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walter3kurtz

Faildivisions

  

85 members have voted

  1. 1. Force same tier divisions

    • Yes
      38
    • No
      47

45 comments in this topic

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Can we please just prevent this from happening? It's not rare to start the game at a disadvantage this way.

 

Thank you.

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As in forced equal tiered division compared to the +/-1 tier divisions we currently have?

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Beta Tester
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its already limited to -1 Tier

its fine as is

 

even i miss the past where i was able to enter T10 matches with minekaze ;-)

THIS was fun!

 

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its already limited to -1 Tier

its fine as is

 

even i miss the past where i was able to enter T10 matches with minekaze ;-)

THIS was fun!

 

 

Disagree, a division with tier 5 against tier 8 is a huge disadvantage to your team. You basically start with one less ship.

 

As in forced equal tiered division compared to the +/-1 tier divisions we currently have?

 

Yes, strictly equal tiers is the proposition.

 

 

 

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[IRQ]
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I miss the fun of T5 matches with Umikaze. Playing actual tier-"appropriate" matches in that ship is just sealclubbing.

 

You basically start with one less ship.

 

Bull. A player not loading, being AFK, or a deliberate TK is starting with one less ship. A one-tier difference isn't that significant, but apparently when you go from bottom tier, which is perfectly okay, to one tier lower, that doesn't even count as a ship.

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[MIMI]
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The problem with faildivisions is usually not the ships but the players. 99% of the time the people who do this are terrible players that would be just as much "no ship" in the proper tier. If same tier was enforced, you would still get the same crap players, just this time in same tier ships. Really no difference. While it would prevent good players from creative divisions (there are quite few ships that can even deal with +3 MM).

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I miss the fun of T5 matches with Umikaze. Playing actual tier-"appropriate" matches in that ship is just sealclubbing.

 

 

Bull. A player not loading, being AFK, or a deliberate TK is starting with one less ship. A one-tier difference isn't that significant, but apparently when you go from bottom tier, which is perfectly okay, to one tier lower, that doesn't even count as a ship.

 

Quite funny, considering that basically everyone and their mothers are warning against the uptier hell that is tier V. Objectively speaking, the armor scheme is a tiered mechanic, so one extra tier can matter immensely. Have fun with your New York against an Amagi, or let's say a Nicholas against a Benson. It's not only armor the firepower and everything scales really really hard beyond some point.

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Can we please just prevent this from happening? It's not rare to start the game at a disadvantage this way.

 

Thank you.

 

So no more Kamikaze playing against T8's..... aww that's not fair !

Or Nickolai having to put up with potato tier 3/5 matches when it is so much more fun murdering T7 cruisers........

 

Impregnator, fires at Kuma...... overpen city..... fires at Pensacola.... citadel city!

 

How about OP play a few more games, learn the mechanics then come back and complain from a position of knowlege.... Kamikaze, Imperator etc are MORE useful outside their tiers due to penetration /camoflage mechanics and in the hands of a decent player are more than capable of carrying a game !

 

How about you?

Edited by cherry2blost

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[KOOKS]
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Enemy team had tier 4s, with a tier 5, in a tier 5-7 match yesterday. Needless to say they were not happy with that. To be honest, I do not find this sort of thing funny at all no matter what side I am on.

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To be honest, now they restricted the divisions to +/-1 tier it's pretty stupid that it still takes only the top tier ship for MM. Can't be that hard to tell the MM "this is a T6-7 division put them in T5-8 games". That would stop all the fail and is not really open to abuse.

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So no more Kamikaze playing against T8's..... aww that's not fair !

Or Nickolai having to put up with potato tier 3/5 matches when it is so much more fun murdering T7 cruisers........

 

How about OP play a few more games, learn the mechanics then come back and complain from a position of knowlege.... Kamikaze, Imperator etc are MORE useful outside their tiers due to penetration /camoflage mechanics and in the hands of a decent player are more than capable of carrying a game !

 

How about you?

 

99% of the time going up against ships three tiers higher is a terrible plan. If you can't see that, perhaps it's you that doesn't understand 'mechanics'.

 

Also not everyone has a Nikolai or Kamikaze

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99% of the time going up against ships three tiers higher is a terrible plan. If you can't see that, perhaps it's you that doesn't understand 'mechanics'.

