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Cpt_Mooney

Give Scharnhorst the Cruiser accuracy or alpha it deserves.

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Looking at its armament, its obviously got simmilar guns, as  those to be found on the Graf Spee, only with a ~10% AP nerf.

Now, i can see how perfect aim and "high" alpha would result in balancing issues, but two nerfes at the same time is just overdue.

The accuracy is just abysmal, and judging from replay-videos released by people like Notser, its not me causing this issue.

Basically your guns wont leave more than a scratch in the paint on anythiing that hasnt tier 5 written on it(which became allmost non

existant due to the horrible matchmaking at that tier), and to add punishment to insult, they disperse so horrendeously that you can consider

yourselff blessed by RNG if you hit with more than 1 or 2 of those potential 9 shells to begin with.

Now, the argument was made that its needed due to the extra torpedoes, but oddly enough none of the other 2 german BBs featuring torps

have gotten any of theese "supposedly" nessesary nerfs.

 

After having like 5 dozend matches in her, i come to the conclusion that its not ina good spot atm.

The dispersion is just overdue. Its Cruiser like guns allready do less damage than their supposed to, so a second nerf on top of that, kiills its

capability to be viably in the tier 8 and even 9 matches you end up most of the time atm.

IMO it overperformed during testing, bc people did dumb things like brawling it(as is even seen in the frequently brought up "how tp scharn" video).

Atm, im lesss affraid of the Scharn when playing in a cruiser, than even of the tier6 BBs, just point your bow at it, and spam HE from 14-15k away.

It wont be able to either reliably hit you to cause a significant ammount of fires, nor penetrate the armor of an angled cruiser of the same tier.

 

In summary, great potential to be a truly fun premium worth the money, in reality overanxiety by the testers, and the nerfnuke(where a slight hit with

the bat wouldve been totally sufficient) following the critisism, turned it into a really lackluster expirience.

And again, its not just me, judging from the video footage found, from even 1ina100 matches, its unreal dispersion combined with the really high

damage mitigation caused by its low caliber, turns it borderline useless outside of a brawl.

Looking at its free counterpart(which is really better in any regard except DPM, which again is not even the case due to the caliber), one has to wonder

why its even a premium to begin with...

"Fun gameplay" when facing opponents you cant fight back? Not really all that useful im affraid.

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[TORAZ]
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Now, the argument was made that its needed due to the extra torpedoes, but oddly enough none of the other 2 german BBs featuring torps

have gotten any of theese "supposedly" nessesary nerfs.

 

Both Tirpitz and Gneisenau have horrible accuracy. You're not supposed to sit back and snipe with those ships anyway. If you're not up front with these ships, you're doing something wrong.

Scharnhorst doesn't need buffs. She's already performing very well. If you can't perform with her then that's your problem.

Getting up-tiered hurts every ship. It's not a viable excuse to buff anything.

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[DAMNO]
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Don't leave out the turtleback armor!

The Graf Spee might have better guns, but has no armor to balance this out.

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Huh? I admit I didn't read the stats, but GS has more damage than the Scharnhorst with those guns?

 

I read something about better accuracy, but I thought that's logical because of less guns and being a cruiser, but GS deals more damage?

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You're not supposed to sit back and snipe with those ships anyway. If you're not up front with these ships, you're doing something wrong.

I more often than not loose 2/3 of my HP due to a single shell from a Tirpiz poking at 18+k, running t7 cruisers, even 3 volleys from a Scharn cannot take out an Aoba past 8-9k for instance tho.

Allso, nope, Gneis and Tirpiz have BETTER accuracy, despite the larger guns. If anything it should be the exact other way around, which basically is the main point of the whole complaint.

 

Don't leave out the turtleback armor!

So do the Gneis and the Tirpiz, alltho none of em suffer from multiple stealth nerfes.

At least be consistant in the way things are balanced.

Lower the accuracy of both to the same(or actually slightly worse, due to higher caliber) degree of the Scharn, and allso apply the 10% AP-Alpha reduction, that was justified with

the latter one having torps(consistency, right?), since tirpiz(last time ive checked it even had 4 instead of 3 tubes per side) and Gneis both get torps too.

Sounds overdue? Exactly, thats why theese stealth nerfes have to go.

Either its applicable globally, or it isnt at all.

Edited by Cpt_Mooney

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lol, no.

 

The Shiny horse is an extremely potent cruiser killer, 9 rapid fire 280mm guns, good secondaries, thick turtle back armour making it a huge pain to citadel, it's also fast and nimble for a BB, easily hitting 31 knots (it'll outrun most CAs with a speed flag, making it a nightmare for CA captains to deal with) it also has torpedoes and decent AA. 

 

Where it struggles is vs BBs, the 280mm guns are heavily outclassed by the 380 and 406mm guns of her counter parts, they're good, but they're not able to compete in calibre and penetration, she's also got a big supper structure and isn't the most easily concealable.

 

She's almost a pocket battleship in reality, able to outrun anything she can't outgun. What she's good at is kiting BBs round the map with her speed and rate of fire using HE, or switching to AP when they give full broadside. Shiny horse isn't going to win a mid range fire fight with the likes of T7 and T8 BBs

 

 

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[2DQT]
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Scharn is already extremely strong... 

 

It really needs nothing else. 

 

The dispersion is not an issue, unless you are a 16km + sniper :sceptic:

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It is kinda weird that Graf Spee gets better performance with the worse version of the 28 cm guns. Does anyone have any data on their penetration values?

