fatmonk ∞ Players 118 posts 8,961 battles Report post #1 Posted November 30, 2016 (edited) Is there a GOD-mode cheat?It was this Kuma:Hit him a couple of times with HE - made 660 dmg, then he took 2 torps (9620 dmg), that made two floodings, and took him down to 88HP.After that I hit him 15 times w. HE at close range, and did ZERO dmg. And I was not the only one fire at him.Edit.. I just learned something about damagepools today.. Edited November 30, 2016 by fatmonk Share this post Link to post Share on other sites
_ramrus_ Weekend Tester, In AlfaTesters 618 posts 10,023 battles Report post #2 Posted November 30, 2016 Did you fire into the armor belt, or superstructure ? Share this post Link to post Share on other sites
ParEx Weekend Tester, In AlfaTesters 1,449 posts 7,711 battles Report post #3 Posted November 30, 2016 He fired at *empty* hitboxes. http://wiki.wargaming.net/en/Ship:Gunnery_%26_Armor_Penetration#Compartmentalization 1 Share this post Link to post Share on other sites
Generalisator Players 130 posts 9,285 battles Report post #4 Posted November 30, 2016 Replay?. Share this post Link to post Share on other sites
[T-N-T] Sigimundus Weekend Tester, Players, In AlfaTesters 6,566 posts 16,011 battles Report post #5 Posted November 30, 2016 Is there a GOD-mode cheat? Because I'm pretty sure I just saw it.. It was this Kuma: Hit him a couple of times with HE - made 660 dmg, then he took 2 torps (9620 dmg), that made two floodings, and took him down to 88HP. After that I hit him 15 times w. HE at close range, and did ZERO dmg. And I was not the only one fire at him. Yes there is GOD-mode cheat. You activate it by pressing Alt-F4 in the battle 1 Share this post Link to post Share on other sites
[NAVOC] Niibler Players 723 posts Report post #6 Posted November 30, 2016 Section damage saturation. 2 Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #7 Posted November 30, 2016 (edited) Ok the others are not being very clear. All ships have Hit zones 3-5 i believe depending on ship size. to keep it simple lets take 3 hit zones Bow/Midships and Stern each have a hitpoint pool If you have taken all the hit points from lets say the Bow and Midships section they are effectively destroyed any more hits in those sections do nothing. Look at ship you are firing on if the section you are hitting is blackened and showing lots of damage and your hits are doing nothing, Try shifting you fire to a different section of the ship.. Hope this helps Edited November 30, 2016 by T0byJug 4 Share this post Link to post Share on other sites
[NWP] Gojuadorai Players 2,832 posts 21,712 battles Report post #8 Posted November 30, 2016 i knew this one was about hitpointpools as son as i read the title Share this post Link to post Share on other sites
XbodzioXplX Players 6,008 posts 7,043 battles Report post #9 Posted November 30, 2016 1 Share this post Link to post Share on other sites
EmilyFara Players 1,091 posts 2,423 battles Report post #10 Posted November 30, 2016 A replay could be handy in figuring out what really happened. However it could just as well be damage saturation as the other guys (or girls) have said above (and probably below) me as well. 1 Share this post Link to post Share on other sites
fatmonk ∞ Players 118 posts 8,961 battles Report post #11 Posted November 30, 2016 Did you fire into the armor belt, or superstructure ? Mixed, I tried everything. It was crazy..Got 9 penetrations. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #12 Posted November 30, 2016 Mixed, I tried everything. It was crazy..Got 9 penetrations. That confirms it you were hitting a destroyed section (no hitpoints left) 1 Share this post Link to post Share on other sites
fatmonk ∞ Players 118 posts 8,961 battles Report post #13 Posted November 30, 2016 Okay thanx I see.. Wow, after 3700 battles and never seen it before.. lol Gonna look through that replay now.. Share this post Link to post Share on other sites
xXx_Blogis_xXx Alpha Tester, Players 5,335 posts 35,510 battles Report post #14 Posted November 30, 2016 same here , after all games i never see about it , rng not blessed you Share this post Link to post Share on other sites
