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Tugnut

Are BB's the most fragile ships in WoWS!

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Alpha Tester
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Ok there have been tons of posts on this topic and most probably tons more to come, but some times you get that game and you cant seem to.... how do i say it under stand what was going though there minds! 
 
Ok I am talking about BB and the borders.. Let me set this up our side has split in to two one main body and a splinter body going the other direction. Not known to us at that point the enemy has all most gone full choo choo train, our smaller group must of found some resistance as we lost a few that side (will go back and look at replay) our two BB's one being our top tier and the other a mid tier. 
 
Now on our side of the map we run in to at first a little resistance and we start fighting, then all of a sudden all hell breaks loose and there are enemy shells raining down like snow in a blizzard, hats off to our side of the map as they did their best to hold off as long as possible... but lets just say we could taste our pending doom. 
 
All in this time our two intrepid BB's have sailed round the other side of the map with their goal in sight... the enemy Cap. They have not faced a battle/enemy directly. the Gneisenau made it to the enemy cap... with still no enemy to face, but alas our side of the map (our Cap) was with the fishys and the enemy easy cap won the game

 

Two players survived this battle on our side, one the Gneisenau with full life and not even a scratch on the paint work, the New Mexico had taken a little damage on his way round (but not much) he did not make it to the cap (he was not far out from it) But NM speed let him down :/ 
 
Now i cant say what was going though there mind at the time... maybe they thought lets get the cap and hope the rest of our team can hold them off... only problem i see in this action is the fact BB's are not your fastest ships to do a quick cap. Maybe they thought we are so far from the battle it's to Late!  umm positional play and map aware :/ 
 
I cant think of any thing else tbh 
 
Now i like to watch games to the end, even if i died done it from the start of playing WoT many years ago (I find it good to pick up great tips) some times i will say something in chat like XYZ mind the torps ect, but this battle watching a full life BB in the enemy cap i said "We so lucky to have a full life BB in the enemy cap" the NM replied Dead man talking! lol 
 
I removed there names as I do not want to name and shame but you have to see the team report to under stand fully all of the above.   (BTW map was Fault line)

 

shot-16.12.24_11.14.13-0512.jpg

 

What are you thoughts on this.  My self playing in BB have been pushed to the edge of the map before and had to fight there (not accross at max range i might add) and this game had played out for quite a wile. Wish i could edit out the names on a replay but i dont have them skills :(

 

Anyways hats off to the other side great play good win and 2 of my fav ships 1 and 2 at the top there side :)

 

shot-16.12.24_11.14.13-0512.jpg

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Players
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I was in a game last night with a forum guy and we hard carried in double Scharns. 

 

There was a 3rd Scharn that sniped from the B line, ended the game on full HP and let the CV die....

 

Fragile ships those KM BB :hiding:

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[TTTX]
Players
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Not sure about the ships but their captains are.

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Alpha Tester
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Are you happy now you've vented your frustration?

 

you know what yep.... problem shared is a problem halved ;)  

 

We all see them games you just can't believe what your seeing.

 

And now i calmed down a little tbh i think that some BB players learn that torps are the real enemy and they must do all they can to avoid said nastys.   Lets not go looking for trouble lol.  

Edited by Tugnut
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Weekend Tester
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And cruisers are the most resistant.

 

Hence BB heroes telling cruisers to stop being cowards and invade contested caps.

It's not as if 2-3 BBs in range will harm them or anything.

 

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Alpha Tester
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Well played anouther game in my Buddy.... kept close anouth to my team DD to help support them and close to my teams BBs to give them some air cover and also to support them on there targets (fires lots of fires) And they was great....glorious even. awesome guys and top player Tack1eberry pushed in his BB and as a team we supported one anouther.  

what was aweome to see, was most of the team was talking to each other and using the shortcuts to call targets :) made for a great game and a long way to heal the salt wounds from said ^ game lol

Edited by Tugnut

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Alpha Tester
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then the word should be debile

 

well learnt a new word (had to google it)

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Beta Tester
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Played a game today with a division of 3 Bismarcks all 3 of them sniping. They were literally retreating as the enemy were advancing and shooting! Near the end of the match our whole team was pretty much dead and the 3 Bismarcks and one other BB were all hurdled in a corner getting shot at from all sides. 