 

Also not everyone has a Nikolai or Kamikaze

 

Well having been around the game a LOT longer than you OP... I do believe that my knowlege of the mechanics is probably far in excess of your own !

 

Well, those of us that do have the above are more than able to carry hard... Kami 5.4 spotting and epic torps, Impy 10.7 Spotting and epic guns..... sorry but your pointless thread does not carry any water... it is full of holes and is just another 'thing' to complain   whinge about when there are far more serious things to worry about........... Not to you though.... everyone COULD have had a Kami ....and Impy is just soooo special that being stuck in protected T4 MM kind of ruins the ship a LOT!
Edited by cherry2blost

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Weekend Tester
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Voted no. Gremy vs Tier 8 is fine. Something like a New York vs tier 8 less so. However I would expect most players to know that.

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Well, those of us that do have the above are more than able to carry hard... Kami 5.4 spotting and epic torps, Impy 10.7 Spotting and epic guns..... sorry but your pointless thread does not carry any water... it is full of holes and is just another 'thing' to omplain about when there are far more serious things to worry about........... Not to you though.... everyone COULD have had a Kami ....and Impy is just soooo special that being stuck in protected T4 MM kind of ruins the ship a LOT!

 

We bow to your awesome might, slightly above average damage monster.

 

But what is your point? The exception doesn't make the other 99% fare well in a +3 tier match.

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We bow to your awesome might, slightly above average damage monster.

 

But what is your point? The exception doesn't make the other 99% fare well in a +3 tier match.

 

Thank you for conceding your obvious inferiority !   :P

Why whinge? The game was always +2 tier and it is only a 'relatively' recent move to +1... mainly to assuage the noobs.... some of us like the challenge... so before removing a mechanic that could cause other unforseen issues, such as the inability of people to division together due to 'missing' certain ships you would make the whole thing same as same as every game? Your best bet is to play a bit more, complete some trees then come on and make 'constructive' comments... not just come onto forum and be shouting nerf... nerf ...nerf... this isnt fair.... me me me me .... you are sounding like a spoilt, self entitled brat !

 

However I am loving your very sweeping use of statitics here 99% don't fare well? Wow I didn't know that WG had released such detailed statistics to the general population.....Or is it 99% of your meagre brain cells 'state' this is a fact?

 

Now go away, or I shall taunt you a second time !

Edited by cherry2blost
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Alpha Tester
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The disadvantage doesn´t come by tier, it comes by RNG, and by the players. How often do we see bottom tiered ships end up top of the list, because the top tiers made us all ask if the piloting bot captain died his way through to the high ranks? If a so called "-1 fail division" ends up bottom tier, well, then it is bad luck. If it is listed inbetween the regular tier spread, no problem at all.

This game has serious issues, but a +/- 1 division isn´t one of them, for sure...

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[IRQ]
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Quite funny, considering that basically everyone and their mothers are warning against the uptier hell that is tier V. Objectively speaking, the armor scheme is a tiered mechanic, so one extra tier can matter immensely. Have fun with your New York against an Amagi, or let's say a Nicholas against a Benson. It's not only armor the firepower and everything scales really really hard beyond some point.

 

I've never even played New York. Nor Amagi. Didn't play divisions with Nicholas. I have played most of the IJN DDs in +3 tiers, though. And the aforementioned Umikaze in T8, I think (which was hilarious; got third in team). And with T8+ ships, it doesn't matter much anyway, since you can face those T10 ships anyway.

 

But you're basically arguing for the worst case scenario, and want that to apply to every single ship in the game, whether it works for them or not. I'm saying that it's perfectly okay for some ships, and that it's workable for others, so it should be allowed. As mentioned, player skill matters more than ship tiers. If I, as an at best above-average player, can carry in bottom tier, then someone a single tier lower can certainly pull her weight.

 

Also, please quit the "99%" exaggerations. Whenever I see someone claiming a percentage like that, I can safely assume it's someone who's making things up as they go along.

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Weekend Tester, In AlfaTesters
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I would vote that fail division is one that cannot carry the team. Tier difference means nothing if top tier can tank.