IceyJones Beta Tester 1,286 posts Report post #15 Posted November 30, 2016 its called the low HP noob shield! nearly finished ships are so destroyed, that you cannot harm them any longer, so that they live longer only method is to spread ur shots over the whole ship to find that very left hitbox, that keeps this 1 magic HP to hit. welcome to the world of RNG and carry mechanics Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #16 Posted November 30, 2016 (edited) All ships have Hit zones 3-5 i believe depending on ship size. 3 and 4. 3 for destroyers, 4 for the others. The four being: Bow, middle, stern and superstructure. Destroyers lack the superstructure section (it's part of the middle section for them). All ships used to have four sections, but destroyers had the superstructure section combined with the middle section, probably because it would quickly soak up damage from being depleted (50% depletion obviously reduce damage a lot), as well as the incredible ease at setting two fire on a destroyer by just hitting it in the middle. Edited November 30, 2016 by Unintentional_submarine Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #17 Posted November 30, 2016 Just to give a clear and very simple answer: it's working as intended, no bug no cheat If it's totally 'working' however ... Share this post Link to post Share on other sites
[TOXIC] ThePurpleSmurf Players 2,554 posts Report post #18 Posted November 30, 2016 Yes there is GOD-mode cheat. You activate it by pressing Alt-F4 in the battle I thought it is 'T' at the start of the battle? Hmmm Share this post Link to post Share on other sites
7obruk Players 53 posts 16,974 battles Report post #19 Posted November 30, 2016 (edited) Hi This is very good video about it.. As you can see what happens on 4 minutes -> that ship not taking anymore damage, but after he repairs he took again a damage, but that because fixing light damage blaa blaa blaa.. not important on this topic, but yes as long as he doesn't get his health back, he can take as much hit as he want Hope it help Actions stations -Toby Edited November 30, 2016 by 7obruk 1 Share this post Link to post Share on other sites
[ENUF] Ze_Reckless [ENUF] Players 2,532 posts 23,427 battles Report post #20 Posted December 1, 2016 If you don't want to bother with aiming at a non-depleted section just switch to AP. AP overpens always do 10% damage. Even DD AP finishes the job eventually. 1 Share this post Link to post Share on other sites
Agantas Players 1,059 posts 7,793 battles Report post #21 Posted December 1, 2016 With HE, you'll have to search for undamaged sections of the ship that HE can penetrate, in most cases these areas are in the superstructure. Share this post Link to post Share on other sites
[-FSO-] felux87 Players 1 post 15,296 battles Report post #22 Posted March 7, 2018 5 torp hit with gearing on ognewoi and still alive with 10000 hitpoints / 80 he hits with gearing on a taschkent and 0 dmg and iwas the one whe was fireing on it (another was already fireing on it and also 0 dmg/5 torp hits on a gearing ad also alive / how can it be please explain it to me Share this post Link to post Share on other sites
dusan1001 Players 75 posts 20,477 battles Report post #23 Posted March 7, 2018 Read this topic Share this post Link to post Share on other sites
[CAIN] Jethro_Grey Players 5,207 posts 25,733 battles Report post #24 Posted March 7, 2018 4 minutes ago, felux87 said: 5 torp hit with gearing on ognewoi and still alive with 10000 hitpoints / 80 he hits with gearing on a taschkent and 0 dmg and iwas the one whe was fireing on it (another was already fireing on it and also 0 dmg/5 torp hits on a gearing ad also alive / how can it be please explain it to me Well, read this thread again, the explanation is right there, it's called damage saturation. Share this post Link to post Share on other sites
[EXIL] Wizard27_1979 WoWs Wiki Team, Supertester 2,558 posts 18,077 battles Report post #25 Posted March 7, 2018 5 minutes ago, felux87 said: 5 torp hit with gearing on ognewoi and still alive with 10000 hitpoints / 80 he hits with gearing on a taschkent and 0 dmg and iwas the one whe was fireing on it (another was already fireing on it and also 0 dmg/5 torp hits on a gearing ad also alive / how can it be please explain it to me As it was explained above: Your ships has multiple "hitboxes" and if one of these boxes wents to 0 HP you cannot damage it any more. Torpedoes very often "saturate" one of these boxes (especially on DDs). Share this post Link to post Share on other sites