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FrankMVenlo

Replace the kill 20 USSR ships with 20 USSR ships OR 20 English ships

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Concerning the grand fleet of fog:

Got 20 US, 20 Jap , 20 German, but still 2 USSR ships, 

there are simply not enough USSR high tier ships in the game for this to be a reasonable objective!!

Make it 20 USSR or 20 English and it is more balanced with the other nations. ( in terms of availability to kill )

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It is my impression that everybody who was super eager to get Nachi at all cost, managed to do it. I am still sitting at 8 kills, and thats not likely to change, but I don't see a problem with one of the ARP ships being rarer than the others, after all, I have 3 other Myokos to choose from. Of course I would embrace a realistic chance to get it, but I dont need it.

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Most chance to kill RU and RN is with level 3-4 randoms...

Not saying i play these to compleet that mission as i don't care to be honest :D

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It is my impression that everybody who was super eager to get Nachi at all cost, managed to do it. I am still sitting at 8 kills, and thats not likely to change, but I don't see a problem with one of the ARP ships being rarer than the others, after all, I have 3 other Myokos to choose from. Of course I would embrace a realistic chance to get it, but I dont need it.

 

My feelings entirely. 8 kills, unlikely to increase, not really bothered either way.

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My buddy managed to get the mission done within a week of playing or so. He didn't even play CV to do so like I did.

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to be blunt that mission should never have been there in the first place.

Kill X number of ships has never been a popular requirement and is almost always criticized on the Forums. but a general "kill X of any ship" system is still viable.

The Nachi mission took it a step further in the wrong direction. it promotes poor team play as players make decisions that can cost the team. for example I was playing in my Eddy on game and a Tier 7 Russian destroyer had 5 ships, 3 battlesheep and 2 cruisers chasing it around of the operation zone.

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My buddy managed to get the mission done within a week of playing or so. He didn't even play CV to do so like I did.

 

Within the first week was the Soviet special, lots of incentive at that time to play Soviet ships. Then that even stopped and anyone within tier 8 MM found they were getting focused so left any USSR ships in port.

 

Ho hum

 

I have used it to my benefit when playing Dmitri Donskoi. Kite them away from caps and let my team cap them all. Burning them all as they follow me :)

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My buddy managed to get the mission done within a week of playing or so. He didn't even play CV to do so like I did.

 

What exactly do you want to tell us? That with a Taiho or other T9-10 nice boat you could do that easily before RU event ended? Nothing new :fishpalm:

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Within the first week was the Soviet special, lots of incentive at that time to play Soviet ships.

 

Not sure how this is relevant considering he finished a few days ago.

 

What exactly do you want to tell us? That with a Taiho or other T9-10 nice boat you could do that easily before RU event ended? Nothing new :fishpalm:

 

Well, I admit that it's a lot easier with a CV, but he did it without playing one, so it's just to illustrate that this mission is nowhere near as hard as people make it out to be.

 

Besides, WG has already stated that they won't change it.

Edited by El2aZeR

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It is my impression that everybody who was super eager to get Nachi at all cost, managed to do it. I am still sitting at 8 kills, and thats not likely to change, but I don't see a problem with one of the ARP ships being rarer than the others, after all, I have 3 other Myokos to choose from. Of course I would embrace a realistic chance to get it, but I dont need it.

 

The problem is not that the Nachi is so priceless or rare. It is all about being not fair.

Even animals are able to tell whether having different proportion of reward to required work (without any logical reason) is OK or not:

 

 

In this experiment rock is the same for both EU and NA monkeys, but NA gets sweet grape, and EU just a cucumber.

It is equivalent to having much heavier rock for EU monkey and getting the same reward as NA monkey gets for her small stone.

 

In fact, even for less work NA monkeys get sweeter grape, because they get more points on the captain...

 

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Not sure how this is relevant considering he finished a few days ago.

 

 

Not relevant at all. I read your post as 'within the first week of playing it' as in when it was launched. I see.

 

It is quite possible to no life it, and if the reward was worth it I would consider it, but another cartoon ship isn't something I am that interested in. To each his own.

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Well, I admit that it's a lot easier with a CV, but he did it without playing one, so it's just to illustrate that this mission is nowhere near as hard as people make it out to be.

 

Besides, WG has already stated that they won't change it.

 

I wrote "or other nice boat", as a CV is not only recipe for doing that fast & easy. And you forget to add that "mission is nowhere as hard" for T9-T10 rich elite only, which is a tiny minority (despite of WG's hard efforts...).

 

When MrConway "stated that they won't change it" his only argument was that "completion rate looks fine", which is complete nonsense because the fact that players like you fulfilled the requirements easily tells exactly nothing about mission being hard or not for the majority of players.

Plus, there wasn't a single word about comparison between requirements for the same mission on NA/Asia/RU and EU servers.

Nothing. No arguments, no reasoning, no explanation.

 

EU community didn't accept this "statement", and it is proven by hundreds of posts AFTER MrConway's mini-post. I think that at some point those posts were the main subject on the whole forum. Not answering this huge demand for more than a month is simply telling us: this forum is useless as a tool for communication with WG. 