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[XTREM]
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Thank you for conceding your obvious inferiority !   :P

Why whinge? The game was always +2 tier and it is only a 'relatively' recent move to +1... mainly to assuage the noobs.... some of us like the challenge... so before removing a mechanic that could cause other unforseen issues, such as the inability of people to division together due to 'missing' certain ships you would make the whole thing same as same as every game? Your best bet is to play a bit more, complete some trees then come on and make 'constructive' comments... not just come onto forum and be shouting nerf... nerf ...nerf... this isnt fair.... me me me me .... you are sounding like a spoilt, self entitled brat !

 

However I am loving your very sweeping use of statitics here 99% don't fare well? Wow I didn't know that WG had released such detailed statistics to the general population.....Or is it 99% of your meagre brain cells 'state' this is a fact?

 

Now go away, or I shall taunt you a second time !

 

I see the average damage comment hit a sensitive nerve, I was just responding to your self proclaimed carryhard potential.

 

 

I've never even played New York. Nor Amagi. Didn't play divisions with Nicholas. I have played most of the IJN DDs in +3 tiers, though. And the aforementioned Umikaze in T8, I think (which was hilarious; got third in team). And with T8+ ships, it doesn't matter much anyway, since you can face those T10 ships anyway.

 

But you're basically arguing for the worst case scenario, and want that to apply to every single ship in the game, whether it works for them or not. I'm saying that it's perfectly okay for some ships, and that it's workable for others, so it should be allowed. As mentioned, player skill matters more than ship tiers. If I, as an at best above-average player, can carry in bottom tier, then someone a single tier lower can certainly pull her weight.

 

Also, please quit the "99%" exaggerations. Whenever I see someone claiming a percentage like that, I can safely assume it's someone who's making things up as they go along.

 

Quite the contrary my friend, some of you are insisting that the other exception (low tiers capable of fighting high tiers) somehow makes it fine for everyone. First of all, the old IJN dd's don't exist anymore. The other examples mentioned are very rare premium ships. Also, are you implying that because you didn't ever play NY or Amagi or Nicholas in a division, it is somehow not relevant anymore? That doesn't make sense.

 

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The 1 tier difference is fine. But true fail divs were quite an issue when they were possible, I lost many battles because of them. 

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I see the average damage comment hit a sensitive nerve, I was just responding to your self proclaimed carryhard potential.

 

 

All I see when doing a back search, is someone with less than 1/6th my game count, Less avg damage, less Kills/battle, lower winrate... abusing my stats... when no one has mentioned stats? You ARE aware that once you descend into stat abuse, then you have effectively lost the argument?

 

Carryhard? When you have less than 10% [sic] (Fact, not fictional statistic) of my count of both Confederate AND High Calibre, showing that you really DO NOT know the meaning of 'carry' then frankly you reinforce my opinion that you are indeed deluded or just plain thick....

 

Come back to me after YOU have played over 6000 battles and then lets see how you fare then?

 

Until such time then TBH your opinion really counts for 0% rather than as you seem to believe 99% .........

 

Why on earth do we need to dumb this game down any more than  is gradually happening? WoT was dumbed down to the point that even spuds can't be bothered anymore and are, seemingly, now appearing in this game.... sad, very very sad.........

Edited by cherry2blost
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Well having been around the game a LOT longer than you OP... I do believe that my knowlege of the mechanics is probably far in excess of your own !

Which just in no way corresponds with memory.

Clear majority of different tier ship divisions have ships which scale badly outside their MM.

And with potatoes doing most of those divisions probability is good for meeting also some stock hull ships in them.

 

Also your memory is failing in game mechanics:

Most of the time three tiers lower BB takes heavy damage from any direction while unable to do much damage back...

Assuming it even has speed/range to answer before getting smashed/burned.

In cruisers situation is similar with little armor/hitpoints or firepower to effectively fight back.

Even St. Louis scales not so well to just T5 because of lack of speed and gun range.

Also in destroyers three tier difference is big for most of them, getting seriously outclassed in durability/guns/torps.

 

Some exceptionally strong ships not suffering much, or even having some advantage like in comparison super fast torpedo reload, don't disprove rule.

Or are you just cherry picking those situations?

 

when no one has mentioned stats?

Cherry picking again.

You yourself did that in your first post in this thread!

How about OP play a few more games...

 

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