 

I just can't understand that mindset at all. This irrational, illogical fear of even the slightest damage. They have the most hp, the most armor, the ability to repair themselves and still they are so terrified of even the slightest damage! Why? 

 

This might not be fear at all but laziness. BBs can't get out of a dangerous situation as easily so many players don't bother engaging in battle at all? Rather then think tactically and plan ahead like Cruisers and DDs have to they would rather not have to bother and just snipe at range where there is barely any danger, and BBs with their range are the only easy to play class that allows them to play like that.

 

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Players
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BB's are not fragile, its the person playing the BB that is fragile. Getting pushed the edge, or a corner of the map, suggests the player failed to keep an eye on the mini-map and thus didn't anticipate the flow of the battle. That's not always possible, I grant you that.

 

There are times to push (which doesn't mean blindly going forward), there are times to retreat to a more favorable location. Then there are times where you have no choice but to fight your way through, and hope for the best. Being out numbered doesn't automatically lead to a defeat. You can be aggressive, slam a couple of large calibre AP rounds in to a cruiser, and see them turn. That can give you an opening.

 

You see some BB players taking on other BB's first, instead of picking on the small guy first. Be a bully, pick on the little guy. That's the whole point of a BB.

 

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Alpha Tester
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Got a loss in my BB had to retreat, game was almost unwinnable so i went for pure damage. If they did not have soo many points i might of turned it round lol.

 

 20161224_132237.jpg

20161224_132237.jpg

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[KUMA]
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What most BB players don't get is that the key to good battleship play is good positioning. Knowing when to push and when to fall back is vital, but it's also a challenging skill in a fat, reletively slow ship with bad detection range. 

 

BB players are lured in by the promise of big guns and tough armour but then fail to learn the main skill of the class and end up constantly playing it safe on the map edge or YOLOing in. 

 

The blue liners make me facepalm, but the suiciders I can understand. BB gameplay is so boring that I often end up charging way too deep in search of some action... :p

 

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Alpha Tester
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What most BB players don't get is that the key to good battleship play is good positioning. Knowing when to push and when to fall back is vital, but it's also a challenging skill in a fat, reletively slow ship with bad detection range. 

 

BB players are lured in by the promise of big guns and tough armour but then fail to learn the main skill of the class and end up constantly playing it safe on the map edge or YOLOing in. 

 

The blue liners make me facepalm, but the suiciders I can understand. BB gameplay is so boring that I often end up charging way too deep in search of some action... :p

 

100% agree with this

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[PMI]
Players
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The lack of BBalls is disgusting. Ships with brutal armor stay at max range because by some luck they hit 1 overpen or bounce per full salvo while smaller ships and DDs peper at them from shorter ranges.

Range should be a factor in exp gains, I know it will not happen, but one can dream.

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Players
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Most HP, most ARMOR, most FIREPOWER, HEAL possibility.. and THEY STILL WHINE :|

 

BaBy players are the most "smart' ones this is why they seem fragile for some geniuses around here. Too many COWARDS and "GENIUSES" this is the real problem. But most of the very "good" players play BB because is the easiest to do as people before me very good explained and this is why WG loves them and gives them "tools" read NERF THE COUNTER CLASSES TO THE GROUND! So that you BaBy whiners can stay happy in the edge of the map while rest of the team tries to do something about the GAME OBJECTIVES!

Edited by ShowMakeR90

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[SCRUB]
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I was in a game last night with a forum guy and we hard carried in double Scharns. 

 

There was a 3rd Scharn that sniped from the B line, ended the game on full HP and let the CV die....

 

Fragile ships those KM BB :hiding:

 

It was a good game indeed (with double Scharnhorst in T8 battle). :)

 

We were both on top of our team list by XP and we both got the Dreadnought achievement - guess we did something right :child:

Edited by lup3s

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To be honest, it's not only BB-captains.

I know cruisers can easily be hit, but I often find myself tanking for my team and getting the attention, but my teammates just deny me any kind of coverfire.

At the start of the game you rarely see any cruiser opening fire at anything from the spotted ships, despite beeing in range (especially japanese).

