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Kazomir

Can we make the citadels a bit smaller?

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[TSSHI]
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Kinda ridiculous on cruisers right now. The citadel runs the whole width of the ship, and most of the lenght of it. This very punishing for cruisers that try to angle but get overmatched on a huge angle.

 

Only boiler rooms/Mag rooms should be citadel areas, instead EVERYTHING in the underbelly is a citadel.

 

Cleveland was one of the only ships that had a correct citadel layout, but now even the Cleve has an oversized box in the citadel.

 

I feel such a change wont affect their game play a lot, while giving them their much needed survivability buff.

 

 

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Alpha Tester, Players
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im not sure how you play ca , but personally i rare get cita on me , unless i show pure side by situations , but at the moment dont see any problems:happy_cap:

 

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[TSSHI]
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I play CA as it should be played. When you get shot by BBs, angle as much as possible. Yet an overmatching grazing shots tend to do citadels sometimes and Im not sure this is fair.

 

When I show pure side to a BB all they get is overpens on the other hand, which is kinda ridiculous.

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Players
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im not sure how you play ca , but personally i rare get cita on me , unless i show pure side by situations , but at the moment dont see any problems:happy_cap:

 

Must be playing a different game to me then.

 

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Alpha Tester, In AlfaTesters
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I would must rather reduce the sound that it makes when you get citadelled or just remove it entirely. Damn my ears.

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[2DQT]
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The main problem with most cruisers is the pilot, NOT the ship :sceptic:

 

I guarantee EVERY BB game you play will have cruisers sailing broadside at 15km whilst spotted. For God's sake, if you are spotted then USE YOUR RUDDER!!!

 

I've scored countless citadels and even one salvo kills on brain dead cruisers, some of which don't even after taking a long range citadel. 

 

Your rudder is the key to your survival, also don't shoot for the sake of one salvo if it's going to reveal you. Always have an escape route when shooting BBs or wait until they engage something else. Always watch their turrets too, then you'll know when to free fire.

 

Yes, sometimes you'll take a big hit but with smart play you can minimalise that.

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[-SBG-]
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Citadels happen quite often to angled cruisers too.

When sailing my low tier german BBs, most citadels vs UK cruisers happen vs heavily angled ships.

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[OWO]
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No, they should buff it, I like getting citadeled in the face 24/7.

Imagine the broadside then 25/7, haha.

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[2DQT]
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Citadels happen quite often to angled cruisers too.

When sailing my low tier german BBs, most citadels vs UK cruisers happen vs heavily angled ships.

 

Yes, there is an argument that angling actually increases the chance of a citadel as you thicken your armour, although that should only stop over pens...

 

You need to avoid the AP shells all together, need to start moving before a BB shoots at you and make yourself as unappealing as possible. If a BB sees a cruiser dodging at 15km or a broadside BB he's going to likely shoot the fatty as it's a more reliable shot.

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Players
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It would be nice if the RN cruisers could stop getting citadel hits from 127 mm HE, that would be a start.

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[2DQT]
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It would be nice if the RN cruisers could stop getting citadel hits from 127 mm HE, that would be a start.

 

wow is that possible? 
 
I thought a Kirov taking a bow cit from a USN DD 127mm AP was bad...

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wow is that possible? 
 
I thought a Kirov taking a bow cit from a USN DD 127mm AP was bad...

 

Yes, regularly, in fact I think someone said they can get citadelled by anything over 100 mm HE, only T3/4 admittedly but still.............

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Alpha Tester, In AlfaTesters
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Yes, regularly, in fact I think someone said they can get citadelled by anything over 100 mm HE, only T3/4 admittedly but still.............

 

every cruiser can get citadel by 127mm. All you got to do is get within 8km and show a citadel and bang.

 

Hell, I even remember when a 127mm citadelled a BB, that was way back in the day before proper armor mechanics :D

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wow is that possible? 
 
I thought a Kirov taking a bow cit from a USN DD 127mm AP was bad...

