickest armors when she's at 8 km or closer, that once upgraded in skills and necessary modules she has a respectable secondary battery and last but not least she has torpedo launchers on her side, an ace in sleeve.

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