If you guys don't support DDs or BBs, you can't complain on the forums you are not doing damage and can't carry a game.

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Beta Tester
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To be honest, it's not only BB-captains.

I know cruisers can easily be hit, but I often find myself tanking for my team and getting the attention, but my teammates just deny me any kind of coverfire.

At the start of the game you rarely see any cruiser opening fire at anything from the spotted ships, despite beeing in range (especially japanese).

If you guys don't support DDs or BBs, you can't complain on the forums you are not doing damage and can't carry a game.

 

Yeah the reason you don't see Cruisers immediately shooting as soon as the first enemy ship is spotted is because if they reveal their position to early all the enemy BBs will focus them and they well be deleted in the matter of seconds. 

 

That is not Cruisers being cowards, that is the current BB meta at work.

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Alpha Tester, In AlfaTesters
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Yeah the reason you don't see Cruisers immediately shooting as soon as the first enemy ship is spotted is because if they reveal their position to early all the enemy BBs will focus them and they well be deleted in the matter of seconds. 

 

That is not Cruisers being cowards, that is the current BB meta at work.

 

Agree. This is basicly what happens at tier 8+. Cruisers need to wait untill enemy team is allready engaged or that they have gotten in behind and island for cover or something like that. 

If they are just open fire in open water as soon as possible, they get deleted quite fast, especially if people realise they can citadel you easily. And really people should, if possible you should focus enemy cruisers first as they are generally easy to eleminate and any enemy cruiser killed, is 1 less oponent shooting back at you and setting you on fire. So cruisers do generally have it hard, unless you play something like Zao that might be borderline OP (don't know, do not have it).

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Agree. This is basicly what happens at tier 8+. Cruisers need to wait untill enemy team is allready engaged or that they have gotten in behind and island for cover or something like that. 

If they are just open fire in open water as soon as possible, they get deleted quite fast, especially if people realise they can citadel you easily. And really people should, if possible you should focus enemy cruisers first as they are generally easy to eleminate and any enemy cruiser killed, is 1 less oponent shooting back at you and setting you on fire. So cruisers do generally have it hard, unless you play something like Zao that might be borderline OP (don't know, do not have it).

 

But wait, the new Bastion maps means the Cruisers have to join the BB at the back and do nothing or they get focused by the stupid forts :sceptic:

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Beta Tester
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Even if you are aggressive in your BB, your other BBs will just leave you to die. Go forward in my Tirpitz with two Iowas and an Izumo, first enemy ships get spotted ALL 3 immediately turn round an run away to the map border, even though we outnumber them.

 

Something needs to be done, personally I think all BB ranges should be massively nerfed, or their dispersion past 12km should be terrible and they earn like 25% XP or damage or something for shots past 15km. Needs to be drastic to break the meta. 

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Beta Tester
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Even if you are aggressive in your BB, your other BBs will just leave you to die. Go forward in my Tirpitz with two Iowas and an Izumo, first enemy ships get spotted ALL 3 immediately turn round an run away to the map border, even though we outnumber them.

 

Something needs to be done, personally I think all BB ranges should be massively nerfed, or their dispersion past 12km should be terrible and they earn like 25% XP or damage or something for shots past 15km. Needs to be drastic to break the meta. 

 

What is needed is for BB accuracy and penetration to be nerfed at long range. The longer the range the less accurate the guns get. That way hopefully the potatos will realize that they cant hit jack crap much less penetrate anything at 20km+ and move in closer.
Edited by SovietFury43

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What most BB players don't get is that the key to good battleship play is good positioning. Knowing when to push and when to fall back is vital, but it's also a challenging skill in a fat, reletively slow ship with bad detection range. 

 

BB players are lured in by the promise of big guns and tough armour but then fail to learn the main skill of the class and end up constantly playing it safe on the map edge or YOLOing in. 

 

The blue liners make me facepalm, but the suiciders I can understand. BB gameplay is so boring that I often end up charging way too deep in search of some action... :p

 

 

​It's why I give all my BB secondary captain builds so I can go in balls deep and have fun. It's a pity that it partly buffs AA as well though.

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Players
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We just need to make the edges of the map be the edges of the world. With no barrier, Pirates of the Caribbean style.

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