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Denis_KA

German destroyers - tactics experience

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[FJAKA]
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I free xp'd to the t7 German DD. And I really enjoy it. 

The bloom is crazy, the guns are garbage, the torps are good - although the window of stealth torping is very small. 

But if u play it like an american mid tier cruiser and use islands to your advantage it can be pretty fun. And I have had some success in her so far. Although it is very difficult to carry in this ship. Hide, shoot, torp incoming BB's. All good fun. And the hydro is excellent, as other DD's haven't really gotten used to it yet. So for now it's great fun to rush smoke. At least if you have some cruiser support. 

You said guns are crap? Whay? Mahan has better?

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[BOATY]
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You said guns are crap? Whay? Mahan has better?

 

In fact yes the Mahan has the better guns. The firing arc might be worse, but that can be ignored if you're not running AFT and use the guns only below 10km. The German DDs have the better AP rounds but those have the same issue as the German cruiser rounds. They need a perfect angle to pen and do damage otherwise they're just crap. The USN destroyers have the better HE rounds and don't suffer from the bloom effect after firing which the German DDs do. So I wouldn't run AFT on the Germans either and feel inclined to use the guns only in ideal situations. Even the Japanese DDs can use their guns way more efficiently.

Without the bloom the German destroyers would be good jack-of-all-trades ships while not shining in any given situation against the other more specialized lines. With the bloom they are just major crap and if that's WGs plan for all the DD lines well then we'll be in for some fun and 6+ BBs per side. 

 

/edit My experience is based on playing the following DDs: Shima, Khaba, Benson (newly) and Z-23 plus various premium DDs. I might not be the best DD player, but I know how to perform good in them and would say I'm experienced enough to see designs flaws such as the German bloom.

Edited by DodoDieHard
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To be fair, WG have said they want to do away with stealth firing. KM are just the first to not get it, while others should lose it with time. Don't know what will happen with premiums though, sounds like a thorny situation with people who paid for stealth-firing DDs.

 

That's what's making me think would this, now, be a good time to try a DD line for the first time? Since invisi-firing (from open water at least) is on the chopping block, maybe a line that can't hide behind it anyway would be a good place to start...

 

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Alpha Tester, Players
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got mass today ,is fun guns also ok with aft he spam can do dmg not bad ,also he on dds works too same as ap, but must say t5 dd was trash t6 was not bad , but i do like mass mass

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Weekend Tester
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I had fun until the Z-52... 52 is that kid that wants to be good at everything, but gets noticed by everyone and peer pressure destroys him, making him unable to anything productive for the rest of the day.

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[BW-UK]
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Do the arcs remain the same till the tier 10? I'm currently on the T5 and it's ridiculously bad. This reminds me of the pre-buff Karlsruhe and Yorck, they just make me lose my mind. I don't know if going with AFT means I'll have an extra 2 km range of seeing my shells parachute down on enemy ships.

 

Please tell me the arcs get better later on.

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Weekend Tester
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Do the arcs remain the same till the tier 10? I'm currently on the T5 and it's ridiculously bad. This reminds me of the pre-buff Karlsruhe and Yorck, they just make me lose my mind. I don't know if going with AFT means I'll have an extra 2 km range of seeing my shells parachute down on enemy ships.

 

Please tell me the arcs get better later on.

 

As soon as you reach tier 6 they get better. So yes.

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[BW-UK]
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As soon as you reach tier 6 they get better. So yes.

 

Are they good enough to justify AFT, or should I go for SE/DE?

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Weekend Tester
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Are they good enough to justify AFT, or should I go for SE/DE?

 

7, 9 and 10 AFT

6 and 8 Depending on your loadout. I went 150s with Demo Expert. If you choose 128s, i would go AFT.

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7, 9 and 10 AFT

6 and 8 Depending on your loadout. I went 150s with Demo Expert. If you choose 128s, i would go AFT.

 

Sounds good, thanks. I'll play the T-22 more like a torpedo boat now that I got the 7.5 km torps, and hopefully make it to T6 with my sanity intact.

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Weekend Tester
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Sounds good, thanks. I'll play the T-22 more like a torpedo boat now that I got the 7.5 km torps, and hopefully make it to T6 with my sanity intact.

 

Am i the only one in this game that actually enjoyed the T-22 :teethhappy:

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[BOATY]
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Am i the only one in this game that actually enjoyed the T-22 :teethhappy:

 

I enjoy it too, as a victim :) . Never seen a more broken line compared to it's counterparts from the other nations.

 

@Svartmetall Now is the time to level up BBs. If the new Skills are implemented in a way that they are now tested on the PTR DDs and CAs will become even less enjoyable.

Edited by DodoDieHard

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Do the arcs remain the same till the tier 10? I'm currently on the T5 and it's ridiculously bad. This reminds me of the pre-buff Karlsruhe and Yorck, they just make me lose my mind. I don't know if going with AFT means I'll have an extra 2 km range of seeing my shells parachute down on enemy ships.

 

Please tell me the arcs get better later on.