 

Read-only announcements can be as well found on WWW site.

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Are there still people doing this mission?

 

At this point you hardly ever play or rarely with tier 8+, to not have finished it.

 

Sure it's though, but it's been 1.5 months already.

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Are there still people doing this mission?

 

At this point you hardly ever play or rarely with tier 8+, to not have finished it.

 

Sure it's though, but it's been 1.5 months already.

 

Imagine that some people have work and other responsibilities.

I like the game but it is impossible for me and many other people to play whole night or spend weekend trying to achieve task that is not skill based.

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Imagine that some people have work and other responsibilities.

I like the game but it is impossible for me and many other people to play whole night or spend weekend trying to achieve task that is not skill based.

 

I'm just saying that when I had completed the other missions (Takao etc) I was already 12 ships deep on the RU ones.

After that it took a bit to get the last ones, but that got finished around the start of the month. Taking into account that I might be playing more than some, I would still assume that most should be done by now.

 

And while it might not be purely skill based, it's definitely skill influenced.

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I'm just saying that when I had completed the other missions (Takao etc) I was already 12 ships deep on the RU ones.

After that it took a bit to get the last ones, but that got finished around the start of the month. Taking into account that I might be playing more than some, I would still assume that most should be done by now.

 

Next time just don't put everyone into one bag.

 

 

And while it might not be purely skill based, it's definitely skill influenced.

 

Arguable,

Especially if there is only one Russian ship on the other team that happenes to spawn on other side of the map. It is pure luck. 

Skill only matters when you corner such ship in a 1v1 situation far away from your teammates.

 

 

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Plus, there wasn't a single word about comparison between requirements for the same mission on NA/Asia/RU and EU servers.

 

Well, we're EU. We're bound to get shafted horribly.

I understand where you're coming from. Really, I do. It is not fair that we have to use T8+ ships to complete some (comparatively) hard mission while everyone else gets off easy with a T6+ requirement (I think).

But WG has already taken their stance on it. They're highly unlikely to budge with only half a month still to go either. If you really want Nachi at this point it's better to put some serious effort into it rather than to go to the forums (or anywhere else) and demand WG to change the requirements.

 

Really, though, you could write a post about it in the Q&A thread (if you haven't done so already).

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Arguable,

Especially if there is only one Russian ship on the other team that happenes to spawn on other side of the map. It is pure luck. 

Skill only matters when you corner such ship in a 1v1 situation far away from your teammates.

 

In any situation where you have the chance to fire on a RU ship, then being better than other players at sinking ships will give you a leg up.

Will it give you the kill every time? Of course not. But it will give you a better chance when competing against worse players for the kill.

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Did we really need another topic on this?

 

I finished this in two weeks or so. Very easy when playing RU ships yourself, the chance of encountering other RU ships is just higher.

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In any situation where you have the chance to fire on a RU ship, then being better than other players at sinking ships will give you a leg up.

Will it give you the kill every time? Of course not. But it will give you a better chance when competing against worse players for the kill.

Tell that to those sneaky douchebags that steal your kills when ship is on 1k HP and were simply waiting to fire in the right moment.

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Did we really need another topic on this?

 

I finished this in two weeks or so. Very easy when playing RU ships yourself, the chance of encountering other RU ships is just higher.

 

Why not reply in another topic, if other topics are ignored by Powers That Be? (I didn't start this new one...) :trollface:

 

Good for you that you finished. Good for me, I finished, too. But let's not be so selfish, ok? :sceptic:

 

Can you elaborate, why exactly do you think that playing RU ship causes that "the chance of encountering other RU ships is just higher"

 

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Can you elaborate, why exactly do you think that playing RU ship causes that "the chance of encountering other RU ships is just higher"

 

 

Because MM tries to mirror nations if there are 2 or more ships of the same tier and class in the queue.

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Can you elaborate, why exactly do you think that playing RU ship causes that "the chance of encountering other RU ships is just higher"

 

That's a feature of the matchmaker.

It will try to keep a balance of nations on both teams if possible.

So you would for example not get 2 Shimakaze vs 2 Khabarovsk.

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Having completed the mission some while ago, I sometimes try to play Russians when in division, and most of the times I get sunk. Sometimes I even ask who still needs RU kills.

 

The thing is, I don't do that well with them so it is not much fun for me. If I do well, I often survive thanks to long range spamming. WG has suggested playing RU ships to get higher chances of meeting RU ships due to mirror MM. This is why I only do this in division now. But I never did it before when I was hunting them myself, simply because I don't think RU ships, especially the T8 ones, can counter themselves and I do not have any higher one than Tashkent and Kutuzov.

Hipper can counter Hipper by being the cruiser hunter she is. NO can counter NO thanks to USN AP ammo. Atago can counter Atago (although being an awkward fight if put as straight 1v1) thanks to great torps and launch angles. But Kutuzov? Chapayev? Tashkent? Eeh... maybe, but I better not try that.

 

If you have a Moskva, or maybe Udaloi or Khabarovsk (got no experience with those), you may be able to take down your treemates. But then again, you are of course some game to be hunted by the others.

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