 

That being said, Scharnhorst is fine.

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She's almost a pocket battleship in reality, able to outrun anything she can't outgun. What she's good at is kiting BBs round the map with her speed and rate of fire using HE, or switching to AP when they give full broadside. Shiny horse isn't going to win a mid range fire fight with the likes of T7 and T8 BBs

GL outrunning Gneisenaus and Tirpizes(yes, yes, they both go even faster), which is exactly what youve got to deal with.

At least pretend to be objective.

 

I dont see how any of the replies invalidate the call for applying the same nerfes to all german BBs sporting torps, or none at all.

Applied DPS is allready subpar in the Scharn against tier6+. further hurting it with that awful dispersion is completely uncalled for.

At least dont make the accuracy WORSE than in counterparts sporting punchier guns.

Edited by Cpt_Mooney

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[2DQT]
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I imagine AGS guns are better because she's worse on all other counts other than torps.

 

Entirely for balance reasons which I'm happy with.

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[NHOOD]
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The accuracy of the guns needs adjusting but really, the AP pen needs a buff. 11 inch shells should not be bouncing off very lightly armoured ships. Regardless of angling. The Krupp values of these shells could do with some looking at.

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[TOXIC]
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Scharnhorst (from last two weeks):

 - 5th win% among t7

 - 2nd best average damage on t7 (only Flint outperforms it, you know, the ship played EXCLUSIVELY by people who got to Rank 1 in three separate Ranked seasons)

 - 2nd best average frags per battle (once agains, only Flint gets better results in this category)

 

 

Yeah, clearly needs a buff, right?

Scharnhorst is, literally, one of the best ships on t7. If someone has problems performing well in it - it's most definitely not the ships' fault, even if the dispersion is kinda bad.

 

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[SICK]
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[looks at Scharnhorst's 55% WR and 56k average over the past two weeks, compared to the average 49.25% WR and 46k damage for Colorado and Nagato]

 

Yup, Scharnhorst is struggling, and her massive WR and average damage is totally due to her testing phase which was roughly 6 months ago.

 

 

10/10 thread.

Would buff underperforming superior German technology kruppstahl kriegsmarine.

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[NPE]
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buff every ship from German BB line, add 10km torps and radars, give 26km range. WG for the best company, friendly to kids! Uraaaa!

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Alpha Tester
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lol, no.

 

The Shiny horse is an extremely potent cruiser killer, 9 rapid fire 280mm guns, good secondaries, thick turtle back armour making it a huge pain to citadel, it's also fast and nimble for a BB, easily hitting 31 knots (it'll outrun most CAs with a speed flag, making it a nightmare for CA captains to deal with) it also has torpedoes and decent AA. 

 

Where it struggles is vs BBs, the 280mm guns are heavily outclassed by the 380 and 406mm guns of her counter parts, they're good, but they're not able to compete in calibre and penetration, she's also got a big supper structure and isn't the most easily concealable.

 

She's almost a pocket battleship in reality, able to outrun anything she can't outgun. What she's good at is kiting BBs round the map with her speed and rate of fire using HE, or switching to AP when they give full broadside. Shiny horse isn't going to win a mid range fire fight with the likes of T7 and T8 BBs

 

 

 

mo need HE spam if you not snipe and aim teh super tructer in angled BB the sharni gun make great damage  so dont say the others this HE spam crap
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Beta Tester
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Sorry but since when are 283mm guns "Cruiser guns"? Did i miss a memo or something? Last time i checked 203mm are the most common guns on heavy cruisers. And how can you possibly compare the Scharnhorst to the Graf Spee? The Graf Spee has 3 less guns and 100mm armor. The higher volume of fire should more then compensate for less accuracy. unless you are trying to snipe with it in which case the problem is you and not the ship. 

 

And the Scharnhorst was never intended and should not fight other battleships. She was intended to be a commerce raider, to be able to fight smaller ships and outrun larger ones. Use it as such, bully cruisers and run away from battleships.

 

The Gneisenau in this game is a disgusting abomination, a mockery of what the ship was and was intended to be in real life, i would not be caught dead playing that ship in World of Warships. At least the Scharnhorst was made relatively true to what she really was.

 

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[TTTX]
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Sorry is this a genuine "buff Scharnhorst" thread?

 

The Scharnhorst is a BB so I am going to take a guess and say it is a genuine request.
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[2DQT]
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Sorry but since when are 283mm guns "Cruiser guns"? Did i miss a memo or something? Last time i checked 203mm are the most common guns on heavy cruisers. And how can you possibly compare the Scharnhorst to the Graf Spee? The Graf Spee has 3 less guns and 100mm armor. The higher volume of fire should more then compensate for less accuracy. unless you are trying to snipe with it in which case the problem is you and not the ship. 

 

And the Scharnhorst was never intended and should not fight other battleships. She was intended to be a commerce raider, to be able to fight smaller ships and outrun larger ones. Use it as such, bully cruisers and run away from battleships.

 

The Gneisenau in this game is a disgusting abomination, a mockery of what the ship was and was intended to be in real life, i would not be caught dead playing that ship in World of Warships. At least the Scharnhorst was made relatively true to what she really was.

 

Chill... You forget how much WG love their paper ships. I really can't wait to see what vodka fuelled dream comes out of their BB line. 

 

Still, it maybe only for the German's lack of success in WW2 that the Gnesi wasn't made into what you see in game today.

 

 

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