 

 

I scored cits on RN cruisers with US 102 mm HE. I have still to try with Tachi-bananas 76 mm guns tough.

 

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Edited by havaduck
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every cruiser can get citadel by 127mm. All you got to do is get within 8km and show a citadel and bang.

 

Hell, I even remember when a 127mm citadelled a BB, that was way back in the day before proper armor mechanics :D

 

Not with HE.

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Beta Tester
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im not sure how you play ca , but personally i rare get cita on me , unless i show pure side by situations , but at the moment dont see any problems:happy_cap:

 

a35.jpg

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[SPUDS]
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I scored cits on RN cruisers with US 102 mm HE. I have still to try with Tachi-bananas 76 mm guns tough.

 

 

 

Tachibana shouldn't be able to do it.

 

The reason the Caledon and Dane appear to get utterly weird HE citadels now and then is down to their weird citadel hitbox and their upper citadel protection. Now I'm saying it is weird because Yubari and Tenryu used to suffer the same problem, if to a lesser degree. Both got buffed to stop this.

 

What I'm talking about is of course Caledon's 13mm top citadel protection, which is also her central weatherdeck. Danae has the same problem but with more protection, 19mm,  so only 120mm or greater HE can citadel her. At ranges more than around 5km, it is reasonably common for HE shells to land on the deck, and if you are a bit lucky you will hit the relevant areas, which might not be huge, they are not hard to hit either.

 

It is ok for some carriers to have this issue, as they are not common brought under fire, and when they are, it is fair enough that it hurts. But for surface combatants, this is not ok outside the random strange stuff, like the times I have citadelled battleships with DD HE. Those are rare as hell (haven't seen them in many months now), and are curiosities, but Caledon and Danae have easily reproduced issues regarding HE landing on their weatherdecks.

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Players
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@OP In my opinion making citadels smaller would unbalance cruisers and BB's too weak.

I feel that the only change needed is to increase armor of cruisers in the aft and bow so as to make citadels in the face and rear less likely. 

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Weekend Tester
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Maybe cruisers are just not for me, but only way to make them work, is stay at 15+ km ranges and rain down fire on enemies. I guess that works often enough, but I'd like to stuck in like I do with DD and BB, but cruisers just cant do that. Too weak to take hits, but still too large dodge at closer ranges. It's nice advice to "just don't show side", but I can't sail endlessly towards enemies and ONE turn is often enough to get cruiser deleted.

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[LONR]
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im not sure how you play ca , but personally i rare get cita on me , unless i show pure side by situations , but at the moment dont see any problems:happy_cap:

 

I've not only citadelled but devastated cruisers moving away from me - ie showing me their sterns - or giving me extreme angles - 20 to 30 degrees. The same thing has happened to me in cruisers as well. Last night I was running away from a Fuso in my Leander and the Fuso citadelled me. Twice. From 14 km.

 

I believe light cruisers should have their citadels removed and all heavy cruisers should get a repair consumable. This would mean reworking HE and the overpen mechanic as well though.

Edited by thestaggy
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Beta Tester
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@OP In my opinion making citadels smaller would unbalance cruisers and BB's too weak.

I feel that the only change needed is to increase armor of cruisers in the aft and bow so as to make citadels in the face and rear less likely. 

 

Oh don't worry, your BBs are not in any danger of being "too weak" any time soon, especially not the German ones.

 

Bulkheads need to be added to separate the barbettes, magazines and boiler rooms (like ships had in real life) so they are not all just one enormous citadel making up 80% of the ship. And overpen mechanics need to be reworked, the reason angled citadels happen is because a BB shell overpenetrates the Cruisers bow or stern and lands in the citadel. THAT SHOULD NOT HAPPEN.

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Players
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Instead the patch after the new and improved skill tree will introduce new cruiser camouflage. Big concentric circles around the citadel, because it was unbalancing that BB captains actually had nothing to remind them of where to aim. 

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