 

Here's the shell accuracy of various destroyers (in seconds)

 

Destroyer 6km 8km 10km
RU 130mm 2.93 4.23 5.72
KM 150mm 3.08 4.48 6.07
Błyskawica 120mm 3.01 4.46 6.18
Akizuki 100mm 2.90 4.42 6.31
IJN 127mm 3.14 4.77 6.78
KM 127mm 3.40 4.95 6.78
US 127mm AP 3.68 5.42 7.65
US 127mm HE 3.71 5.47 7.74
T-22 3.87 5.77 -

 

T5 has terrible guns. AFT is useless.

The 150mm guns are very accurate at 10km. (Shame you can't use AFT)

The 127mm guns are similar to IJN guns at long range, maybe a touch better. AFT is desirable but not essential. (I think the T9/10 have the same arcs as the rest)

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Am i the only one in this game that actually enjoyed the T-22 :teethhappy:

 

Not only you :trollface: I still play him, use primary torps (7,5km). against cruisers and battleships  mid range combined with suprise attack form islands, against enemy DDs agresive close range torps attacks ( but here is it 50 - 50 succes). His guns suck, but what i like about T-22, that it is agile, fast acelerate  and it is relatively small so I can manuever very good with him!
Edited by Denis_KA

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[FJAKA]
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KM dds just miss something......stealth is a little worst than IJN - USA, guns are a little worst than USA on pair with IJN, torps are alot worst (lowest dmg and only 8 of them).

 

only thing that is better is AP, but this is standard AP.....basically useless except on full broadside....if they would have RN ap than it would be good.

 

pity, but right now they are worst line of DDS......

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[BUSHI]
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Guys/gals, I am currently interested in only playing the Ernst Gaede and the Z-23. What are your experiences with those ships? Talking about the 150mm guns. Thanks in advance :medal:

 

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Guys/gals, I am currently interested in only playing the Ernst Gaede and the Z-23. What are your experiences with those ships? Talking about the 150mm guns. Thanks in advance :medal:

 

Ernst Garbage and 23 seconds to live after shooting your gun
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[OP-B]
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Guys/gals, I am currently interested in only playing the Ernst Gaede and the Z-23. What are your experiences with those ships? Talking about the 150mm guns. Thanks in advance :medal:

 

Ernst Gaede isn't terrible, but it's worse than any other nation DD

Althuogh I havnt tested out reworked IJN DD's...

But in my opinion it's taking worst and best sides of IJN and USSR DD's Find the half way point, and go tiny bit on worse side from the half way, reduce smoke time, and add very situational hydro.

 

Improving everything just a tiny bit would make it very good ship (100 metres reduced detection, 100 meter longer torp range, second better reload etc. etc... Or giving better smoke at least.

 

How ever the hydro on B (or was it C) hull can occasionally specially now when DD's arent used to it yet really make a difference. but that does require that you have friendly cruiser relatively close, So it can give you fire support, as when fire your guns, you need to get in smoke fast, Either in your own, or his smoke, and to do that he needs to die fast.

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[SCRUB]
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Guys/gals, I am currently interested in only playing the Ernst Gaede and the Z-23. What are your experiences with those ships? Talking about the 150mm guns. Thanks in advance :medal:

 

I enjoyed Gaede quite a lot, though she has worse survivability than a cruiser. 

Z-23, so far. Sucks. MM destroys what would otherwise be a reasonable ship. I'm doing 10k less per battle in her than I was in Maass. With the 150's which I consider the better guns by far over the 128's.

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[BUSHI]
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Shame about EG maneuverability and survivability, she does look like a fun little ship. Thanks for the input guys. I will hold a bit on the grind at the moment. No need to rush another line, need to finish the British CL's first :)

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I enjoyed Gaede quite a lot, though she has worse survivability than a cruiser.

Z-23, so far. Sucks. MM destroys what would otherwise be a reasonable ship. I'm doing 10k less per battle in her than I was in Maass. With the 150's which I consider the better guns by far over the 128's.

 

 

Wrote how it will go with 128 mm pls! I am thinking about reaching 8  tier ... so I am really interested in Z-23.

And what about  VIII cruisers ? More accurate and devastating then on 6 tier I suppose ?

And  US and SSSR DDs (Taskhent, Benson) how dangerous it is to meet them in cap site without cruiser support ?

 

 

 

 

 

P.S. To tell the story from the other side, I don't have a lot meetings with german DDs on my Kiev and Taskhent yet, but on Kiev they are fish meat for me  ...

 

 

Edited by Denis_KA

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[LEWD]
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The Benson has almost double the DPS compared to the Z-23 and a better detection. So I guess you can figure out yourself how that encounter will go.

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The Benson has almost double the DPS compared to the Z-23 and a better detection. So I guess you can figure out yourself how that encounter will go.

 

 

Bad enought, ha! Looks like, only suprise agressive attack save the Z-23...

 

 

Today i sunk Fubuki on T-22 on cap site exactly this way and better detection didnt save him  :trollface:, but better guns on US DDs is another story ...

 

 

P.S. And best ship of that game was Ernst Gaede ...

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Alpha Tester, Players
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128 guns works fine with aft +de u can do same as rus dd + they have better torps , personaly liked t7 t6 wasnt bad :) but t5 was trash , just got z23

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How do the 150s compare to the Russian 130s for farming cruiser tears (citadels)? I'm on Gaede and adapting to the style, really only aiming for Z-23 for uniqueness even if it's not super strong.

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